Merge pull request #5615 from spycrab/qt_graphics
Qt: Implement graphics window
This commit is contained in:
commit
c29c1f92af
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@ -1,9 +1,12 @@
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find_package(Qt5Widgets REQUIRED)
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find_Package(Qt5Gui REQUIRED)
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set_property(TARGET Qt5::Core PROPERTY INTERFACE_COMPILE_FEATURES "")
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message(STATUS "Found Qt version ${Qt5Core_VERSION}")
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(${Qt5Gui_PRIVATE_INCLUDE_DIRS})
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add_definitions(-DQT_USE_QSTRINGBUILDER -DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII)
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set(CMAKE_AUTOMOC ON)
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@ -23,6 +26,16 @@ set(SRCS
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WiiUpdate.h
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Config/ControllersWindow.cpp
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Config/FilesystemWidget.cpp
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Config/Graphics/AdvancedWidget.cpp
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Config/Graphics/EnhancementsWidget.cpp
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Config/Graphics/GeneralWidget.cpp
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Config/Graphics/HacksWidget.cpp
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Config/Graphics/GraphicsBool.cpp
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Config/Graphics/GraphicsChoice.cpp
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Config/Graphics/GraphicsSlider.cpp
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Config/Graphics/GraphicsWidget.cpp
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Config/Graphics/GraphicsWindow.cpp
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Config/Graphics/SoftwareRendererWidget.cpp
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Config/InfoWidget.cpp
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Config/Mapping/GCKeyboardEmu.cpp
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Config/Mapping/GCPadEmu.cpp
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@ -0,0 +1,208 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Config/Graphics/AdvancedWidget.h"
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#include <QCheckBox>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QVBoxLayout>
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt2/Config/Graphics/GraphicsBool.h"
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#include "DolphinQt2/Config/Graphics/GraphicsChoice.h"
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#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
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#include "VideoCommon/VideoConfig.h"
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AdvancedWidget::AdvancedWidget(GraphicsWindow* parent) : GraphicsWidget(parent)
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{
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CreateWidgets();
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LoadSettings();
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ConnectWidgets();
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AddDescriptions();
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connect(parent, &GraphicsWindow::BackendChanged, this, &AdvancedWidget::OnBackendChanged);
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connect(parent, &GraphicsWindow::EmulationStarted, [this] { OnEmulationStateChanged(true); });
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connect(parent, &GraphicsWindow::EmulationStopped, [this] { OnEmulationStateChanged(false); });
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OnBackendChanged();
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}
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void AdvancedWidget::CreateWidgets()
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{
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auto* main_layout = new QVBoxLayout;
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// Debugging
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auto* debugging_box = new QGroupBox(tr("Debugging"));
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auto* debugging_layout = new QGridLayout();
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debugging_box->setLayout(debugging_layout);
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m_enable_wireframe = new GraphicsBool(tr("Enable Wireframe"), Config::GFX_ENABLE_WIREFRAME);
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m_show_statistics = new GraphicsBool(tr("Show Statistics"), Config::GFX_OVERLAY_STATS);
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m_enable_format_overlay =
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new GraphicsBool(tr("Texture Format Overlay"), Config::GFX_TEXFMT_OVERLAY_ENABLE);
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m_enable_api_validation =
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new GraphicsBool(tr("Enable API Validation Layers"), Config::GFX_ENABLE_VALIDATION_LAYER);
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debugging_layout->addWidget(m_enable_wireframe, 0, 0);
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debugging_layout->addWidget(m_show_statistics, 0, 1);
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debugging_layout->addWidget(m_enable_format_overlay, 1, 0);
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debugging_layout->addWidget(m_enable_api_validation, 1, 1);
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// Utility
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auto* utility_box = new QGroupBox(tr("Utility"));
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auto* utility_layout = new QGridLayout();
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utility_box->setLayout(utility_layout);
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m_dump_textures = new GraphicsBool(tr("Dump Textures"), Config::GFX_DUMP_TEXTURES);
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m_load_custom_textures = new GraphicsBool(tr("Load Custom Textures"), Config::GFX_HIRES_TEXTURES);
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m_prefetch_custom_textures =
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new GraphicsBool(tr("Prefetch Custom Textures"), Config::GFX_CACHE_HIRES_TEXTURES);
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m_use_fullres_framedumps = new GraphicsBool(tr("Full Resolution Frame Dumps"),
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Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS);
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m_dump_efb_target = new GraphicsBool(tr("Dump EFB Target"), Config::GFX_DUMP_EFB_TARGET);
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m_enable_freelook = new GraphicsBool(tr("Free Look"), Config::GFX_FREE_LOOK);
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m_dump_use_ffv1 = new GraphicsBool(tr("Frame Dumps Use FFV1"), Config::GFX_USE_FFV1);
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utility_layout->addWidget(m_dump_textures, 0, 0);
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utility_layout->addWidget(m_load_custom_textures, 0, 1);
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utility_layout->addWidget(m_prefetch_custom_textures, 1, 0);
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utility_layout->addWidget(m_use_fullres_framedumps, 1, 1);
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utility_layout->addWidget(m_dump_efb_target, 2, 0);
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utility_layout->addWidget(m_enable_freelook, 2, 1);
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#if defined(HAVE_FFMPEG)
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utility_layout->addWidget(m_dump_use_ffv1, 3, -1);
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#endif
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// Misc.
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auto* misc_box = new QGroupBox(tr("Misc."));
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auto* misc_layout = new QGridLayout();
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misc_box->setLayout(misc_layout);
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m_enable_cropping = new GraphicsBool(tr("Crop"), Config::GFX_CROP);
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m_enable_prog_scan =
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new GraphicsBool(tr("Enable Progressive Scan"), Config::GFX_HACK_FORCE_PROGRESSIVE);
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misc_layout->addWidget(m_enable_cropping, 0, 0);
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misc_layout->addWidget(m_enable_prog_scan, 0, 1);
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#ifdef _WIN32
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m_borderless_fullscreen =
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new GraphicsBool(tr("Borderless Fullscreen"), Config::GFX_BORDERLESS_FULLSCREEN);
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misc_layout->addWidget(m_borderless_fullscreen, 1, -1);
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#endif
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main_layout->addWidget(debugging_box);
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main_layout->addWidget(utility_box);
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main_layout->addWidget(misc_box);
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setLayout(main_layout);
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}
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void AdvancedWidget::ConnectWidgets()
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{
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connect(m_load_custom_textures, &QCheckBox::toggled, this, &AdvancedWidget::SaveSettings);
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}
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void AdvancedWidget::LoadSettings()
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{
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m_prefetch_custom_textures->setEnabled(Config::Get(Config::GFX_HIRES_TEXTURES));
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}
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void AdvancedWidget::SaveSettings()
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{
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const auto hires_enabled = Config::Get(Config::GFX_HIRES_TEXTURES);
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m_prefetch_custom_textures->setEnabled(hires_enabled);
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}
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void AdvancedWidget::OnBackendChanged()
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{
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const auto supports_fr_framedumps = g_Config.backend_info.bSupportsInternalResolutionFrameDumps;
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m_use_fullres_framedumps->setEnabled(supports_fr_framedumps);
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}
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void AdvancedWidget::OnEmulationStateChanged(bool running)
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{
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m_enable_prog_scan->setEnabled(!running);
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}
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void AdvancedWidget::AddDescriptions()
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{
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static const char* TR_WIREFRAME_DESCRIPTION =
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QT_TR_NOOP("Render the scene as a wireframe.\n\nIf unsure, leave this unchecked.");
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static const char* TR_SHOW_STATS_DESCRIPTION =
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QT_TR_NOOP("Show various rendering statistics.\n\nIf unsure, leave this unchecked.");
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static const char* TR_TEXTURE_FORMAT_DECRIPTION =
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QT_TR_NOOP("Modify textures to show the format they're encoded in. Needs an emulation reset "
