DolphinWX: Make the main config dialog modeless
This commit is contained in:
parent
bfa9cc2736
commit
c2d00d25fe
|
@ -2,6 +2,9 @@
|
||||||
// Licensed under GPLv2+
|
// Licensed under GPLv2+
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "DolphinWX/Config/ConfigMain.h"
|
||||||
|
|
||||||
|
#include <wx/debug.h>
|
||||||
#include <wx/notebook.h>
|
#include <wx/notebook.h>
|
||||||
#include <wx/panel.h>
|
#include <wx/panel.h>
|
||||||
#include <wx/sizer.h>
|
#include <wx/sizer.h>
|
||||||
|
@ -10,16 +13,15 @@
|
||||||
#include "Common/CommonTypes.h"
|
#include "Common/CommonTypes.h"
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/Core.h"
|
#include "Core/Core.h"
|
||||||
#include "Core/Movie.h"
|
|
||||||
#include "Core/NetPlayProto.h"
|
#include "Core/NetPlayProto.h"
|
||||||
#include "DolphinWX/Config/AdvancedConfigPane.h"
|
#include "DolphinWX/Config/AdvancedConfigPane.h"
|
||||||
#include "DolphinWX/Config/AudioConfigPane.h"
|
#include "DolphinWX/Config/AudioConfigPane.h"
|
||||||
#include "DolphinWX/Config/ConfigMain.h"
|
|
||||||
#include "DolphinWX/Config/GameCubeConfigPane.h"
|
#include "DolphinWX/Config/GameCubeConfigPane.h"
|
||||||
#include "DolphinWX/Config/GeneralConfigPane.h"
|
#include "DolphinWX/Config/GeneralConfigPane.h"
|
||||||
#include "DolphinWX/Config/InterfaceConfigPane.h"
|
#include "DolphinWX/Config/InterfaceConfigPane.h"
|
||||||
#include "DolphinWX/Config/PathConfigPane.h"
|
#include "DolphinWX/Config/PathConfigPane.h"
|
||||||
#include "DolphinWX/Config/WiiConfigPane.h"
|
#include "DolphinWX/Config/WiiConfigPane.h"
|
||||||
|
#include "DolphinWX/GameListCtrl.h"
|
||||||
#include "DolphinWX/WxUtils.h"
|
#include "DolphinWX/WxUtils.h"
|
||||||
|
|
||||||
// Sent by child panes to signify that the game list should
|
// Sent by child panes to signify that the game list should
|
||||||
|
@ -35,6 +37,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
|
||||||
|
|
||||||
Bind(wxEVT_CLOSE_WINDOW, &CConfigMain::OnClose, this);
|
Bind(wxEVT_CLOSE_WINDOW, &CConfigMain::OnClose, this);
|
||||||
Bind(wxEVT_BUTTON, &CConfigMain::OnCloseButton, this, wxID_CLOSE);
|
Bind(wxEVT_BUTTON, &CConfigMain::OnCloseButton, this, wxID_CLOSE);
|
||||||
|
Bind(wxEVT_SHOW, &CConfigMain::OnShow, this);
|
||||||
Bind(wxDOLPHIN_CFG_REFRESH_LIST, &CConfigMain::OnSetRefreshGameListOnClose, this);
|
Bind(wxDOLPHIN_CFG_REFRESH_LIST, &CConfigMain::OnSetRefreshGameListOnClose, this);
|
||||||
|
|
||||||
wxDialog::SetExtraStyle(GetExtraStyle() & ~wxWS_EX_BLOCK_EVENTS);
|
wxDialog::SetExtraStyle(GetExtraStyle() & ~wxWS_EX_BLOCK_EVENTS);
|
||||||
|
@ -46,14 +49,22 @@ CConfigMain::~CConfigMain()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void CConfigMain::SetSelectedTab(int tab)
|
void CConfigMain::SetSelectedTab(wxWindowID tab_id)
|
||||||
{
|
{
|
||||||
// TODO : this is just a quick and dirty way to do it, possible cleanup
|
switch (tab_id)
|
||||||
|
|
||||||
switch (tab)
|
|
||||||
{
|
{
|
||||||
|
case ID_GENERALPAGE:
|
||||||
|
case ID_DISPLAYPAGE:
|
||||||
case ID_AUDIOPAGE:
|
case ID_AUDIOPAGE:
|
||||||
Notebook->SetSelection(2);
|
case ID_GAMECUBEPAGE:
