Some wxWidgets features, like wxProgressDialog used when updating the
game list, rely on the main event handler already running, which isn't the case until after OnInit(). This is a problem when an ISO directory is already set at startup. To deal with such actions that can only properly be done after the wx environment is fully functional, schedule AfterInit() where the initial game list scan is done. The underlying icon object for wxIcon on OS X didn't work with our (non-square?) 96x32 game list graphics, but we weren't using any wxIcon properties such as transparency anyhow, so just skip the wxBitmap to wxIcon back to wxBitmap conversions. Use wxID_ABOUT and wxID_PREFERENCES so that those menu items are automagically teleported to their canonincal locations on each platform. USE_XPM_BITMAPS has been implicit on all platforms for some time now. AddGrowableCol() causes problems in a couple of inessential places for some unknown reason, even though the same pattern works fine elsewhere. These changes make us play a lot nicer with wxWidgets 2.9. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5564 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
4ffdba7b92
commit
c9564405d9
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@ -44,7 +44,7 @@ SCoreStartupParameter::SCoreStartupParameter()
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bSkipIdle(true), bNTSC(false),
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bSkipIdle(true), bNTSC(false),
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bHLE_BS2(true), bUseFastMem(false),
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bHLE_BS2(true), bUseFastMem(false),
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bLockThreads(false),
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bLockThreads(false),
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bEnableCheats(false), bEnableIsoCache(false),
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bEnableCheats(false),
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bRunCompareServer(false), bRunCompareClient(false),
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bRunCompareServer(false), bRunCompareClient(false),
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iTLBHack(0), SelectedLanguage(0),
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iTLBHack(0), SelectedLanguage(0),
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bWii(false),
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bWii(false),
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@ -75,7 +75,6 @@ struct SCoreStartupParameter
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bool bUseFastMem;
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bool bUseFastMem;
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bool bLockThreads;
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bool bLockThreads;
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bool bEnableCheats;
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bool bEnableCheats;
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bool bEnableIsoCache;
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bool bRunCompareServer;
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bool bRunCompareServer;
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bool bRunCompareClient;
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bool bRunCompareClient;
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@ -20,7 +20,6 @@ files = [
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wxenv = env.Clone()
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wxenv = env.Clone()
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wxenv.Append(
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wxenv.Append(
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CPPDEFINES = [
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CPPDEFINES = [
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'USE_XPM_BITMAPS',
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'wxNEEDS_CHARPP'
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'wxNEEDS_CHARPP'
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],
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],
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LINKFLAGS = [
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LINKFLAGS = [
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@ -238,7 +238,7 @@ EVT_MENU(wxID_OPEN, CFrame::OnOpen)
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EVT_MENU(wxID_EXIT, CFrame::OnQuit)
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EVT_MENU(wxID_EXIT, CFrame::OnQuit)
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EVT_MENU(IDM_HELPWEBSITE, CFrame::OnHelp)
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EVT_MENU(IDM_HELPWEBSITE, CFrame::OnHelp)
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EVT_MENU(IDM_HELPGOOGLECODE, CFrame::OnHelp)
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EVT_MENU(IDM_HELPGOOGLECODE, CFrame::OnHelp)
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EVT_MENU(IDM_HELPABOUT, CFrame::OnHelp)
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EVT_MENU(wxID_ABOUT, CFrame::OnHelp)
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EVT_MENU(wxID_REFRESH, CFrame::OnRefresh)
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EVT_MENU(wxID_REFRESH, CFrame::OnRefresh)
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EVT_MENU(IDM_PLAY, CFrame::OnPlay)
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EVT_MENU(IDM_PLAY, CFrame::OnPlay)
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EVT_MENU(IDM_STOP, CFrame::OnStop)
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EVT_MENU(IDM_STOP, CFrame::OnStop)
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@ -248,7 +248,7 @@ EVT_MENU(IDM_PLAYRECORD, CFrame::OnPlayRecording)
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EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep)
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EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep)
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EVT_MENU(IDM_LUA, CFrame::OnOpenLuaWindow)
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EVT_MENU(IDM_LUA, CFrame::OnOpenLuaWindow)
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EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
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EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
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EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain)
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EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain)