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"in most cases.\n\nIf unsure, leave this unchecked.");
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static const char* TR_VALIDATION_LAYER_DESCRIPTION =
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QT_TR_NOOP("Enables validation of API calls made by the video backend, which may assist in "
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"debugging graphical issues.\n\nIf unsure, leave this unchecked.");
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static const char* TR_DUMP_TEXTURE_DESCRIPTION =
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QT_TR_NOOP("Dump decoded game textures to User/Dump/Textures/<game_id>/.\n\nIf unsure, leave "
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"this unchecked.");
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static const char* TR_LOAD_CUSTOM_TEXTURE_DESCRIPTION = QT_TR_NOOP(
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"Load custom textures from User/Load/Textures/<game_id>/.\n\nIf unsure, leave this "
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"unchecked.");
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static const char* TR_CACHE_CUSTOM_TEXTURE_DESCRIPTION =
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QT_TR_NOOP("Cache custom textures to system RAM on startup.\nThis can require exponentially "
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"more RAM but fixes possible stuttering.\n\nIf unsure, leave this unchecked.");
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static const char* TR_DUMP_EFB_DESCRIPTION =
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QT_TR_NOOP("Dump the contents of EFB copies to User/Dump/Textures/.\n\nIf unsure, leave this "
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"unchecked.");
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static const char* TR_INTERNAL_RESOLUTION_FRAME_DUMPING_DESCRIPTION = QT_TR_NOOP(
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"Create frame dumps and screenshots at the internal resolution of the renderer, rather than "
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"the size of the window it is displayed within. If the aspect ratio is widescreen, the "
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"output "
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"image will be scaled horizontally to preserve the vertical resolution.\n\nIf unsure, leave "
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"this unchecked.");
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#if defined(HAVE_FFMPEG)
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static const char* TR_USE_FFV1_DESCRIPTION =
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QT_TR_NOOP("Encode frame dumps using the FFV1 codec.\n\nIf unsure, leave this unchecked.");
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#endif
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static const char* TR_FREE_LOOK_DESCRIPTION = QT_TR_NOOP(
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"This feature allows you to change the game's camera.\nMove the mouse while holding the "
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"right "
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"mouse button to pan and while holding the middle button to move.\nHold SHIFT and press "
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"one of "
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"the WASD keys to move the camera by a certain step distance (SHIFT+2 to move faster and "
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"SHIFT+1 to move slower). Press SHIFT+R to reset the camera and SHIFT+F to reset the "
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"speed.\n\nIf unsure, leave this unchecked.");
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static const char* TR_CROPPING_DESCRIPTION =
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QT_TR_NOOP("Crop the picture from its native aspect ratio to 4:3 or "
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"16:9.\n\nIf unsure, leave this unchecked.");
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static const char* TR_PROGRESSIVE_SCAN_DESCRIPTION = QT_TR_NOOP(
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"Enables progressive scan if supported by the emulated software.\nMost games don't "
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"care about this.\n\nIf unsure, leave this unchecked.");
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#ifdef _WIN32
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static const char* TR_BORDERLESS_FULLSCREEN_DESCRIPTION = QT_TR_NOOP(
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"Implement fullscreen mode with a borderless window spanning the whole screen instead of "
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"using "
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"exclusive mode.\nAllows for faster transitions between fullscreen and windowed mode, but "
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"slightly increases input latency, makes movement less smooth and slightly decreases "
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"performance.\nExclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
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"backend.\n\nIf unsure, leave this unchecked.");
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#endif
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AddDescription(m_enable_wireframe, TR_WIREFRAME_DESCRIPTION);
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AddDescription(m_show_statistics, TR_SHOW_STATS_DESCRIPTION);
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AddDescription(m_enable_format_overlay, TR_TEXTURE_FORMAT_DECRIPTION);
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AddDescription(m_enable_api_validation, TR_VALIDATION_LAYER_DESCRIPTION);
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AddDescription(m_dump_textures, TR_DUMP_TEXTURE_DESCRIPTION);
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AddDescription(m_load_custom_textures, TR_LOAD_CUSTOM_TEXTURE_DESCRIPTION);
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AddDescription(m_prefetch_custom_textures, TR_CACHE_CUSTOM_TEXTURE_DESCRIPTION);
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AddDescription(m_dump_efb_target, TR_DUMP_EFB_DESCRIPTION);
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AddDescription(m_use_fullres_framedumps, TR_INTERNAL_RESOLUTION_FRAME_DUMPING_DESCRIPTION);
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#ifdef HAVE_FFMPEG
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AddDescription(m_dump_use_ffv1, TR_USE_FFV1_DESCRIPTION);
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#endif
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AddDescription(m_enable_cropping, TR_CROPPING_DESCRIPTION);
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AddDescription(m_enable_prog_scan, TR_PROGRESSIVE_SCAN_DESCRIPTION);
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AddDescription(m_enable_freelook, TR_FREE_LOOK_DESCRIPTION);
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#ifdef _WIN32
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AddDescription(m_borderless_fullscreen, TR_BORDERLESS_FULLSCREEN_DESCRIPTION);
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#endif
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}
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@ -0,0 +1,47 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "DolphinQt2/Config/Graphics/GraphicsWidget.h"
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class GraphicsWindow;
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class QCheckBox;
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class AdvancedWidget final : public GraphicsWidget
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{
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Q_OBJECT
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public:
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explicit AdvancedWidget(GraphicsWindow* parent);
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private:
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void LoadSettings() override;
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void SaveSettings() override;
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void CreateWidgets();
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void ConnectWidgets();
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void AddDescriptions();
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void OnBackendChanged();
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void OnEmulationStateChanged(bool running);
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// Debugging
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QCheckBox* m_enable_wireframe;
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QCheckBox* m_show_statistics;
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QCheckBox* m_enable_format_overlay;
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QCheckBox* m_enable_api_validation;
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// Utility
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QCheckBox* m_dump_textures;
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QCheckBox* m_prefetch_custom_textures;
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QCheckBox* m_dump_efb_target;
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QCheckBox* m_dump_use_ffv1;
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QCheckBox* m_load_custom_textures;
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QCheckBox* m_use_fullres_framedumps;
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QCheckBox* m_enable_freelook;
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// Misc
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QCheckBox* m_enable_cropping;
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QCheckBox* m_enable_prog_scan;
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QCheckBox* m_borderless_fullscreen;
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};
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@ -0,0 +1,301 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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|
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#include "DolphinQt2/Config/Graphics/EnhancementsWidget.h"
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#include <cmath>
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|
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#include <QGridLayout>
|
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#include <QGroupBox>
|
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#include <QLabel>
|
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#include <QPushButton>
|
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#include <QVBoxLayout>
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#include "Core/Config/GraphicsSettings.h"
|
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#include "Core/ConfigManager.h"
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#include "DolphinQt2/Config/Graphics/GraphicsBool.h"
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#include "DolphinQt2/Config/Graphics/GraphicsChoice.h"
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#include "DolphinQt2/Config/Graphics/GraphicsSlider.h"
|
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#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
|
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#include "DolphinQt2/Settings.h"
|
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#include "UICommon/VideoUtils.h"
|
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#include "VideoCommon/PostProcessing.h"
|
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#include "VideoCommon/VideoConfig.h"
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EnhancementsWidget::EnhancementsWidget(GraphicsWindow* parent)
|
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: GraphicsWidget(parent), m_block_save(false)
|
||||
{
|
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CreateWidgets();
|
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LoadSettings();
|
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ConnectWidgets();
|
||||
AddDescriptions();
|
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connect(parent, &GraphicsWindow::BackendChanged,
|
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[this](const QString& backend) { LoadSettings(); });
|
||||
}
|
||||
|
