Disable Immediate XFB in King Kong
The game has extra XFB copies in some menus, messing up framepacing on VRR monitors and breaking vsync in general.
This commit is contained in:
parent
ca064b55fe
commit
c1349fa613
|
@ -0,0 +1,17 @@
|
||||||
|
# GWKE41, GWKP41 - Peter Jackson's King Kong: The Official Game of the Movie
|
||||||
|
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main Dolphin settings.
|
||||||
|
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
|
[OnFrame]
|
||||||
|
# Add memory patches to be applied every frame here.
|
||||||
|
|
||||||
|
[ActionReplay]
|
||||||
|
# Add action replay cheats here.
|
||||||
|
|
||||||
|
[Video_Hacks]
|
||||||
|
# Prevents the game from pushing extra XFB copies and breaking vsync
|
||||||
|
ImmediateXFBEnable = False
|
Loading…
Reference in New Issue