optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
Please review and may be the code need clean. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
5045119da3
commit
c450e44b08
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@ -174,9 +174,12 @@ void LOADERDECL Color_ReadIndex8_24b_6666()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]);
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u32 iAddress = arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]);
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u32 val = Memory_Read_U8(iAddress+2) |
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u8* pData = Memory_Read_U8_Ptr(iAddress);
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(Memory_Read_U8(iAddress+1)<<8) |
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(Memory_Read_U8(iAddress)<<16);
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u32 val = *(pData+2) | ((*(pData+1))<<8) | ((*pData)<<16);
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//u32 val = Memory_Read_U8(iAddress+2) |
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// (Memory_Read_U8(iAddress+1)<<8) |
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// (Memory_Read_U8(iAddress)<<16);
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_SetCol6666(val);
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_SetCol6666(val);
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}
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}
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@ -219,9 +222,13 @@ void LOADERDECL Color_ReadIndex16_24b_6666()
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{
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{
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u16 Index = DataReadU16();
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]);
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u32 iAddress = arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]);
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u32 val = Memory_Read_U8(iAddress+2) |
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(Memory_Read_U8(iAddress+1)<<8) |
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u8* pData = Memory_Read_U8_Ptr(iAddress);
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(Memory_Read_U8(iAddress)<<16);
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u32 val = *(pData+2) | ((*(pData+1))<<8) | ((*pData)<<16);
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//u32 val = Memory_Read_U8(iAddress+2) |
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// (Memory_Read_U8(iAddress+1)<<8) |
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// (Memory_Read_U8(iAddress)<<16);
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_SetCol6666(val);
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_SetCol6666(val);
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}
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}
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void LOADERDECL Color_ReadIndex16_32b_8888()
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void LOADERDECL Color_ReadIndex16_32b_8888()
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@ -184,9 +184,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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u8* pData = Memory_Read_U8_Ptr(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2);
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VertexManager::s_pCurBufferPointer++;
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VertexManager::s_pCurBufferPointer++;
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// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
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@ -199,9 +200,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*pData); //Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1)); //Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2)); //Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 8;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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LOG_NORM16();
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}
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}
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@ -210,9 +212,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*pData); //Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); //Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); //Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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LOG_NORMF();
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}
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}
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@ -220,12 +223,15 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u8* pData = Memory_Read_U8_Ptr(iAddress);
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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//u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i); //Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 1); //Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 2); //Memory_Read_U8(iAddress+2);
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VertexManager::s_pCurBufferPointer++;
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VertexManager::s_pCurBufferPointer++;
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LOG_NORM8();
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LOG_NORM8();
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}
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}
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@ -234,12 +240,15 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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//u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData + 3*i)); //Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData + 3*i + 1)); //Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData + 3*i + 2)); //Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 8;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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LOG_NORM16();
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}
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}
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@ -248,12 +257,14 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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//u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData + 3*i)); //Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData + 3*i + 1)); //Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData + 3*i + 2)); //Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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LOG_NORMF();
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}
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}
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@ -265,9 +276,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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u8* pData = Memory_Read_U8_Ptr(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2);
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*VertexManager::s_pCurBufferPointer++;
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*VertexManager::s_pCurBufferPointer++;
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LOG_NORM8();
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LOG_NORM8();
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}
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}
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@ -279,9 +291,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3()
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData)); //Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1)); //Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2)); //Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 8;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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LOG_NORM16();