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EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
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EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
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EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
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EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
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EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
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EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
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@ -498,10 +498,6 @@ CFrame::CFrame(wxFrame* parent,
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m_bControlsCreated = true;
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m_bControlsCreated = true;
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UpdateGUI();
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UpdateGUI();
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//if we are ever going back to optional iso caching:
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//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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if (m_GameListCtrl) m_GameListCtrl->Update();
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// If we are rerecording create the status bar now instead of later when a game starts
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// If we are rerecording create the status bar now instead of later when a game starts
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#ifdef RERECORDING
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#ifdef RERECORDING
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ModifyStatusBar();
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ModifyStatusBar();
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@ -121,6 +121,7 @@ class CFrame : public CRenderFrame
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bool bRenderToMain;
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bool bRenderToMain;
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bool bNoWiimoteMsg;
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bool bNoWiimoteMsg;
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void UpdateGUI();
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void UpdateGUI();
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void UpdateGameList();
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void ToggleLogWindow(bool, int i = -1);
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void ToggleLogWindow(bool, int i = -1);
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void ToggleConsole(bool, int i = -1);
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void ToggleConsole(bool, int i = -1);
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void PostEvent(wxCommandEvent& event);
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void PostEvent(wxCommandEvent& event);
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@ -166,7 +166,7 @@ void CFrame::CreateMenu()
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// Options menu
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// Options menu
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wxMenu* pOptionsMenu = new wxMenu;
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wxMenu* pOptionsMenu = new wxMenu;
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pOptionsMenu->Append(IDM_CONFIG_MAIN, _T("Co&nfigure..."));
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pOptionsMenu->Append(wxID_PREFERENCES, _T("Co&nfigure..."));
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pOptionsMenu->AppendSeparator();
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pOptionsMenu->AppendSeparator();
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pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&Graphics Settings"));
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pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&Graphics Settings"));
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pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP Settings"));
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pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP Settings"));
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@ -259,12 +259,12 @@ void CFrame::CreateMenu()
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// Help menu
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// Help menu
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wxMenu* helpMenu = new wxMenu;
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wxMenu* helpMenu = new wxMenu;
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/*helpMenu->Append(wxID_HELP, _T("&Help"));
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// Re-enable when there's something useful to display */
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re-enable when there's something useful to display*/
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// helpMenu->Append(wxID_HELP, _T("&Help"));
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helpMenu->Append(IDM_HELPWEBSITE, _T("Dolphin &Web Site"));
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helpMenu->Append(IDM_HELPWEBSITE, _T("Dolphin &Web Site"));
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helpMenu->Append(IDM_HELPGOOGLECODE, _T("Dolphin at &Google Code"));
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helpMenu->Append(IDM_HELPGOOGLECODE, _T("Dolphin at &Google Code"));
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helpMenu->AppendSeparator();
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helpMenu->AppendSeparator();
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helpMenu->Append(IDM_HELPABOUT, _T("&About..."));
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helpMenu->Append(wxID_ABOUT, _T("&About..."));
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m_MenuBar->Append(helpMenu, _T("&Help"));
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m_MenuBar->Append(helpMenu, _T("&Help"));
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// Associate the menu bar with the frame
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// Associate the menu bar with the frame
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@ -329,7 +329,7 @@ void CFrame::PopulateToolbar(wxAuiToolBar* ToolBar)
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ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _T("FullScr"), m_Bitmaps[Toolbar_FullScreen], _T("Toggle Fullscreen"));
