TraversalClient: Use u32 instead of enet_uint32

Lessens the dependence on the enet library (and we really don't need to rely on a third-party library for a 32-bit integer type)
This commit is contained in:
Lioncash 2018-04-16 16:28:48 -04:00
parent f1e92a1eae
commit c23a998f9d
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GPG Key ID: 4E3C3CC1031BA9C7
2 changed files with 4 additions and 4 deletions

View File

@ -243,7 +243,7 @@ void TraversalClient::ResendPacket(OutgoingTraversalPacketInfo* info)
void TraversalClient::HandleResends() void TraversalClient::HandleResends()
{ {
enet_uint32 now = enet_time_get(); const u32 now = enet_time_get();
for (auto& tpi : m_OutgoingTraversalPackets) for (auto& tpi : m_OutgoingTraversalPackets)
{ {
if (now - tpi.sendTime >= (u32)(300 * tpi.tries)) if (now - tpi.sendTime >= (u32)(300 * tpi.tries))
@ -265,7 +265,7 @@ void TraversalClient::HandleResends()
void TraversalClient::HandlePing() void TraversalClient::HandlePing()
{ {
enet_uint32 now = enet_time_get(); const u32 now = enet_time_get();
if (m_State == Connected && now - m_PingTime >= 500) if (m_State == Connected && now - m_PingTime >= 500)
{ {
TraversalPacket ping = {}; TraversalPacket ping = {};

View File

@ -59,7 +59,7 @@ private:
{ {
TraversalPacket packet; TraversalPacket packet;
int tries; int tries;
enet_uint32 sendTime; u32 sendTime;
}; };
void HandleServerPacket(TraversalPacket* packet); void HandleServerPacket(TraversalPacket* packet);
// called from NetHost // called from NetHost
@ -80,7 +80,7 @@ private:
ENetAddress m_ServerAddress{}; ENetAddress m_ServerAddress{};
std::string m_Server; std::string m_Server;
u16 m_port; u16 m_port;
enet_uint32 m_PingTime = 0; u32 m_PingTime = 0;
}; };
extern std::unique_ptr<TraversalClient> g_TraversalClient; extern std::unique_ptr<TraversalClient> g_TraversalClient;
// the NetHost connected to the TraversalClient. // the NetHost connected to the TraversalClient.