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}
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}
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{
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{
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u8 Index = DataReadU8();
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); //Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); //Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); //Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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LOG_NORMF();
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}
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}
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@ -309,9 +323,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte()
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{
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{
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u16 Index = DataReadU16();
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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u8* pData = Memory_Read_U8_Ptr(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2);
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VertexManager::s_pCurBufferPointer++;
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VertexManager::s_pCurBufferPointer++;
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LOG_NORM8();
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LOG_NORM8();
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}
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}
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@ -320,9 +335,11 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short()
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{
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{
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u16 Index = DataReadU16();
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData));//Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1));//Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2));//Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 8;
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VertexManager::s_pCurBufferPointer += 8;
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LOG_NORM16();
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LOG_NORM16();
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}
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}
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{
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{
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u16 Index = DataReadU16();
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData));//Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1));//Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2));//Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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LOG_NORMF();
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}
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}
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@ -341,12 +359,14 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float()
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
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{
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{
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u16 Index = DataReadU16();
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u16 Index = DataReadU16();
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||||||
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
||||||
|
u8* pData = Memory_Read_U8_Ptr(iAddress);
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
//u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i); //Memory_Read_U8(iAddress);
|
||||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 1); //Memory_Read_U8(iAddress+1);
|
||||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 2); //Memory_Read_U8(iAddress+2);
|
||||||
VertexManager::s_pCurBufferPointer++;
|
VertexManager::s_pCurBufferPointer++;
|
||||||
LOG_NORM8();
|
LOG_NORM8();
|
||||||
}
|
}
|
||||||
|
@ -355,12 +375,15 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
||||||
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
//u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData + 3*i)); //Memory_Read_U16(iAddress);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData + 3*i + 1)); //Memory_Read_U16(iAddress+2);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData + 3*i + 2)); //Memory_Read_U16(iAddress+4);
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
LOG_NORM16();
|
LOG_NORM16();
|
||||||
}
|
}
|
||||||
|
@ -369,12 +392,15 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1()
|
||||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1()
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
|
||||||
|
u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
//u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
|
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData + 3*i)); //Memory_Read_U32(iAddress);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
|
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData + 3*i + 1)); //Memory_Read_U32(iAddress+4);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
|
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData + 3*i + 2)); //Memory_Read_U32(iAddress+8);
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
VertexManager::s_pCurBufferPointer += 12;
|
||||||
LOG_NORMF();
|
LOG_NORMF();
|
||||||
}
|
}
|
||||||
|
@ -386,9 +412,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
u8* pData = Memory_Read_U8_Ptr(iAddress);
|
||||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress);
|
||||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1);
|
||||||
|
*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2);
|
||||||
VertexManager::s_pCurBufferPointer++;
|
VertexManager::s_pCurBufferPointer++;
|
||||||
LOG_NORM8();
|
LOG_NORM8();
|
||||||
}
|
}
|
||||||
|
@ -400,9 +427,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData)); //Memory_Read_U16(iAddress);
|
||||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1)); //Memory_Read_U16(iAddress+2);
|
||||||
|
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2)); //Memory_Read_U16(iAddress+4);
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
LOG_NORM16();
|
LOG_NORM16();
|
||||||
}
|
}
|
||||||
|
@ -415,9 +443,10 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
|
u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
|
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); //Memory_Read_U32(iAddress);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
|
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); //Memory_Read_U32(iAddress+4);
|
||||||
|
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); //Memory_Read_U32(iAddress+8);
|
||||||
VertexManager::s_pCurBufferPointer += 12;
|
VertexManager::s_pCurBufferPointer += 12;
|
||||||
LOG_NORMF();
|
LOG_NORMF();
|
||||||
}
|
}
|
||||||
|
|
|
@ -139,10 +139,11 @@ void LOADERDECL Pos_ReadDirect_Float()
|
||||||
|
|
||||||
#define Pos_ReadIndex_Byte(T) { \
|
#define Pos_ReadIndex_Byte(T) { \
|
||||||
u32 iAddress = arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]); \
|
u32 iAddress = arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]); \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Memory_Read_U8(iAddress)) * posScale; \
|
u8* pData = Memory_Read_U8_Ptr(iAddress); \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Memory_Read_U8(iAddress+1)) * posScale; \
|
((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)(*(pData))) * posScale; \
|
||||||
|
((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)(*(pData+1))) * posScale; \
|
||||||
if (pVtxAttr->PosElements) \
|
if (pVtxAttr->PosElements) \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Memory_Read_U8(iAddress+2)) * posScale; \
|
((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)(*(pData+2))) * posScale; \
