restructured NAND application loading... it isn't complete but an improvement

i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
fires.gc 2009-02-27 23:44:15 +00:00
parent d37d71c1b8
commit c76c477a6d
22 changed files with 526 additions and 260 deletions

View File

@ -30,7 +30,7 @@
// Dirs in User
#define GC_USER_DIR "GC"
#define WII_USER_DIR "Wii"
#define WII_SYSCONF_DIR "shared2/sys"
#define WII_SYSCONF_DIR "shared2/sys"
#define CONFIG_DIR "Config"
#define GAMECONFIG_DIR "GameConfig"
#define MAPS_DIR "Maps"
@ -76,7 +76,6 @@
// Shorts - dirs
// User dirs
#define FULL_USERDATA_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
#define FULL_GC_USER_DIR FULL_USERDATA_DIR GC_USER_DIR DIR_SEP
//#define GC_USER_EUR_DIR FULL_GC_USER_DIR EUR_DIR
//#define GC_USER_USA_DIR FULL_GC_USER_DIR USA_DIR
@ -126,4 +125,6 @@
#define WII_JAP_SETTING_FILE FULL_WII_SYS_DIR WII_JAP_SETTING
#define WII_SYSCONF_FILE FULL_WII_USER_DIR WII_SYSCONF_DIR DIR_SEP WII_SYSCONF
#define FULL_WII_MENU_DIR FULL_WII_USER_DIR "title" DIR_SEP "00000001" DIR_SEP "00000002" DIR_SEP "content"
#endif // PATHS_H

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@ -292,7 +292,7 @@ bool CBoot::BootUp()
// Wii WAD
// ===================================================================================
case SCoreStartupParameter::BOOT_WIIWAD:
case SCoreStartupParameter::BOOT_WII_NAND:
Boot_WiiWAD(_StartupPara.m_strFilename.c_str());
break;

