add setting to game inis to use memory card 251 for games that cannot use large memory cards
This commit is contained in:
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@ -2,6 +2,9 @@
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -0,0 +1,22 @@
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# GDKJA4 - Disney Sports: Soccer
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Need Projection Before R945
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -0,0 +1,22 @@
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# GDKEA4 - Disney Sports: Football (Soccer)
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Need Projection Before R945
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -0,0 +1,21 @@
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# GDQE6S - Darkened Skye
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 1
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -2,6 +2,9 @@
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -0,0 +1,6 @@
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# GDXEA4 - Disney Sports Skateboarding
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[Core]
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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@ -0,0 +1,6 @@
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# GDXJA4 - Disney Sports Skateboarding
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[Core]
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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@ -0,0 +1,6 @@
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# GDXPA4 - Disney Sports Skateboarding
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[Core]
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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@ -2,6 +2,9 @@
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -0,0 +1,21 @@
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# GWTJA4 - WTA Tour Tennis
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -0,0 +1,21 @@
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# GWTPA4 - WTA Tour Tennis
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[Core]
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# Values set here will override the main dolphin settings.
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# This game does not work properly with large memorycards, use a 251 block card
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# see http://www.nintendo.com/consumer/memorycard1019.jsp
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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