fixup! IOS/KBD: Add keyboard support for SDL3 backend
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@ -191,8 +191,10 @@ void KeyboardContext::Quit()
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void* KeyboardContext::HandlerState::GetHandle() const
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{
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#ifdef _WIN32
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if (is_rendering_to_main && !is_fullscreen)
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return main_handle;
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#endif
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return renderer_handle;
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}
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