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@ -20,167 +20,11 @@
#include "../HLE/HLE.h"
#include "../HW/Memmap.h"
#include "../ConfigManager.h"
#include "Blob.h"
#include "MappedFile.h"
#include "Boot_DOL.h"
#include "Boot_WiiWAD.h"
#include "AES/aes.h"
#include "MathUtil.h"
#include "../IPC_HLE/WII_IPC_HLE.h"
#include "NANDContentLoader.h"
#include "FileUtil.h"
class CBlobBigEndianReader
{
public:
CBlobBigEndianReader(DiscIO::IBlobReader& _rReader) : m_rReader(_rReader) {}
u32 Read32(u64 _Offset)
{
u32 Temp;
m_rReader.Read(_Offset, 4, (u8*)&Temp);
return(Common::swap32(Temp));
}
private:
DiscIO::IBlobReader& m_rReader;
};
std::vector<STileMetaContent> m_TileMetaContent;
u16 m_BootIndex = -1;
u64 m_TitleID = -1;
void AESDecode(u8* _pKey, u8* _IV, u8* _pSrc, u32 _Size, u8* _pDest)
{
AES_KEY AESKey;
AES_set_decrypt_key(_pKey, 128, &AESKey);
AES_cbc_encrypt(_pSrc, _pDest, _Size, &AESKey, _IV, AES_DECRYPT);
}
u8* CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset)
{
if (_Size > 0)
{
u8* pTmpBuffer = new u8[_Size];
_dbg_assert_msg_(BOOT, pTmpBuffer!=0, "WiiWAD: Cant allocate memory for WAD entry");
if (!_rReader.Read(_Offset, _Size, pTmpBuffer))
{
PanicAlert("WiiWAD: Could not read from file");
}
return pTmpBuffer;
}
return NULL;
}
void GetKeyFromTicket(u8* pTicket, u8* pTicketKey)
{
u8 CommonKey[16] = {0xeb,0xe4,0x2a,0x22,0x5e,0x85,0x93,0xe4,0x48,0xd9,0xc5,0x45,0x73,0x81,0xaa,0xf7};
u8 IV[16];
memset(IV, 0, sizeof IV);
memcpy(IV, pTicket + 0x01dc, 8);
AESDecode(CommonKey, IV, pTicket + 0x01bf, 16, pTicketKey);
}
bool ParseTMD(u8* pDataApp, u32 pDataAppSize, u8* pTicket, u8* pTMD)
{
u8 DecryptTitleKey[16];
u8 IV[16];
GetKeyFromTicket(pTicket, DecryptTitleKey);
u32 numEntries = Common::swap16(pTMD + 0x01de);
m_BootIndex = Common::swap16(pTMD + 0x01e0);
m_TitleID = Common::swap64(pTMD + 0x018C);
u8* p = pDataApp;
m_TileMetaContent.resize(numEntries);
for (u32 i=0; i<numEntries; i++)
{
STileMetaContent& rContent = m_TileMetaContent[i];
rContent.m_ContentID = Common::swap32(pTMD + 0x01e4 + 0x24*i);
rContent.m_Index = Common::swap16(pTMD + 0x01e8 + 0x24*i);
rContent.m_Type = Common::swap16(pTMD + 0x01ea + 0x24*i);
rContent.m_Size= (u32)Common::swap64(pTMD + 0x01ec + 0x24*i);
rContent.m_RoundedSize= ROUND_UP(rContent.m_Size, 0x40);
rContent.m_pData = new u8[rContent.m_RoundedSize];
memset(IV, 0, sizeof IV);
memcpy(IV, pTMD + 0x01e8 + 0x24*i, 2);
AESDecode(DecryptTitleKey, IV, p, rContent.m_RoundedSize, rContent.m_pData);
p += rContent.m_RoundedSize;
}
return true;
}
bool ParseWAD(DiscIO::IBlobReader& _rReader)
{
CBlobBigEndianReader ReaderBig(_rReader);
// get header size
u32 HeaderSize = ReaderBig.Read32(0);
if (HeaderSize != 0x20)
{
_dbg_assert_msg_(BOOT, (HeaderSize==0x20), "WiiWAD: Header size != 0x20");
return false;
}
// get header
u8 Header[0x20];
_rReader.Read(0, HeaderSize, Header);
u32 HeaderType = ReaderBig.Read32(0x4);
if ((0x49730000 != HeaderType) && (0x69620000 != HeaderType))
return false;
u32 CertificateChainSize = ReaderBig.Read32(0x8);
u32 Reserved = ReaderBig.Read32(0xC);
u32 TicketSize = ReaderBig.Read32(0x10);
u32 TMDSize = ReaderBig.Read32(0x14);
u32 DataAppSize = ReaderBig.Read32(0x18);
u32 FooterSize = ReaderBig.Read32(0x1C);
_dbg_assert_msg_(BOOT, Reserved==0x00, "WiiWAD: Reserved must be 0x00");
u32 Offset = 0x40;
u8* pCertificateChain = CreateWADEntry(_rReader, CertificateChainSize, Offset); Offset += ROUND_UP(CertificateChainSize, 0x40);
u8* pTicket = CreateWADEntry(_rReader, TicketSize, Offset); Offset += ROUND_UP(TicketSize, 0x40);
u8* pTMD = CreateWADEntry(_rReader, TMDSize, Offset); Offset += ROUND_UP(TMDSize, 0x40);
u8* pDataApp = CreateWADEntry(_rReader, DataAppSize, Offset); Offset += ROUND_UP(DataAppSize, 0x40);
u8* pFooter = CreateWADEntry(_rReader, FooterSize, Offset); Offset += ROUND_UP(FooterSize, 0x40);
bool Result = ParseTMD(pDataApp, DataAppSize, pTicket, pTMD);
return Result;
}
bool CBoot::IsWiiWAD(const char* _pFileName)
{
DiscIO::IBlobReader* pReader = DiscIO::CreateBlobReader(_pFileName);
if (pReader == NULL)
return false;
CBlobBigEndianReader Reader(*pReader);
bool Result = false;
// check for wii wad
if (Reader.Read32(0x00) == 0x20)
{
u32 WADTYpe = Reader.Read32(0x04);
switch(WADTYpe)
{
case 0x49730000:
case 0x69620000:
Result = true;
}
}
delete pReader;
return Result;
}
#include "Boot_DOL.h"
void SetupWiiMem()
@ -238,53 +82,40 @@ void SetupWiiMem()
{
Memory::Write_U32(0x00000000, 0x80000000 + i);
}
}
// create Home directory
{
char Path[260+1];
char* pTitleID = (char*)&m_TitleID;
sprintf(Path, FULL_WII_USER_DIR "title//%02x%02x%02x%02x/%02x%02x%02x%02x/data/nocopy/",
(u8)pTitleID[7], (u8)pTitleID[6], (u8)pTitleID[5], (u8)pTitleID[4],
(u8)pTitleID[3], (u8)pTitleID[2], (u8)pTitleID[1], (u8)pTitleID[0]);
File::CreateDirectoryStructure(Path);
}
/* This is some kind of consistency check that is compared to the 0x00
values as the game boots. This location keep the 4 byte ID for as long
as the game is running. The 6 byte ID at 0x00 is overwritten sometime
after this check during booting. */
Memory::Write_U64(m_TitleID, 0x0000318c); // NAND Load Title ID
// VolumeHandler::ReadToPtr(Memory::GetPointer(0x3180), 0, 4);
// Memory::Write_U8(0x80, 0x00003184);
// ================
bool CBoot::IsWiiWAD(const char *filename)
{
return DiscIO::CNANDContentLoader::IsWiiWAD(filename);
}
bool CBoot::Boot_WiiWAD(const char* _pFilename)
{
DiscIO::IBlobReader* pReader = DiscIO::CreateBlobReader(_pFilename);
if (pReader == NULL)
return false;
bool Result = ParseWAD(*pReader);
delete pReader;
if (!Result)
DiscIO::CNANDContentLoader ContentLoader(_pFilename);
if (ContentLoader.IsValid() == false)
return false;
SetupWiiMem();
// DOL
STileMetaContent& rContent = m_TileMetaContent[m_BootIndex];
CDolLoader DolLoader(rContent.m_pData, rContent.m_RoundedSize);
// create Home directory
char Path[260+1];
u64 TitleID = ContentLoader.GetTitleID();
char* pTitleID = (char*)&TitleID;
sprintf(Path, FULL_WII_USER_DIR "title//%02x%02x%02x%02x/%02x%02x%02x%02x/data/nocopy/",
(u8)pTitleID[7], (u8)pTitleID[6], (u8)pTitleID[5], (u8)pTitleID[4],
(u8)pTitleID[3], (u8)pTitleID[2], (u8)pTitleID[1], (u8)pTitleID[0]);
File::CreateDirectoryStructure(Path);
Memory::Write_U64( ContentLoader.GetTitleID(), 0x0000318c); // NAND Load Title ID
// DOL
DiscIO::SNANDContent* pContent = ContentLoader.GetContentByIndex(ContentLoader.GetBootIndex());
if (pContent == NULL)
return false;
WII_IPC_HLE_Interface::SetDefaultContentFile(_pFilename);
CDolLoader DolLoader(pContent->m_pData, pContent->m_Size);
PC = DolLoader.GetEntryPoint() | 0x80000000;
return true;

