VideoBackends/OGL: Always check for fbfetch support, not just on GLES

GL_EXT_shader_framebuffer_fetch is not restricted to GLES (although GL_ARM_shader_framebuffer_fetch is), and is available on Intel GPUs.
This commit is contained in:
Pokechu22 2022-12-31 19:55:53 -08:00
parent 277518837a
commit c645970578
1 changed files with 15 additions and 15 deletions

View File

@ -489,6 +489,21 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
g_Config.backend_info.bSupportsTextureQueryLevels =
GLExtensions::Supports("GL_ARB_texture_query_levels") || GLExtensions::Version() >= 430;
if (GLExtensions::Supports("GL_EXT_shader_framebuffer_fetch"))
{
g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchExt;
}
else if (GLExtensions::Supports("GL_ARM_shader_framebuffer_fetch"))
{
g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchArm;
}
else
{
g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchNone;
}
g_Config.backend_info.bSupportsFramebufferFetch =
g_ogl_config.SupportedFramebufferFetch != EsFbFetchType::FbFetchNone;
if (m_main_gl_context->IsGLES())
{
g_ogl_config.SupportedESPointSize = GLExtensions::Supports("GL_OES_geometry_point_size") ? 1 :
@ -517,21 +532,6 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
// GL_TEXTURE_LOD_BIAS is not supported on GLES.
g_Config.backend_info.bSupportsLodBiasInSampler = false;
if (GLExtensions::Supports("GL_EXT_shader_framebuffer_fetch"))
{
g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchExt;
}
else if (GLExtensions::Supports("GL_ARM_shader_framebuffer_fetch"))
{
g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchArm;
}
else
{
g_ogl_config.SupportedFramebufferFetch = EsFbFetchType::FbFetchNone;
}
g_Config.backend_info.bSupportsFramebufferFetch =
g_ogl_config.SupportedFramebufferFetch != EsFbFetchType::FbFetchNone;
if (GLExtensions::Version() == 300)
{
g_ogl_config.eSupportedGLSLVersion = GlslEs300;