DolphinQt2/NetPlay/GameListDialog: Make GetSelectedUniqueID() const qualified
Given this member function returns a const reference to a QString, it can be made const qualified, since it doesn't modify internal state.
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@ -59,7 +59,7 @@ void GameListDialog::PopulateGameList()
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m_game_list->sortItems();
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m_game_list->sortItems();
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}
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}
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const QString& GameListDialog::GetSelectedUniqueID()
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const QString& GameListDialog::GetSelectedUniqueID() const
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{
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{
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return m_game_id;
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return m_game_id;
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}
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}
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@ -18,7 +18,7 @@ public:
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explicit GameListDialog(QWidget* parent);
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explicit GameListDialog(QWidget* parent);
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int exec() override;
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int exec() override;
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const QString& GetSelectedUniqueID();
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const QString& GetSelectedUniqueID() const;
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private:
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private:
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void CreateWidgets();
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void CreateWidgets();
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