|
||||||
|
case ID_WIIPAGE:
|
||||||
|
case ID_PATHSPAGE:
|
||||||
|
case ID_ADVANCEDPAGE:
|
||||||
|
Notebook->SetSelection(Notebook->FindPage(Notebook->FindWindowById(tab_id)));
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
wxASSERT_MSG(false, wxString::Format("Invalid tab page ID specified (%d)", tab_id));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -96,16 +107,22 @@ void CConfigMain::CreateGUIControls()
|
||||||
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
|
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
|
||||||
SetLayoutAdaptationLevel(wxDIALOG_ADAPTATION_STANDARD_SIZER);
|
SetLayoutAdaptationLevel(wxDIALOG_ADAPTATION_STANDARD_SIZER);
|
||||||
SetSizerAndFit(main_sizer);
|
SetSizerAndFit(main_sizer);
|
||||||
Center();
|
|
||||||
SetFocus();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CConfigMain::OnClose(wxCloseEvent& WXUNUSED(event))
|
void CConfigMain::OnClose(wxCloseEvent& WXUNUSED(event))
|
||||||
{
|
{
|
||||||
EndModal((m_refresh_game_list_on_close) ? wxID_OK : wxID_CANCEL);
|
Hide();
|
||||||
|
|
||||||
// Save the config. Dolphin crashes too often to only save the settings on closing
|
|
||||||
SConfig::GetInstance().SaveSettings();
|
SConfig::GetInstance().SaveSettings();
|
||||||
|
|
||||||
|
if (m_refresh_game_list_on_close)
|
||||||
|
AddPendingEvent(wxCommandEvent{DOLPHIN_EVT_RELOAD_GAMELIST});
|
||||||
|
}
|
||||||
|
|
||||||
|
void CConfigMain::OnShow(wxShowEvent& event)
|
||||||
|
{
|
||||||
|
if (event.IsShown())
|
||||||
|
CenterOnParent();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CConfigMain::OnCloseButton(wxCommandEvent& WXUNUSED(event))
|
void CConfigMain::OnCloseButton(wxCommandEvent& WXUNUSED(event))
|
||||||
|
|
|
@ -21,7 +21,7 @@ public:
|
||||||
long style = wxDEFAULT_DIALOG_STYLE);
|
long style = wxDEFAULT_DIALOG_STYLE);
|
||||||
virtual ~CConfigMain();
|
virtual ~CConfigMain();
|
||||||
|
|
||||||
void SetSelectedTab(int tab);
|
void SetSelectedTab(wxWindowID tab_id);
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
|
@ -39,6 +39,7 @@ private:
|
||||||
void CreateGUIControls();
|
void CreateGUIControls();
|
||||||
void OnClose(wxCloseEvent& event);
|
void OnClose(wxCloseEvent& event);
|
||||||
void OnCloseButton(wxCommandEvent& event);
|
void OnCloseButton(wxCommandEvent& event);
|
||||||
|
void OnShow(wxShowEvent& event);
|
||||||
void OnSetRefreshGameListOnClose(wxCommandEvent& event);
|
void OnSetRefreshGameListOnClose(wxCommandEvent& event);
|
||||||
|
|
||||||
wxNotebook* Notebook;
|
wxNotebook* Notebook;
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
// Licensed under GPLv2+
|
// Licensed under GPLv2+
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "DolphinWX/Frame.h"
|
||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
@ -49,8 +51,8 @@
|
||||||
#include "Core/Movie.h"
|
#include "Core/Movie.h"
|
||||||
#include "Core/State.h"
|
#include "Core/State.h"
|
||||||
|
|
||||||
|
#include "DolphinWX/Config/ConfigMain.h"
|
||||||
#include "DolphinWX/Debugger/CodeWindow.h"
|
#include "DolphinWX/Debugger/CodeWindow.h"
|
||||||
#include "DolphinWX/Frame.h"