|
||||||
else \
|
else \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; \
|
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; \
|
||||||
LOG_VTX(); \
|
LOG_VTX(); \
|
||||||
|
@ -151,10 +152,11 @@ void LOADERDECL Pos_ReadDirect_Float()
|
||||||
|
|
||||||
#define Pos_ReadIndex_Short(T) { \
|
#define Pos_ReadIndex_Short(T) { \
|
||||||
u32 iAddress = arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]); \
|
u32 iAddress = arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]); \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Memory_Read_U16(iAddress)) * posScale; \
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress); \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Memory_Read_U16(iAddress+2)) * posScale; \
|
((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Common::swap16(*(pData))) * posScale; \
|
||||||
|
((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Common::swap16(*(pData+1))) * posScale;\
|
||||||
if (pVtxAttr->PosElements) \
|
if (pVtxAttr->PosElements) \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Memory_Read_U16(iAddress+4)) * posScale; \
|
((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Common::swap16(*(pData+2))) * posScale;\
|
||||||
else \
|
else \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; \
|
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; \
|
||||||
LOG_VTX(); \
|
LOG_VTX(); \
|
||||||
|
@ -163,10 +165,11 @@ void LOADERDECL Pos_ReadDirect_Float()
|
||||||
|
|
||||||
#define Pos_ReadIndex_Float() { \
|
#define Pos_ReadIndex_Float() { \
|
||||||
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); \
|
u32 iAddress = arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]); \
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); \
|
u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress); \
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); \
|
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); \
|
||||||
|
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); \
|
||||||
if (pVtxAttr->PosElements) \
|
if (pVtxAttr->PosElements) \
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); \
|
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); \
|
||||||
else \
|
else \
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; \
|
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; \
|
||||||
LOG_VTX(); \
|
LOG_VTX(); \
|
||||||
|
|
|
@ -130,9 +130,10 @@ void LOADERDECL TexCoord_ReadIndex8_UByte2()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u8* pData = Memory_Read_U8_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)Memory_Read_U8(iAddress+1) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -152,9 +153,10 @@ void LOADERDECL TexCoord_ReadIndex8_Byte2()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u8* pData = Memory_Read_U8_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)Memory_Read_U8(iAddress+1) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -174,9 +176,10 @@ void LOADERDECL TexCoord_ReadIndex8_UShort2()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Memory_Read_U16(iAddress+2) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Common::swap16(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -196,9 +199,10 @@ void LOADERDECL TexCoord_ReadIndex8_Short2()
|
||||||
{
|
{
|
||||||
u8 Index = DataReadU8();
|
u8 Index = DataReadU8();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Memory_Read_U16(iAddress+2) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Common::swap16(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -217,8 +221,10 @@ void LOADERDECL TexCoord_ReadIndex8_Float2()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU8();
|
u16 Index = DataReadU8();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
|
u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
|
|
||||||
|
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData));
|
||||||
|
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1));
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -239,9 +245,10 @@ void LOADERDECL TexCoord_ReadIndex16_UByte2()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u8* pData = Memory_Read_U8_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)Memory_Read_U8(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)Memory_Read_U8(iAddress+1) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -261,9 +268,10 @@ void LOADERDECL TexCoord_ReadIndex16_Byte2()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u8* pData = Memory_Read_U8_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)Memory_Read_U8(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)Memory_Read_U8(iAddress+1) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -283,9 +291,10 @@ void LOADERDECL TexCoord_ReadIndex16_UShort2()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Memory_Read_U16(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Memory_Read_U16(iAddress+2) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Common::swap16(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -305,9 +314,10 @@ void LOADERDECL TexCoord_ReadIndex16_Short2()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u16* pData = Memory_Read_U16_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Memory_Read_U16(iAddress) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(*(pData)) * tcScale[tcIndex];
|
||||||
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Memory_Read_U16(iAddress+2) * tcScale[tcIndex];
|
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Common::swap16(*(pData+1)) * tcScale[tcIndex];
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
@ -327,9 +337,10 @@ void LOADERDECL TexCoord_ReadIndex16_Float2()
|
||||||
{
|
{
|
||||||
u16 Index = DataReadU16();
|
u16 Index = DataReadU16();
|
||||||
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
u32 iAddress = arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
|
||||||
|
u32* pData = Memory_Read_U32_Unswapped_Ptr(iAddress);
|
||||||
|
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
|
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData));
|
||||||
((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress + 4);
|
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1));
|
||||||
LOG_TEX2();
|
LOG_TEX2();
|
||||||
VertexManager::s_pCurBufferPointer += 8;
|
VertexManager::s_pCurBufferPointer += 8;
|
||||||
tcIndex++;
|
tcIndex++;
|
||||||
|
|
|
@ -48,6 +48,7 @@ extern volatile u32 g_XFBUpdateRequested;
|
||||||
|
|
||||||
void DebugLog(const char* _fmt, ...);
|
void DebugLog(const char* _fmt, ...);
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
inline u8 *Memory_GetPtr(u32 _uAddress)
|
inline u8 *Memory_GetPtr(u32 _uAddress)
|
||||||
{
|
{
|
||||||
return g_VideoInitialize.pGetMemoryPointer(_uAddress);//&g_pMemory[_uAddress & RAM_MASK];
|
return g_VideoInitialize.pGetMemoryPointer(_uAddress);//&g_pMemory[_uAddress & RAM_MASK];
|
||||||
|
@ -67,7 +68,22 @@ inline u32 Memory_Read_U32(u32 _uAddress)
|
||||||
{
|
{
|
||||||
return Common::swap32(*(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
|
return Common::swap32(*(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress));
|
||||||
}
|
}
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
inline u8* Memory_Read_U8_Ptr(u32 _uAddress)
|
||||||
|
{
|
||||||
|
return (u8*)g_VideoInitialize.pGetMemoryPointer(_uAddress);//g_pMemory[_uAddress & RAM_MASK];
|
||||||
|
}
|
||||||
|
|
||||||
|
inline u16* Memory_Read_U16_Unswapped_Ptr(u32 _uAddress)
|
||||||
|
{
|
||||||
|
return (u16*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline u32* Memory_Read_U32_Unswapped_Ptr(u32 _uAddress)
|
||||||
|
{
|
||||||
|
return (u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
|
||||||
|
}
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
inline u32 Memory_Read_U32_Unswapped(u32 _uAddress)
|
inline u32 Memory_Read_U32_Unswapped(u32 _uAddress)
|
||||||
{
|
{
|
||||||
return *(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
|
return *(u32*)g_VideoInitialize.pGetMemoryPointer(_uAddress);
|
||||||
|
|
Loading…
Reference in New Issue