Merge pull request #3582 from JosJuice/disc-inside-cleanup

DVDInterface: Cleanup for setting/getting whether a disc is inside
This commit is contained in:
JosJuice 2017-03-13 14:26:15 +01:00 committed by GitHub
commit c48ee87f0a
4 changed files with 38 additions and 54 deletions

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@ -50,7 +50,7 @@ bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt
void CBoot::Load_FST(bool _bIsWii)
{
if (!DVDInterface::VolumeIsValid())
if (!DVDInterface::IsDiscInside())
return;
const DiscIO::IVolume& volume = DVDInterface::GetVolume();
@ -267,8 +267,7 @@ bool CBoot::BootUp()
case SConfig::BOOT_ISO:
{
DVDInterface::SetVolumeName(_StartupPara.m_strFilename);
DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
if (!DVDInterface::VolumeIsValid())
if (!DVDInterface::IsDiscInside())
return false;
const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
@ -337,7 +336,7 @@ bool CBoot::BootUp()
{
BS2Success = EmulatedBS2(dolWii);
}
else if ((!DVDInterface::VolumeIsValid() ||
else if ((!DVDInterface::IsDiscInside() ||
DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC) &&
!_StartupPara.m_strDefaultISO.empty())
{
@ -353,8 +352,6 @@ bool CBoot::BootUp()
BS2Success = EmulatedBS2(dolWii);
}
DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
if (!BS2Success)
{
// Set up MSR and the BAT SPR registers.
@ -414,8 +411,6 @@ bool CBoot::BootUp()
DVDInterface::SetVolumeDirectory(_StartupPara.m_strFilename, _StartupPara.bWii);
}
DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
// Poor man's bootup
if (_StartupPara.bWii)
{
@ -450,13 +445,11 @@ bool CBoot::BootUp()
else if (!_StartupPara.m_strDefaultISO.empty())
DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
break;
// Bootstrap 2 (AKA: Initial Program Loader, "BIOS")
case SConfig::BOOT_BS2:
{
DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
if (Load_BS2(_StartupPara.m_strBootROM))
{
if (LoadMapFromFilename())

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@ -67,7 +67,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
// to 0x80000000 according to YAGCD 4.2.
// It's possible to boot DOL and ELF files without a disc inserted
if (DVDInterface::VolumeIsValid())
if (DVDInterface::IsDiscInside())
DVDRead(/*offset*/ 0x00000000, /*address*/ 0x00000000, 0x20, false); // write disc info
PowerPC::HostWrite_U32(0x0D15EA5E,
@ -100,7 +100,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
HLE::Patch(0x81300000, "OSReport"); // HLE OSReport for Apploader
if (!DVDInterface::VolumeIsValid())
if (!DVDInterface::IsDiscInside())
return false;
// Load Apploader to Memory - The apploader is hardcoded to begin at 0x2440 on the disc,
@ -255,7 +255,7 @@ bool CBoot::SetupWiiMemory(u64 ios_title_id)
*/
// When booting a WAD or the system menu, there will probably not be a disc inserted
if (DVDInterface::VolumeIsValid())
if (DVDInterface::IsDiscInside())
DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
@ -306,7 +306,7 @@ bool CBoot::SetupWiiMemory(u64 ios_title_id)
bool CBoot::EmulatedBS2_Wii()
{
INFO_LOG(BOOT, "Faking Wii BS2...");
if (!DVDInterface::VolumeIsValid())
if (!DVDInterface::IsDiscInside())
return false;
if (DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC)

