Make ActionReplay update codes safely, should prevent crashes when applying code changes to fast.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4431 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -418,6 +418,7 @@ void SetARCode_IsActive(bool active, size_t index)
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void UpdateActiveList()
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void UpdateActiveList()
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{
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{
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SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = false;
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b_RanOnce = false;
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b_RanOnce = false;
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activeCodes.clear();
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activeCodes.clear();
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for (size_t i = 0; i < arCodes.size(); i++)
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for (size_t i = 0; i < arCodes.size(); i++)
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@ -425,6 +426,7 @@ void UpdateActiveList()
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if (arCodes[i].active)
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if (arCodes[i].active)
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activeCodes.push_back(arCodes[i]);
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activeCodes.push_back(arCodes[i]);
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}
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}
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SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = true;
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}
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}
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void EnableSelfLogging(bool enable)
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void EnableSelfLogging(bool enable)
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