Create constants for CP registers and masks

This commit is contained in:
Pokechu22 2021-02-28 13:53:32 -08:00
parent d702f3b4ad
commit c27efb3f1f
3 changed files with 90 additions and 49 deletions

View File

@ -467,22 +467,22 @@ void FifoPlayer::LoadRegisters()
}
regs = m_File->GetCPMem();
LoadCPReg(0x30, regs[0x30]);
LoadCPReg(0x40, regs[0x40]);
LoadCPReg(0x50, regs[0x50]);
LoadCPReg(0x60, regs[0x60]);
LoadCPReg(MATINDEX_A, regs[MATINDEX_A]);
LoadCPReg(MATINDEX_B, regs[MATINDEX_B]);
LoadCPReg(VCD_LO, regs[VCD_LO]);
LoadCPReg(VCD_HI, regs[VCD_HI]);
for (int i = 0; i < 8; ++i)
for (int i = 0; i < CP_NUM_VAT_REG; ++i)
{
LoadCPReg(0x70 + i, regs[0x70 + i]);
LoadCPReg(0x80 + i, regs[0x80 + i]);
LoadCPReg(0x90 + i, regs[0x90 + i]);
LoadCPReg(CP_VAT_REG_A + i, regs[CP_VAT_REG_A + i]);
LoadCPReg(CP_VAT_REG_B + i, regs[CP_VAT_REG_B + i]);
LoadCPReg(CP_VAT_REG_C + i, regs[CP_VAT_REG_C + i]);
}
for (int i = 0; i < 16; ++i)
for (int i = 0; i < CP_NUM_ARRAYS; ++i)
{
LoadCPReg(0xa0 + i, regs[0xa0 + i]);
LoadCPReg(0xb0 + i, regs[0xb0 + i]);
LoadCPReg(ARRAY_BASE + i, regs[ARRAY_BASE + i]);
LoadCPReg(ARRAY_STRIDE + i, regs[ARRAY_STRIDE + i]);
}
regs = m_File->GetXFMem();

View File

@ -7,6 +7,38 @@
#include "Common/BitSet.h"
#include "Common/CommonTypes.h"
enum
{
// These commands use the high nybble for the command itself, and the lower nybble is an argument.
// TODO: However, Dolphin's implementation (in LoadCPReg) and YAGCD disagree about what values are
// valid for the lower nybble.
// YAGCD says 0x30 only; LoadCPReg allows any
MATINDEX_A = 0x30,
// YAGCD says 0x40 only; LoadCPReg allows any
MATINDEX_B = 0x40,
// YAGCD says 0x50-0x57 for distinct VCDs; LoadCPReg allows any for a single VCD
VCD_LO = 0x50,
// YAGCD says 0x60-0x67 for distinct VCDs; LoadCPReg allows any for a single VCD
VCD_HI = 0x60,
// YAGCD and LoadCPReg both agree that only 0x70-0x77 are valid
CP_VAT_REG_A = 0x70,
// YAGCD and LoadCPReg both agree that only 0x80-0x87 are valid
CP_VAT_REG_B = 0x80,
// YAGCD and LoadCPReg both agree that only 0x90-0x97 are valid
CP_VAT_REG_C = 0x90,
// YAGCD and LoadCPReg agree that 0xa0-0xaf are valid
ARRAY_BASE = 0xa0,
// YAGCD and LoadCPReg agree that 0xb0-0xbf are valid
ARRAY_STRIDE = 0xb0,
CP_COMMAND_MASK = 0xf0,
CP_NUM_VAT_REG = 0x08,
CP_VAT_MASK = 0x07,
CP_NUM_ARRAYS = 0x10,
CP_ARRAY_MASK = 0x0f,
};
// Vertex array numbers
enum
{
@ -242,18 +274,18 @@ class VertexLoaderBase;
// STATE_TO_SAVE
struct CPState final
{
u32 array_bases[16];
u32 array_strides[16];
u32 array_bases[CP_NUM_ARRAYS];
u32 array_strides[CP_NUM_ARRAYS];
TMatrixIndexA matrix_index_a;
TMatrixIndexB matrix_index_b;
TVtxDesc vtx_desc;
// Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
VAT vtx_attr[8];
VAT vtx_attr[CP_NUM_VAT_REG];
// Attributes that actually belong to VertexLoaderManager:
BitSet32 attr_dirty;
bool bases_dirty;
VertexLoaderBase* vertex_loaders[8];
VertexLoaderBase* vertex_loaders[CP_NUM_VAT_REG];
int last_id;
};

