IOS/USB_KBD: Normalize variable names

Now, with all of the tidying done, we can cap it off by normalizing
variable names to abide by our code formatting guidelines.
This commit is contained in:
Lioncash 2019-05-31 09:04:27 -04:00
parent 7f5ca64c4d
commit c8b950e716
2 changed files with 49 additions and 49 deletions

View File

@ -177,8 +177,8 @@ constexpr std::array<u8, 256> s_key_codes_azerty{};
} // Anonymous namespace
USB_KBD::MessageData::MessageData(MessageType type, u8 modifiers, PressedKeyData pressed_keys)
: MsgType{Common::swap32(static_cast<u32>(type))}, Modifiers{modifiers}, PressedKeys{
pressed_keys}
: msg_type{Common::swap32(static_cast<u32>(type))}, modifiers{modifiers}, pressed_keys{
pressed_keys}
{
}
@ -193,13 +193,13 @@ IPCCommandResult USB_KBD::Open(const OpenRequest& request)
INFO_LOG(IOS, "USB_KBD: Open");
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.GetOrCreateSection("USB Keyboard")->Get("Layout", &m_KeyboardLayout, KBD_LAYOUT_QWERTY);
ini.GetOrCreateSection("USB Keyboard")->Get("Layout", &m_keyboard_layout, KBD_LAYOUT_QWERTY);
m_MessageQueue = {};
m_OldKeyBuffer.fill(false);
m_OldModifiers = 0x00;
m_message_queue = {};
m_old_key_buffer.fill(false);
m_old_modifiers = 0x00;
// m_MessageQueue.emplace(MessageType::KeyboardConnect, 0, PressedKeyData{});
// m_message_queue.emplace(MessageType::KeyboardConnect, 0, PressedKeyData{});
return Device::Open(request);
}
@ -212,10 +212,10 @@ IPCCommandResult USB_KBD::Write(const ReadWriteRequest& request)
IPCCommandResult USB_KBD::IOCtl(const IOCtlRequest& request)
{
if (SConfig::GetInstance().m_WiiKeyboard && !Core::WantsDeterminism() &&
ControlReference::InputGateOn() && !m_MessageQueue.empty())
ControlReference::InputGateOn() && !m_message_queue.empty())
{
Memory::CopyToEmu(request.buffer_out, &m_MessageQueue.front(), sizeof(MessageData));
m_MessageQueue.pop();
Memory::CopyToEmu(request.buffer_out, &m_message_queue.front(), sizeof(MessageData));
m_message_queue.pop();
}
return GetDefaultReply(IPC_SUCCESS);
}
@ -235,76 +235,76 @@ void USB_KBD::Update()
if (!SConfig::GetInstance().m_WiiKeyboard || Core::WantsDeterminism() || !m_is_active)
return;
u8 Modifiers = 0x00;
PressedKeyData PressedKeys{0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
bool GotEvent = false;
u8 modifiers = 0x00;
PressedKeyData pressed_keys{0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
bool got_event = false;
size_t num_pressed_keys = 0;
for (size_t i = 0; i < m_OldKeyBuffer.size(); i++)
for (size_t i = 0; i < m_old_key_buffer.size(); i++)
{
bool KeyPressedNow = IsKeyPressed(static_cast<int>(i));
bool KeyPressedBefore = m_OldKeyBuffer[i];
u8 KeyCode = 0;
const bool key_pressed_now = IsKeyPressed(static_cast<int>(i));
const bool key_pressed_before = m_old_key_buffer[i];
u8 key_code = 0;
if (KeyPressedNow ^ KeyPressedBefore)
if (key_pressed_now ^ key_pressed_before)
{
if (KeyPressedNow)
if (key_pressed_now)
{
switch (m_KeyboardLayout)
switch (m_keyboard_layout)
{
case KBD_LAYOUT_QWERTY:
KeyCode = s_key_codes_qwerty[i];
key_code = s_key_codes_qwerty[i];
break;
case KBD_LAYOUT_AZERTY:
KeyCode = s_key_codes_azerty[i];
key_code = s_key_codes_azerty[i];
break;
}
if (KeyCode == 0x00)
if (key_code == 0x00)
continue;
PressedKeys[num_pressed_keys] = KeyCode;
pressed_keys[num_pressed_keys] = key_code;
num_pressed_keys++;
if (num_pressed_keys == PressedKeys.size())
if (num_pressed_keys == pressed_keys.size())
break;
}
GotEvent = true;
got_event = true;
}
m_OldKeyBuffer[i] = KeyPressedNow;
m_old_key_buffer[i] = key_pressed_now;
}
#ifdef _WIN32
if (GetAsyncKeyState(VK_LCONTROL) & 0x8000)
Modifiers |= 0x01;
modifiers |= 0x01;
if (GetAsyncKeyState(VK_LSHIFT) & 0x8000)
Modifiers |= 0x02;
modifiers |= 0x02;
if (GetAsyncKeyState(VK_MENU) & 0x8000)
Modifiers |= 0x04;
modifiers |= 0x04;
if (GetAsyncKeyState(VK_LWIN) & 0x8000)
Modifiers |= 0x08;
modifiers |= 0x08;
if (GetAsyncKeyState(VK_RCONTROL) & 0x8000)
Modifiers |= 0x10;
modifiers |= 0x10;
if (GetAsyncKeyState(VK_RSHIFT) & 0x8000)
Modifiers |= 0x20;
modifiers |= 0x20;
// TODO: VK_MENU is for ALT, not for ALT GR (ALT GR seems to work though...)
if (GetAsyncKeyState(VK_MENU) & 0x8000)
Modifiers |= 0x40;
modifiers |= 0x40;
if (GetAsyncKeyState(VK_RWIN) & 0x8000)
Modifiers |= 0x80;
modifiers |= 0x80;
#else
// TODO: modifiers for non-Windows platforms
#endif
if (Modifiers ^ m_OldModifiers)
if (modifiers ^ m_old_modifiers)
{
GotEvent = true;
m_OldModifiers = Modifiers;
got_event = true;
m_old_modifiers = modifiers;
}
if (GotEvent)
m_MessageQueue.emplace(MessageType::Event, Modifiers, PressedKeys);
if (got_event)
m_message_queue.emplace(MessageType::Event, modifiers, pressed_keys);
}
} // namespace IOS::HLE::Device