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ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _T("FullScr"), m_Bitmaps[Toolbar_FullScreen], _T("Toggle Fullscreen"));
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ToolBar->AddTool(IDM_SCREENSHOT, _T("ScrShot"), m_Bitmaps[Toolbar_FullScreen], _T("Take Screenshot"));
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ToolBar->AddTool(IDM_SCREENSHOT, _T("ScrShot"), m_Bitmaps[Toolbar_FullScreen], _T("Take Screenshot"));
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ToolBar->AddSeparator();
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ToolBar->AddSeparator();
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ToolBar->AddTool(IDM_CONFIG_MAIN, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
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ToolBar->AddTool(wxID_PREFERENCES, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
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ToolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("Graphics"), m_Bitmaps[Toolbar_PluginGFX], _T("Graphics settings"));
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ToolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("Graphics"), m_Bitmaps[Toolbar_PluginGFX], _T("Graphics settings"));
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ToolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
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ToolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
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ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("GCPad"), m_Bitmaps[Toolbar_PluginPAD], _T("Gamecube Pad settings"));
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ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("GCPad"), m_Bitmaps[Toolbar_PluginPAD], _T("Gamecube Pad settings"));
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@ -961,7 +961,7 @@ void CFrame::OnHelp(wxCommandEvent& event)
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{
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{
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switch (event.GetId())
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switch (event.GetId())
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{
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{
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case IDM_HELPABOUT:
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case wxID_ABOUT:
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{
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{
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AboutDolphin frame(this);
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AboutDolphin frame(this);
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frame.ShowModal();
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frame.ShowModal();
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@ -1327,6 +1327,11 @@ void CFrame::UpdateGUI()
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m_Mgr->Update();
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m_Mgr->Update();
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}
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}
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void CFrame::UpdateGameList()
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{
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m_GameListCtrl->Update();
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}
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void CFrame::GameListChanged(wxCommandEvent& event)
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void CFrame::GameListChanged(wxCommandEvent& event)
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{
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{
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switch (event.GetId())
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switch (event.GetId())
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@ -35,22 +35,18 @@
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#include "WxUtils.h"
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#include "WxUtils.h"
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#include "Main.h"
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#include "Main.h"
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#if USE_XPM_BITMAPS
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#include "../resources/Flag_Europe.xpm"
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#include "../resources/Flag_Europe.xpm"
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#include "../resources/Flag_France.xpm"
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#include "../resources/Flag_France.xpm"
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#include "../resources/Flag_Italy.xpm"
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#include "../resources/Flag_Italy.xpm"
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#include "../resources/Flag_Japan.xpm"
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#include "../resources/Flag_Japan.xpm"
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#include "../resources/Flag_USA.xpm"
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#include "../resources/Flag_USA.xpm"
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#include "../resources/Flag_Taiwan.xpm"
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#include "../resources/Flag_Taiwan.xpm"
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#include "../resources/Flag_Korea.xpm"
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#include "../resources/Flag_Korea.xpm"
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#include "../resources/Flag_Unknown.xpm"
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#include "../resources/Flag_Unknown.xpm"
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#include "../resources/Platform_Wad.xpm"
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#include "../resources/Platform_Wii.xpm"
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#include "../resources/Platform_Wad.xpm"
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#include "../resources/Platform_Gamecube.xpm"
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#include "../resources/Platform_Wii.xpm"
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#include "../resources/rating_gamelist.h"
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#include "../resources/Platform_Gamecube.xpm"
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#include "../resources/rating_gamelist.h"
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#endif // USE_XPM_BITMAPS
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size_t CGameListCtrl::m_currentItem = 0;