View File

@ -15,9 +15,11 @@
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/IndexGenerator.h"
@ -302,79 +304,86 @@ void LoadCPReg(u32 sub_cmd, u32 value, bool is_preprocess)
{
bool update_global_state = !is_preprocess;
CPState* state = is_preprocess ? &g_preprocess_cp_state : &g_main_cp_state;
switch (sub_cmd & 0xF0)
switch (sub_cmd & CP_COMMAND_MASK)
{
case 0x30:
case MATINDEX_A:
if (update_global_state)
VertexShaderManager::SetTexMatrixChangedA(value);
break;
case 0x40:
case MATINDEX_B:
if (update_global_state)
VertexShaderManager::SetTexMatrixChangedB(value);
break;
case 0x50:
case VCD_LO:
state->vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits
state->vtx_desc.Hex |= value;
state->attr_dirty = BitSet32::AllTrue(8);
state->attr_dirty = BitSet32::AllTrue(CP_NUM_VAT_REG);
state->bases_dirty = true;
break;
case 0x60:
case VCD_HI:
state->vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits
state->vtx_desc.Hex |= (u64)value << 17;
state->attr_dirty = BitSet32::AllTrue(8);
state->attr_dirty = BitSet32::AllTrue(CP_NUM_VAT_REG);
state->bases_dirty = true;
break;
case 0x70:
ASSERT((sub_cmd & 0x0F) < 8);
state->vtx_attr[sub_cmd & 7].g0.Hex = value;
state->attr_dirty[sub_cmd & 7] = true;
case CP_VAT_REG_A:
if ((sub_cmd - CP_VAT_REG_A) >= CP_NUM_VAT_REG)
WARN_LOG_FMT(VIDEO, "CP_VAT_REG_A: Invalid VAT {}", sub_cmd - CP_VAT_REG_A);
state->vtx_attr[sub_cmd & CP_VAT_MASK].g0.Hex = value;
state->attr_dirty[sub_cmd & CP_VAT_MASK] = true;
break;
case 0x80:
ASSERT((sub_cmd & 0x0F) < 8);
state->vtx_attr[sub_cmd & 7].g1.Hex = value;
state->attr_dirty[sub_cmd & 7] = true;
case CP_VAT_REG_B:
if ((sub_cmd - CP_VAT_REG_B) >= CP_NUM_VAT_REG)
WARN_LOG_FMT(VIDEO, "CP_VAT_REG_B: Invalid VAT {}", sub_cmd - CP_VAT_REG_B);
state->vtx_attr[sub_cmd & CP_VAT_MASK].g1.Hex = value;
state->attr_dirty[sub_cmd & CP_VAT_MASK] = true;
break;
case 0x90:
ASSERT((sub_cmd & 0x0F) < 8);
state->vtx_attr[sub_cmd & 7].g2.Hex = value;
state->attr_dirty[sub_cmd & 7] = true;
case CP_VAT_REG_C:
if ((sub_cmd - CP_VAT_REG_C) >= CP_NUM_VAT_REG)
WARN_LOG_FMT(VIDEO, "CP_VAT_REG_C: Invalid VAT {}", sub_cmd - CP_VAT_REG_C);
state->vtx_attr[sub_cmd & CP_VAT_MASK].g2.Hex = value;
state->attr_dirty[sub_cmd & CP_VAT_MASK] = true;
break;
// Pointers to vertex arrays in GC RAM
case 0xA0:
state->array_bases[sub_cmd & 0xF] = value & CommandProcessor::GetPhysicalAddressMask();
case ARRAY_BASE:
state->array_bases[sub_cmd & CP_ARRAY_MASK] =
value & CommandProcessor::GetPhysicalAddressMask();
state->bases_dirty = true;
break;
case 0xB0:
state->array_strides[sub_cmd & 0xF] = value & 0xFF;
case ARRAY_STRIDE:
state->array_strides[sub_cmd & CP_ARRAY_MASK] = value & 0xFF;
break;
default:
WARN_LOG_FMT(VIDEO, "Unknown CP register {:02x} set to {:08x}", sub_cmd, value);
}
}
void FillCPMemoryArray(u32* memory)
{
memory[0x30] = g_main_cp_state.matrix_index_a.Hex;
memory[0x40] = g_main_cp_state.matrix_index_b.Hex;
memory[0x50] = (u32)g_main_cp_state.vtx_desc.Hex;
memory[0x60] = (u32)(g_main_cp_state.vtx_desc.Hex >> 17);
memory[MATINDEX_A] = g_main_cp_state.matrix_index_a.Hex;
memory[MATINDEX_B] = g_main_cp_state.matrix_index_b.Hex;
memory[VCD_LO] = (u32)g_main_cp_state.vtx_desc.Hex;
memory[VCD_HI] = (u32)(g_main_cp_state.vtx_desc.Hex >> 17);
for (int i = 0; i < 8; ++i)
for (int i = 0; i < CP_NUM_VAT_REG; ++i)
{
memory[0x70 + i] = g_main_cp_state.vtx_attr[i].g0.Hex;
memory[0x80 + i] = g_main_cp_state.vtx_attr[i].g1.Hex;
memory[0x90 + i] = g_main_cp_state.vtx_attr[i].g2.Hex;
memory[CP_VAT_REG_A + i] = g_main_cp_state.vtx_attr[i].g0.Hex;
memory[CP_VAT_REG_B + i] = g_main_cp_state.vtx_attr[i].g1.Hex;
memory[CP_VAT_REG_C + i] = g_main_cp_state.vtx_attr[i].g2.Hex;
}
for (int i = 0; i < 16; ++i)
for (int i = 0; i < CP_NUM_ARRAYS; ++i)
{
memory[0xA0 + i] = g_main_cp_state.array_bases[i];
memory[0xB0 + i] = g_main_cp_state.array_strides[i];
memory[ARRAY_BASE + i] = g_main_cp_state.array_bases[i];
memory[ARRAY_STRIDE + i] = g_main_cp_state.array_strides[i];
}
}