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@ -17,22 +17,3 @@
#pragma once
#include <vector>
struct STileMetaContent
{
u32 m_ContentID;
u16 m_Index;
u16 m_Type;
u32 m_Size;
u32 m_RoundedSize;
u8* m_pData;
};
// [TODO]: this global internal stuff sux... the whole data should be inside the ES
// but this is the easiest way atm
extern std::vector<STileMetaContent> m_TileMetaContent;
extern u64 m_TitleID;

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@ -19,6 +19,7 @@
#include "FileUtil.h"
#include "StringUtil.h"
#include "CDUtils.h"
#include "NANDContentLoader.h"
#include "VolumeCreator.h" // DiscIO
@ -126,14 +127,6 @@ bool SCoreStartupParameter::AutoSetup(EBootBios _BootBios)
m_BootType = BOOT_ELF;
bNTSC = true;
}
else if ((!strcasecmp(Extension.c_str(), ".wad")) &&
CBoot::IsWiiWAD(m_strFilename.c_str()))
{
bWii = true;
Region = EUR_DIR;
m_BootType = BOOT_WIIWAD;
bNTSC = false;
}
else if (!strcasecmp(Extension.c_str(), ".dol"))
{
bWii = CDolLoader::IsDolWii(m_strFilename.c_str());
@ -141,6 +134,13 @@ bool SCoreStartupParameter::AutoSetup(EBootBios _BootBios)
m_BootType = BOOT_DOL;
bNTSC = true;
}
else if (DiscIO::CNANDContentLoader(m_strFilename).IsValid())
{
bWii = true;
Region = EUR_DIR;
m_BootType = BOOT_WII_NAND;
bNTSC = false;
}
else
{
PanicAlert("Could not recognize ISO file %s", m_strFilename.c_str());

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@ -90,7 +90,7 @@ struct SCoreStartupParameter
BOOT_ISO,
BOOT_ELF,
BOOT_DOL,
BOOT_WIIWAD,
BOOT_WII_NAND,
BOOT_BIOS
};
EBootType m_BootType;

