- Projection Hack disabled internally because it breaks all games (tomorrow I check better my bad nonsense)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6979 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
gnick79 2011-01-30 00:05:00 +00:00
parent 2de8742368
commit c23663620f
1 changed files with 4 additions and 2 deletions

View File

@ -391,8 +391,10 @@ void VertexShaderManager::SetConstants()
g_fProjectionMatrix[8] = 0.0f; g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f; g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = (g_ProjHack1.value + xfregs.rawProjection[4]) * g_ProjHack1.sign; //g_fProjectionMatrix[10] = (g_ProjHack1.value + xfregs.rawProjection[4]) * g_ProjHack1.sign;
g_fProjectionMatrix[11] = (g_ProjHack2.value + xfregs.rawProjection[5]) * g_ProjHack2.sign; //g_fProjectionMatrix[11] = (g_ProjHack2.value + xfregs.rawProjection[5]) * g_ProjHack2.sign;
g_fProjectionMatrix[10] = xfregs.rawProjection[4];
g_fProjectionMatrix[11] = xfregs.rawProjection[5];
g_fProjectionMatrix[12] = 0.0f; g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f; g_fProjectionMatrix[13] = 0.0f;