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size_t CGameListCtrl::m_currentItem = 0;
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size_t CGameListCtrl::m_numberItem = 0;
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size_t CGameListCtrl::m_numberItem = 0;
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@ -137,49 +133,48 @@ void CGameListCtrl::InitBitmaps()
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{
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{
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m_imageListSmall = new wxImageList(96, 32);
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m_imageListSmall = new wxImageList(96, 32);
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SetImageList(m_imageListSmall, wxIMAGE_LIST_SMALL);
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SetImageList(m_imageListSmall, wxIMAGE_LIST_SMALL);
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wxIcon iconTemp;
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m_FlagImageIndex.resize(DiscIO::IVolume::NUMBER_OF_COUNTRIES);
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m_FlagImageIndex.resize(DiscIO::IVolume::NUMBER_OF_COUNTRIES);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Europe_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_EUROPE] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_EUROPE] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Europe_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_France_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_FRANCE] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_FRANCE] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_France_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_USA_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_USA] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_USA] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_USA_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Japan_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_JAPAN] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_JAPAN] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Japan_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Korea_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_KOREA] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_KOREA] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Korea_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Italy_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_ITALY] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_ITALY] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Italy_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Taiwan_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_TAIWAN] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_TAIWAN] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Taiwan_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Unknown_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_SDK] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_SDK] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Unknown_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Flag_Unknown_xpm));
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_UNKNOWN] =
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m_FlagImageIndex[DiscIO::IVolume::COUNTRY_UNKNOWN] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Flag_Unknown_xpm), wxNullBitmap);
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m_PlatformImageIndex.resize(3);
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m_PlatformImageIndex.resize(3);
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iconTemp.CopyFromBitmap(wxBitmap(Platform_Gamecube_xpm));
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m_PlatformImageIndex[0] =
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m_PlatformImageIndex[0] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Platform_Gamecube_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Platform_Wii_xpm));
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m_PlatformImageIndex[1] =
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m_PlatformImageIndex[1] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Platform_Wii_xpm), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(Platform_Wad_xpm));
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m_PlatformImageIndex[2] =
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m_PlatformImageIndex[2] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(Platform_Wad_xpm), wxNullBitmap);
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m_EmuStateImageIndex.resize(6);
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m_EmuStateImageIndex.resize(6);
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iconTemp.CopyFromBitmap(wxBitmap(rating_0));
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m_EmuStateImageIndex[0] =
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m_EmuStateImageIndex[0] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(rating_0), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(rating_1));
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m_EmuStateImageIndex[1] =
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m_EmuStateImageIndex[1] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(rating_1), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(rating_2));
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m_EmuStateImageIndex[2] =
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m_EmuStateImageIndex[2] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(rating_2), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(rating_3));
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m_EmuStateImageIndex[3] =
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m_EmuStateImageIndex[3] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(rating_3), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(rating_4));
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m_EmuStateImageIndex[4] =
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m_EmuStateImageIndex[4] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(rating_4), wxNullBitmap);
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iconTemp.CopyFromBitmap(wxBitmap(rating_5));
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m_EmuStateImageIndex[5] =
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m_EmuStateImageIndex[5] = m_imageListSmall->Add(iconTemp);
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m_imageListSmall->Add(wxBitmap(rating_5), wxNullBitmap);
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}
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}