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@ -44,30 +44,45 @@ void HLE_OSReport()
{
std::string ReportMessage;
GetStringVA(ReportMessage);
NPC = LR;
// PanicAlert("(PC=%08x) OSReport: %s", LR, ReportMessage.c_str());
u32 hackPC = PC;
PC = LR;
LOG(OSREPORT,"(PC=%08x) OSReport: %s", LR, ReportMessage.c_str());
NPC = LR;
PanicAlert("(PC=%08x) OSReport: %s", LR, ReportMessage.c_str());
LOGV(OSREPORT,0,"(PC=%08x) OSReport: %s", LR, ReportMessage.c_str());
PC = hackPC;
}
void HLE_vprintf()
{
std::string ReportMessage;
GetStringVA(ReportMessage);
NPC = LR;
u32 hackPC = PC;
PC = LR;
PanicAlert("(PC=%08x) VPrintf: %s", LR, ReportMessage.c_str());
LOG(OSREPORT,"(PC=%08x) VPrintf: %s", LR, ReportMessage.c_str());
NPC = LR;
PC = hackPC;
}
void HLE_printf()
{
std::string ReportMessage;
GetStringVA(ReportMessage);
NPC = LR;
u32 hackPC = PC;
PC = LR;
PanicAlert("(PC=%08x) Printf: %s ", LR, ReportMessage.c_str());
LOG(OSREPORT,"(PC=%08x) Printf: %s ", LR, ReportMessage.c_str());
NPC = LR;
PC = hackPC;
}
void GetStringVA(std::string& _rOutBuffer)

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@ -173,12 +173,13 @@ void AudioFifoCallback(u64 userdata, int cyclesLate)
void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
{
WII_IPC_HLE_Interface::Update();
WII_IPC_HLE_Interface::UpdateDevices();
CoreTiming::ScheduleEvent(IPC_HLE_PERIOD-cyclesLate, et_IPC_HLE);
}
void VICallback(u64 userdata, int cyclesLate)
{
WII_IPC_HLE_Interface::Update();
VideoInterface::Update();
CoreTiming::ScheduleEvent(VI_PERIOD-cyclesLate, et_VI);
}
@ -212,6 +213,9 @@ void DecrementerSet()
void AdvanceCallback(int cyclesExecuted)
{
if (PowerPC::GetState() != PowerPC::CPU_RUNNING)
return;
fakeDec -= cyclesExecuted;
u64 timebase_ticks = CoreTiming::GetTicks() / TIMER_RATIO; //works since we are little endian and TL comes first :)
*(u64*)&TL = timebase_ticks + startTimeBaseTicks;

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@ -38,8 +38,13 @@ void HWCALL Read32(u32& _rReturnValue, const u32 _Address)
{
// NAND Loader ... no idea
case 0x018:
LOGV(WII_IOB, 0, "IOP: Read32 from 0x18 = 0x%08x", _Address);
LOGV(WII_IOB, 0, "IOP: Read32 from 0x18 = 0x%08x (NANDLoader)", _Address);
break;
// WiiMenu... no idea
case 0x24:
LOGV(WII_IOB, 0, "IOP: Read32 from 0x18 = 0x%08x (WiiMenu)", _Address);
break;
case 0xc0: // __VISendI2CData
_rReturnValue = 0;
@ -96,9 +101,13 @@ void HWCALL Write32(const u32 _Value, const u32 _Address)
{
switch(_Address & 0xFFFF)
{
// NAND Loader ... no idea
// NANDLoader ... no idea
case 0x18:
LOGV(WII_IOB, 0, "IOP: Write32 0x%08x to 0x%08x", _Value, _Address);
LOGV(WII_IOB, 0, "IOP: Write32 0x%08x to 0x%08x (NANDLoader)", _Value, _Address);
break;
// WiiMenu... no idea
case 0x24:
LOGV(WII_IOB, 0, "IOP: Write32 0x%08x to 0x%08x (WiiMenu)", _Value, _Address);
break;
case 0xc0: // __VISendI2CData

