Merge pull request #12884 from Tilka/qt_this

DolphinQt: fix some warnings
This commit is contained in:
Admiral H. Curtiss 2024-06-23 15:08:13 +02:00 committed by GitHub
commit c337ab6473
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GPG Key ID: B5690EEEBB952194
5 changed files with 13 additions and 23 deletions

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@ -59,8 +59,6 @@
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/InputConfig.h"
constexpr const char* PROFILES_DIR = "Profiles/";
MappingWindow::MappingWindow(QWidget* parent, Type type, int port_num)
: QDialog(parent), m_port(port_num)
{

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@ -299,16 +299,14 @@ void GameList::MakeEmptyView()
size_policy.setRetainSizeWhenHidden(true);
m_empty->setSizePolicy(size_policy);
connect(&Settings::Instance(), &Settings::GameListRefreshRequested, this,
[this, refreshing_msg = refreshing_msg] {
m_empty->setText(refreshing_msg);
m_empty->setEnabled(false);
});
connect(&Settings::Instance(), &Settings::GameListRefreshCompleted, this,
[this, empty_msg = empty_msg] {
m_empty->setText(empty_msg);
m_empty->setEnabled(true);
});
connect(&Settings::Instance(), &Settings::GameListRefreshRequested, this, [this, refreshing_msg] {
m_empty->setText(refreshing_msg);
m_empty->setEnabled(false);
});
connect(&Settings::Instance(), &Settings::GameListRefreshCompleted, this, [this, empty_msg] {
m_empty->setText(empty_msg);
m_empty->setEnabled(true);
});
}
void GameList::resizeEvent(QResizeEvent* event)

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@ -354,11 +354,6 @@ void Settings::NotifyRefreshGameListComplete()
emit GameListRefreshCompleted();
}
void Settings::RefreshMetadata()
{
emit MetadataRefreshRequested();
}
void Settings::NotifyMetadataRefreshComplete()
{
emit MetadataRefreshCompleted();

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@ -104,7 +104,6 @@ public:
void RefreshGameList();
void NotifyRefreshGameListStarted();
void NotifyRefreshGameListComplete();
void RefreshMetadata();
void NotifyMetadataRefreshComplete();
void ReloadTitleDB();
bool IsAutoRefreshEnabled() const;

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@ -235,15 +235,15 @@ void InterfacePane::ConnectLayout()
connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, &Settings::Instance(),
&Settings::GameListRefreshRequested);
connect(m_checkbox_use_covers, &QCheckBox::toggled, &Settings::Instance(),
&Settings::RefreshMetadata);
&Settings::MetadataRefreshRequested);
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, &Settings::Instance(),
&Settings::SetDebugModeEnabled);
connect(m_combobox_theme, &QComboBox::currentIndexChanged, this,
[this](int index) { Settings::Instance().TriggerThemeChanged(); });
connect(m_combobox_theme, &QComboBox::currentIndexChanged, &Settings::Instance(),
&Settings::ThemeChanged);
connect(m_combobox_userstyle, &QComboBox::currentIndexChanged, this,
&InterfacePane::OnUserStyleChanged);
connect(m_combobox_language, &QComboBox::currentIndexChanged, this,
[this]() { OnLanguageChanged(); });
&InterfacePane::OnLanguageChanged);
connect(m_checkbox_top_window, &QCheckBox::toggled, &Settings::Instance(),
&Settings::KeepWindowOnTopChanged);
connect(m_radio_cursor_visible_movement, &ConfigRadioInt::OnSelected, &Settings::Instance(),
@ -253,7 +253,7 @@ void InterfacePane::ConnectLayout()
connect(m_radio_cursor_visible_always, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_checkbox_lock_mouse, &QCheckBox::toggled, &Settings::Instance(),
[this]() { Settings::Instance().LockCursorChanged(); });
&Settings::LockCursorChanged);
}
void InterfacePane::UpdateShowDebuggingCheckbox()