Change the patch engine log to be debug level log

It was apparently causing heavy slowdowns on game even though it wouldn't spam much, probably caused by the amount of additional check caused by the logs levels changes.
This commit is contained in:
aldelaro5 2016-11-23 00:58:07 -05:00
parent 6c16f1be8a
commit c6b3c67ea1
1 changed files with 1 additions and 1 deletions

View File

@ -239,7 +239,7 @@ bool ApplyFramePatches()
UReg_MSR msr = MSR; UReg_MSR msr = MSR;
if (!msr.DR || !msr.IR || !IsStackSane()) if (!msr.DR || !msr.IR || !IsStackSane())
{ {
INFO_LOG( DEBUG_LOG(
ACTIONREPLAY, ACTIONREPLAY,
"Need to retry later. CPU configuration is currently incorrect. PC = 0x%08X, MSR = 0x%08X", "Need to retry later. CPU configuration is currently incorrect. PC = 0x%08X, MSR = 0x%08X",
PC, MSR); PC, MSR);