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@ -78,6 +78,8 @@ u32 g_AckNumber = 0;
std::queue<std::pair<u32,std::string> > g_ReplyQueue;
void ExecuteCommand(u32 _Address);
std::string g_DefaultContentFile;
// General IPC functions
void Init()
{
@ -107,6 +109,13 @@ void Shutdown()
Reset();
g_LastDeviceID = 0x13370000;
g_AckNumber = 0;
g_DefaultContentFile.clear();
}
// Set default content file
void SetDefaultContentFile(const std::string& _rFilename)
{
g_DefaultContentFile = _rFilename;
}
u32 GetDeviceIDByName(const std::string& _rDeviceName)
@ -185,7 +194,7 @@ IWII_IPC_HLE_Device* CreateDevice(u32 _DeviceID, const std::string& _rDeviceName
}
else if (_rDeviceName.c_str() == std::string("/dev/es"))
{
pDevice = new CWII_IPC_HLE_Device_es(_DeviceID, _rDeviceName);
pDevice = new CWII_IPC_HLE_Device_es(_DeviceID, _rDeviceName, g_DefaultContentFile);
}
else if (_rDeviceName.find("/dev/usb/oh1/57e/305") != std::string::npos)
{
@ -463,22 +472,28 @@ void ExecuteCommand(u32 _Address)
/* This is called continuously from SystemTimers.cpp and WII_IPCInterface::IsReady()
is controlled from WII_IPC.cpp. */
// ----------------
void UpdateDevices()
{
if (WII_IPCInterface::IsReady())
{
// check if an executed must be updated
TDeviceMap::const_iterator itr = g_DeviceMap.begin();
while(itr != g_DeviceMap.end())
{
u32 CommandAddr = itr->second->Update();
if (CommandAddr != 0)
{
g_ReplyQueue.push(std::pair<u32, std::string>(CommandAddr, itr->second->GetDeviceName()));
}
++itr;
}
}
}
void Update()
{
if (WII_IPCInterface::IsReady())
{
// check if an executed must be updated
TDeviceMap::const_iterator itr = g_DeviceMap.begin();
while(itr != g_DeviceMap.end())
{
u32 CommandAddr = itr->second->Update();
if (CommandAddr != 0)
{
g_ReplyQueue.push(std::pair<u32, std::string>(CommandAddr, itr->second->GetDeviceName()));
}
++itr;
}
// Check if we have to execute an acknowledge command...
if (!g_ReplyQueue.empty())
{

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@ -30,9 +30,15 @@ void Shutdown();
// Reset
void Reset();
// Set default content file
void SetDefaultContentFile(const std::string& _rFilename);
// Update
void Update();
// Update Devices
void UpdateDevices();
// Acknowledge command
bool AckCommand(u32 _Address);

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@ -200,10 +200,9 @@ CWII_IPC_HLE_Device_FileIO::Write(u32 _CommandAddress)
if (m_pFileHandle)
{
fwrite(Memory::GetPointer(Address), Size, 1, m_pFileHandle);
// Write always return the written bytes for success
ReturnValue = Size;
size_t Result = fwrite(Memory::GetPointer(Address), Size, 1, m_pFileHandle);
_dbg_assert_msg_(WII_IPC_FILEIO, Result == 1, "fwrite failed");
ReturnValue = Size;
}
Memory::Write_U32(ReturnValue, _CommandAddress + 0x4);

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@ -164,6 +164,10 @@ s32 CWII_IPC_HLE_Device_net_kd_request::ExecuteCommand(u32 _Parameter, u32 _Buff
case IOCTL_NWC24_STARTUP:
return 0;
case IOCTL_SO_GETSOCKOPT: // WiiMenu
case IOCTL_SO_SETSOCKOPT:
return 0;
case 0xf: // NWC24iRequestGenerateUserId (Input: none, Output: 32 bytes)
//Memory::Write_U32(0, _BufferOut);
return -1;
@ -209,6 +213,15 @@ bool CWII_IPC_HLE_Device_net_ncd_manage::IOCtlV(u32 _CommandAddress)
switch (CommandBuffer.Parameter)
{
// WiiMenu
case 0x03:
case 0x04:
case 0x05:
case 0x06:
case 0x07:
case 0x08:
break;
default:
LOG(WII_IPC_NET, "NET_NCD_MANAGE IOCtlV: %i", CommandBuffer.Parameter);
_dbg_assert_msg_(WII_IPC_NET, 0, "NET_NCD_MANAGE IOCtlV: %i", CommandBuffer.Parameter);

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@ -1147,6 +1147,18 @@
>
</File>
</Filter>
<Filter
Name="NAND"
>
<File
RelativePath=".\Src\NANDContentLoader.cpp"
>
</File>
<File
RelativePath=".\Src\NANDContentLoader.h"
>
</File>
</Filter>
<File
RelativePath=".\Src\SConscript"
>