||||
void EnhancementsWidget::CreateWidgets()
|
||||
{
|
||||
auto* main_layout = new QVBoxLayout;
|
||||
|
||||
// Enhancements
|
||||
auto* enhancements_box = new QGroupBox(tr("Enhancements"));
|
||||
auto* enhancements_layout = new QGridLayout();
|
||||
enhancements_box->setLayout(enhancements_layout);
|
||||
|
||||
m_ir_combo = new GraphicsChoice(
|
||||
{tr("Auto (Window Size)"), tr("Auto (Multiple of 640x528)"), tr("Native (640x528)"),
|
||||
tr("1.5x Native (960x792)"), tr("2x Native (1280x1056) for 720p"),
|
||||
tr("2.5x Native (1600x1320)"), tr("3x Native (1920x1584) for 1080p"),
|
||||
tr("4x Native (2560x2112) for 1440p"), tr("5x Native (3200x2640)"),
|
||||
tr("6x Native (3840x3168) for 4K"), tr("7x Native (4480x3696)"),
|
||||
tr("8x Native (5120x4224) for 5K")},
|
||||
Config::GFX_EFB_SCALE);
|
||||
|
||||
if (g_Config.iEFBScale > 11)
|
||||
{
|
||||
m_ir_combo->addItem(tr("Custom"));
|
||||
m_ir_combo->setCurrentIndex(m_ir_combo->count() - 1);
|
||||
}
|
||||
|
||||
m_ir_combo->setMaxVisibleItems(m_ir_combo->count());
|
||||
|
||||
m_aa_combo = new QComboBox();
|
||||
m_af_combo = new GraphicsChoice({tr("1x"), tr("2x"), tr("4x"), tr("8x"), tr("16x")},
|
||||
Config::GFX_ENHANCE_MAX_ANISOTROPY);
|
||||
m_pp_effect = new QComboBox();
|
||||
m_configure_pp_effect = new QPushButton(tr("Configure"));
|
||||
m_scaled_efb_copy = new GraphicsBool(tr("Scaled EFB Copy"), Config::GFX_HACK_COPY_EFB_ENABLED);
|
||||
m_per_pixel_lighting =
|
||||
new GraphicsBool(tr("Per-Pixel Lighting"), Config::GFX_ENABLE_PIXEL_LIGHTING);
|
||||
m_force_texture_filtering =
|
||||
new GraphicsBool(tr("Force Texture Filtering"), Config::GFX_ENHANCE_FORCE_FILTERING);
|
||||
m_widescreen_hack = new GraphicsBool(tr("Widescreen Hack"), Config::GFX_WIDESCREEN_HACK);
|
||||
m_disable_fog = new GraphicsBool(tr("Disable Fog"), Config::GFX_DISABLE_FOG);
|
||||
m_force_24bit_color =
|
||||
new GraphicsBool(tr("Force 24-bit Color"), Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
|
||||
|
||||
enhancements_layout->addWidget(new QLabel(tr("Internal Resolution:")), 0, 0);
|
||||
enhancements_layout->addWidget(m_ir_combo, 0, 1, 1, -1);
|
||||
enhancements_layout->addWidget(new QLabel(tr("Anti-Aliasing")), 1, 0);
|
||||
enhancements_layout->addWidget(m_aa_combo, 1, 1, 1, -1);
|
||||
enhancements_layout->addWidget(new QLabel(tr("Antisotrophic Filtering:")), 2, 0);
|
||||
enhancements_layout->addWidget(m_af_combo, 2, 1, 1, -1);
|
||||
enhancements_layout->addWidget(new QLabel(tr("Post-Processing Effect:")), 3, 0);
|
||||
enhancements_layout->addWidget(m_pp_effect, 3, 1);
|
||||
enhancements_layout->addWidget(m_configure_pp_effect, 3, 2);
|
||||
|
||||
enhancements_layout->addWidget(m_scaled_efb_copy, 4, 0);
|
||||
enhancements_layout->addWidget(m_per_pixel_lighting, 4, 1);
|
||||
enhancements_layout->addWidget(m_force_texture_filtering, 5, 0);
|
||||
enhancements_layout->addWidget(m_widescreen_hack, 5, 1);
|
||||
enhancements_layout->addWidget(m_disable_fog, 6, 0);
|
||||
enhancements_layout->addWidget(m_force_24bit_color, 6, 1);
|
||||
|
||||
// Stereoscopy
|
||||
auto* stereoscopy_box = new QGroupBox(tr("Stereoscopy"));
|
||||
auto* stereoscopy_layout = new QGridLayout();
|
||||
stereoscopy_box->setLayout(stereoscopy_layout);
|
||||
|
||||
m_3d_mode =
|
||||
new GraphicsChoice({tr("Off"), tr("Side-by-Side"), tr("Top-and-Bottom"), tr("Anaglyph")},
|
||||
Config::GFX_STEREO_MODE);
|
||||
m_3d_depth = new GraphicsSlider(0, 100, Config::GFX_STEREO_DEPTH);
|
||||
m_3d_convergence = new GraphicsSlider(0, 200, Config::GFX_STEREO_CONVERGENCE, 100);
|
||||
m_3d_swap_eyes = new GraphicsBool(tr("Swap Eyes"), Config::GFX_STEREO_SWAP_EYES);
|
||||
|
||||
stereoscopy_layout->addWidget(new QLabel(tr("Stereoscopic 3D Mode:")), 0, 0);
|
||||
stereoscopy_layout->addWidget(m_3d_mode, 0, 1);
|
||||
stereoscopy_layout->addWidget(new QLabel(tr("Depth:")), 1, 0);
|
||||
stereoscopy_layout->addWidget(m_3d_depth, 1, 1);
|
||||
stereoscopy_layout->addWidget(new QLabel(tr("Convergence:")), 2, 0);
|
||||
stereoscopy_layout->addWidget(m_3d_convergence, 2, 1);
|
||||
stereoscopy_layout->addWidget(m_3d_swap_eyes, 3, 0);
|
||||
|
||||
main_layout->addWidget(enhancements_box);
|
||||
main_layout->addWidget(stereoscopy_box);
|
||||
|
||||
setLayout(main_layout);
|
||||
}
|
||||
|
||||
void EnhancementsWidget::ConnectWidgets()
|
||||
{
|
||||
connect(m_aa_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
connect(m_pp_effect, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
connect(m_3d_mode, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
}
|
||||
|
||||
void EnhancementsWidget::LoadSettings()
|
||||
{
|
||||
m_block_save = true;
|
||||
// Anti-Aliasing
|
||||
|
||||
int aa_selection = Config::Get(Config::GFX_MSAA);
|
||||
bool ssaa = Config::Get(Config::GFX_SSAA);
|
||||
|
||||
m_aa_combo->clear();
|
||||
for (const auto& option : VideoUtils::GetAvailableAntialiasingModes(m_msaa_modes))
|
||||
m_aa_combo->addItem(option == "None" ? tr("None") : QString::fromStdString(option));
|
||||
|
||||
m_aa_combo->setCurrentText(
|
||||
QString::fromStdString(std::to_string(aa_selection) + "x " + (ssaa ? "SSAA" : "MSAA")));
|
||||
m_aa_combo->setEnabled(m_aa_combo->count() > 1);
|
||||
|
||||
// Post Processing Shader
|
||||
std::vector<std::string> shaders =
|
||||
g_Config.iStereoMode == STEREO_ANAGLYPH ?
|
||||
PostProcessingShaderImplementation::GetAnaglyphShaderList(
|
||||
g_Config.backend_info.api_type) :
|
||||
PostProcessingShaderImplementation::GetShaderList(g_Config.backend_info.api_type);
|
||||
|
||||
m_pp_effect->clear();
|
||||
m_pp_effect->addItem(tr("(off)"));
|
||||
|
||||
const auto selected_shader = Config::Get(Config::GFX_ENHANCE_POST_SHADER);
|
||||
|
||||
for (const auto& shader : shaders)
|
||||
{
|
||||
m_pp_effect->addItem(QString::fromStdString(shader));
|
||||
if (selected_shader == shader)
|
||||
m_pp_effect->setCurrentIndex(m_pp_effect->count() - 1);
|
||||
}
|
||||
|
||||
PostProcessingShaderConfiguration pp_shader;
|
||||
if (selected_shader != "(off)")
|
||||
{
|
||||
pp_shader.LoadShader(selected_shader);
|
||||
m_configure_pp_effect->setEnabled(pp_shader.HasOptions());
|
||||
}
|
||||
bool supports_stereoscopy = g_Config.backend_info.bSupportsGeometryShaders;
|
||||
|
||||
m_3d_mode->setEnabled(supports_stereoscopy);
|
||||
m_3d_convergence->setEnabled(supports_stereoscopy);
|
||||
m_3d_depth->setEnabled(supports_stereoscopy);
|
||||
m_3d_swap_eyes->setEnabled(supports_stereoscopy);
|
||||
m_block_save = false;
|
||||
}
|
||||
|
||||
void EnhancementsWidget::SaveSettings()
|
||||
{
|
||||
if (m_block_save)
|
||||
return;
|
||||
|
||||
bool is_ssaa = m_aa_combo->currentText().endsWith(QStringLiteral("SSAA"));
|
||||
|
||||
int aa_value = m_aa_combo->currentIndex();
|
||||
|
||||
if (aa_value == 0)
|
||||
{
|
||||
aa_value = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (aa_value > m_msaa_modes)
|
||||
aa_value -= m_msaa_modes;
|
||||
aa_value = std::pow(2, aa_value);
|
||||
}
|
||||
Config::SetBaseOrCurrent(Config::GFX_MSAA, static_cast<unsigned int>(aa_value));
|
||||
|
||||
Config::SetBaseOrCurrent(Config::GFX_SSAA, is_ssaa);
|
||||
|
||||
Config::SetBaseOrCurrent(Config::GFX_ENHANCE_POST_SHADER,
|
||||
m_pp_effect->currentText().toStdString());
|
||||
|
||||
PostProcessingShaderConfiguration pp_shader;
|
||||
if (Config::Get(Config::GFX_ENHANCE_POST_SHADER) != "(off)")
|
||||
{
|
||||
pp_shader.LoadShader(Config::Get(Config::GFX_ENHANCE_POST_SHADER));
|
||||
m_configure_pp_effect->setEnabled(pp_shader.HasOptions());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_configure_pp_effect->setEnabled(false);
|
||||
}
|
||||
}
|
||||
|
||||
void EnhancementsWidget::AddDescriptions()
|
||||
{
|
||||
static const char* TR_INTERNAL_RESOLUTION_DESCRIPTION =
|
||||
QT_TR_NOOP("Specifies the resolution used to render at. A high resolution greatly improves "
|
||||
"visual quality, but also greatly increases GPU load and can cause issues in "
|
||||
"certain games.\n\"Multiple of 640x528\" will result in a size slightly larger "
|
||||
"than \"Window Size\" but yield fewer issues. Generally speaking, the lower the "
|
||||
"internal resolution is, the better your performance will be. Auto (Window Size), "
|
||||
"1.5x, and 2.5x may cause issues in some games.\n\nIf unsure, select Native.");
|
||||
|
||||
static const char* TR_ANTIALIAS_DESCRIPTION =
|
||||
QT_TR_NOOP("Reduces the amount of aliasing caused by rasterizing 3D graphics. This smooths "
|
||||
"out jagged edges on objects.\nIncreases GPU load and sometimes causes graphical "
|
||||
"issues. SSAA is significantly more demanding than MSAA, but provides top quality "
|
||||
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
|
||||
"effects, and textures.\n\nIf unsure, select None.");
|
||||
|
||||
static const char* TR_ANTISTROPIC_FILTERING_DESCRIPTION = QT_TR_NOOP(
|
||||
"Enable anisotropic filtering.\nEnhances visual quality of textures that are at oblique "
|
||||
"viewing angles.\nMight cause issues in a small number of games.\n\nIf unsure, select 1x.");
|
||||
|
||||
static const char* TR_POSTPROCESSING_DESCRIPTION = QT_TR_NOOP(
|
||||
"Apply a post-processing effect after finishing a frame.\n\nIf unsure, select (off).");
|
||||
|
||||
static const char* TR_SCALED_EFB_COPY_DESCRIPTION = QT_TR_NOOP(
|
||||
"Greatly increases quality of textures generated using render-to-texture "
|
||||
"effects.\nRaising the "
|
||||
"internal resolution will improve the effect of this setting.\nSlightly increases GPU "
|
||||
"load and "
|
||||
"causes relatively few graphical issues.\n\nIf unsure, leave this checked.");
|
||||
static const char* TR_PER_PIXEL_LIGHTING_DESCRIPTION = QT_TR_NOOP(
|
||||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, smoothing out the "
|
||||
"appearance of lit polygons and making individual triangles less noticeable.\nRarely causes "
|
||||
"slowdowns or graphical issues.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_WIDESCREEN_HACK_DESCRIPTION = QT_TR_NOOP(
|
||||
"Forces the game to output graphics for any aspect ratio.\nUse with \"Aspect Ratio\" set to "
|
||||
"\"Force 16:9\" to force 4:3-only games to run at 16:9.\nRarely produces good results and "
|
||||
"often partially breaks graphics and game UIs.\nUnnecessary (and detrimental) if using any "
|
||||
"AR/Gecko-code widescreen patches.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_REMOVE_FOG_DESCRIPTION =
|
||||
QT_TR_NOOP("Makes distant objects more visible by removing fog, thus increasing the overall "
|
||||
"detail.\nDisabling fog will break some games which rely on proper fog "
|
||||
"emulation.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
static const char* TR_3D_MODE_DESCRIPTION = QT_TR_NOOP(
|
||||
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better feeling "
|
||||
"of depth if you have the necessary hardware.\nSide-by-Side and Top-and-Bottom are "
|
||||
"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHeavily "
|
||||
"decreases emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
|
||||
static const char* TR_3D_DEPTH_DESCRIPTION =
|
||||
QT_TR_NOOP("Controls the separation distance between the virtual cameras.\nA higher value "
|
||||
"creates a stronger feeling of depth while a lower value is more comfortable.");
|
||||
static const char* TR_3D_CONVERGENCE_DESCRIPTION = QT_TR_NOOP(
|
||||
"Controls the distance of the convergence plane. This is the distance at which "
|
||||
"virtual objects will appear to be in front of the screen.\nA higher value creates "
|
||||
"stronger out-of-screen effects while a lower value is more comfortable.");
|
||||
static const char* TR_3D_SWAP_EYES_DESCRIPTION =
|
||||
QT_TR_NOOP("Swaps the left and right eye. Mostly useful if you want to view side-by-side "
|
||||
"cross-eyed.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_FORCE_24BIT_DESCRIPTION =
|
||||
QT_TR_NOOP("Forces the game to render the RGB color channels in 24-bit, thereby increasing "
|
||||
"quality by reducing color banding.\nIt has no impact on performance and causes "
|
||||
"few graphical issues.\n\n\nIf unsure, leave this checked.");
|
||||
static const char* TR_FORCE_TEXTURE_FILTERING_DESCRIPTION =
|
||||
QT_TR_NOOP("Filter all textures, including any that the game explicitly set as "
|
||||
"unfiltered.\nMay improve quality of certain textures in some games, but will "
|
||||
"cause issues in others.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
AddDescription(m_ir_combo, TR_INTERNAL_RESOLUTION_DESCRIPTION);
|
||||
AddDescription(m_aa_combo, TR_ANTIALIAS_DESCRIPTION);
|
||||
AddDescription(m_af_combo, TR_ANTISTROPIC_FILTERING_DESCRIPTION);
|
||||
AddDescription(m_pp_effect, TR_POSTPROCESSING_DESCRIPTION);
|
