GCI Folder: correctly identify region of sysmenu
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4138702336
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c65a6f5fb0
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@ -11,6 +11,7 @@
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#include "Common/CommonTypes.h"
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#define TITLEID_SYSMENU 0x0000000100000002ull
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const static std::string TITLEID_SYSMENU_STRING = "0000000100000002";
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namespace Common
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{
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@ -4,6 +4,7 @@
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -17,6 +18,7 @@
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#include "Core/HW/GCMemcardRaw.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/Sram.h"
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#include "DiscIO/NANDContentLoader.h"
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#define MC_STATUS_BUSY 0x80
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#define MC_STATUS_UNLOCKED 0x40
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@ -100,8 +102,17 @@ void CEXIMemoryCard::setupGciFolder(u16 sizeMb)
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DiscIO::IVolume::ECountry CountryCode = DiscIO::IVolume::COUNTRY_UNKNOWN;
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auto strUniqueID = Core::g_CoreStartupParameter.m_strUniqueID;
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u32 CurrentGameId = 0;
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if (strUniqueID.length() >= 4)
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if (strUniqueID == TITLEID_SYSMENU_STRING)
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{
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const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
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if (SysMenu_Loader.IsValid())
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{
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CountryCode = DiscIO::CountrySwitch(SysMenu_Loader.GetCountryChar());
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}
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}
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else if (strUniqueID.length() >= 4)
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{
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CountryCode = DiscIO::CountrySwitch(strUniqueID.at(3));
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memcpy((u8 *)&CurrentGameId, strUniqueID.c_str(), 4);
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