Android: Consistent TODO formatting

This commit is contained in:
Ryan Meredith 2020-05-09 12:33:09 -04:00
parent 74b2410d7e
commit c8aa077f8c
5 changed files with 12 additions and 12 deletions

View File

@ -130,8 +130,8 @@ public class AppLinkActivity extends FragmentActivity
private void tryPlay(AppLinkHelper.PlayAction action) private void tryPlay(AppLinkHelper.PlayAction action)
{ {
// TODO: This approach of getting the game from the game file cache without rescanning // TODO: This approach of getting the game from the game file cache without rescanning the
// the library means that we can fail to launch games if the cache file has been deleted. // library means that we can fail to launch games if the cache file has been deleted.
GameFile game = GameFileCacheService.getGameFileByGameId(action.getGameId()); GameFile game = GameFileCacheService.getGameFileByGameId(action.getGameId());

View File

@ -273,8 +273,8 @@ public final class EmulationActivity extends AppCompatActivity
updateOrientation(); updateOrientation();
// TODO: The accurate way to find out which console we're emulating is to // TODO: The accurate way to find out which console we're emulating is to first
// first launch emulation and then ask the core which console we're emulating // launch emulation and then ask the core which console we're emulating
sIsGameCubeGame = Platform.fromNativeInt(mPlatform) == Platform.GAMECUBE; sIsGameCubeGame = Platform.fromNativeInt(mPlatform) == Platform.GAMECUBE;
mDeviceHasTouchScreen = getPackageManager().hasSystemFeature("android.hardware.touchscreen"); mDeviceHasTouchScreen = getPackageManager().hasSystemFeature("android.hardware.touchscreen");
mMotionListener = new MotionListener(this); mMotionListener = new MotionListener(this);

View File

@ -23,7 +23,7 @@ public class PlatformPagerAdapter extends FragmentPagerAdapter
{ {
R.drawable.ic_gamecube, R.drawable.ic_gamecube,
R.drawable.ic_wii, R.drawable.ic_wii,
R.drawable.ic_folder // WiiWare TODO Have an icon here. R.drawable.ic_folder
}; };
public PlatformPagerAdapter(FragmentManager fm, Context context) public PlatformPagerAdapter(FragmentManager fm, Context context)
@ -49,8 +49,8 @@ public class PlatformPagerAdapter extends FragmentPagerAdapter
{ {
// Hax from https://guides.codepath.com/android/Google-Play-Style-Tabs-using-TabLayout#design-support-library // Hax from https://guides.codepath.com/android/Google-Play-Style-Tabs-using-TabLayout#design-support-library
// Apparently a workaround for TabLayout not supporting icons. // Apparently a workaround for TabLayout not supporting icons.
// TODO This workaround will eventually not be necessary; switch to more legit methods when that is the case // TODO: This workaround will eventually not be necessary; switch to more legit methods when that is the case
// TODO Also remove additional hax from styles.xml // TODO: Also remove additional hax from styles.xml
Drawable drawable = mContext.getResources().getDrawable(TAB_ICONS[position]); Drawable drawable = mContext.getResources().getDrawable(TAB_ICONS[position]);
drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight()); drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());

View File

@ -446,7 +446,7 @@ public final class SettingsFragmentPresenter
{ {
if (mGameID.equals("")) if (mGameID.equals(""))
{ {
// TODO This controller_0 + i business is quite the hack. It should work, but only if the definitions are kept together and in order. // TODO: This controller_0 + i business is quite the hack. It should work, but only if the definitions are kept together and in order.
Setting gcPadSetting = mSettings.getSection(Settings.SECTION_INI_CORE) Setting gcPadSetting = mSettings.getSection(Settings.SECTION_INI_CORE)
.getSetting(SettingsFile.KEY_GCPAD_TYPE + i); .getSetting(SettingsFile.KEY_GCPAD_TYPE + i);
sl.add(new SingleChoiceSetting(SettingsFile.KEY_GCPAD_TYPE + i, Settings.SECTION_INI_CORE, sl.add(new SingleChoiceSetting(SettingsFile.KEY_GCPAD_TYPE + i, Settings.SECTION_INI_CORE,
@ -468,7 +468,7 @@ public final class SettingsFragmentPresenter
{ {
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
// TODO This wiimote_0 + i business is quite the hack. It should work, but only if the definitions are kept together and in order. // TODO: This wiimote_0 + i business is quite the hack. It should work, but only if the definitions are kept together and in order.
if (mGameID.equals("")) if (mGameID.equals(""))
{ {
Setting wiimoteSetting = mSettings.getSection(Settings.SECTION_WIIMOTE + (i + 1)) Setting wiimoteSetting = mSettings.getSection(Settings.SECTION_WIIMOTE + (i + 1))