|
|
||||||
#include "DolphinWX/GameListCtrl.h"
|
#include "DolphinWX/GameListCtrl.h"
|
||||||
#include "DolphinWX/Globals.h"
|
#include "DolphinWX/Globals.h"
|
||||||
#include "DolphinWX/LogWindow.h"
|
#include "DolphinWX/LogWindow.h"
|
||||||
|
@ -310,6 +312,8 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
|
||||||
{
|
{
|
||||||
BindEvents();
|
BindEvents();
|
||||||
|
|
||||||
|
m_main_config_dialog = new CConfigMain(this);
|
||||||
|
|
||||||
for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++)
|
for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++)
|
||||||
bFloatWindow[i] = false;
|
bFloatWindow[i] = false;
|
||||||
|
|
||||||
|
@ -488,6 +492,7 @@ void CFrame::BindEvents()
|
||||||
BindMenuBarEvents();
|
BindMenuBarEvents();
|
||||||
|
|
||||||
Bind(DOLPHIN_EVT_RELOAD_THEME_BITMAPS, &CFrame::OnReloadThemeBitmaps, this);
|
Bind(DOLPHIN_EVT_RELOAD_THEME_BITMAPS, &CFrame::OnReloadThemeBitmaps, this);
|
||||||
|
Bind(DOLPHIN_EVT_RELOAD_GAMELIST, &CFrame::OnReloadGameList, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CFrame::RendererIsFullscreen()
|
bool CFrame::RendererIsFullscreen()
|
||||||
|
|
|
@ -27,6 +27,7 @@
|
||||||
// Class declarations
|
// Class declarations
|
||||||
class CGameListCtrl;
|
class CGameListCtrl;
|
||||||
class CCodeWindow;
|
class CCodeWindow;
|
||||||
|
class CConfigMain;
|
||||||
class CLogWindow;
|
class CLogWindow;
|
||||||
class FifoPlayerDlg;
|
class FifoPlayerDlg;
|
||||||
class LogConfigWindow;
|
class LogConfigWindow;
|
||||||
|
@ -108,7 +109,7 @@ public:
|
||||||
void UpdateWiiMenuChoice(wxMenuItem* WiiMenuItem = nullptr);
|
void UpdateWiiMenuChoice(wxMenuItem* WiiMenuItem = nullptr);
|
||||||
static void ConnectWiimote(int wm_idx, bool connect);
|
static void ConnectWiimote(int wm_idx, bool connect);
|
||||||
void UpdateTitle(const std::string& str);
|
void UpdateTitle(const std::string& str);
|
||||||
void OpenGeneralConfiguration(int tab = -1);
|
void OpenGeneralConfiguration(wxWindowID tab_id = wxID_ANY);
|
||||||
|
|
||||||
const CGameListCtrl* GetGameListCtrl() const;
|
const CGameListCtrl* GetGameListCtrl() const;
|
||||||
wxMenuBar* GetMenuBar() const override;
|
wxMenuBar* GetMenuBar() const override;
|
||||||
|
@ -143,6 +144,7 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
CGameListCtrl* m_GameListCtrl = nullptr;
|
CGameListCtrl* m_GameListCtrl = nullptr;
|
||||||
|
CConfigMain* m_main_config_dialog = nullptr;
|
||||||
wxPanel* m_Panel = nullptr;
|
wxPanel* m_Panel = nullptr;
|
||||||
CRenderFrame* m_RenderFrame = nullptr;
|
CRenderFrame* m_RenderFrame = nullptr;
|
||||||
wxWindow* m_RenderParent = nullptr;
|
wxWindow* m_RenderParent = nullptr;
|
||||||
|
@ -236,6 +238,7 @@ private:
|
||||||
void OnHelp(wxCommandEvent& event);
|
void OnHelp(wxCommandEvent& event);
|
||||||
|
|
||||||
void OnReloadThemeBitmaps(wxCommandEvent& event);
|
void OnReloadThemeBitmaps(wxCommandEvent& event);
|
||||||
|
void OnReloadGameList(wxCommandEvent& event);
|
||||||
|
|
||||||
void OnEnableMenuItemIfCoreInitialized(wxUpdateUIEvent& event);
|
void OnEnableMenuItemIfCoreInitialized(wxUpdateUIEvent& event);