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@ -244,7 +244,6 @@ static u32 s_pending_samples;
// Disc drive state
static u32 s_error_code = 0;
static bool s_disc_inside = false;
// Disc drive timing
static u64 s_read_buffer_start_time;
@ -264,7 +263,7 @@ static void EjectDiscCallback(u64 userdata, s64 cyclesLate);
static void InsertDiscCallback(u64 userdata, s64 cyclesLate);
static void FinishExecutingCommandCallback(u64 userdata, s64 cycles_late);
void SetLidOpen(bool _bOpen);
void SetLidOpen();
void UpdateInterrupts();
void GenerateDIInterrupt(DIInterruptType _DVDInterrupt);
@ -282,6 +281,8 @@ u64 CalculateRawDiscReadTime(u64 offset, u64 length);
void DoState(PointerWrap& p)
{
bool disc_inside = IsDiscInside();
p.DoPOD(s_DISR);
p.DoPOD(s_DICVR);
p.DoArray(s_DICMDBUF);
@ -301,7 +302,7 @@ void DoState(PointerWrap& p)
p.Do(s_pending_samples);
p.Do(s_error_code);
p.Do(s_disc_inside);
p.Do(disc_inside);
p.Do(s_read_buffer_start_time);
p.Do(s_read_buffer_end_time);
@ -313,13 +314,13 @@ void DoState(PointerWrap& p)
DVDThread::DoState(p);
// s_inserted_volume isn't savestated (because it points to
// files on the local system). Instead, we check that
// s_disc_inside matches the status of s_inserted_volume.
// This won't catch cases of having the wrong disc inserted, though.
// files on the local system). Instead, we check that the
// savestated disc_inside matches our IsDiscInside(). This
// won't catch cases of having the wrong disc inserted, though.
// TODO: Check the game ID, disc number, revision?
if (s_disc_inside != (s_inserted_volume != nullptr))
if (disc_inside != IsDiscInside())
{
if (s_disc_inside)
if (disc_inside)
PanicAlertT("An inserted disc was expected but not found.");
else
s_inserted_volume.reset();
@ -418,11 +419,12 @@ static void DTKStreamingCallback(const std::vector<u8>& audio_data, s64 cycles_l
void Init()
{
_assert_(!IsDiscInside());
DVDThread::Start();
Reset();
s_DICVR.Hex = 1; // Disc Channel relies on cover being open when no disc is inserted
s_disc_inside = false;
s_eject_disc = CoreTiming::RegisterEvent("EjectDisc", EjectDiscCallback);
s_insert_disc = CoreTiming::RegisterEvent("InsertDisc", InsertDiscCallback);
@ -476,6 +478,7 @@ void Shutdown()
const DiscIO::IVolume& GetVolume()
{
_assert_(IsDiscInside());
return *s_inserted_volume;
}
@ -483,7 +486,8 @@ bool SetVolumeName(const std::string& disc_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = DiscIO::CreateVolumeFromFilename(disc_path);
return VolumeIsValid();
SetLidOpen();
return IsDiscInside();
}
bool SetVolumeDirectory(const std::string& full_path, bool is_wii,
@ -492,25 +496,13 @@ bool SetVolumeDirectory(const std::string& full_path, bool is_wii,
DVDThread::WaitUntilIdle();
s_inserted_volume =
DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path);
return VolumeIsValid();
}
bool VolumeIsValid()
{
return s_inserted_volume != nullptr;
}
void SetDiscInside(bool disc_inside)
{
if (s_disc_inside != disc_inside)
SetLidOpen(!disc_inside);
s_disc_inside = disc_inside;
SetLidOpen();
return IsDiscInside();
}
bool IsDiscInside()
{
return s_disc_inside;
return s_inserted_volume != nullptr;
}
// Take care of all logic of "swapping discs"
@ -521,7 +513,7 @@ static void EjectDiscCallback(u64 userdata, s64 cyclesLate)
{
DVDThread::WaitUntilIdle();
s_inserted_volume.reset();
SetDiscInside(false);
SetLidOpen();
}
static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
@ -534,7 +526,6 @@ static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
SetVolumeName(old_path);
PanicAlertT("The disc that was about to be inserted couldn't be found.");
}
SetDiscInside(VolumeIsValid());
s_disc_path_to_insert.clear();
}
@ -566,11 +557,12 @@ void ChangeDiscAsCPU(const std::string& new_path)
Movie::SignalDiscChange(new_path);
}
void SetLidOpen(bool open)
void SetLidOpen()
{
s_DICVR.CVR = open ? 1 : 0;
GenerateDIInterrupt(INT_CVRINT);
u32 old_value = s_DICVR.CVR;
s_DICVR.CVR = IsDiscInside() ? 0 : 1;
if (s_DICVR.CVR != old_value)
GenerateDIInterrupt(INT_CVRINT);
}
bool ChangePartition(u64 offset)
@ -699,7 +691,7 @@ void WriteImmediate(u32 value, u32 output_address, bool reply_to_ios)
bool ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
bool decrypt, ReplyType reply_type, DIInterruptType* interrupt_type)
{
if (!s_disc_inside)
if (!IsDiscInside())
{
// Disc read fails
s_error_code = ERROR_NO_DISK | ERROR_COVER_H;
@ -814,8 +806,8 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
// Probably only used by Wii
case DVDLowGetCoverStatus:
WriteImmediate(s_disc_inside ? 2 : 1, output_address, reply_to_ios);
INFO_LOG(DVDINTERFACE, "DVDLowGetCoverStatus: Disc %sInserted", s_disc_inside ? "" : "Not ");
WriteImmediate(IsDiscInside() ? 2 : 1, output_address, reply_to_ios);
INFO_LOG(DVDINTERFACE, "DVDLowGetCoverStatus: Disc %sInserted", IsDiscInside() ? "" : "Not ");
break;
// Probably only used by Wii

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@ -108,23 +108,22 @@ void DoState(PointerWrap& p);
void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
// Direct disc access
// Disc access (don't call GetVolume unless you know that IsDiscInside() == true)
const DiscIO::IVolume& GetVolume();
bool SetVolumeName(const std::string& disc_path);
bool SetVolumeDirectory(const std::string& disc_path, bool is_wii,
const std::string& apploader_path = "", const std::string& DOL_path = "");
bool VolumeIsValid();
// Disc detection and swapping
void SetDiscInside(bool _DiscInside);
bool IsDiscInside();
void ChangeDiscAsHost(const std::string& new_path); // Can only be called by the host thread
void ChangeDiscAsCPU(const std::string& new_path); // Can only be called by the CPU thread
// DVD Access Functions
// Direct access to DI for IOS HLE (simpler to implement than how real IOS accesses DI,
// and lets us skip encrypting/decrypting in some cases)
bool ChangePartition(u64 offset);
void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_address,
u32 output_length, bool reply_to_ios);
// Used by DVDThread
void FinishExecutingCommand(ReplyType reply_type, DIInterruptType interrupt_type, s64 cycles_late,
const std::vector<u8>& data = std::vector<u8>());