View File

@ -38,21 +38,21 @@ private:
#pragma pack(push, 1)
struct MessageData
{
MessageType MsgType{};
u32 Unk1 = 0;
u8 Modifiers = 0;
u8 Unk2 = 0;
PressedKeyData PressedKeys{};
MessageType msg_type{};
u32 unk1 = 0;
u8 modifiers = 0;
u8 unk2 = 0;
PressedKeyData pressed_keys{};
MessageData(MessageType msg_type, u8 modifiers, PressedKeyData pressed_keys);
};
static_assert(std::is_trivially_copyable_v<MessageData>,
"MessageData must be trivially copyable, as it's copied into emulated memory.");
#pragma pack(pop)
std::queue<MessageData> m_MessageQueue;
std::queue<MessageData> m_message_queue;
std::array<bool, 256> m_OldKeyBuffer{};
u8 m_OldModifiers = 0;
std::array<bool, 256> m_old_key_buffer{};
u8 m_old_modifiers = 0;
bool IsKeyPressed(int key) const;
@ -62,6 +62,6 @@ private:
KBD_LAYOUT_QWERTY = 0,
KBD_LAYOUT_AZERTY = 1
};
int m_KeyboardLayout = KBD_LAYOUT_QWERTY;
int m_keyboard_layout = KBD_LAYOUT_QWERTY;
};
} // namespace IOS::HLE::Device