|
||||||
void OnEnableMenuItemIfCoreUninitialized(wxUpdateUIEvent& event);
|
void OnEnableMenuItemIfCoreUninitialized(wxUpdateUIEvent& event);
|
||||||
|
|
|
@ -256,18 +256,13 @@ wxToolBar* CFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& na
|
||||||
return new MainToolBar{type, this, id, wxDefaultPosition, wxDefaultSize, style};
|
return new MainToolBar{type, this, id, wxDefaultPosition, wxDefaultSize, style};
|
||||||
}
|
}
|
||||||
|
|
||||||
void CFrame::OpenGeneralConfiguration(int tab)
|
void CFrame::OpenGeneralConfiguration(wxWindowID tab_id)
|
||||||
{
|
{
|
||||||
CConfigMain config_main(this);
|
if (tab_id > wxID_ANY)
|
||||||
if (tab > -1)
|
m_main_config_dialog->SetSelectedTab(tab_id);
|
||||||
config_main.SetSelectedTab(tab);
|
|
||||||
|
|
||||||
HotkeyManagerEmu::Enable(false);
|
m_main_config_dialog->Show();
|
||||||
if (config_main.ShowModal() == wxID_OK)
|
m_main_config_dialog->SetFocus();
|
||||||
UpdateGameList();
|
|
||||||
HotkeyManagerEmu::Enable(true);
|
|
||||||
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Menu items
|
// Menu items
|
||||||
|
@ -734,13 +729,11 @@ void CFrame::OnBootDrive(wxCommandEvent& event)
|
||||||
BootGame(drives[event.GetId() - IDM_DRIVE1]);
|
BootGame(drives[event.GetId() - IDM_DRIVE1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Refresh the file list and browse for a favorites directory
|
|
||||||
void CFrame::OnRefresh(wxCommandEvent& WXUNUSED(event))
|
void CFrame::OnRefresh(wxCommandEvent& WXUNUSED(event))
|
||||||
{
|
{
|
||||||
UpdateGameList();
|
UpdateGameList();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create screenshot
|
|
||||||
void CFrame::OnScreenshot(wxCommandEvent& WXUNUSED(event))
|
void CFrame::OnScreenshot(wxCommandEvent& WXUNUSED(event))
|
||||||
{
|
{
|
||||||
Core::SaveScreenShot();
|
Core::SaveScreenShot();
|
||||||
|
@ -1067,6 +1060,11 @@ void CFrame::OnReloadThemeBitmaps(wxCommandEvent& WXUNUSED(event))
|
||||||
UpdateGameList();
|
UpdateGameList();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CFrame::OnReloadGameList(wxCommandEvent& WXUNUSED(event))
|
||||||
|
{
|
||||||
|
UpdateGameList();
|
||||||
|
}
|
||||||
|
|
||||||
void CFrame::OnEnableMenuItemIfCoreInitialized(wxUpdateUIEvent& event)
|
void CFrame::OnEnableMenuItemIfCoreInitialized(wxUpdateUIEvent& event)
|
||||||
{
|
{
|
||||||
event.Enable(Core::GetState() != Core::CORE_UNINITIALIZED);
|
event.Enable(Core::GetState() != Core::CORE_UNINITIALIZED);
|
||||||
|
@ -1531,8 +1529,9 @@ void CFrame::UpdateGUI()
|
||||||
|
|
||||||
void CFrame::UpdateGameList()
|
void CFrame::UpdateGameList()
|
||||||
{
|
{
|
||||||
if (m_GameListCtrl)
|
wxCommandEvent event{DOLPHIN_EVT_RELOAD_GAMELIST, GetId()};
|
||||||
m_GameListCtrl->ReloadList();
|
event.SetEventObject(this);
|
||||||
|
wxPostEvent(m_GameListCtrl, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CFrame::GameListChanged(wxCommandEvent& event)
|
void CFrame::GameListChanged(wxCommandEvent& event)
|
||||||
|
|
|
@ -155,6 +155,8 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
wxDEFINE_EVENT(DOLPHIN_EVT_RELOAD_GAMELIST, wxCommandEvent);