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@ -0,0 +1,282 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include "NANDContentLoader.h"
#include "AES/aes.h"
#include "MathUtil.h"
#include "FileUtil.h"
namespace DiscIO
{
class CBlobBigEndianReader
{
public:
CBlobBigEndianReader(DiscIO::IBlobReader& _rReader) : m_rReader(_rReader) {}
u32 Read32(u64 _Offset)
{
u32 Temp;
m_rReader.Read(_Offset, 4, (u8*)&Temp);
return(Common::swap32(Temp));
}
private:
DiscIO::IBlobReader& m_rReader;
};
CNANDContentLoader::CNANDContentLoader(const std::string& _rName)
: m_TitleID(-1)
, m_BootIndex(-1)
, m_Valid(false)
{
if (File::IsDirectory(_rName.c_str()))
{
m_Valid = CreateFromDirectory(_rName);
}
else if (File::Exists(_rName.c_str()))
{
m_Valid = CreateFromWAD(_rName);
}
else
{
// _dbg_assert_msg_(BOOT, 0, "CNANDContentLoader loads neither folder nor file");
}
}
SNANDContent* CNANDContentLoader::GetContentByIndex(int _Index)
{
for (size_t i=0; i<m_TileMetaContent.size(); i++)
{
if (m_TileMetaContent[i].m_Index == _Index)
return &m_TileMetaContent[i];
}
return NULL;
}
bool CNANDContentLoader::CreateFromWAD(const std::string& _rName)
{
DiscIO::IBlobReader* pReader = DiscIO::CreateBlobReader(_rName.c_str());
if (pReader == NULL)
return false;
if (!ParseWAD(*pReader))
{
delete pReader;
return false;
}
delete pReader;
return true;
}
bool CNANDContentLoader::CreateFromDirectory(const std::string& _rPath)
{
std::string TMDFileName(_rPath);
TMDFileName += "/title.tmd";
FILE* pTMDFile = fopen(TMDFileName.c_str(), "rb");
if (pTMDFile == NULL)
return false;
u64 Size = File::GetSize(TMDFileName.c_str());
u8* pTMD = new u8[Size];
fread(pTMD, Size, 1, pTMDFile);
fclose(pTMDFile);
//////
u32 numEntries = Common::swap16(pTMD + 0x01de);
m_BootIndex = Common::swap16(pTMD + 0x01e0);
m_TitleID = Common::swap64(pTMD + 0x018C);
m_TileMetaContent.resize(numEntries);
for (u32 i=0; i<numEntries; i++)
{
SNANDContent& rContent = m_TileMetaContent[i];
rContent.m_ContentID = Common::swap32(pTMD + 0x01e4 + 0x24*i);
rContent.m_Index = Common::swap16(pTMD + 0x01e8 + 0x24*i);
rContent.m_Type = Common::swap16(pTMD + 0x01ea + 0x24*i);
rContent.m_Size= (u32)Common::swap64(pTMD + 0x01ec + 0x24*i);
rContent.m_pData = NULL;
char szFilename[1024];
sprintf(szFilename, "%s\\%08x.app", _rPath.c_str(), rContent.m_ContentID);
FILE* pFile = fopen(szFilename, "rb");
// i have seen TMD which index to app which doesn't exist...
if (pFile != NULL)
{
u64 Size = File::GetSize(szFilename);
rContent.m_pData = new u8[Size];
_dbg_assert_msg_(BOOT, rContent.m_Size==Size, "TMDLoader: Filesize doesnt fit (%s %i)", szFilename, i);
fread(rContent.m_pData, Size, 1, pFile);
fclose(pFile);
}
}
return true;
}
bool CNANDContentLoader::IsWiiWAD(const std::string& _rName)
{
DiscIO::IBlobReader* pReader = DiscIO::CreateBlobReader(_rName.c_str());
if (pReader == NULL)
return false;
CBlobBigEndianReader Reader(*pReader);
bool Result = false;
// check for wii wad
if (Reader.Read32(0x00) == 0x20)
{
u32 WADTYpe = Reader.Read32(0x04);
switch(WADTYpe)
{
case 0x49730000:
case 0x69620000:
Result = true;
}
}
delete pReader;
return Result;
}
void CNANDContentLoader::AESDecode(u8* _pKey, u8* _IV, u8* _pSrc, u32 _Size, u8* _pDest)
{
AES_KEY AESKey;
AES_set_decrypt_key(_pKey, 128, &AESKey);
AES_cbc_encrypt(_pSrc, _pDest, _Size, &AESKey, _IV, AES_DECRYPT);
}
u8* CNANDContentLoader::CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset)
{
if (_Size > 0)
{
u8* pTmpBuffer = new u8[_Size];
_dbg_assert_msg_(BOOT, pTmpBuffer!=0, "WiiWAD: Cant allocate memory for WAD entry");
if (!_rReader.Read(_Offset, _Size, pTmpBuffer))
{
PanicAlert("WiiWAD: Could not read from file");
}
return pTmpBuffer;
}
return NULL;
}
void CNANDContentLoader::GetKeyFromTicket(u8* pTicket, u8* pTicketKey)
{
u8 CommonKey[16] = {0xeb,0xe4,0x2a,0x22,0x5e,0x85,0x93,0xe4,0x48,0xd9,0xc5,0x45,0x73,0x81,0xaa,0xf7};
u8 IV[16];
memset(IV, 0, sizeof IV);
memcpy(IV, pTicket + 0x01dc, 8);
AESDecode(CommonKey, IV, pTicket + 0x01bf, 16, pTicketKey);
}
bool CNANDContentLoader::ParseTMD(u8* pDataApp, u32 pDataAppSize, u8* pTicket, u8* pTMD)
{
u8 DecryptTitleKey[16];
u8 IV[16];
GetKeyFromTicket(pTicket, DecryptTitleKey);
u32 numEntries = Common::swap16(pTMD + 0x01de);
m_BootIndex = Common::swap16(pTMD + 0x01e0);
m_TitleID = Common::swap64(pTMD + 0x018C);
u8* p = pDataApp;
m_TileMetaContent.resize(numEntries);
for (u32 i=0; i<numEntries; i++)
{
SNANDContent& rContent = m_TileMetaContent[i];
rContent.m_ContentID = Common::swap32(pTMD + 0x01e4 + 0x24*i);
rContent.m_Index = Common::swap16(pTMD + 0x01e8 + 0x24*i);
rContent.m_Type = Common::swap16(pTMD + 0x01ea + 0x24*i);
rContent.m_Size= (u32)Common::swap64(pTMD + 0x01ec + 0x24*i);
u32 RoundedSize = ROUND_UP(rContent.m_Size, 0x40);
rContent.m_pData = new u8[RoundedSize];
memset(IV, 0, sizeof IV);
memcpy(IV, pTMD + 0x01e8 + 0x24*i, 2);
AESDecode(DecryptTitleKey, IV, p, RoundedSize, rContent.m_pData);
p += RoundedSize;
}
return true;
}
bool CNANDContentLoader::ParseWAD(DiscIO::IBlobReader& _rReader)
{
CBlobBigEndianReader ReaderBig(_rReader);
// get header size
u32 HeaderSize = ReaderBig.Read32(0);
if (HeaderSize != 0x20)
{
_dbg_assert_msg_(BOOT, (HeaderSize==0x20), "WiiWAD: Header size != 0x20");
return false;
}
// get header
u8 Header[0x20];
_rReader.Read(0, HeaderSize, Header);
u32 HeaderType = ReaderBig.Read32(0x4);
if ((0x49730000 != HeaderType) && (0x69620000 != HeaderType))
return false;
u32 CertificateChainSize = ReaderBig.Read32(0x8);
u32 Reserved = ReaderBig.Read32(0xC);
u32 TicketSize = ReaderBig.Read32(0x10);
u32 TMDSize = ReaderBig.Read32(0x14);
u32 DataAppSize = ReaderBig.Read32(0x18);
u32 FooterSize = ReaderBig.Read32(0x1C);
_dbg_assert_msg_(BOOT, Reserved==0x00, "WiiWAD: Reserved must be 0x00");
u32 Offset = 0x40;
u8* pCertificateChain = CreateWADEntry(_rReader, CertificateChainSize, Offset); Offset += ROUND_UP(CertificateChainSize, 0x40);
u8* pTicket = CreateWADEntry(_rReader, TicketSize, Offset); Offset += ROUND_UP(TicketSize, 0x40);
u8* pTMD = CreateWADEntry(_rReader, TMDSize, Offset); Offset += ROUND_UP(TMDSize, 0x40);
u8* pDataApp = CreateWADEntry(_rReader, DataAppSize, Offset); Offset += ROUND_UP(DataAppSize, 0x40);
u8* pFooter = CreateWADEntry(_rReader, FooterSize, Offset); Offset += ROUND_UP(FooterSize, 0x40);
bool Result = ParseTMD(pDataApp, DataAppSize, pTicket, pTMD);
return Result;
}
}