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void CGameListCtrl::BrowseForDirectory()
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void CGameListCtrl::BrowseForDirectory()
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@ -88,7 +88,7 @@ enum
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IDM_DRIVE1,
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IDM_DRIVE1,
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IDM_DRIVE24 = IDM_DRIVE1 + 23,//248,
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IDM_DRIVE24 = IDM_DRIVE1 + 23,//248,
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IDM_MEMCARD, // Misc menu
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IDM_MEMCARD, // Tools menu
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IDM_CHEATS,
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IDM_CHEATS,
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IDM_NETPLAY,
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IDM_NETPLAY,
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IDM_RESTART,
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IDM_RESTART,
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@ -116,11 +116,9 @@ enum
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IDM_LISTDRIVES,
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IDM_LISTDRIVES,
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IDM_PURGECACHE,
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IDM_PURGECACHE,
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IDM_HELPABOUT, // Help menu
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IDM_HELPWEBSITE, // Help menu
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IDM_HELPWEBSITE,
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IDM_HELPGOOGLECODE,
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IDM_HELPGOOGLECODE,
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IDM_CONFIG_MAIN,
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IDM_CONFIG_GFX_PLUGIN,
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IDM_CONFIG_GFX_PLUGIN,
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IDM_CONFIG_DSP_PLUGIN,
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IDM_CONFIG_DSP_PLUGIN,
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IDM_CONFIG_PAD_PLUGIN,
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IDM_CONFIG_PAD_PLUGIN,
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@ -25,11 +25,9 @@
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#include "ConfigManager.h"
|
#include "ConfigManager.h"
|
||||||
#include "StringUtil.h"
|
#include "StringUtil.h"
|
||||||
|
|
||||||
#if USE_XPM_BITMAPS
|
#include "../resources/isoprop_file.xpm"
|
||||||
#include "../resources/isoprop_file.xpm"
|
#include "../resources/isoprop_folder.xpm"
|
||||||
#include "../resources/isoprop_folder.xpm"
|
#include "../resources/isoprop_disc.xpm"
|
||||||
#include "../resources/isoprop_disc.xpm"
|
|
||||||
#endif // USE_XPM_BITMAPS
|
|
||||||
|
|
||||||
struct WiiPartition
|
struct WiiPartition
|
||||||
{
|
{
|
||||||
|
@ -414,7 +412,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
|
||||||
// ISO Details
|
// ISO Details
|
||||||
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
sbISODetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
||||||
sISODetails = new wxGridBagSizer(0, 0);
|
sISODetails = new wxGridBagSizer(0, 0);
|
||||||
sISODetails->AddGrowableCol(1);
|
// XXX sISODetails->AddGrowableCol(0);
|
||||||
m_NameText = new wxStaticText(m_Information, ID_NAME_TEXT, _("Name:"), wxDefaultPosition, wxDefaultSize);
|
m_NameText = new wxStaticText(m_Information, ID_NAME_TEXT, _("Name:"), wxDefaultPosition, wxDefaultSize);
|
||||||
m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
||||||
m_GameIDText = new wxStaticText(m_Information, ID_GAMEID_TEXT, _("Game ID:"), wxDefaultPosition, wxDefaultSize);
|
m_GameIDText = new wxStaticText(m_Information, ID_GAMEID_TEXT, _("Game ID:"), wxDefaultPosition, wxDefaultSize);
|
||||||
|
@ -431,7 +429,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
|
||||||
// Banner Details
|
// Banner Details
|
||||||
sbBannerDetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details"));
|
sbBannerDetails = new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details"));
|
||||||
sBannerDetails = new wxGridBagSizer(0, 0);
|
sBannerDetails = new wxGridBagSizer(0, 0);
|
||||||
sBannerDetails->AddGrowableCol(1); sBannerDetails->AddGrowableCol(2); sBannerDetails->AddGrowableCol(3);
|
// XXX sBannerDetails->AddGrowableCol(1); sBannerDetails->AddGrowableCol(2); sBannerDetails->AddGrowableCol(3);
|
||||||
m_LangText = new wxStaticText(m_Information, ID_LANG_TEXT, _("Show Language:"), wxDefaultPosition, wxDefaultSize);
|
m_LangText = new wxStaticText(m_Information, ID_LANG_TEXT, _("Show Language:"), wxDefaultPosition, wxDefaultSize);
|
||||||
arrayStringFor_Lang.Add(_("English"));
|
arrayStringFor_Lang.Add(_("English"));
|
||||||
arrayStringFor_Lang.Add(_("German"));
|
arrayStringFor_Lang.Add(_("German"));
|
||||||
|
|
|
@ -52,6 +52,10 @@
|
||||||
|
|
||||||
IMPLEMENT_APP(DolphinApp)
|
IMPLEMENT_APP(DolphinApp)
|
||||||
|
|
||||||
|
BEGIN_EVENT_TABLE(DolphinApp, wxApp)
|
||||||
|
EVT_TIMER(wxID_ANY, DolphinApp::AfterInit)
|
||||||
|
END_EVENT_TABLE()
|
||||||
|
|
||||||
#include <wx/stdpaths.h>
|
#include <wx/stdpaths.h>
|
||||||
bool wxMsgAlert(const char*, const char*, bool, int);
|
bool wxMsgAlert(const char*, const char*, bool, int);
|
||||||
|
|
||||||
|
@ -451,9 +455,19 @@ bool DolphinApp::OnInit()
|
||||||
XInitThreads();
|
XInitThreads();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Postpone final actions until event handler is running
|
||||||
|
m_afterinit = new wxTimer(this, wxID_ANY);
|
||||||
|
m_afterinit->Start(1, wxTIMER_ONE_SHOT);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
|
||||||
|
{
|
||||||
|
delete m_afterinit;
|
||||||
|
|
||||||
|
main_frame->UpdateGameList();
|
||||||
|
}
|
||||||
|
|
||||||
void DolphinApp::OnEndSession()
|
void DolphinApp::OnEndSession()
|
||||||
{
|
{
|
||||||
|
|
|
@ -29,6 +29,13 @@ public:
|
||||||
void OnEndSession();
|
void OnEndSession();
|
||||||
int OnExit();
|
int OnExit();
|
||||||
CFrame* GetCFrame();
|
CFrame* GetCFrame();
|
||||||
|
|
||||||
|
private:
|
||||||
|
DECLARE_EVENT_TABLE()
|
||||||
|
|
||||||
|
wxTimer *m_afterinit;
|
||||||
|
|
||||||
|
void AfterInit(wxTimerEvent& WXUNUSED(event));
|
||||||
};
|
};
|
||||||
|
|
||||||
DECLARE_APP(DolphinApp);
|
DECLARE_APP(DolphinApp);
|
||||||
|
|
|
@ -45,7 +45,6 @@ if wxenv['HAVE_WX']:
|
||||||
]
|
]
|
||||||
|
|
||||||
CPPDEFINES = [
|
CPPDEFINES = [
|
||||||
'USE_XPM_BITMAPS',
|
|
||||||
'wxNEEDS_CHARPP',
|
'wxNEEDS_CHARPP',
|
||||||
],
|
],
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue