From d2c827ec47fefb3a6f0013a9813b474bacef4ada Mon Sep 17 00:00:00 2001 From: sigmabeta Date: Mon, 20 Jul 2015 13:55:42 -0400 Subject: [PATCH] Change "Installation' headers to say 'Building' in Readme.md --- Readme.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Readme.md b/Readme.md index a2fbc3f576..8d0b679aef 100644 --- a/Readme.md +++ b/Readme.md @@ -21,7 +21,7 @@ Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin. * A reasonably modern graphics card (Direct3D 10.0 / OpenGL 3.0). * A graphics card that supports Direct3D 11 / OpenGL 4.4 is recommended. -## Installation on Windows +## Building for Windows Use the solution file `Source/dolphin-emu.sln` to build Dolphin on Windows. Visual Studio 2013 is a hard requirement since previous versions don't support many C++ features that we use. Other compilers might be able to build Dolphin @@ -33,7 +33,7 @@ Nullsoft Scriptable Install System (NSIS) to be installed. Creating an installer is not necessary to run Dolphin since the Build directory contains a working Dolphin distribution. -## Installation on Linux and OS X +## Building for Linux and OS X Dolphin requires [CMake](http://www.cmake.org/) for systems other than Windows. Many libraries are bundled with Dolphin and used if they're not installed on your system. CMake will inform you if a bundled library is used or if you need to install any @@ -49,7 +49,7 @@ On OS X, an application bundle will be created in `./Binaries`. On Linux, it's strongly recommended to perform a global installation via `sudo make install`. -## Installation on Android +## Building for Android These instructions assume familiarity with Android development. If you do not have an Android dev environment set up, see [AndroidSetup.md](AndroidSetup.md).