View File

@ -0,0 +1,80 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _NAND_CONTENT_LOADER_H
#define _NAND_CONTENT_LOADER_H
#include <vector>
#include "Common.h"
#include "Blob.h"
namespace DiscIO
{
struct SNANDContent
{
u32 m_ContentID;
u16 m_Index;
u16 m_Type;
u32 m_Size;
u8* m_pData;
};
class CNANDContentLoader
{
public:
CNANDContentLoader(const std::string& _rName);
bool IsValid() const { return m_Valid; }
u64 GetTitleID() const { return m_TitleID; }
u32 GetBootIndex() const { return m_BootIndex; }
size_t GetContentSize() const { return m_TileMetaContent.size(); }
SNANDContent* GetContentByIndex(int _Index);
static bool IsWiiWAD(const std::string& _rName);
private:
bool m_Valid;
u64 m_TitleID;
u32 m_BootIndex;
std::vector<SNANDContent> m_TileMetaContent;
bool CreateFromDirectory(const std::string& _rPath);
bool CreateFromWAD(const std::string& _rName);
bool ParseWAD(DiscIO::IBlobReader& _rReader);
void AESDecode(u8* _pKey, u8* _IV, u8* _pSrc, u32 _Size, u8* _pDest);
u8* CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset);
void GetKeyFromTicket(u8* pTicket, u8* pTicketKey);
bool ParseTMD(u8* pDataApp, u32 pDataAppSize, u8* pTicket, u8* pTMD);
};
}
#endif

