Collapse layouts with a framelayout root then another viewgroup.
There's no point to this, and it just slow things down (technically).
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@ -1,15 +1,7 @@
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context="org.dolphinemu.dolphinemu.fragments.EmulationFragment">
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<!-- This is what everything is rendered to during emulation -->
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<SurfaceView
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android:id="@+id/surface_emulation"
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android:layout_height="match_parent"
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android:layout_width="match_parent"
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android:focusable="false"
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android:focusableInTouchMode="false"/>
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</FrameLayout>
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<SurfaceView xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/surface_emulation"
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android:layout_height="match_parent"
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android:layout_width="match_parent"
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android:focusable="false"
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android:focusableInTouchMode="false"
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/>
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@ -1,60 +1,52 @@
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<?xml version="1.0" encoding="utf-8"?>
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:background="#af000000"
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android:orientation="vertical">
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<GridLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/grid_state_slots"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:columnCount="3"
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android:rowCount="2"
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android:layout_gravity="center"
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android:background="#af000000">
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<GridLayout
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android:id="@+id/grid_state_slots"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:columnCount="3"
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android:rowCount="2"
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android:layout_gravity="center">
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<Button
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android:id="@+id/loadsave_state_button_1"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot1"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_1"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot1"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_2"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot2"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_2"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot2"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_3"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot3"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_3"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot3"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_4"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot4"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_4"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot4"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_5"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot5"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_5"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot5"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_6"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot6"
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style="@style/OverlayInGameMenuOption"/>
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<Button
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android:id="@+id/loadsave_state_button_6"
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android:layout_width="128dp"
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android:layout_height="128dp"
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android:text="@string/emulation_slot6"
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style="@style/OverlayInGameMenuOption"/>
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</GridLayout>
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</FrameLayout>
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</GridLayout>
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