VideoBackend: Remove PeekMessages method

The video thread and backend no longer create any windows, therefore
there will never be any messages dispatched to their thread.
This commit is contained in:
Stenzek 2018-01-26 15:12:26 +10:00
parent d96e8c9d76
commit c790077c13
10 changed files with 0 additions and 38 deletions

View File

@ -18,7 +18,5 @@ class VideoBackend : public VideoBackendBase
std::string GetDisplayName() const override;
void InitBackendInfo() override;
unsigned int PeekMessages() override;
};
}

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@ -26,19 +26,6 @@
namespace DX11
{
unsigned int VideoBackend::PeekMessages()
{
MSG msg;
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT)
return FALSE;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return TRUE;
}
std::string VideoBackend::GetName() const
{
return "D3D";

View File

@ -16,7 +16,5 @@ class VideoBackend : public VideoBackendBase
std::string GetName() const override { return "Null"; }
std::string GetDisplayName() const override { return "Null"; }
void InitBackendInfo() override;
unsigned int PeekMessages() override { return 0; }
};
}

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@ -19,8 +19,6 @@ class VideoBackend : public VideoBackendBase
void InitBackendInfo() override;
unsigned int PeekMessages() override;
private:
bool InitializeGLExtensions();
bool FillBackendInfo();

View File

@ -58,12 +58,6 @@ Make AA apply instantly during gameplay if possible
namespace OGL
{
// Draw messages on top of the screen
unsigned int VideoBackend::PeekMessages()
{
return GLInterface->PeekMessages();
}
std::string VideoBackend::GetName() const
{
return "OGL";

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@ -114,9 +114,4 @@ void VideoSoftware::Shutdown()
g_renderer.reset();
ShutdownShared();
}
unsigned int VideoSoftware::PeekMessages()
{
return SWOGLWindow::s_instance->PeekMessages();
}
}

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@ -18,7 +18,5 @@ class VideoSoftware : public VideoBackendBase
std::string GetDisplayName() const override;
void InitBackendInfo() override;
unsigned int PeekMessages() override;
};
}

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@ -17,7 +17,5 @@ public:
std::string GetName() const override { return "Vulkan"; }
std::string GetDisplayName() const override { return "Vulkan (experimental)"; }
void InitBackendInfo() override;
unsigned int PeekMessages() override { return 0; }
};
}

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@ -299,8 +299,6 @@ void RunGpuLoop()
[] {
const SConfig& param = SConfig::GetInstance();
g_video_backend->PeekMessages();
// Do nothing while paused
if (!s_emu_running_state.IsSet())
return;

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@ -35,8 +35,6 @@ class VideoBackendBase
{
public:
virtual ~VideoBackendBase() {}
virtual unsigned int PeekMessages() = 0;
virtual bool Initialize(void* window_handle) = 0;
virtual void Shutdown() = 0;