Fix build in Visual Studio

I still can't *run* the exe because it's asking for liblzma.dll and
friends, that I don't have.
This commit is contained in:
nyanpasu64 2023-07-06 18:23:29 -07:00
parent 866c64a298
commit c57ec2258f
1 changed files with 2 additions and 0 deletions

View File

@ -691,6 +691,7 @@
<ClInclude Include="VideoCommon\OnScreenUI.h" />
<ClInclude Include="VideoCommon\OnScreenUIKeyMap.h" />
<ClInclude Include="VideoCommon\OpcodeDecoding.h" />
<ClInclude Include="VideoCommon\PendingTimeOffset.h" />
<ClInclude Include="VideoCommon\PerfQueryBase.h" />
<ClInclude Include="VideoCommon\PerformanceMetrics.h" />
<ClInclude Include="VideoCommon\PerformanceTracker.h" />
@ -1295,6 +1296,7 @@
<ClCompile Include="VideoCommon\OnScreenDisplay.cpp" />
<ClCompile Include="VideoCommon\OnScreenUI.cpp" />
<ClCompile Include="VideoCommon\OpcodeDecoding.cpp" />
<ClCompile Include="VideoCommon\PendingTimeOffset.cpp" />
<ClCompile Include="VideoCommon\PerfQueryBase.cpp" />
<ClCompile Include="VideoCommon\PerformanceMetrics.cpp" />
<ClCompile Include="VideoCommon\PerformanceTracker.cpp" />