|
||||||
|
|
||||||
CGameListCtrl::CGameListCtrl(wxWindow* parent, const wxWindowID id, const wxPoint& pos,
|
CGameListCtrl::CGameListCtrl(wxWindow* parent, const wxWindowID id, const wxPoint& pos,
|
||||||
const wxSize& size, long style)
|
const wxSize& size, long style)
|
||||||
: wxListCtrl(parent, id, pos, size, style), toolTip(nullptr)
|
: wxListCtrl(parent, id, pos, size, style), toolTip(nullptr)
|
||||||
|
@ -180,6 +182,8 @@ CGameListCtrl::CGameListCtrl(wxWindow* parent, const wxWindowID id, const wxPoin
|
||||||
Bind(wxEVT_MENU, &CGameListCtrl::OnChangeDisc, this, IDM_LIST_CHANGE_DISC);
|
Bind(wxEVT_MENU, &CGameListCtrl::OnChangeDisc, this, IDM_LIST_CHANGE_DISC);
|
||||||
Bind(wxEVT_MENU, &CGameListCtrl::OnNetPlayHost, this, IDM_START_NETPLAY);
|
Bind(wxEVT_MENU, &CGameListCtrl::OnNetPlayHost, this, IDM_START_NETPLAY);
|
||||||
|
|
||||||
|
Bind(DOLPHIN_EVT_RELOAD_GAMELIST, &CGameListCtrl::OnReloadGameList, this);
|
||||||
|
|
||||||
wxTheApp->Bind(DOLPHIN_EVT_LOCAL_INI_CHANGED, &CGameListCtrl::OnLocalIniModified, this);
|
wxTheApp->Bind(DOLPHIN_EVT_LOCAL_INI_CHANGED, &CGameListCtrl::OnLocalIniModified, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -708,6 +712,11 @@ void CGameListCtrl::ScanForISOs()
|
||||||
std::sort(m_ISOFiles.begin(), m_ISOFiles.end());
|
std::sort(m_ISOFiles.begin(), m_ISOFiles.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CGameListCtrl::OnReloadGameList(wxCommandEvent& WXUNUSED(event))
|
||||||
|
{
|
||||||
|
ReloadList();
|
||||||
|
}
|
||||||
|
|
||||||
void CGameListCtrl::OnLocalIniModified(wxCommandEvent& ev)
|
void CGameListCtrl::OnLocalIniModified(wxCommandEvent& ev)
|
||||||
{
|
{
|
||||||
ev.Skip();
|
ev.Skip();
|
||||||
|
|
|
@ -31,6 +31,8 @@ public:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
wxDECLARE_EVENT(DOLPHIN_EVT_RELOAD_GAMELIST, wxCommandEvent);
|
||||||
|
|
||||||
class CGameListCtrl : public wxListCtrl
|
class CGameListCtrl : public wxListCtrl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -38,8 +40,6 @@ public:
|
||||||
long style);
|
long style);
|
||||||
~CGameListCtrl();
|
~CGameListCtrl();
|
||||||
|
|
||||||
void ReloadList();
|
|
||||||
|
|
||||||
void BrowseForDirectory();
|
void BrowseForDirectory();
|
||||||
const GameListItem* GetISO(size_t index) const;
|
const GameListItem* GetISO(size_t index) const;
|
||||||
const GameListItem* GetSelectedISO() const;
|
const GameListItem* GetSelectedISO() const;
|
||||||
|
@ -67,17 +67,9 @@ public:
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<int> m_FlagImageIndex;
|
void ReloadList();
|
||||||
std::vector<int> m_PlatformImageIndex;
|
|
||||||
std::vector<int> m_EmuStateImageIndex;
|
|
||||||
std::vector<int> m_utility_game_banners;
|
|
||||||
std::vector<std::unique_ptr<GameListItem>> m_ISOFiles;
|
|
||||||
|
|
||||||
void ClearIsoFiles() { m_ISOFiles.clear(); }
|
void ClearIsoFiles() { m_ISOFiles.clear(); }
|
||||||
int last_column;
|
|
||||||
int last_sort;
|
|
||||||
wxSize lastpos;
|
|
||||||
wxEmuStateTip* toolTip;
|
|
||||||
void InitBitmaps();
|
void InitBitmaps();
|
||||||
void UpdateItemAtColumn(long _Index, int column);
