TraversalClient: Use u32 instead of enet_uint32
Lessens the dependence on the enet library (and we really don't need to rely on a third-party library for a 32-bit integer type)
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@ -243,7 +243,7 @@ void TraversalClient::ResendPacket(OutgoingTraversalPacketInfo* info)
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void TraversalClient::HandleResends()
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{
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enet_uint32 now = enet_time_get();
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const u32 now = enet_time_get();
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for (auto& tpi : m_OutgoingTraversalPackets)
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{
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if (now - tpi.sendTime >= (u32)(300 * tpi.tries))
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@ -265,7 +265,7 @@ void TraversalClient::HandleResends()
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void TraversalClient::HandlePing()
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{
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enet_uint32 now = enet_time_get();
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const u32 now = enet_time_get();
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if (m_State == Connected && now - m_PingTime >= 500)
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{
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TraversalPacket ping = {};
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@ -59,7 +59,7 @@ private:
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{
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TraversalPacket packet;
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int tries;
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enet_uint32 sendTime;
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u32 sendTime;
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};
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void HandleServerPacket(TraversalPacket* packet);
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// called from NetHost
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@ -80,7 +80,7 @@ private:
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ENetAddress m_ServerAddress{};
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std::string m_Server;
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u16 m_port;
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enet_uint32 m_PingTime = 0;
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u32 m_PingTime = 0;
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};
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extern std::unique_ptr<TraversalClient> g_TraversalClient;
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// the NetHost connected to the TraversalClient.
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