Remove unnecessary shadow variables and signed/unsigned comparisons.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6244 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,6 +21,7 @@
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namespace Common
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{
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std::string CreateTicketFileName(u64 _titleID)
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{
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char TicketFilename[1024];
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@ -85,4 +86,5 @@ bool CheckTitleTIK(u64 _titleID)
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INFO_LOG(DISCIO, "Invalid or no tik for title %08x %08x", (u32)(_titleID >> 32), (u32)(_titleID & 0xFFFFFFFF));
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return false;
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}
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};
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@ -500,7 +500,7 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
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js.downcountAmount = 0;
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if (!Core::g_CoreStartupParameter.bEnableDebugging)
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{
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for (unsigned int i = 0; i < size_of_merged_addresses; ++i)
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for (int i = 0; i < size_of_merged_addresses; ++i)
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{
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const u32 address = merged_addresses[i];
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js.downcountAmount += PatchEngine::GetSpeedhackCycles(address);
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@ -474,7 +474,7 @@ const u8* JitIL::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
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js.downcountAmount = 0;
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if (!Core::g_CoreStartupParameter.bEnableDebugging)
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{
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for (unsigned int i = 0; i < size_of_merged_addresses; ++i)
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for (int i = 0; i < size_of_merged_addresses; ++i)
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{
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const u32 address = merged_addresses[i];
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js.downcountAmount += PatchEngine::GetSpeedhackCycles(address);
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@ -361,10 +361,10 @@ u32 Flatten(u32 address, int *realsize, BlockStats *st, BlockRegStats *gpa,
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if (it != inserted_asm_codes.end())
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{
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const std::vector<u32>& codes = it->second;
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for (std::vector<u32>::const_iterator it = codes.begin(),
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itEnd = codes.end(); it != itEnd; ++it)
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for (std::vector<u32>::const_iterator itCur = codes.begin(),
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itEnd = codes.end(); itCur != itEnd; ++itCur)
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{
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cst1_instructions.push(*it);
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cst1_instructions.push(*itCur);
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}
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inst = UGeckoInstruction(cst1_instructions.front());
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cst1_instructions.pop();
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@ -94,7 +94,7 @@ static int s_MSAACoverageSamples = 0;
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bool s_bHaveFramebufferBlit = false; // export to FramebufferManager.cpp
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static bool s_bHaveCoverageMSAA = false;
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static u32 s_blendMode;
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static u32 s_LastEFBScale;
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static int s_LastEFBScale;
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static volatile bool s_bScreenshot = false;
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#if defined(HAVE_WX) && HAVE_WX
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@ -951,8 +951,8 @@ void UpdateViewport()
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int scissorXOff = bpmem.scissorOffset.x * 2;
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int scissorYOff = bpmem.scissorOffset.y * 2;
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int Xstride = (s_Fulltarget_width - s_target_width) / 2;
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int Ystride = (s_Fulltarget_height - s_target_height) / 2;
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// int Xstride = (s_Fulltarget_width - s_target_width) / 2;
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// int Ystride = (s_Fulltarget_height - s_target_height) / 2;
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// Stretch picture with increased internal resolution
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int X = (int)ceil((xfregs.rawViewport[3] - xfregs.rawViewport[0] - float(scissorXOff)) * EFBxScale);
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@ -1382,7 +1382,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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if (xfbchanged || WindowResized)
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{
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TargetRectangle dst_rect;
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ComputeDrawRectangle(s_backbuffer_width, s_backbuffer_height, false, &dst_rect);
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if(g_ActiveConfig.bUseRealXFB)
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