DSPSpy can now dump all microcodes in a press of a button (2 on the Wii). Please test this

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3407 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-06-12 10:46:22 +00:00
parent aeb7053230
commit c4632fe345
2 changed files with 101 additions and 69 deletions

View File

@ -193,7 +193,7 @@ void gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false); UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
u8* dst = ((u8*)g_dsp.iram); u8* dst = ((u8*)g_dsp.iram);
for (int i = 0; i < size; i += 2) for (int i = 0; i < (int)size; i += 2)
{ {
// TODO : this may be different on Wii. // TODO : this may be different on Wii.
*(u16*)&dst[dsp_addr + i] = Common::swap16(*(const u16*)&g_dsp.cpu_ram[(addr + i) & 0x0fffffff]); *(u16*)&dst[dsp_addr + i] = Common::swap16(*(const u16*)&g_dsp.cpu_ram[(addr + i) & 0x0fffffff]);

View File

@ -118,6 +118,11 @@ char last_message[20] = "OK";
RealDSP real_dsp; RealDSP real_dsp;
// Currently running microcode
int curUcode = 0, runningUcode = 1;
int dsp_steps = 0;
// When comparing regs, ignore the loop stack registers. // When comparing regs, ignore the loop stack registers.
bool regs_equal(int reg, u16 value1, u16 value2) { bool regs_equal(int reg, u16 value1, u16 value2) {
if (reg >= DSP_REG_ST0 && reg <= DSP_REG_ST3) if (reg >= DSP_REG_ST0 && reg <= DSP_REG_ST3)
@ -267,6 +272,99 @@ void ui_pad_edit_reg(void)
#endif #endif
} }
void handle_dsp_mail(void)
{
// Should put a loop around this too.
if (DSP_CheckMailFrom())
{
u32 mail = DSP_ReadMailFrom();
if (mail == 0x8071feed)
{
// DSP ready for task. Let's send one.
// First, prepare data.
for (int n = 0 ; n < 32 ; n++)
dspbufC[0x00 + n] = dspreg_in[n];
DCFlushRange(dspbufC, 0x2000);
// Then send the code.
DCFlushRange((void *)dsp_code[curUcode], 0x2000);
real_dsp.SendTask((void *)MEM_VIRTUAL_TO_PHYSICAL(dsp_code[curUcode]),
0, 4000, 0x10);
runningUcode = curUcode + 1;
}
else if (mail == 0x8888dead)
{
u16* tmpBuf = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(mem_dump);
while (DSP_CheckMailTo());
DSP_SendMailTo((u32)tmpBuf);
while (DSP_CheckMailTo());
}
else if (mail == 0x8888beef)
{
while (DSP_CheckMailTo());
DSP_SendMailTo((u32)dspbufP);
while (DSP_CheckMailTo());
}
else if (mail == 0x8888feeb)
{
// We got a stepful of registers.
DCInvalidateRange(dspbufC, 0x2000);
for (int i = 0 ; i < 32 ; i++)
dspreg_out[dsp_steps][i] = dspbufC[0xf80 + i];
dsp_steps++;
while (DSP_CheckMailTo());
DSP_SendMailTo(0x8000DEAD);
while (DSP_CheckMailTo());
}
CON_Printf(2, 1, "UCode: %d/%d, Last mail: %08x", runningUcode, NUM_UCODES, mail);
}
}
void dump_all_ucodes(void)
{
char filename[260] = {0};
for(int i = 0; i < NUM_UCODES; i++)
{
// First, change the microcode
dsp_steps = 0;
curUcode = i;
runningUcode = 0;
DCInvalidateRange(dspbufC, 0x2000);
DCFlushRange(dspbufC, 0x2000);
real_dsp.Reset();
VIDEO_WaitVSync();
while(runningUcode != (curUcode + 1))
handle_dsp_mail();
// Then write microcode dump to file
sprintf(filename, "sd:/dsp_dump%d.bin", i + 1);
FILE *f = fopen(filename, "wb");
if (f)
{
// First write initial regs
fwrite(dspreg_in, 1, 32 * 2, f);
// Then write all the dumps.
fwrite(dspreg_out, 1, dsp_steps * 32 * 2, f);
fclose(f);
strcpy(last_message, "Dump Successful.");
}
else
{
strcpy(last_message, "SD Write Error");
break;
}
}
}
void init_video(void) void init_video(void)
{ {
VIDEO_Init(); VIDEO_Init();
@ -295,7 +393,6 @@ void init_video(void)
VIDEO_WaitVSync(); VIDEO_WaitVSync();
} }
int main() int main()
{ {
init_video(); init_video();
@ -323,62 +420,11 @@ int main()
WPAD_Init(); WPAD_Init();
#endif #endif
// Currently running microcode
int curUcode = 0, runningUcode = 1;
int dsp_steps = 0;
int show_step = 0; int show_step = 0;
while (true) while (true)
{ {
// Should put a loop around this too. handle_dsp_mail();
if (DSP_CheckMailFrom())
{
u32 mail = DSP_ReadMailFrom();
if (mail == 0x8071feed)
{
// DSP ready for task. Let's send one.
// First, prepare data.
for (int n = 0 ; n < 32 ; n++)
dspbufC[0x00 + n] = dspreg_in[n];
DCFlushRange(dspbufC, 0x2000);
// Then send the code.
DCFlushRange((void *)dsp_code[curUcode], 0x2000);
real_dsp.SendTask((void *)MEM_VIRTUAL_TO_PHYSICAL(dsp_code[curUcode]),
0, 4000, 0x10);
runningUcode = curUcode + 1;
}
else if (mail == 0x8888dead)
{
u16* tmpBuf = (u16 *)MEM_VIRTUAL_TO_PHYSICAL(mem_dump);
while (DSP_CheckMailTo());
DSP_SendMailTo((u32)tmpBuf);
while (DSP_CheckMailTo());
}
else if (mail == 0x8888beef)
{
while (DSP_CheckMailTo());
DSP_SendMailTo((u32)dspbufP);
while (DSP_CheckMailTo());
}
else if (mail == 0x8888feeb)
{
// We got a stepful of registers.
DCInvalidateRange(dspbufC, 0x2000);
for (int i = 0 ; i < 32 ; i++)
dspreg_out[dsp_steps][i] = dspbufC[0xf80 + i];
dsp_steps++;
while (DSP_CheckMailTo());
DSP_SendMailTo(0x8000DEAD);
while (DSP_CheckMailTo());
}
CON_Printf(2, 1, "UCode: %d/%d, Last mail: %08x", runningUcode, NUM_UCODES, mail);
}
VIDEO_WaitVSync(); VIDEO_WaitVSync();
@ -496,21 +542,7 @@ int main()
// Probably could offer to save to memcard (sd gecko) but i dont have one so meh // Probably could offer to save to memcard (sd gecko) but i dont have one so meh
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_2) if (WPAD_ButtonsDown(0) & WPAD_BUTTON_2)
{ {
FILE *f = fopen("sd:/dsp_dump.bin", "wb"); dump_all_ucodes();
if (f)
{
// First write initial regs
fwrite(dspreg_in, 1, 32 * 2, f);
// Then write all the dumps.
fwrite(dspreg_out, 1, dsp_steps * 32 * 2, f);
fclose(f);
strcpy(last_message, "Dump Successful.");
}
else
{
strcpy(last_message, "SD Write Error");
}
} }
#endif #endif
} }