||||
AddDescription(m_scaled_efb_copy, TR_SCALED_EFB_COPY_DESCRIPTION);
|
||||
AddDescription(m_per_pixel_lighting, TR_PER_PIXEL_LIGHTING_DESCRIPTION);
|
||||
AddDescription(m_widescreen_hack, TR_WIDESCREEN_HACK_DESCRIPTION);
|
||||
AddDescription(m_disable_fog, TR_REMOVE_FOG_DESCRIPTION);
|
||||
AddDescription(m_force_24bit_color, TR_FORCE_24BIT_DESCRIPTION);
|
||||
AddDescription(m_force_texture_filtering, TR_FORCE_TEXTURE_FILTERING_DESCRIPTION);
|
||||
AddDescription(m_3d_mode, TR_3D_MODE_DESCRIPTION);
|
||||
AddDescription(m_3d_depth, TR_3D_DEPTH_DESCRIPTION);
|
||||
AddDescription(m_3d_convergence, TR_3D_CONVERGENCE_DESCRIPTION);
|
||||
AddDescription(m_3d_swap_eyes, TR_3D_SWAP_EYES_DESCRIPTION);
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWidget.h"
|
||||
|
||||
class GraphicsWindow;
|
||||
class QCheckBox;
|
||||
class QComboBox;
|
||||
class QPushButton;
|
||||
class QSlider;
|
||||
|
||||
class EnhancementsWidget final : public GraphicsWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit EnhancementsWidget(GraphicsWindow* parent);
|
||||
|
||||
private:
|
||||
void LoadSettings() override;
|
||||
void SaveSettings() override;
|
||||
|
||||
void CreateWidgets();
|
||||
void ConnectWidgets();
|
||||
void AddDescriptions();
|
||||
|
||||
// Enhancements
|
||||
QComboBox* m_ir_combo;
|
||||
QComboBox* m_aa_combo;
|
||||
QComboBox* m_af_combo;
|
||||
QComboBox* m_pp_effect;
|
||||
QPushButton* m_configure_pp_effect;
|
||||
QCheckBox* m_scaled_efb_copy;
|
||||
QCheckBox* m_per_pixel_lighting;
|
||||
QCheckBox* m_force_texture_filtering;
|
||||
QCheckBox* m_widescreen_hack;
|
||||
QCheckBox* m_disable_fog;
|
||||
QCheckBox* m_force_24bit_color;
|
||||
|
||||
// Stereoscopy
|
||||
QComboBox* m_3d_mode;
|
||||
QSlider* m_3d_depth;
|
||||
QSlider* m_3d_convergence;
|
||||
QCheckBox* m_3d_swap_eyes;
|
||||
|
||||
int m_msaa_modes;
|
||||
bool m_block_save;
|
||||
};
|
|
@ -0,0 +1,335 @@
|
|||
// Copyright 2017 Dolphin Emulator Project5~5~5~
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GeneralWidget.h"
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QComboBox>
|
||||
#include <QGridLayout>
|
||||
#include <QGroupBox>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QMessageBox>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "Core/Config/GraphicsSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsBool.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsChoice.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
|
||||
#include "UICommon/VideoUtils.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
GeneralWidget::GeneralWidget(X11Utils::XRRConfiguration* xrr_config, GraphicsWindow* parent)
|
||||
: GraphicsWidget(parent), m_xrr_config(xrr_config)
|
||||
{
|
||||
CreateWidgets();
|
||||
LoadSettings();
|
||||
ConnectWidgets();
|
||||
AddDescriptions();
|
||||
emit BackendChanged(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend));
|
||||
|
||||
connect(parent, &GraphicsWindow::BackendChanged, this, &GeneralWidget::OnBackendChanged);
|
||||
connect(parent, &GraphicsWindow::EmulationStarted, [this] { OnEmulationStateChanged(true); });
|
||||
connect(parent, &GraphicsWindow::EmulationStopped, [this] { OnEmulationStateChanged(false); });
|
||||
}
|
||||
|
||||
void GeneralWidget::CreateWidgets()
|
||||
{
|
||||
auto* main_layout = new QVBoxLayout;
|
||||
|
||||
// Video Section
|
||||
auto* m_video_box = new QGroupBox(tr("Video"));
|
||||
m_video_layout = new QGridLayout();
|
||||
|
||||
m_backend_combo = new QComboBox();
|
||||
m_resolution_combo = new QComboBox();
|
||||
m_aspect_combo =
|
||||
new GraphicsChoice({tr("Auto"), tr("Force 16:9"), tr("Force 4:3"), tr("Stretch to Window")},
|
||||
Config::GFX_ASPECT_RATIO);
|
||||
m_adapter_combo = new GraphicsChoice({}, Config::GFX_ADAPTER);
|
||||
m_enable_vsync = new GraphicsBool(tr("V-Sync"), Config::GFX_VSYNC);
|
||||
m_enable_fullscreen = new QCheckBox(tr("Use Fullscreen"));
|
||||
|
||||
m_video_box->setLayout(m_video_layout);
|
||||
|
||||
for (auto& backend : g_available_video_backends)
|
||||
m_backend_combo->addItem(tr(backend->GetDisplayName().c_str()));
|
||||
|
||||
#ifndef __APPLE__
|
||||
m_resolution_combo->addItem(tr("Auto"));
|
||||
|
||||
for (const auto& res : VideoUtils::GetAvailableResolutions(m_xrr_config))
|
||||
m_resolution_combo->addItem(QString::fromStdString(res));
|
||||
#endif
|
||||
|
||||
m_video_layout->addWidget(new QLabel(tr("Backend:")), 0, 0);
|
||||
m_video_layout->addWidget(m_backend_combo, 0, 1);
|
||||
#ifdef _WIN32
|
||||
m_video_layout->addWidget(new QLabel(tr("Adapter:")), 1, 0);
|
||||
m_video_layout->addWidget(m_adapter_combo, 1, 1);
|
||||
#endif
|
||||
|
||||
#ifndef __APPLE__
|
||||
m_video_layout->addWidget(new QLabel(tr("Fullscreen Resolution:")), 2, 0);
|
||||
m_video_layout->addWidget(m_resolution_combo, 2, 1);
|
||||
#endif
|
||||
|
||||
m_video_layout->addWidget(new QLabel(tr("Aspect Ratio:")), 3, 0);
|
||||
m_video_layout->addWidget(m_aspect_combo, 3, 1);
|
||||
|
||||
m_video_layout->addWidget(m_enable_vsync, 4, 0);
|
||||
m_video_layout->addWidget(m_enable_fullscreen, 4, 1);
|
||||
|
||||
// Options
|
||||
auto* m_options_box = new QGroupBox(tr("Options"));
|
||||
auto* m_options_layout = new QGridLayout();
|
||||
|
||||
m_show_fps = new GraphicsBool(tr("Show FPS"), Config::GFX_SHOW_FPS);
|
||||
m_show_ping = new GraphicsBool(tr("Show NetPlay Ping"), Config::GFX_SHOW_NETPLAY_PING);
|
||||
m_log_render_time = new GraphicsBool(tr("Log Rendertime"), Config::GFX_LOG_RENDER_TIME_TO_FILE);
|
||||
m_autoadjust_window_size = new QCheckBox(tr("Auto-adjust Window size"));
|
||||
m_show_messages =
|
||||
new GraphicsBool(tr("Show NetPlay Messages"), Config::GFX_SHOW_NETPLAY_MESSAGES);
|
||||
m_keep_window_top = new QCheckBox(tr("Keep Window on Top"));
|
||||
m_hide_cursor = new QCheckBox(tr("Hide Mouse Cursor"));
|
||||
m_render_main_window = new QCheckBox(tr("Render to Main Window"));
|
||||
|
||||
m_options_box->setLayout(m_options_layout);
|
||||
|
||||
m_options_layout->addWidget(m_show_fps, 0, 0);
|
||||
m_options_layout->addWidget(m_show_ping, 0, 1);
|
||||
|
||||
m_options_layout->addWidget(m_log_render_time, 1, 0);
|
||||
m_options_layout->addWidget(m_autoadjust_window_size, 1, 1);
|
||||
|
||||
m_options_layout->addWidget(m_show_messages, 2, 0);
|
||||
m_options_layout->addWidget(m_keep_window_top, 2, 1);
|
||||
|
||||
m_options_layout->addWidget(m_hide_cursor, 3, 0);
|
||||
m_options_layout->addWidget(m_render_main_window, 3, 1);
|
||||
|
||||
main_layout->addWidget(m_video_box);
|
||||
main_layout->addWidget(m_options_box);
|
||||
|
||||
setLayout(main_layout);
|
||||
}
|
||||
|
||||
void GeneralWidget::ConnectWidgets()
|
||||
{
|
||||
// Video Backend
|
||||
connect(m_backend_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
// Fullscreen Resolution
|
||||
connect(m_resolution_combo,
|
||||
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
// Enable Fullscreen
|
||||
for (QCheckBox* checkbox : {m_enable_fullscreen, m_hide_cursor, m_render_main_window})
|
||||
connect(checkbox, &QCheckBox::toggled, this, &GeneralWidget::SaveSettings);
|
||||
}
|
||||
|
||||
void GeneralWidget::LoadSettings()
|
||||
{
|
||||
// Video Backend
|
||||
for (const auto& backend : g_available_video_backends)
|
||||
{
|
||||
if (backend->GetName() == SConfig::GetInstance().m_strVideoBackend)
|
||||
{
|
||||
backend->InitBackendInfo();
|
||||
m_backend_combo->setCurrentIndex(
|
||||
m_backend_combo->findText(tr(backend->GetDisplayName().c_str())));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Fullscreen Resolution
|
||||
auto resolution = SConfig::GetInstance().strFullscreenResolution;
|
||||
m_resolution_combo->setCurrentIndex(
|
||||
resolution == "Auto" ? 0 : m_resolution_combo->findText(QString::fromStdString(resolution)));
|
||||
// Enable Fullscreen
|
||||
m_enable_fullscreen->setChecked(SConfig::GetInstance().bFullscreen);
|
||||
// Hide Cursor
|
||||
m_hide_cursor->setChecked(SConfig::GetInstance().bHideCursor);
|
||||
// Render to Main Window
|
||||
m_render_main_window->setChecked(SConfig::GetInstance().bRenderToMain);
|
||||
// Keep Window on Top
|
||||
m_keep_window_top->setChecked(SConfig::GetInstance().bKeepWindowOnTop);
|
||||
// Autoadjust Window size
|
||||
m_autoadjust_window_size->setChecked(SConfig::GetInstance().bRenderWindowAutoSize);
|
||||
}
|
||||
|
||||
void GeneralWidget::SaveSettings()
|
||||
{
|
||||
// Video Backend
|
||||
for (const auto& backend : g_available_video_backends)
|
||||
{
|
||||
if (backend->GetDisplayName() == m_backend_combo->currentText().toStdString())
|
||||
{
|
||||
const auto current_backend = backend->GetName();
|
||||
if (SConfig::GetInstance().m_strVideoBackend != current_backend)
|
||||
{
|
||||
SConfig::GetInstance().m_strVideoBackend = current_backend;
|
||||
|
||||
if (backend->GetName() == "Software Renderer")
|
||||
{
|
||||
QMessageBox confirm_sw;
|
||||
|
||||
confirm_sw.setIcon(QMessageBox::Warning);
|
||||
confirm_sw.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
|
||||
confirm_sw.setText(
|
||||
tr("Software rendering is an order of magnitude slower than using the "
|
||||
"other backends.\nIt's only useful for debugging purposes.\nDo you "
|
||||
"really want to enable software rendering? If unsure, select 'No'."));
|
||||
|
||||
if (confirm_sw.exec() != QMessageBox::Yes)
|
||||
{
|
||||
for (const auto& prv_backend : g_available_video_backends)
|
||||
{
|
||||
if (prv_backend->GetName() == SConfig::GetInstance().m_strVideoBackend)
|
||||
{
|
||||
m_backend_combo->setCurrentIndex(
|
||||
m_backend_combo->findText(tr(prv_backend->GetDisplayName().c_str())));
|
||||
break;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
SConfig::GetInstance().m_strVideoBackend = current_backend;
|
||||
backend->InitBackendInfo();
|
||||
emit BackendChanged(QString::fromStdString(current_backend));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fullscreen Resolution
|
||||
SConfig::GetInstance().strFullscreenResolution =
|
||||
m_resolution_combo->currentIndex() == 0 ? "Auto" :
|
||||
m_resolution_combo->currentText().toStdString();
|
||||
// Enable Fullscreen
|
||||
SConfig::GetInstance().bFullscreen = m_enable_fullscreen->isChecked();
|
||||
// Hide Cursor
|
||||
SConfig::GetInstance().bHideCursor = m_hide_cursor->isChecked();
|
||||
// Render to Main Window
|
||||
SConfig::GetInstance().bRenderToMain = m_render_main_window->isChecked();
|
||||
// Keep Window on Top
|
||||
SConfig::GetInstance().bKeepWindowOnTop = m_keep_window_top->isChecked();
|
||||
// Autoadjust windowsize
|
||||
SConfig::GetInstance().bRenderWindowAutoSize = m_autoadjust_window_size->isChecked();
|
||||
}
|
||||
|
||||
void GeneralWidget::OnEmulationStateChanged(bool running)
|
||||
{
|
||||
m_backend_combo->setEnabled(!running);
|
||||
m_render_main_window->setEnabled(!running);
|
||||
#ifndef __APPLE__
|
||||
m_resolution_combo->setEnabled(!running);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
m_adapter_combo->setEnabled(!running);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GeneralWidget::AddDescriptions()
|
||||
{
|
||||
// We need QObject::tr
|
||||
#if defined(_WIN32)
|
||||
static const char* TR_BACKEND_DESCRIPTION =
|
||||
QT_TR_NOOP("Selects what graphics API to use internally.\nThe software renderer is extremely "
|
||||
"slow and only useful for debugging, so you'll want to use either Direct3D or "
|
||||
"OpenGL. Different games and different GPUs will behave differently on each "
|
||||
"backend, so for the best emulation experience it's recommended to try both and "
|
||||
"choose the one that's less problematic.\n\nIf unsure, select OpenGL.");
|
||||
static const char* TR_ADAPTER_DESCRIPTION =
|
||||
QT_TR_NOOP("Selects a hardware adapter to use.\n\nIf unsure, use the first one.");
|
||||
#else
|
||||
static const char* TR_BACKEND_DESCRIPTION =
|
||||
QT_TR_NOOP("Selects what graphics API to use internally.\nThe software renderer is extremely "
|
||||
"slow and only useful for debugging, so unless you have a reason to use it you'll "
|
||||
"want to select OpenGL here.\n\nIf unsure, select OpenGL.");
|
||||
#endif
|
||||
static const char* TR_RESOLUTION_DESCRIPTION =
|
||||
QT_TR_NOOP("Selects the display resolution used in fullscreen mode.\nThis should always be "
|
||||
"bigger than or equal to the internal resolution. Performance impact is "
|
||||
"negligible.\n\nIf unsure, select auto.");
|
||||
static const char* TR_FULLSCREEN_DESCRIPTION = QT_TR_NOOP(
|
||||
"Enable this if you want the whole screen to be used for rendering.\nIf this is disabled, a "
|
||||
"render window will be created instead.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_AUTOSIZE_DESCRIPTION =
|
||||