|
void UpdateItemAtColumn(long _Index, int column);
|
||||||
void InsertItemInReportView(long _Index);
|
void InsertItemInReportView(long _Index);
|
||||||
|
@ -85,6 +77,7 @@ private:
|
||||||
void ScanForISOs();
|
void ScanForISOs();
|
||||||
|
|
||||||
// events
|
// events
|
||||||
|
void OnReloadGameList(wxCommandEvent& event);
|
||||||
void OnLeftClick(wxMouseEvent& event);
|
void OnLeftClick(wxMouseEvent& event);
|
||||||
void OnRightClick(wxMouseEvent& event);
|
void OnRightClick(wxMouseEvent& event);
|
||||||
void OnMouseMotion(wxMouseEvent& event);
|
void OnMouseMotion(wxMouseEvent& event);
|
||||||
|
@ -113,4 +106,15 @@ private:
|
||||||
static bool CompressCB(const std::string& text, float percent, void* arg);
|
static bool CompressCB(const std::string& text, float percent, void* arg);
|
||||||
static bool MultiCompressCB(const std::string& text, float percent, void* arg);
|
static bool MultiCompressCB(const std::string& text, float percent, void* arg);
|
||||||
static bool WiiCompressWarning();
|
static bool WiiCompressWarning();
|
||||||
|
|
||||||
|
std::vector<int> m_FlagImageIndex;
|
||||||
|
std::vector<int> m_PlatformImageIndex;
|
||||||
|
std::vector<int> m_EmuStateImageIndex;
|
||||||
|
std::vector<int> m_utility_game_banners;
|
||||||
|
std::vector<std::unique_ptr<GameListItem>> m_ISOFiles;
|
||||||
|
|
||||||
|
int last_column;
|
||||||
|
int last_sort;
|
||||||
|
wxSize lastpos;
|
||||||
|
wxEmuStateTip* toolTip;
|
||||||
};
|
};
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
// Licensed under GPLv2+
|
// Licensed under GPLv2+
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "DolphinWX/ISOProperties.h"
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <cinttypes>
|
#include <cinttypes>
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
|
@ -63,11 +65,11 @@
|
||||||
#include "DiscIO/VolumeCreator.h"
|
#include "DiscIO/VolumeCreator.h"
|
||||||
#include "DolphinWX/Cheats/ActionReplayCodesPanel.h"
|
#include "DolphinWX/Cheats/ActionReplayCodesPanel.h"
|
||||||
#include "DolphinWX/Cheats/GeckoCodeDiag.h"
|
#include "DolphinWX/Cheats/GeckoCodeDiag.h"
|
||||||
|
#include "DolphinWX/Config/ConfigMain.h"
|
||||||
#include "DolphinWX/DolphinSlider.h"
|
#include "DolphinWX/DolphinSlider.h"
|
||||||
#include "DolphinWX/Frame.h"
|
#include "DolphinWX/Frame.h"
|
||||||
#include "DolphinWX/Globals.h"
|
#include "DolphinWX/Globals.h"
|
||||||
#include "DolphinWX/ISOFile.h"
|
#include "DolphinWX/ISOFile.h"
|
||||||
#include "DolphinWX/ISOProperties.h"
|
|
||||||
#include "DolphinWX/Main.h"
|
#include "DolphinWX/Main.h"
|
||||||
#include "DolphinWX/PatchAddEdit.h"
|
#include "DolphinWX/PatchAddEdit.h"
|
||||||
#include "DolphinWX/WxUtils.h"
|
#include "DolphinWX/WxUtils.h"
|
||||||
|
@ -133,7 +135,7 @@ private:
|
||||||
|
|
||||||
void OnConfigureClicked(wxCommandEvent&)
|
void OnConfigureClicked(wxCommandEvent&)
|
||||||
{
|
{
|
||||||
main_frame->OpenGeneralConfiguration();
|
main_frame->OpenGeneralConfiguration(CConfigMain::ID_GENERALPAGE);
|
||||||
UpdateState();
|
UpdateState();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue