AudioConfigPane: clang-format
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c253076564
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@ -55,8 +55,8 @@ void AudioConfigPane::InitializeGUI()
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m_audio_backend_choice->SetToolTip(
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_("Changing this will have no effect while the emulator is running."));
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m_audio_latency_spinctrl->SetToolTip(_(
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"Sets the latency (in ms). Higher values may reduce audio crackling. Certain backends only."));
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m_audio_latency_spinctrl->SetToolTip(_("Sets the latency (in ms). Higher values may reduce audio "
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"crackling. Certain backends only."));
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m_dpl2_decoder_checkbox->SetToolTip(
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_("Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends only."));
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@ -78,8 +78,10 @@ void AudioConfigPane::InitializeGUI()
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wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_backend_choice, wxGBPosition(0, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_dpl2_decoder_checkbox, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_label, wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_dpl2_decoder_checkbox, wxGBPosition(1, 0), wxGBSpan(1, 2),
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_label, wxGBPosition(2, 0), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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backend_grid_sizer->Add(m_audio_latency_spinctrl, wxGBPosition(2, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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@ -127,10 +129,14 @@ void AudioConfigPane::LoadGUIValues()
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void AudioConfigPane::ToggleBackendSpecificControls(const std::string& backend)
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{
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m_dpl2_decoder_checkbox->Enable(AudioCommon::SupportsDPL2Decoder(backend));
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m_audio_latency_spinctrl->Enable(AudioCommon::SupportsLatencyControl(backend));
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m_audio_latency_label->Enable(AudioCommon::SupportsLatencyControl(backend));
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m_volume_slider->Enable(AudioCommon::SupportsVolumeChanges(backend));
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m_volume_text->Enable(AudioCommon::SupportsVolumeChanges(backend));
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bool supports_latency_control = AudioCommon::SupportsLatencyControl(backend);
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m_audio_latency_spinctrl->Enable(supports_latency_control);
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m_audio_latency_label->Enable(supports_latency_control);
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bool supports_volume_changes = AudioCommon::SupportsVolumeChanges(backend);
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m_volume_slider->Enable(supports_volume_changes);
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m_volume_text->Enable(supports_volume_changes);
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}
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void AudioConfigPane::RefreshGUI()
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