QT_TR_NOOP("Automatically adjusts the window size to your internal resolution.\n\nIf unsure, "
|
||||
"leave this unchecked.");
|
||||
static const char* TR_KEEP_WINDOW_ON_TOP_DESCRIPTION = QT_TR_NOOP(
|
||||
"Keep the game window on top of all other windows.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_HIDE_MOUSE_CURSOR_DESCRIPTION =
|
||||
QT_TR_NOOP("Hides the mouse cursor if it's on top of the emulation window.\n\nIf unsure, "
|
||||
"leave this unchecked.");
|
||||
static const char* TR_RENDER_TO_MAINWINDOW_DESCRIPTION =
|
||||
QT_TR_NOOP("Enable this if you want to use the main Dolphin window for rendering rather than "
|
||||
"a separate render window.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_ASPECT_RATIO_DESCRIPTION = QT_TR_NOOP(
|
||||
"Select what aspect ratio to use when rendering:\nAuto: Use the native aspect "
|
||||
"ratio\nForce 16:9: Mimic an analog TV with a widescreen aspect ratio.\nForce 4:3: "
|
||||
"Mimic a standard 4:3 analog TV.\nStretch to Window: Stretch the picture to the "
|
||||
"window size.\n\nIf unsure, select Auto.");
|
||||
static const char* TR_VSYNC_DESCRIPTION =
|
||||
QT_TR_NOOP("Wait for vertical blanks in order to reduce tearing.\nDecreases performance if "
|
||||
"emulation speed is below 100%.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_SHOW_FPS_DESCRIPTION =
|
||||
QT_TR_NOOP("Show the number of frames rendered per second as a measure of "
|
||||
"emulation speed.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_SHOW_NETPLAY_PING_DESCRIPTION =
|
||||
QT_TR_NOOP("Show the players' maximum Ping while playing on "
|
||||
"NetPlay.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_LOG_RENDERTIME_DESCRIPTION =
|
||||
QT_TR_NOOP("Log the render time of every frame to User/Logs/render_time.txt. Use this "
|
||||
"feature when you want to measure the performance of Dolphin.\n\nIf "
|
||||
"unsure, leave this unchecked.");
|
||||
static const char* TR_SHOW_NETPLAY_MESSAGES_DESCRIPTION =
|
||||
QT_TR_NOOP("When playing on NetPlay, show chat messages, buffer changes and "
|
||||
"desync alerts.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
AddDescription(m_backend_combo, TR_BACKEND_DESCRIPTION);
|
||||
#ifdef _WIN32
|
||||
AddDescription(m_adapter_combo, TR_ADAPTER_DESCRIPTION);
|
||||
#endif
|
||||
AddDescription(m_resolution_combo, TR_RESOLUTION_DESCRIPTION);
|
||||
AddDescription(m_enable_fullscreen, TR_FULLSCREEN_DESCRIPTION);
|
||||
AddDescription(m_autoadjust_window_size, TR_AUTOSIZE_DESCRIPTION);
|
||||
AddDescription(m_hide_cursor, TR_HIDE_MOUSE_CURSOR_DESCRIPTION);
|
||||
AddDescription(m_render_main_window, TR_RENDER_TO_MAINWINDOW_DESCRIPTION);
|
||||
AddDescription(m_aspect_combo, TR_ASPECT_RATIO_DESCRIPTION);
|
||||
AddDescription(m_enable_vsync, TR_VSYNC_DESCRIPTION);
|
||||
AddDescription(m_show_fps, TR_SHOW_FPS_DESCRIPTION);
|
||||
AddDescription(m_show_ping, TR_SHOW_NETPLAY_PING_DESCRIPTION);
|
||||
AddDescription(m_log_render_time, TR_LOG_RENDERTIME_DESCRIPTION);
|
||||
AddDescription(m_show_messages, TR_SHOW_FPS_DESCRIPTION);
|
||||
AddDescription(m_keep_window_top, TR_KEEP_WINDOW_ON_TOP_DESCRIPTION);
|
||||
AddDescription(m_show_messages, TR_SHOW_NETPLAY_MESSAGES_DESCRIPTION);
|
||||
}
|
||||
void GeneralWidget::OnBackendChanged(const QString& backend_name)
|
||||
{
|
||||
for (const auto& backend : g_available_video_backends)
|
||||
{
|
||||
if (QString::fromStdString(backend->GetName()) == backend_name)
|
||||
{
|
||||
m_backend_combo->setCurrentIndex(
|
||||
m_backend_combo->findText(tr(backend->GetDisplayName().c_str())));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
m_adapter_combo->clear();
|
||||
|
||||
for (const auto& adapter : g_Config.backend_info.Adapters)
|
||||
m_adapter_combo->addItem(QString::fromStdString(adapter));
|
||||
|
||||
m_adapter_combo->setCurrentIndex(g_Config.iAdapter);
|
||||
m_adapter_combo->setEnabled(g_Config.backend_info.Adapters.size());
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWidget.h"
|
||||
|
||||
class GraphicsWindow;
|
||||
class QCheckBox;
|
||||
class QComboBox;
|
||||
class QGridLayout;
|
||||
|
||||
namespace X11Utils
|
||||
{
|
||||
class XRRConfiguration;
|
||||
}
|
||||
|
||||
class GeneralWidget final : public GraphicsWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit GeneralWidget(X11Utils::XRRConfiguration* xrr_config, GraphicsWindow* parent);
|
||||
signals:
|
||||
void BackendChanged(const QString& backend);
|
||||
|
||||
private:
|
||||
void LoadSettings() override;
|
||||
void SaveSettings() override;
|
||||
|
||||
void CreateWidgets();
|
||||
void ConnectWidgets();
|
||||
void AddDescriptions();
|
||||
|
||||
void OnBackendChanged(const QString& backend_name);
|
||||
void OnEmulationStateChanged(bool running);
|
||||
|
||||
// Video
|
||||
QGridLayout* m_video_layout;
|
||||
QComboBox* m_backend_combo;
|
||||
QComboBox* m_resolution_combo;
|
||||
QComboBox* m_adapter_combo;
|
||||
QComboBox* m_aspect_combo;
|
||||
QCheckBox* m_enable_vsync;
|
||||
QCheckBox* m_enable_fullscreen;
|
||||
|
||||
// Options
|
||||
QCheckBox* m_show_fps;
|
||||
QCheckBox* m_show_ping;
|
||||
QCheckBox* m_log_render_time;
|
||||
QCheckBox* m_autoadjust_window_size;
|
||||
QCheckBox* m_show_messages;
|
||||
QCheckBox* m_keep_window_top;
|
||||
QCheckBox* m_hide_cursor;
|
||||
QCheckBox* m_render_main_window;
|
||||
|
||||
X11Utils::XRRConfiguration* m_xrr_config;
|
||||
};
|
|
@ -0,0 +1,49 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsBool.h"
|
||||
|
||||
#include "Core/Config/Config.h"
|
||||
|
||||
#include <QFont>
|
||||
|
||||
GraphicsBool::GraphicsBool(const QString& label, const Config::ConfigInfo<bool>& setting,
|
||||
bool reverse)
|
||||
: QCheckBox(label), m_setting(setting), m_reverse(reverse)
|
||||
{
|
||||
connect(this, &QCheckBox::toggled, this, &GraphicsBool::Update);
|
||||
setChecked(Config::Get(m_setting) ^ reverse);
|
||||
|
||||
if (Config::GetActiveLayerForConfig(m_setting) != Config::LayerType::Base)
|
||||
{
|
||||
QFont bf = font();
|
||||
bf.setBold(true);
|
||||
setFont(bf);
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsBool::Update()
|
||||
{
|
||||
Config::SetBaseOrCurrent(m_setting, static_cast<bool>(isChecked() ^ m_reverse));
|
||||
}
|
||||
|
||||
GraphicsBoolEx::GraphicsBoolEx(const QString& label, const Config::ConfigInfo<bool>& setting,
|
||||
bool reverse)
|
||||
: QRadioButton(label), m_setting(setting), m_reverse(reverse)
|
||||
{
|
||||
connect(this, &QCheckBox::toggled, this, &GraphicsBoolEx::Update);
|
||||
setChecked(Config::Get(m_setting) ^ reverse);
|
||||
|
||||
if (Config::GetActiveLayerForConfig(m_setting) != Config::LayerType::Base)
|
||||
{
|
||||
QFont bf = font();
|
||||
bf.setBold(true);
|
||||
setFont(bf);
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsBoolEx::Update()
|
||||
{
|
||||
Config::SetBaseOrCurrent(m_setting, static_cast<bool>(isChecked() ^ m_reverse));
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QCheckBox>
|
||||
#include <QRadioButton>
|
||||
|
||||
namespace Config
|
||||
{
|
||||
template <typename T>
|
||||
struct ConfigInfo;
|
||||
};
|
||||
|
||||
class GraphicsBool : public QCheckBox
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
GraphicsBool(const QString& label, const Config::ConfigInfo<bool>& setting, bool reverse = false);
|
||||
|
||||
private:
|
||||
void Update();
|
||||
|
||||
const Config::ConfigInfo<bool>& m_setting;
|
||||
bool m_reverse;
|
||||
};
|
||||
|
||||
class GraphicsBoolEx : public QRadioButton
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
GraphicsBoolEx(const QString& label, const Config::ConfigInfo<bool>& setting,
|
||||
bool reverse = false);
|
||||
|
||||
private:
|
||||
void Update();
|
||||
|
||||
const Config::ConfigInfo<bool>& m_setting;
|
||||
bool m_reverse;
|
||||
};
|
|
@ -0,0 +1,28 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsChoice.h"
|
||||
|
||||
#include "Core/Config/Config.h"
|
||||
|
||||
GraphicsChoice::GraphicsChoice(const QStringList& options, const Config::ConfigInfo<int>& setting)
|
||||
: m_setting(setting)
|
||||
{
|
||||
addItems(options);
|
||||
connect(this, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
|
||||
&GraphicsChoice::Update);
|
||||
setCurrentIndex(Config::Get(m_setting));
|
||||
|
||||
if (Config::GetActiveLayerForConfig(m_setting) != Config::LayerType::Base)
|
||||
{
|
||||
QFont bf = font();
|
||||
bf.setBold(true);
|
||||
setFont(bf);
|
||||
}
|
||||
}
|
||||
|
||||
void GraphicsChoice::Update(int choice)
|
||||
{
|
||||
Config::SetBaseOrCurrent(m_setting, choice);
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QComboBox>
|
||||
|
||||
namespace Config
|
||||
{
|
||||
template <typename T>
|
||||
struct ConfigInfo;
|
||||
};
|
||||
|
||||
class GraphicsChoice : public QComboBox
|
||||
{
|
||||
public:
|
||||
GraphicsChoice(const QStringList& options, const Config::ConfigInfo<int>& setting);
|
||||
|
||||
private:
|
||||
void Update(int choice);
|
||||
|
||||
const Config::ConfigInfo<int>& m_setting;
|
||||
};
|
|
@ -0,0 +1,25 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsSlider.h"
|
||||
|
||||
#include "Core/Config/Config.h"
|
||||
|
||||
GraphicsSlider::GraphicsSlider(int minimum, int maximum, const Config::ConfigInfo<int>& setting,
|
||||
int tick)
|
||||
: QSlider(Qt::Horizontal), m_setting(setting)
|
||||
{
|
||||
setMinimum(minimum);
|
||||
setMaximum(maximum);
|
||||
setTickInterval(tick);
|
||||
|
||||
setValue(Config::Get(setting));
|
||||
|
||||
connect(this, &GraphicsSlider::valueChanged, this, &GraphicsSlider::Update);
|
||||
}
|
||||
|
||||
void GraphicsSlider::Update(int value)
|
||||
{
|
||||
Config::SetBaseOrCurrent(m_setting, value);
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QSlider>
|
||||
|
||||
namespace Config
|
||||
{
|
||||
template <typename T>
|
||||
struct ConfigInfo;
|
||||
};
|
||||
|
||||
class GraphicsSlider : public QSlider
|
||||
{
|
||||
public:
|
||||
GraphicsSlider(int minimum, int maximum, const Config::ConfigInfo<int>& setting, int tick = 0);
|
||||
void Update(int value);
|
||||
|
||||
private:
|
||||
const Config::ConfigInfo<int>& m_setting;
|
||||
};
|
|
@ -0,0 +1,23 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWidget.h"
|
||||
|
||||
#include <QEvent>
|
||||
#include <QFormLayout>
|
||||
#include <QGroupBox>
|
||||
#include <QLabel>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
|
||||
|
||||
GraphicsWidget::GraphicsWidget(GraphicsWindow* parent)
|
||||
{
|
||||
parent->RegisterWidget(this);
|
||||
}
|
||||
|
||||
void GraphicsWidget::AddDescription(QWidget* widget, const char* description)
|
||||
{
|
||||
emit DescriptionAdded(widget, description);
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class GraphicsWindow;
|
||||
class QFormLayout;
|
||||
class QGroupBox;
|
||||
class QLabel;
|
||||
|
||||
class GraphicsWidget : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit GraphicsWidget(GraphicsWindow* parent);
|
||||
|
||||
signals:
|
||||
void DescriptionAdded(QWidget* widget, const char* description);
|
||||
|
||||
protected:
|
||||
void AddWidget(const QString& name, QWidget* widget);
|
||||
void AddWidget(QWidget* widget);
|
||||
|
||||
void AddDescription(QWidget* widget, const char* description);
|
||||
|
||||
virtual void LoadSettings() = 0;
|
||||
virtual void SaveSettings() = 0;
|
||||
|
||||
private:
|
||||
QFormLayout* m_main_layout;
|
||||
};
|
|
@ -0,0 +1,141 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
|
||||
|
||||
#include <QDialogButtonBox>
|
||||
#include <QEvent>
|
||||
#include <QGroupBox>
|
||||
#include <QLabel>
|
||||
#include <QTabWidget>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "DolphinQt2/Config/Graphics/AdvancedWidget.h"
|
||||
#include "DolphinQt2/Config/Graphics/EnhancementsWidget.h"
|
||||
#include "DolphinQt2/Config/Graphics/GeneralWidget.h"
|
||||
#include "DolphinQt2/Config/Graphics/HacksWidget.h"
|
||||
#include "DolphinQt2/Config/Graphics/SoftwareRendererWidget.h"
|
||||
#include "DolphinQt2/MainWindow.h"
|
||||
|
||||
GraphicsWindow::GraphicsWindow(X11Utils::XRRConfiguration* xrr_config, MainWindow* parent)
|
||||
: QDialog(parent), m_xrr_config(xrr_config)
|
||||
{
|
||||
CreateMainLayout();
|
||||
ConnectWidgets();
|
||||
|
||||
setWindowTitle(tr("Graphics"));
|
||||
setWindowFlags(Qt::Window);
|
||||
|
||||
OnBackendChanged(QString::fromStdString(SConfig::GetInstance().m_strVideoBackend));
|
||||
|
||||
connect(parent, &MainWindow::EmulationStarted, this, &GraphicsWindow::EmulationStarted);
|
||||
connect(parent, &MainWindow::EmulationStopped, this, &GraphicsWindow::EmulationStopped);
|
||||
}
|
||||
|
||||
void GraphicsWindow::CreateMainLayout()
|
||||
{
|
||||
auto* main_layout = new QVBoxLayout();
|
||||
