Merge branch 'expression-parser-barewords'

This commit is contained in:
Jasper St. Pierre 2013-06-26 20:30:09 -04:00
commit c78a1ecdcb
4 changed files with 82 additions and 48 deletions

View File

@ -181,14 +181,14 @@ void GCPad::LoadDefaults(const ControllerInterface& ciface)
set_control(m_main_stick, 4, "LSHIFT"); // Modifier set_control(m_main_stick, 4, "LSHIFT"); // Modifier
#elif __APPLE__ #elif __APPLE__
set_control(m_c_stick, 4, "`Left Control`"); // Modifier set_control(m_c_stick, 4, "Left Control"); // Modifier
// Main Stick // Main Stick
set_control(m_main_stick, 0, "`Up Arrow"); // Up set_control(m_main_stick, 0, "Up Arrow"); // Up
set_control(m_main_stick, 1, "`Down Arrow`"); // Down set_control(m_main_stick, 1, "Down Arrow"); // Down
set_control(m_main_stick, 2, "`Left Arrow`"); // Left set_control(m_main_stick, 2, "Left Arrow"); // Left
set_control(m_main_stick, 3, "`Right Arrow`"); // Right set_control(m_main_stick, 3, "Right Arrow"); // Right
set_control(m_main_stick, 4, "`Left Shift`"); // Modifier set_control(m_main_stick, 4, "Left Shift"); // Modifier
#else #else
// not sure if these are right // not sure if these are right

View File

@ -897,11 +897,11 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface)
// Buttons // Buttons
#if defined HAVE_X11 && HAVE_X11 #if defined HAVE_X11 && HAVE_X11
set_control(m_buttons, 0, "`Click 1`"); // A set_control(m_buttons, 0, "Click 1"); // A
set_control(m_buttons, 1, "`Click 3`"); // B set_control(m_buttons, 1, "Click 3"); // B
#else #else
set_control(m_buttons, 0, "`Click 0`"); // A set_control(m_buttons, 0, "Click 0"); // A
set_control(m_buttons, 1, "`Click 1`"); // B set_control(m_buttons, 1, "Click 1"); // B
#endif #endif
set_control(m_buttons, 2, "1"); // 1 set_control(m_buttons, 2, "1"); // 1
set_control(m_buttons, 3, "2"); // 2 set_control(m_buttons, 3, "2"); // 2
@ -916,13 +916,13 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface)
// Shake // Shake
for (size_t i = 0; i != 3; ++i) for (size_t i = 0; i != 3; ++i)
set_control(m_shake, i, "`Click 2`"); set_control(m_shake, i, "Click 2");
// IR // IR
set_control(m_ir, 0, "`Cursor Y-`"); set_control(m_ir, 0, "Cursor Y-");
set_control(m_ir, 1, "`Cursor Y+`"); set_control(m_ir, 1, "Cursor Y+");
set_control(m_ir, 2, "`Cursor X-`"); set_control(m_ir, 2, "Cursor X-");
set_control(m_ir, 3, "`Cursor X+`"); set_control(m_ir, 3, "Cursor X+");
// DPad // DPad
#ifdef _WIN32 #ifdef _WIN32
@ -931,10 +931,10 @@ void Wiimote::LoadDefaults(const ControllerInterface& ciface)
set_control(m_dpad, 2, "LEFT"); // Left set_control(m_dpad, 2, "LEFT"); // Left
set_control(m_dpad, 3, "RIGHT"); // Right set_control(m_dpad, 3, "RIGHT"); // Right
#elif __APPLE__ #elif __APPLE__
set_control(m_dpad, 0, "`Up Arrow`"); // Up set_control(m_dpad, 0, "Up Arrow"); // Up
set_control(m_dpad, 1, "`Down Arrow`"); // Down set_control(m_dpad, 1, "Down Arrow"); // Down
set_control(m_dpad, 2, "`Left Arrow`"); // Left set_control(m_dpad, 2, "Left Arrow"); // Left
set_control(m_dpad, 3, "`Right Arrow`"); // Right set_control(m_dpad, 3, "Right Arrow"); // Right
#else #else
set_control(m_dpad, 0, "Up"); // Up set_control(m_dpad, 0, "Up"); // Up
set_control(m_dpad, 1, "Down"); // Down set_control(m_dpad, 1, "Down"); // Down

