Follow-up for OSD cleanup:

people probably want to see decimal instead of hex...
This commit is contained in:
Shawn Hoffman 2016-10-03 20:42:04 -07:00
parent 5c0fa4db4f
commit c11aba296c
1 changed files with 2 additions and 2 deletions

View File

@ -313,12 +313,12 @@ void Renderer::DrawDebugText()
if (SConfig::GetInstance().m_ShowFrameCount)
{
draw_text(OSD::MessageType::FrameCount,
StringFromFormat("Frame: %" PRIx64, Movie::GetCurrentFrame()));
StringFromFormat("Frame: %" PRIu64, Movie::GetCurrentFrame()));
if (Movie::IsPlayingInput())
{
draw_text(OSD::MessageType::MovieInputCount,
StringFromFormat("Input: %" PRIx64 " / %" PRIx64, Movie::GetCurrentInputCount(),
StringFromFormat("Input: %" PRIu64 " / %" PRIu64, Movie::GetCurrentInputCount(),
Movie::GetTotalInputCount()));
}
}