auto* description_box = new QGroupBox(tr("Description"));
|
||||
auto* description_layout = new QVBoxLayout();
|
||||
m_description =
|
||||
new QLabel(tr("Move the mouse pointer over an option to display a detailed description."));
|
||||
m_tab_widget = new QTabWidget();
|
||||
m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
|
||||
|
||||
description_box->setLayout(description_layout);
|
||||
description_box->setMinimumHeight(205);
|
||||
|
||||
m_description->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
|
||||
m_description->setWordWrap(true);
|
||||
m_description->setAlignment(Qt::AlignTop | Qt::AlignLeft);
|
||||
|
||||
description_layout->addWidget(m_description);
|
||||
|
||||
main_layout->addWidget(m_tab_widget);
|
||||
main_layout->addWidget(description_box);
|
||||
main_layout->addWidget(m_button_box);
|
||||
|
||||
m_general_widget = new GeneralWidget(m_xrr_config, this);
|
||||
m_enhancements_widget = new EnhancementsWidget(this);
|
||||
m_hacks_widget = new HacksWidget(this);
|
||||
m_advanced_widget = new AdvancedWidget(this);
|
||||
m_software_renderer = new SoftwareRendererWidget(this);
|
||||
|
||||
connect(m_general_widget, &GeneralWidget::BackendChanged, this,
|
||||
&GraphicsWindow::OnBackendChanged);
|
||||
connect(m_software_renderer, &SoftwareRendererWidget::BackendChanged, this,
|
||||
&GraphicsWindow::OnBackendChanged);
|
||||
|
||||
if (SConfig::GetInstance().m_strVideoBackend != "Software Renderer")
|
||||
{
|
||||
m_tab_widget->addTab(m_general_widget, tr("General"));
|
||||
m_tab_widget->addTab(m_enhancements_widget, tr("Enhancements"));
|
||||
m_tab_widget->addTab(m_hacks_widget, tr("Hacks"));
|
||||
m_tab_widget->addTab(m_advanced_widget, tr("Advanced"));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_tab_widget->addTab(m_software_renderer, tr("Software Renderer"));
|
||||
}
|
||||
|
||||
setLayout(main_layout);
|
||||
}
|
||||
|
||||
void GraphicsWindow::ConnectWidgets()
|
||||
{
|
||||
connect(m_button_box, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
}
|
||||
|
||||
void GraphicsWindow::OnBackendChanged(const QString& backend)
|
||||
{
|
||||
setWindowTitle(tr("Dolphin %1 Graphics Configuration").arg(backend));
|
||||
if (backend == QStringLiteral("Software Renderer") && m_tab_widget->count() > 1)
|
||||
{
|
||||
m_tab_widget->clear();
|
||||
m_tab_widget->addTab(m_software_renderer, tr("Software Renderer"));
|
||||
}
|
||||
|
||||
if (backend != QStringLiteral("Software Renderer") && m_tab_widget->count() == 1)
|
||||
{
|
||||
m_tab_widget->clear();
|
||||
m_tab_widget->addTab(m_general_widget, tr("General"));
|
||||
m_tab_widget->addTab(m_enhancements_widget, tr("Enhancements"));
|
||||
m_tab_widget->addTab(m_hacks_widget, tr("Hacks"));
|
||||
m_tab_widget->addTab(m_advanced_widget, tr("Advanced"));
|
||||
}
|
||||
|
||||
emit BackendChanged(backend);
|
||||
}
|
||||
|
||||
void GraphicsWindow::RegisterWidget(GraphicsWidget* widget)
|
||||
{
|
||||
connect(widget, &GraphicsWidget::DescriptionAdded, this, &GraphicsWindow::OnDescriptionAdded);
|
||||
}
|
||||
|
||||
void GraphicsWindow::OnDescriptionAdded(QWidget* widget, const char* description)
|
||||
{
|
||||
m_widget_descriptions[widget] = description;
|
||||
widget->installEventFilter(this);
|
||||
}
|
||||
|
||||
bool GraphicsWindow::eventFilter(QObject* object, QEvent* event)
|
||||
{
|
||||
if (!m_widget_descriptions.contains(object))
|
||||
return false;
|
||||
|
||||
if (event->type() == QEvent::Enter)
|
||||
{
|
||||
m_description->setText(tr(m_widget_descriptions[object]));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (event->type() == QEvent::Leave)
|
||||
{
|
||||
m_description->setText(
|
||||
tr("Move the mouse pointer over an option to display a detailed description."));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
#include <QHash>
|
||||
|
||||
class AdvancedWidget;
|
||||
class EnhancementsWidget;
|
||||
class HacksWidget;
|
||||
class GeneralWidget;
|
||||
class GraphicsWidget;
|
||||
class MainWindow;
|
||||
class QLabel;
|
||||
class QTabWidget;
|
||||
class QDialogButtonBox;
|
||||
class SoftwareRendererWidget;
|
||||
|
||||
namespace X11Utils
|
||||
{
|
||||
class XRRConfiguration;
|
||||
}
|
||||
|
||||
class GraphicsWindow final : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit GraphicsWindow(X11Utils::XRRConfiguration* xrr_config, MainWindow* parent);
|
||||
|
||||
void RegisterWidget(GraphicsWidget* widget);
|
||||
bool eventFilter(QObject* object, QEvent* event) override;
|
||||
signals:
|
||||
void BackendChanged(const QString& backend);
|
||||
void EmulationStarted();
|
||||
void EmulationStopped();
|
||||
|
||||
private:
|
||||
void CreateMainLayout();
|
||||
void ConnectWidgets();
|
||||
void OnBackendChanged(const QString& backend);
|
||||
void OnDescriptionAdded(QWidget* widget, const char* description);
|
||||
|
||||
QTabWidget* m_tab_widget;
|
||||
QLabel* m_description;
|
||||
QDialogButtonBox* m_button_box;
|
||||
|
||||
AdvancedWidget* m_advanced_widget;
|
||||
EnhancementsWidget* m_enhancements_widget;
|
||||
HacksWidget* m_hacks_widget;
|
||||
GeneralWidget* m_general_widget;
|
||||
SoftwareRendererWidget* m_software_renderer;
|
||||
|
||||
X11Utils::XRRConfiguration* m_xrr_config;
|
||||
|
||||
QHash<QObject*, const char*> m_widget_descriptions;
|
||||
};
|
|
@ -0,0 +1,226 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/HacksWidget.h"
|
||||
|
||||
#include <QGridLayout>
|
||||
#include <QGroupBox>
|
||||
#include <QLabel>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "Core/Config/GraphicsSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsBool.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsSlider.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
HacksWidget::HacksWidget(GraphicsWindow* parent) : GraphicsWidget(parent)
|
||||
{
|
||||
CreateWidgets();
|
||||
LoadSettings();
|
||||
ConnectWidgets();
|
||||
OnXFBToggled();
|
||||
AddDescriptions();
|
||||
}
|
||||
|
||||
void HacksWidget::CreateWidgets()
|
||||
{
|
||||
auto* main_layout = new QVBoxLayout;
|
||||
|
||||
// EFB
|
||||
auto* efb_box = new QGroupBox(tr("Embedded Frame Buffer (EFB)"));
|
||||
auto* efb_layout = new QGridLayout();
|
||||
efb_box->setLayout(efb_layout);
|
||||
m_skip_efb_cpu =
|
||||
new GraphicsBool(tr("Skip EFB Access from CPU"), Config::GFX_HACK_EFB_ACCESS_ENABLE, true);
|
||||
m_ignore_format_changes = new GraphicsBool(tr("Ignore Format Changes"),
|
||||
Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES, true);
|
||||
m_store_efb_copies = new GraphicsBool(tr("Store EFB Copies to Texture Only"),
|
||||
Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM);
|
||||
|
||||
efb_layout->addWidget(m_skip_efb_cpu, 0, 0);
|
||||
efb_layout->addWidget(m_ignore_format_changes, 0, 1);
|
||||
efb_layout->addWidget(m_store_efb_copies, 1, 0);
|
||||
|
||||
// Texture Cache
|
||||
auto* texture_cache_box = new QGroupBox(tr("Texture Cache"));
|
||||
auto* texture_cache_layout = new QGridLayout();
|
||||
texture_cache_box->setLayout(texture_cache_layout);
|
||||
|
||||
m_accuracy = new QSlider(Qt::Horizontal);
|
||||
m_accuracy->setMinimum(0);
|
||||
m_accuracy->setMaximum(2);
|
||||
m_gpu_texture_decoding =
|
||||
new GraphicsBool(tr("GPU Texture Decoding"), Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
|
||||
|
||||
auto* safe_label = new QLabel(tr("Safe"));
|
||||
safe_label->setAlignment(Qt::AlignRight);
|
||||
|
||||
texture_cache_layout->addWidget(new QLabel(tr("Accuracy:")), 0, 0);
|
||||
texture_cache_layout->addWidget(safe_label, 0, 1);
|
||||
texture_cache_layout->addWidget(m_accuracy, 0, 2);
|
||||
texture_cache_layout->addWidget(new QLabel(tr("Fast")), 0, 3);
|
||||
texture_cache_layout->addWidget(m_gpu_texture_decoding, 1, 0);
|
||||
|
||||
// XFB
|
||||
auto* xfb_box = new QGroupBox(tr("External Frame Buffer (XFB)"));
|
||||
auto* xfb_layout = new QGridLayout();
|
||||
xfb_box->setLayout(xfb_layout);
|
||||
|
||||
m_disable_xfb = new GraphicsBool(tr("Disable"), Config::GFX_USE_XFB, true);
|
||||
m_real_xfb = new GraphicsBoolEx(tr("Real"), Config::GFX_USE_REAL_XFB, false);
|
||||
m_virtual_xfb = new GraphicsBoolEx(tr("Virtual"), Config::GFX_USE_REAL_XFB, true);
|
||||
|
||||
xfb_layout->addWidget(m_disable_xfb, 0, 0);
|
||||
xfb_layout->addWidget(m_virtual_xfb, 0, 1);
|
||||
xfb_layout->addWidget(m_real_xfb, 0, 2);
|
||||
// Other
|
||||
auto* other_box = new QGroupBox(tr("Other"));
|
||||
auto* other_layout = new QGridLayout();
|
||||
other_box->setLayout(other_layout);
|
||||
|
||||
m_fast_depth_calculation =
|
||||
new GraphicsBool(tr("Fast Depth Calculation"), Config::GFX_FAST_DEPTH_CALC);
|
||||
m_disable_bounding_box =
|
||||
new GraphicsBool(tr("Disable Bounding Box"), Config::GFX_HACK_BBOX_ENABLE, true);
|
||||
m_vertex_rounding = new GraphicsBool(tr("Vertex Rounding"), Config::GFX_HACK_VERTEX_ROUDING);
|
||||
|
||||
other_layout->addWidget(m_fast_depth_calculation, 0, 0);
|
||||
other_layout->addWidget(m_disable_bounding_box, 0, 1);
|
||||
other_layout->addWidget(m_vertex_rounding, 1, 0);
|
||||
|
||||
main_layout->addWidget(efb_box);
|
||||
main_layout->addWidget(texture_cache_box);
|
||||
main_layout->addWidget(xfb_box);
|
||||
main_layout->addWidget(other_box);
|
||||
|
||||
setLayout(main_layout);
|
||||
}
|
||||
|
||||
void HacksWidget::ConnectWidgets()
|
||||
{
|
||||
connect(m_disable_xfb, &QCheckBox::toggled, this, &HacksWidget::OnXFBToggled);
|
||||
connect(m_accuracy, &QSlider::valueChanged, [this](int) { SaveSettings(); });
|
||||
}
|
||||
|
||||
void HacksWidget::OnXFBToggled()
|
||||
{
|
||||
m_real_xfb->setEnabled(!m_disable_xfb->isChecked());
|
||||
m_virtual_xfb->setEnabled(!m_disable_xfb->isChecked());
|
||||
}
|
||||
|
||||
void HacksWidget::LoadSettings()
|
||||
{
|
||||
auto samples = Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
|
||||
|
||||
int slider_pos = 0;
|
||||
|
||||
switch (samples)
|
||||
{
|
||||
case 512:
|
||||
slider_pos = 1;
|
||||
break;
|
||||
case 128:
|
||||
slider_pos = 2;
|
||||
break;
|
||||
case 0:
|
||||
slider_pos = 0;
|
||||
break;
|
||||
// Custom values, ought not to be touched
|
||||
default:
|
||||
m_accuracy->setEnabled(false);
|
||||
}
|
||||
|
||||
m_accuracy->setValue(slider_pos);
|
||||
}
|
||||
|
||||
void HacksWidget::SaveSettings()
|
||||
{
|
||||
int slider_pos = m_accuracy->value();
|
||||
|
||||
if (m_accuracy->isEnabled())
|
||||
{
|
||||
int samples = 0;
|
||||
switch (slider_pos)
|
||||
{
|
||||
case 0:
|
||||
samples = 0;
|
||||
break;
|
||||
case 1:
|
||||
samples = 512;
|
||||
break;
|
||||
case 2:
|
||||
samples = 128;
|
||||
}
|
||||
|
||||
Config::SetBaseOrCurrent(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES, samples);
|
||||
}
|
||||
}
|
||||
|
||||
void HacksWidget::AddDescriptions()
|
||||
{
|
||||
static const char* TR_SKIP_EFB_CPU_ACCESS_DESCRIPTION =
|
||||
QT_TR_NOOP("Ignore any requests from the CPU to read from or write to the EFB.\nImproves "
|
||||
"performance in some games, but might disable some gameplay-related features or "
|
||||
"graphical effects.\n\nIf unsure, leave this unchecked.");
|
||||
static const char* TR_IGNORE_FORMAT_CHANGE_DESCRIPTION = QT_TR_NOOP(
|
||||
"Ignore any changes to the EFB format.\nImproves performance in many games without "
|
||||
"any negative effect. Causes graphical defects in a small number of other "
|
||||
"games.\n\nIf unsure, leave this checked.");
|
||||
static const char* TR_STORE_EFB_TO_TEXTURE_DESCRIPTION = QT_TR_NOOP(
|
||||
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes graphical defects "
|
||||
"in a small number of games.\n\nEnabled = EFB Copies to Texture\nDisabled = EFB Copies to "
|
||||
"RAM "
|
||||
"(and Texture)\n\nIf unsure, leave this checked.");
|
||||
static const char* TR_ACCUARCY_DESCRIPTION = QT_TR_NOOP(
|
||||
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture updates "
|
||||
"from RAM.\nLower accuracies cause in-game text to appear garbled in certain "
|
||||
"games.\n\nIf unsure, use the rightmost value.");
|
||||
|
||||
static const char* TR_DISABLE_XFB_DESCRIPTION = QT_TR_NOOP(
|
||||
"Disable any XFB emulation.\nSpeeds up emulation a lot but causes heavy glitches in many "
|
||||
"games "
|
||||
"which rely on them (especially homebrew applications).\n\nIf unsure, leave this checked.");
|
||||
static const char* TR_VIRTUAL_XFB_DESCRIPTION = QT_TR_NOOP(
|
||||
"Emulate XFBs using GPU texture objects.\nFixes many games which don't work without XFB "
|
||||
"emulation while not being as slow as real XFB emulation. However, it may still fail for "
|
||||
"a lot "
|
||||
"of other games (especially homebrew applications).\n\nIf unsure, leave this checked.");
|
||||
|
||||
static const char* TR_REAL_XFB_DESCRIPTION =
|
||||
