first try for osx core profile
now it doesn't crash, but it still hangs on startup
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01d8c21e1d
commit
c05f66bdd0
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@ -57,7 +57,7 @@ bool cInterfaceAGL::Create(void *&window_handle)
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}
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}
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GLWin.cocoaCtx = [[NSOpenGLContext alloc]
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GLWin.cocoaCtx = [[NSOpenGLContext alloc]
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initWithFormat: fmt shareContext: nil];
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initWithFormat: fmt shareContext: nil kCGLPFAOpenGLProfile: kCGLOGLPVersion_3_2_Core ];
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[fmt release];
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[fmt release];
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if (GLWin.cocoaCtx == nil) {
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if (GLWin.cocoaCtx == nil) {
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ERROR_LOG(VIDEO, "failed to create context");
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ERROR_LOG(VIDEO, "failed to create context");
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@ -257,6 +257,9 @@ Renderer::Renderer()
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}
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}
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// Init extension support.
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// Init extension support.
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#ifdef __APPLE__
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glewExperimental = 1;
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#endif
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if (glewInit() != GLEW_OK)
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if (glewInit() != GLEW_OK)
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{
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{
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ERROR_LOG(VIDEO, "glewInit() failed! Does your video card support OpenGL 2.x?");
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ERROR_LOG(VIDEO, "glewInit() failed! Does your video card support OpenGL 2.x?");
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@ -141,9 +141,12 @@ void VideoSoftware::Shutdown()
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void VideoSoftware::Video_Prepare()
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void VideoSoftware::Video_Prepare()
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{
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{
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GLInterface->MakeCurrent();
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GLInterface->MakeCurrent();
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// Init extension support.
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// Init extension support.
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{
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{
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#ifndef USE_GLES
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#ifndef USE_GLES
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#ifdef __APPLE__
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glewExperimental = 1;
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#endif
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if (glewInit() != GLEW_OK) {
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if (glewInit() != GLEW_OK) {
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ERROR_LOG(VIDEO, "glewInit() failed!Does your video card support OpenGL 2.x?");
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ERROR_LOG(VIDEO, "glewInit() failed!Does your video card support OpenGL 2.x?");
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return;
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return;
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