View File

@ -209,6 +209,7 @@ public:
virtual ~ExpressionNode() {} virtual ~ExpressionNode() {}
virtual ControlState GetValue() { return 0; } virtual ControlState GetValue() { return 0; }
virtual void SetValue(ControlState state) {} virtual void SetValue(ControlState state) {}
virtual int CountNumControls() { return 0; }
virtual bool IsComplicated() { return false; } virtual bool IsComplicated() { return false; }
virtual operator std::string() { return ""; } virtual operator std::string() { return ""; }
}; };
@ -231,6 +232,11 @@ public:
control->ToOutput()->SetState(value); control->ToOutput()->SetState(value);
} }
virtual int CountNumControls()
{
return 1;
}
virtual bool IsComplicated() virtual bool IsComplicated()
{ {
return false; return false;
@ -282,6 +288,11 @@ public:
rhs->SetValue(value); rhs->SetValue(value);
} }
virtual int CountNumControls()
{
return lhs->CountNumControls() + rhs->CountNumControls();
}
virtual bool IsComplicated() virtual bool IsComplicated()
{ {
return true; return true;
@ -329,6 +340,11 @@ public:
} }
} }
virtual int CountNumControls()
{
return inner->CountNumControls();
}
virtual bool IsComplicated() virtual bool IsComplicated()
{ {
return true; return true;
@ -351,6 +367,9 @@ Device *ControlFinder::FindDevice(ControlQualifier qualifier)
Device::Control *ControlFinder::FindControl(ControlQualifier qualifier) Device::Control *ControlFinder::FindControl(ControlQualifier qualifier)
{ {
Device *device = FindDevice(qualifier); Device *device = FindDevice(qualifier);
if (!device)
return NULL;
if (is_input) if (is_input)
return device->FindInput(qualifier.control_name); return device->FindInput(qualifier.control_name);
else else
@ -368,18 +387,12 @@ public:
ExpressionParseStatus Parse(Expression **expr_out) ExpressionParseStatus Parse(Expression **expr_out)
{ {
Expression *expr; ExpressionNode *node;
ExpressionNode *expr_node; ExpressionParseStatus status = Toplevel(&node);
ExpressionParseStatus status = Toplevel(&expr_node);
if (status != EXPRESSION_PARSE_SUCCESS) if (status != EXPRESSION_PARSE_SUCCESS)
return status; return status;
expr = new Expression(); *expr_out = new Expression(node);
expr->expr = expr_node;
expr->num_controls = CountNumControls();
expr->is_complicated = expr_node->IsComplicated();
*expr_out = expr;
return EXPRESSION_PARSE_SUCCESS; return EXPRESSION_PARSE_SUCCESS;
} }
@ -510,33 +523,31 @@ private:
{ {
return Binary(expr_out); return Binary(expr_out);
} }
int CountNumControls()
{
int count = 0;
for (std::vector<Token>::iterator it = tokens.begin(); it != tokens.end(); ++it)
if (it->type == TOK_CONTROL)
count++;
return count;
}
}; };
ControlState Expression::GetValue() ControlState Expression::GetValue()
{ {
return expr->GetValue(); return node->GetValue();
} }
void Expression::SetValue(ControlState value) void Expression::SetValue(ControlState value)
{ {
expr->SetValue(value); node->SetValue(value);
}
Expression::Expression(ExpressionNode *node_)
{
node = node_;
num_controls = node->CountNumControls();
is_complicated = node->IsComplicated();
} }
Expression::~Expression() Expression::~Expression()
{ {
delete expr; delete node;
} }
ExpressionParseStatus ParseExpression(std::string str, ControlFinder &finder, Expression **expr_out) ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finder, Expression **expr_out)
{ {
ExpressionParseStatus status; ExpressionParseStatus status;
Expression *expr; Expression *expr;
@ -560,5 +571,32 @@ ExpressionParseStatus ParseExpression(std::string str, ControlFinder &finder, Ex
return EXPRESSION_PARSE_SUCCESS; return EXPRESSION_PARSE_SUCCESS;
} }
ExpressionParseStatus ParseExpression(std::string str, ControlFinder &finder, Expression **expr_out)
{
ExpressionParseStatus status;
status = ParseExpressionInner(str, finder, expr_out);
if (status == EXPRESSION_PARSE_SUCCESS)
return status;
if (status != EXPRESSION_PARSE_SYNTAX_ERROR)
return status;
// Add compatibility with old simple expressions, which are simple
// barewords control names.
ControlQualifier qualifier;
qualifier.control_name = str;
qualifier.has_device = false;
Device::Control *control = finder.FindControl(qualifier);
if (control) {
*expr_out = new Expression(new ControlExpression(qualifier, control));
return EXPRESSION_PARSE_SUCCESS;
}
return EXPRESSION_PARSE_SYNTAX_ERROR;
}
} }
} }

View File

@ -41,22 +41,18 @@ private:
bool is_input; bool is_input;
}; };
class Parser;
class ExpressionNode; class ExpressionNode;
class Expression class Expression
{ {
friend class Parser;
public: public:
Expression() : expr(NULL) {} Expression() : node(NULL) {}
Expression(ExpressionNode *node);
~Expression(); ~Expression();
ControlState GetValue(); ControlState GetValue();
void SetValue (ControlState state); void SetValue (ControlState state);
int num_controls; int num_controls;
bool is_complicated; bool is_complicated;
ExpressionNode *node;
private:
ExpressionNode *expr;
}; };
enum ExpressionParseStatus enum ExpressionParseStatus