QT_TR_NOOP("Emulate XFBs accurately.\nSlows down emulation a lot and prohibits "
|
||||
"high-resolution rendering but is necessary to emulate a number of games "
|
||||
"properly.\n\nIf unsure, check virtual XFB emulation instead.");
|
||||
|
||||
static const char* TR_GPU_DECODING_DESCRIPTION =
|
||||
QT_TR_NOOP("Enables texture decoding using the GPU instead of the CPU. This may result in "
|
||||
"performance gains in some scenarios, or on systems where the CPU is the "
|
||||
"bottleneck.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
static const char* TR_FAST_DEPTH_CALC_DESCRIPTION = QT_TR_NOOP(
|
||||
"Use a less accurate algorithm to calculate depth values.\nCauses issues in a few "
|
||||
"games, but can give a decent speedup depending on the game and/or your GPU.\n\nIf "
|
||||
"unsure, leave this checked.");
|
||||
static const char* TR_DISABLE_BOUNDINGBOX_DESCRIPTION =
|
||||
QT_TR_NOOP("Disable the bounding box emulation.\nThis may improve the GPU performance a lot, "
|
||||
"but some games will break.\n\nIf unsure, leave this checked.");
|
||||
static const char* TR_VERTEX_ROUNDING_DESCRIPTION =
|
||||
QT_TR_NOOP("Rounds 2D vertices to whole pixels. Fixes graphical problems in some games at "
|
||||
"higher internal resolutions. This setting has no effect when native internal "
|
||||
"resolution is used.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
AddDescription(m_skip_efb_cpu, TR_SKIP_EFB_CPU_ACCESS_DESCRIPTION);
|
||||
AddDescription(m_ignore_format_changes, TR_IGNORE_FORMAT_CHANGE_DESCRIPTION);
|
||||
AddDescription(m_store_efb_copies, TR_STORE_EFB_TO_TEXTURE_DESCRIPTION);
|
||||
AddDescription(m_accuracy, TR_ACCUARCY_DESCRIPTION);
|
||||
AddDescription(m_disable_xfb, TR_DISABLE_XFB_DESCRIPTION);
|
||||
AddDescription(m_virtual_xfb, TR_VIRTUAL_XFB_DESCRIPTION);
|
||||
AddDescription(m_real_xfb, TR_REAL_XFB_DESCRIPTION);
|
||||
AddDescription(m_gpu_texture_decoding, TR_GPU_DECODING_DESCRIPTION);
|
||||
AddDescription(m_fast_depth_calculation, TR_FAST_DEPTH_CALC_DESCRIPTION);
|
||||
AddDescription(m_disable_bounding_box, TR_DISABLE_BOUNDINGBOX_DESCRIPTION);
|
||||
AddDescription(m_fast_depth_calculation, TR_FAST_DEPTH_CALC_DESCRIPTION);
|
||||
AddDescription(m_disable_bounding_box, TR_DISABLE_BOUNDINGBOX_DESCRIPTION);
|
||||
AddDescription(m_vertex_rounding, TR_VERTEX_ROUNDING_DESCRIPTION);
|
||||
}
|
|
@ -0,0 +1,48 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWidget.h"
|
||||
|
||||
class GraphicsWindow;
|
||||
class QCheckBox;
|
||||
class QRadioButton;
|
||||
class QSlider;
|
||||
|
||||
class HacksWidget final : public GraphicsWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit HacksWidget(GraphicsWindow* parent);
|
||||
|
||||
private:
|
||||
void LoadSettings() override;
|
||||
void SaveSettings() override;
|
||||
|
||||
void OnXFBToggled();
|
||||
|
||||
// EFB
|
||||
QCheckBox* m_skip_efb_cpu;
|
||||
QCheckBox* m_ignore_format_changes;
|
||||
QCheckBox* m_store_efb_copies;
|
||||
|
||||
// Texture Cache
|
||||
QSlider* m_accuracy;
|
||||
QCheckBox* m_gpu_texture_decoding;
|
||||
|
||||
// External Framebuffer
|
||||
QCheckBox* m_disable_xfb;
|
||||
QRadioButton* m_virtual_xfb;
|
||||
QRadioButton* m_real_xfb;
|
||||
|
||||
// Other
|
||||
QCheckBox* m_fast_depth_calculation;
|
||||
QCheckBox* m_disable_bounding_box;
|
||||
QCheckBox* m_vertex_rounding;
|
||||
|
||||
void CreateWidgets();
|
||||
void ConnectWidgets();
|
||||
void AddDescriptions();
|
||||
};
|
|
@ -0,0 +1,174 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/SoftwareRendererWidget.h"
|
||||
|
||||
#include <QComboBox>
|
||||
#include <QGridLayout>
|
||||
#include <QGroupBox>
|
||||
#include <QLabel>
|
||||
#include <QSpinBox>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
#include "Core/Config/GraphicsSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsBool.h"
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
|
||||
#include "DolphinQt2/Settings.h"
|
||||
#include "UICommon/VideoUtils.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
SoftwareRendererWidget::SoftwareRendererWidget(GraphicsWindow* parent) : GraphicsWidget(parent)
|
||||
{
|
||||
CreateWidgets();
|
||||
|
||||
connect(parent, &GraphicsWindow::BackendChanged, [this] { LoadSettings(); });
|
||||
|
||||
LoadSettings();
|
||||
ConnectWidgets();
|
||||
AddDescriptions();
|
||||
}
|
||||
|
||||
void SoftwareRendererWidget::CreateWidgets()
|
||||
{
|
||||
auto* main_layout = new QVBoxLayout;
|
||||
|
||||
auto* rendering_box = new QGroupBox(tr("Rendering"));
|
||||
auto* rendering_layout = new QGridLayout();
|
||||
m_backend_combo = new QComboBox();
|
||||
m_disable_xfb = new GraphicsBool(tr("Disable XFB"), Config::GFX_USE_XFB, true);
|
||||
|
||||
rendering_box->setLayout(rendering_layout);
|
||||
rendering_layout->addWidget(new QLabel(tr("Backend:")), 1, 1);
|
||||
rendering_layout->addWidget(m_backend_combo, 1, 2);
|
||||
rendering_layout->addWidget(m_disable_xfb, 2, 1);
|
||||
|
||||
for (const auto& backend : g_available_video_backends)
|
||||
m_backend_combo->addItem(tr(backend->GetDisplayName().c_str()));
|
||||
|
||||
auto* overlay_box = new QGroupBox(tr("Overlay Information"));
|
||||
auto* overlay_layout = new QGridLayout();
|
||||
overlay_box->setLayout(overlay_layout);
|
||||
m_enable_statistics = new GraphicsBool(tr("Various Statistics"), Config::GFX_OVERLAY_STATS);
|
||||
|
||||
overlay_layout->addWidget(m_enable_statistics);
|
||||
|
||||
auto* utility_box = new QGroupBox(tr("Utility"));
|
||||
auto* utility_layout = new QGridLayout();
|
||||
m_dump_textures = new GraphicsBool(tr("Dump Textures"), Config::GFX_DUMP_TEXTURES);
|
||||
m_dump_objects = new GraphicsBool(tr("Dump Objects"), Config::GFX_SW_DUMP_OBJECTS);
|
||||
utility_box->setLayout(utility_layout);
|
||||
|
||||
utility_layout->addWidget(m_dump_textures, 1, 1);
|
||||
utility_layout->addWidget(m_dump_objects, 1, 2);
|
||||
|
||||
auto* debug_box = new QGroupBox(tr("Debug Only"));
|
||||
auto* debug_layout = new QGridLayout();
|
||||
m_dump_tev_stages = new GraphicsBool(tr("Dump TEV stages"), Config::GFX_SW_DUMP_TEV_STAGES);
|
||||
m_dump_tev_fetches =
|
||||
new GraphicsBool(tr("Dump Texture Fetches"), Config::GFX_SW_DUMP_TEV_TEX_FETCHES);
|
||||
|
||||
debug_layout->addWidget(m_dump_tev_stages, 1, 1);
|
||||
debug_layout->addWidget(m_dump_tev_fetches, 1, 2);
|
||||
|
||||
debug_box->setLayout(debug_layout);
|
||||
|
||||
#ifdef _DEBUG
|
||||
utility_layout->addWidget(debug_box, 2, 1, 1, 2);
|
||||
#endif
|
||||
|
||||
auto* object_range_box = new QGroupBox(tr("Drawn Object Range"));
|
||||
auto* object_range_layout = new QGridLayout();
|
||||
m_object_range_min = new QSpinBox();
|
||||
m_object_range_max = new QSpinBox();
|
||||
|
||||
for (auto* spin : {m_object_range_min, m_object_range_max})
|
||||
{
|
||||
spin->setMinimum(0);
|
||||
spin->setMaximum(100000);
|
||||
}
|
||||
|
||||
object_range_box->setLayout(object_range_layout);
|
||||
|
||||
object_range_layout->addWidget(m_object_range_min, 1, 1);
|
||||
object_range_layout->addWidget(m_object_range_max, 1, 2);
|
||||
|
||||
main_layout->addWidget(rendering_box);
|
||||
main_layout->addWidget(overlay_box);
|
||||
main_layout->addWidget(utility_box);
|
||||
main_layout->addWidget(object_range_box);
|
||||
|
||||
setLayout(main_layout);
|
||||
}
|
||||
|
||||
void SoftwareRendererWidget::ConnectWidgets()
|
||||
{
|
||||
connect(m_backend_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
connect(m_object_range_min, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
connect(m_object_range_max, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
|
||||
[this](int) { SaveSettings(); });
|
||||
}
|
||||
|
||||
void SoftwareRendererWidget::LoadSettings()
|
||||
{
|
||||
for (const auto& backend : g_available_video_backends)
|
||||
{
|
||||
if (backend->GetName() == SConfig::GetInstance().m_strVideoBackend)
|
||||
m_backend_combo->setCurrentIndex(
|
||||
m_backend_combo->findText(tr(backend->GetDisplayName().c_str())));
|
||||
}
|
||||
|
||||
m_object_range_min->setValue(Config::Get(Config::GFX_SW_DRAW_START));
|
||||
m_object_range_max->setValue(Config::Get(Config::GFX_SW_DRAW_END));
|
||||
}
|
||||
|
||||
void SoftwareRendererWidget::SaveSettings()
|
||||
{
|
||||
for (const auto& backend : g_available_video_backends)
|
||||
{
|
||||
if (tr(backend->GetDisplayName().c_str()) == m_backend_combo->currentText())
|
||||
{
|
||||
const auto backend_name = backend->GetName();
|
||||
if (backend_name != SConfig::GetInstance().m_strVideoBackend)
|
||||
{
|
||||
SConfig::GetInstance().m_strVideoBackend = backend_name;
|
||||
emit BackendChanged(QString::fromStdString(backend_name));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Config::SetBaseOrCurrent(Config::GFX_SW_DRAW_START, m_object_range_min->value());
|
||||
Config::SetBaseOrCurrent(Config::GFX_SW_DRAW_END, m_object_range_max->value());
|
||||
}
|
||||
|
||||
void SoftwareRendererWidget::AddDescriptions()
|
||||
{
|
||||
static const char* TR_BACKEND_DESCRIPTION =
|
||||
QT_TR_NOOP("Selects what graphics API to use internally.\nThe software renderer is extremely "
|
||||
"slow and only useful for debugging, so you'll want to use either Direct3D or "
|
||||
"OpenGL. Different games and different GPUs will behave differently on each "
|
||||
"backend, so for the best emulation experience it's recommended to try both and "
|
||||
"choose the one that's less problematic.\n\nIf unsure, select OpenGL.");
|
||||
|
||||
static const char* TR_DISABLE_XFB_DESCRIPTION = QT_TR_NOOP(
|
||||
"Disable any XFB emulation.\nSpeeds up emulation a lot but causes heavy glitches in many "
|
||||
"games "
|
||||
"which rely on them (especially homebrew applications).\n\nIf unsure, leave this checked.");
|
||||
|
||||
static const char* TR_SHOW_STATISTICS_DESCRIPTION =
|
||||
QT_TR_NOOP("Show various rendering statistics.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
static const char* TR_DUMP_TEXTURES_DESCRIPTION =
|
||||
QT_TR_NOOP("Dump decoded game textures to User/Dump/Textures/<game_id>/.\n\nIf unsure, leave "
|
||||
"this unchecked.");
|
||||
|
||||
AddDescription(m_backend_combo, TR_BACKEND_DESCRIPTION);
|
||||
AddDescription(m_disable_xfb, TR_DISABLE_XFB_DESCRIPTION);
|
||||
AddDescription(m_enable_statistics, TR_SHOW_STATISTICS_DESCRIPTION);
|
||||
AddDescription(m_dump_textures, TR_DUMP_TEXTURES_DESCRIPTION);
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWidget.h"
|
||||
|
||||
class GraphicsWindow;
|
||||
class QCheckBox;
|
||||
class QComboBox;
|
||||
class QSpinBox;
|
||||
|
||||
class SoftwareRendererWidget final : public GraphicsWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit SoftwareRendererWidget(GraphicsWindow* parent);
|
||||
|
||||
signals:
|
||||
void BackendChanged(const QString& backend);
|
||||
|
||||
private:
|
||||
void LoadSettings() override;
|
||||
void SaveSettings() override;
|
||||
|
||||
void CreateWidgets();
|
||||
void ConnectWidgets();
|
||||
void AddDescriptions();
|
||||
|
||||
QComboBox* m_backend_combo;
|
||||
QCheckBox* m_disable_xfb;
|
||||
QCheckBox* m_enable_statistics;
|
||||
QCheckBox* m_dump_textures;
|
||||
QCheckBox* m_dump_objects;
|
||||
QCheckBox* m_dump_tev_stages;
|
||||
QCheckBox* m_dump_tev_fetches;
|
||||
|
||||
QSpinBox* m_object_range_min;
|
||||
QSpinBox* m_object_range_max;
|
||||
};
|
|
@ -47,7 +47,7 @@
|
|||
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Manifest>
|
||||
<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
|
||||
|
@ -66,6 +66,16 @@
|
|||
<QtMoc Include="Config\Mapping\MappingButton.h" />
|
||||
<QtMoc Include="Config\Mapping\MappingWidget.h" />
|
||||
<QtMoc Include="Config\Mapping\MappingWindow.h" />
|
||||
<QtMoc Include="Config\Graphics\AdvancedWidget.h" />
|
||||
<QtMoc Include="Config\Graphics\EnhancementsWidget.h" />
|
||||
<QtMoc Include="Config\Graphics\GeneralWidget.h" />
|
||||
<QtMoc Include="Config\Graphics\GraphicsBool.h" />
|
||||
<QtMoc Include="Config\Graphics\GraphicsChoice.h" />
|
||||
<QtMoc Include="Config\Graphics\GraphicsSlider.h" />
|
||||
<QtMoc Include="Config\Graphics\GraphicsWidget.h" />
|
||||
<QtMoc Include="Config\Graphics\GraphicsWindow.h" />
|
||||
<QtMoc Include="Config\Graphics\HacksWidget.h" />
|
||||
<QtMoc Include="Config\Graphics\SoftwareRendererWidget.h" />
|
||||
<QtMoc Include="Config\InfoWidget.h" />
|
||||
<QtMoc Include="Config\PropertiesDialog.h" />
|
||||
<QtMoc Include="Config\SettingsWindow.h" />
|
||||
|
@ -92,6 +102,8 @@
|
|||
<ItemGroup>
|
||||
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)AudioPane.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)AdvancedWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
|
||||
|
@ -99,6 +111,13 @@
|
|||