View File

@ -255,6 +255,7 @@ EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnPluginWiimote)
#ifdef MUSICMOD
EVT_MENU(IDM_MUTE, CFrame::MM_OnMute)
EVT_MENU(IDM_MUSIC_PLAY, CFrame::MM_OnPause)
@ -267,11 +268,13 @@ EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow)
EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc)
EVT_MENU(IDM_SDCARD, CFrame::OnShow_SDCardWindow)
EVT_MENU(IDM_LOAD_WII_MENU, CFrame::OnLoadWiiMenu)
EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
EVT_MENU(IDM_TOGGLE_DUALCORE, CFrame::OnToggleDualCore)
EVT_MENU(IDM_TOGGLE_SKIPIDLE, CFrame::OnToggleSkipIdle)
EVT_MENU(IDM_TOGGLE_TOOLBAR, CFrame::OnToggleToolbar)
EVT_MENU(IDM_TOGGLE_STATUSBAR, CFrame::OnToggleStatusbar)
EVT_MENU_RANGE(IDM_LOADSLOT1, IDM_LOADSLOT10, CFrame::OnLoadState)
EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT10, CFrame::OnSaveState)
EVT_MENU_RANGE(IDM_DRIVE1, IDM_DRIVE24, CFrame::OnBootDrive)

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@ -207,6 +207,7 @@ class CFrame : public wxFrame
void OnMemcard(wxCommandEvent& event); // Misc
void OnShow_CheatsWindow(wxCommandEvent& event);
void OnShow_SDCardWindow(wxCommandEvent& event);
void OnLoadWiiMenu(wxCommandEvent& event);
void OnGameListCtrl_ItemActivated(wxListEvent& event);

View File

@ -56,6 +56,7 @@ be accessed from Core::GetWindowHandle().
#include "HW/DVDInterface.h"
#include "State.h"
#include "VolumeHandler.h"
#include "NANDContentLoader.h"
#include <wx/datetime.h> // wxWidgets
@ -159,6 +160,12 @@ void CFrame::CreateMenu()
miscMenu->Append(IDM_MEMCARD, _T("&Memcard Manager"));
miscMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
// miscMenu->Append(IDM_SDCARD, _T("Mount &SDCard")); // Disable for now
if (DiscIO::CNANDContentLoader(FULL_WII_MENU_DIR).IsValid())
{
miscMenu->Append(IDM_LOAD_WII_MENU, _T("Load Wii Menu"));
}
m_pMenuBar->Append(miscMenu, _T("&Misc"));
// Help menu
@ -675,6 +682,11 @@ void CFrame::OnShow_SDCardWindow(wxCommandEvent& WXUNUSED (event))
wxSDCardWindow SDWindow(this);
SDWindow.ShowModal();
}
void CFrame::OnLoadWiiMenu(wxCommandEvent& WXUNUSED (event))
{
BootManager::BootCore(FULL_WII_MENU_DIR);
}
/* Toogle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_Panel to cover
the entire screen (when we render to the main window). */
void CFrame::OnToggleFullscreen(wxCommandEvent& WXUNUSED (event))

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@ -62,6 +62,7 @@ enum
IDM_CHANGEDISC,
IDM_PROPERTIES,
IDM_SDCARD,
IDM_LOAD_WII_MENU,
IDM_HELPABOUT, // Help menu
IDM_HELPWEBSITE,

View File

@ -69,6 +69,7 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
// WII CRCs
case 0x6c3f6f94: // zelda - PAL
case 0xd643001f: // mario galaxy - PAL
case 0xd9c4bf34: // WiiMenu ... pray
Console::Print("Zelda Wii ucode chosen\n");
return new CUCode_Zelda(_rMailHandler);

View File

@ -286,7 +286,7 @@ void SendEvent(SEvent& _rEvent)
g_WiimoteInitialize.pWiimoteInput(m_channelID, Buffer, Offset);
// Debugging
ReadDebugging(false, Buffer, Offset);
// ReadDebugging(false, Buffer, Offset);
}
/////////////////////
};