Merge pull request #9711 from iwubcode/enhance-wildcard-support
VideoCommon: enhance wildcard support in hi res texture lookup
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commit
c788beecfc
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@ -221,20 +221,29 @@ std::string HiresTexture::GenBaseName(TextureInfo& texture_info, bool dump)
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const auto texture_name_details = texture_info.CalculateTextureName();
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// try to match a wildcard template
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if (!dump)
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{
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const std::string texture_name =
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fmt::format("{}_${}", texture_name_details.base_name, texture_name_details.format_name);
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if (s_textureMap.find(texture_name) != s_textureMap.end())
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return texture_name;
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}
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// else generate the complete texture
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// look for an exact match first
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const std::string full_name = texture_name_details.GetFullName();
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if (dump || s_textureMap.find(full_name) != s_textureMap.end())
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return full_name;
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// else try and find a wildcard
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if (!dump)
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{
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// Single wildcard ignoring the tlut hash
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const std::string texture_name_single_wildcard_tlut =
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fmt::format("{}_{}_$_{}", texture_name_details.base_name, texture_name_details.texture_name,
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texture_name_details.format_name);
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if (s_textureMap.find(texture_name_single_wildcard_tlut) != s_textureMap.end())
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return texture_name_single_wildcard_tlut;
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// Single wildcard ignoring the texture hash
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const std::string texture_name_single_wildcard_tex =
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fmt::format("{}_${}_{}", texture_name_details.base_name, texture_name_details.tlut_name,
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texture_name_details.format_name);
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if (s_textureMap.find(texture_name_single_wildcard_tex) != s_textureMap.end())
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return texture_name_single_wildcard_tex;
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}
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return "";
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}
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@ -4,6 +4,7 @@
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#include "VideoCommon/TextureInfo.h"
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#include <fmt/format.h>
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#include <xxhash.h>
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#include "Common/Align.h"
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@ -95,6 +96,11 @@ TextureInfo::TextureInfo(const u8* ptr, const u8* tlut_ptr, u32 address,
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}
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}
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std::string TextureInfo::NameDetails::GetFullName() const
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{
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return fmt::format("{}_{}{}_{}", base_name, texture_name, tlut_name, format_name);
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}
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TextureInfo::NameDetails TextureInfo::CalculateTextureName()
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{
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if (!m_ptr)
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@ -151,10 +157,11 @@ TextureInfo::NameDetails TextureInfo::CalculateTextureName()
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const u64 tlut_hash = tlut_size ? XXH64(tlut, tlut_size, 0) : 0;
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NameDetails result;
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result.base_name = fmt::format("{}{}x{}{}_{:016x}", format_prefix, m_raw_width, m_raw_height,
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m_mipmaps_enabled ? "_m" : "", tex_hash);
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result.base_name = fmt::format("{}{}x{}{}", format_prefix, m_raw_width, m_raw_height,
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m_mipmaps_enabled ? "_m" : "");
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result.texture_name = fmt::format("{:016x}", tex_hash);
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result.tlut_name = tlut_size ? fmt::format("_{:016x}", tlut_hash) : "";
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result.format_name = fmt::format("_{}", static_cast<int>(m_texture_format));
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result.format_name = fmt::to_string(static_cast<int>(m_texture_format));
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return result;
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}
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@ -25,10 +25,11 @@ public:
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struct NameDetails
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{
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std::string base_name;
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std::string texture_name;
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std::string tlut_name;
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std::string format_name;
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std::string GetFullName() const { return base_name + tlut_name + format_name; }
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std::string GetFullName() const;
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};
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NameDetails CalculateTextureName();
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