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GeneralPane.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GeneralWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GraphicsBool.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GraphicsChoice.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GraphicsSlider.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GraphicsWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)GraphicsWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)HacksWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)HotkeyScheduler.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)InDevelopmentWarning.cpp" />
|
||||
|
@ -116,10 +135,21 @@
|
|||
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)SoftwareRendererWidget.cpp" />
|
||||
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
|
||||
<ClCompile Include="AboutDialog.cpp" />
|
||||
<ClCompile Include="Config\ControllersWindow.cpp" />
|
||||
<ClCompile Include="Config\FilesystemWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\EnhancementsWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\HacksWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\GeneralWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\GraphicsBool.cpp" />
|
||||
<ClCompile Include="Config\Graphics\GraphicsChoice.cpp" />
|
||||
<ClCompile Include="Config\Graphics\GraphicsSlider.cpp" />
|
||||
<ClCompile Include="Config\Graphics\GraphicsWidget.cpp" />
|
||||
<ClCompile Include="Config\Graphics\GraphicsWindow.cpp" />
|
||||
<ClCompile Include="Config\Graphics\SoftwareRendererWidget.cpp" />
|
||||
<ClCompile Include="Config\InfoWidget.cpp" />
|
||||
<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
|
||||
<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QApplication>
|
||||
#include <QCloseEvent>
|
||||
#include <QDir>
|
||||
#include <QDragEnterEvent>
|
||||
|
@ -30,6 +31,8 @@
|
|||
|
||||
#include "DolphinQt2/AboutDialog.h"
|
||||
#include "DolphinQt2/Config/ControllersWindow.h"
|
||||
|
||||
#include "DolphinQt2/Config/Graphics/GraphicsWindow.h"
|
||||
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
|
||||
#include "DolphinQt2/Config/SettingsWindow.h"
|
||||
#include "DolphinQt2/Host.h"
|
||||
|
@ -44,6 +47,11 @@
|
|||
|
||||
#include "UICommon/UICommon.h"
|
||||
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
#include <qpa/qplatformnativeinterface.h>
|
||||
#include "UICommon/X11Utils.h"
|
||||
#endif
|
||||
|
||||
MainWindow::MainWindow() : QMainWindow(nullptr)
|
||||
{
|
||||
setWindowTitle(QString::fromStdString(scm_rev_str));
|
||||
|
@ -131,9 +139,21 @@ void MainWindow::CreateComponents()
|
|||
connect(this, &MainWindow::EmulationStopped, m_settings_window,
|
||||
&SettingsWindow::EmulationStopped);
|
||||
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
m_graphics_window = new GraphicsWindow(
|
||||
new X11Utils::XRRConfiguration(
|
||||
static_cast<Display*>(QGuiApplication::platformNativeInterface()->nativeResourceForWindow(
|
||||
"display", windowHandle())),
|
||||
winId()),
|
||||
this);
|
||||
#else
|
||||
m_graphics_window = new GraphicsWindow(nullptr, this);
|
||||
#endif
|
||||
|
||||
InstallHotkeyFilter(m_hotkey_window);
|
||||
InstallHotkeyFilter(m_controllers_window);
|
||||
InstallHotkeyFilter(m_settings_window);
|
||||
InstallHotkeyFilter(m_graphics_window);
|
||||
}
|
||||
|
||||
void MainWindow::ConnectMenuBar()
|
||||
|
@ -212,6 +232,7 @@ void MainWindow::ConnectToolBar()
|
|||
connect(m_tool_bar, &ToolBar::ScreenShotPressed, this, &MainWindow::ScreenShot);
|
||||
connect(m_tool_bar, &ToolBar::SettingsPressed, this, &MainWindow::ShowSettingsWindow);
|
||||
connect(m_tool_bar, &ToolBar::ControllersPressed, this, &MainWindow::ShowControllersWindow);
|
||||
connect(m_tool_bar, &ToolBar::GraphicsPressed, this, &MainWindow::ShowGraphicsWindow);
|
||||
|
||||
connect(this, &MainWindow::EmulationStarted, m_tool_bar, &ToolBar::EmulationStarted);
|
||||
connect(this, &MainWindow::EmulationPaused, m_tool_bar, &ToolBar::EmulationPaused);
|
||||
|
@ -476,6 +497,13 @@ void MainWindow::ShowHotkeyDialog()
|
|||
m_hotkey_window->activateWindow();
|
||||
}
|
||||
|
||||
void MainWindow::ShowGraphicsWindow()
|
||||
{
|
||||
m_graphics_window->show();
|
||||
m_graphics_window->raise();
|
||||
m_graphics_window->activateWindow();
|
||||
}
|
||||
|
||||
void MainWindow::StateLoad()
|
||||
{
|
||||
QString path = QFileDialog::getOpenFileName(this, tr("Select a File"), QDir::currentPath(),
|
||||
|
|
|
@ -19,6 +19,7 @@ class MappingWindow;
|
|||
class SettingsWindow;
|
||||
class ControllersWindow;
|
||||
class DragEnterEvent;
|
||||
class GraphicsWindow;
|
||||
|
||||
class MainWindow final : public QMainWindow
|
||||
{
|
||||
|
@ -82,6 +83,7 @@ private:
|
|||
|
||||
void ShowSettingsWindow();
|
||||
void ShowControllersWindow();
|
||||
void ShowGraphicsWindow();
|
||||
void ShowAboutDialog();
|
||||
void ShowHotkeyDialog();
|
||||
|
||||
|
@ -101,4 +103,5 @@ private:
|
|||
ControllersWindow* m_controllers_window;
|
||||
SettingsWindow* m_settings_window;
|
||||
MappingWindow* m_hotkey_window;
|
||||
GraphicsWindow* m_graphics_window;
|
||||
};
|
||||
|
|
|
@ -83,6 +83,9 @@ void ToolBar::MakeActions()
|
|||
m_config_action = addAction(tr("Settings"), this, SIGNAL(SettingsPressed()));
|
||||
widgetForAction(m_config_action)->setMinimumWidth(button_width);
|
||||
|
||||
m_graphics_action = addAction(tr("Graphics"), this, SIGNAL(GraphicsPressed()));
|
||||
widgetForAction(m_graphics_action)->setMinimumWidth(button_width);
|
||||
|
||||
m_controllers_action = addAction(tr("Controllers"), this, SIGNAL(ControllersPressed()));
|
||||
widgetForAction(m_controllers_action)->setMinimumWidth(button_width);
|
||||
m_controllers_action->setEnabled(true);
|
||||
|
@ -98,4 +101,5 @@ void ToolBar::UpdateIcons()
|
|||
m_screenshot_action->setIcon(Resources::GetScaledThemeIcon("screenshot"));
|
||||
m_config_action->setIcon(Resources::GetScaledThemeIcon("config"));
|
||||
m_controllers_action->setIcon(Resources::GetScaledThemeIcon("classic"));
|
||||
m_graphics_action->setIcon(Resources::GetScaledThemeIcon("graphics"));
|
||||
}
|
||||
|
|
|
@ -30,6 +30,7 @@ signals:
|
|||
|
||||
void SettingsPressed();
|
||||
void ControllersPressed();
|
||||
void GraphicsPressed();
|
||||
|
||||
private:
|
||||
void MakeActions();
|
||||
|
@ -43,4 +44,5 @@ private:
|
|||
QAction* m_screenshot_action;
|
||||
QAction* m_config_action;
|
||||
QAction* m_controllers_action;
|
||||
QAction* m_graphics_action;
|
||||
};
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include "DolphinWX/Main.h"
|
||||
#include "DolphinWX/PostProcessingConfigDiag.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#include "UICommon/VideoUtils.h"
|
||||
#include "VideoCommon/PostProcessing.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
@ -307,69 +308,6 @@ static wxString gpu_texture_decoding_desc =
|
|||
"performance gains in some scenarios, or on systems where the CPU is the "
|
||||
"bottleneck.\n\nIf unsure, leave this unchecked.");
|
||||
|
||||
#if !defined(__APPLE__)
|
||||
// Search for available resolutions - TODO: Move to Common?
|
||||
static wxArrayString GetListOfResolutions()
|
||||
{
|
||||
wxArrayString retlist;
|
||||
retlist.Add(_("Auto"));
|
||||
#ifdef _WIN32
|
||||
DWORD iModeNum = 0;
|
||||
DEVMODE dmi;
|
||||
ZeroMemory(&dmi, sizeof(dmi));
|
||||
dmi.dmSize = sizeof(dmi);
|
||||
std::vector<std::string> resos;
|
||||
|
||||
while (EnumDisplaySettings(nullptr, iModeNum++, &dmi) != 0)
|
||||
{
|
||||
char res[100];
|
||||
sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
|
||||
std::string strRes(res);
|
||||
// Only add unique resolutions
|
||||
if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
|
||||
{
|
||||
resos.push_back(strRes);
|
||||
retlist.Add(StrToWxStr(res));
|
||||
}
|
||||
ZeroMemory(&dmi, sizeof(dmi));
|
||||
}
|
||||
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
std::vector<std::string> resos;
|
||||
main_frame->m_xrr_config->AddResolutions(resos);
|
||||
for (auto res : resos)
|
||||
retlist.Add(StrToWxStr(res));
|
||||
#elif defined(__APPLE__)
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), nullptr);
|
||||
for (CFIndex i = 0; i < CFArrayGetCount(modes); i++)
|
||||
{
|
||||
std::stringstream res;
|
||||
CGDisplayModeRef mode;
|
||||
CFStringRef encoding;
|
||||
size_t w, h;
|
||||
bool is32;
|
||||
|
||||
mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(modes, i);
|
||||
w = CGDisplayModeGetWidth(mode);
|
||||
h = CGDisplayModeGetHeight(mode);
|
||||
encoding = CGDisplayModeCopyPixelEncoding(mode);
|
||||
is32 = CFEqual(encoding, CFSTR(IO32BitDirectPixels));
|
||||
CFRelease(encoding);
|
||||
|
||||
if (!is32)
|
||||
continue;
|
||||
if (CGDisplayModeGetIOFlags(mode) & kDisplayModeStretchedFlag)
|
||||
continue;
|
||||
|
||||
res << w << "x" << h;
|
||||
|
||||
retlist.Add(res.str());
|
||||
}
|
||||
CFRelease(modes);
|
||||
#endif
|
||||
return retlist;
|
||||
}
|
||||
#endif
|
||||
|
||||
VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
|
||||
: wxDialog(parent, wxID_ANY, wxString::Format(_("Dolphin %s Graphics Configuration"),
|
||||
wxGetTranslation(StrToWxStr(title)))),
|
||||
|
@ -436,7 +374,17 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
|
|||
#if !defined(__APPLE__)
|
||||
// display resolution
|
||||
{
|
||||
wxArrayString res_list = GetListOfResolutions();
|
||||
wxArrayString res_list;
|
||||
res_list.Add(_("Auto"));
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
const auto resolutions = VideoUtils::GetAvailableResolutions(main_frame->m_xrr_config);
|
||||
#else
|
||||
const auto resolutions = VideoUtils::GetAvailableResolutions(nullptr);
|
||||
#endif
|
||||
|
||||
for (const auto& res : resolutions)
|
||||
res_list.Add(res);
|
||||
|
||||
if (res_list.empty())
|
||||
res_list.Add(_("<No resolutions found>"));
|
||||
label_display_resolution =
|
||||
|
|
|
@ -3,6 +3,7 @@ set(SRCS
|
|||
Disassembler.cpp
|
||||
UICommon.cpp
|
||||
USBUtils.cpp
|
||||
VideoUtils.cpp
|
||||
)
|
||||
|
||||
if(USE_X11)
|
||||
|
|
|
@ -50,6 +50,7 @@
|
|||
<ClCompile Include="USBUtils.cpp">
|
||||
<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<ClCompile Include="VideoUtils.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CommandLineParse.h" />
|
||||
|
|
|
@ -0,0 +1,77 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "UICommon/VideoUtils.h"
|
||||
|
||||
#include "Common/Assert.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
#include "UICommon/X11Utils.h"
|
||||
#endif
|
||||
|
||||
namespace VideoUtils
|
||||
{
|
||||
#if !defined(__APPLE__)
|
||||
std::vector<std::string> GetAvailableResolutions(X11Utils::XRRConfiguration* xrr_config)
|
||||
{
|
||||
std::vector<std::string> resos;
|
||||
#ifdef _WIN32
|
||||
DWORD iModeNum = 0;
|
||||
DEVMODE dmi;
|
||||
ZeroMemory(&dmi, sizeof(dmi));
|
||||
dmi.dmSize = sizeof(dmi);
|
||||
|
||||
while (EnumDisplaySettings(nullptr, iModeNum++, &dmi) != 0)
|
||||
{
|
||||
char res[100];
|
||||
sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
|
||||
std::string strRes(res);
|
||||
// Only add unique resolutions
|
||||
if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
|
||||
{
|
||||
resos.push_back(strRes);
|
||||
}
|
||||
ZeroMemory(&dmi, sizeof(dmi));
|
||||
}
|
||||
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
xrr_config->AddResolutions(resos);
|
||||
#endif
|
||||
return resos;
|
||||
}
|
||||
#endif
|
||||
|
||||
std::vector<std::string> GetAvailableAntialiasingModes(int& msaa_modes)
|
||||
{
|
||||
std::vector<std::string> modes;
|
||||
const auto& aa_modes = g_Config.backend_info.AAModes;
|
||||
const bool supports_ssaa = g_Config.backend_info.bSupportsSSAA;
|
||||
msaa_modes = 0;
|
||||
|
||||
for (const auto mode : aa_modes)
|
||||
{
|
||||
if (mode == 1)
|
||||
{
|
||||
modes.push_back("None");
|
||||
_assert_msg_(VIDEO, !supports_ssaa || msaa_modes == 0, "SSAA setting won't work correctly");
|
||||
}
|
||||
else
|
||||
{
|
||||
modes.push_back(std::to_string(mode) + "x MSAA");
|
||||
msaa_modes++;
|
||||
}
|
||||
}
|
||||
|
||||
if (supports_ssaa)
|
||||
{
|
||||
for (const auto mode : aa_modes)
|
||||
{
|
||||
if (mode != 1)
|
||||
modes.push_back(std::to_string(mode) + "x SSAA");
|
||||
}
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
// Copyright 2017 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace X11Utils
|
||||
{
|
||||
class XRRConfiguration;
|
||||
}
|
||||
|
||||
namespace VideoUtils
|
||||
{
|
||||
#if !defined(__APPLE__)
|
||||
std::vector<std::string> GetAvailableResolutions(X11Utils::XRRConfiguration* xrr_config);
|
||||
#endif
|
||||
|
||||
std::vector<std::string> GetAvailableAntialiasingModes(int& m_msaa_modes);
|
||||
}
|
Loading…
Reference in New Issue