Merge pull request #1974 from magumagu/efb-copy-d3d-unset
Fix D3D regression from PR1948.
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c559e9e13d
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@ -153,6 +153,10 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
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else
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D3D::SetPointCopySampler();
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// Make sure we don't draw with the texture set as both a source and target.
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// (This can happen because we don't unbind textures when we free them.)
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D3D::stateman->UnsetTexture(texture->GetSRV());
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D3D::context->OMSetRenderTargets(1, &texture->GetRTV(), nullptr);
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// Create texture copy
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