commit
c004848fd4
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@ -14,22 +14,20 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent)
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{
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setWindowTitle(tr("About Dolphin"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setAttribute(Qt::WA_DeleteOnClose);
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QString text = QStringLiteral("");
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QString small = QStringLiteral("<p style='margin-top:0px; margin-bottom:0px; font-size:9pt;'>");
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QString medium = QStringLiteral("<p style='margin-top:15px; font-size:11pt;'>");
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QString small = QStringLiteral("<p style='margin-top:0; margin-bottom:0; font-size:small;'>");
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QString medium = QStringLiteral("<p style='margin-top:15px;'>");
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text.append(QStringLiteral("<p style='font-size:50pt; font-weight:400; margin-bottom:0px;'>") +
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text.append(QStringLiteral("<p style='font-size:38pt; font-weight:400; margin-bottom:0;'>") +
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tr("Dolphin") + QStringLiteral("</p>"));
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text.append(QStringLiteral("<p style='font-size:18pt; margin-top:0px;'>%1</p>")
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text.append(QStringLiteral("<p style='font-size:18pt; margin-top:0;'>%1</p>")
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.arg(QString::fromUtf8(Common::scm_desc_str.c_str())));
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text.append(small + tr("Branch: ") + QString::fromUtf8(Common::scm_branch_str.c_str()) +
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QStringLiteral("</p>"));
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text.append(small + tr("Revision: ") + QString::fromUtf8(Common::scm_rev_git_str.c_str()) +
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QStringLiteral("</p>"));
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text.append(small + tr("Compiled: ") + QStringLiteral(__DATE__ " " __TIME__ "</p>"));
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text.append(medium + tr("Check for updates: ") +
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QStringLiteral(
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@ -62,9 +60,10 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent)
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// in your translation, please use the type of curly quotes that's appropriate for
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// your language. If you aren't sure which type is appropriate, see
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// https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
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new QLabel(tr("\u00A9 2003-%1 Dolphin Team. \u201cGameCube\u201d and \u201cWii\u201d are "
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"trademarks of Nintendo. Dolphin is not affiliated with Nintendo in any way.")
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.arg(QStringLiteral(__DATE__).right(4)));
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new QLabel(small +
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tr("\u00A9 2003-2015+ Dolphin Team. \u201cGameCube\u201d and \u201cWii\u201d are "
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"trademarks of Nintendo. Dolphin is not affiliated with Nintendo in any way.") +
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QStringLiteral("</p>"));
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QLabel* logo = new QLabel();
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logo->setPixmap(Resources::GetMisc(Resources::LOGO_LARGE));
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@ -100,6 +100,7 @@ void AdvancedWidget::CreateWidgets()
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main_layout->addWidget(debugging_box);
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main_layout->addWidget(utility_box);
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main_layout->addWidget(misc_box);
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main_layout->addStretch();
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setLayout(main_layout);
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}
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@ -113,6 +113,7 @@ void EnhancementsWidget::CreateWidgets()
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main_layout->addWidget(enhancements_box);
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main_layout->addWidget(stereoscopy_box);
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main_layout->addStretch();
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setLayout(main_layout);
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}
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@ -116,6 +116,7 @@ void GeneralWidget::CreateWidgets()
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main_layout->addWidget(m_video_box);
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main_layout->addWidget(m_options_box);
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main_layout->addStretch();
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setLayout(main_layout);
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}
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@ -94,6 +94,7 @@ void HacksWidget::CreateWidgets()
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main_layout->addWidget(texture_cache_box);
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main_layout->addWidget(xfb_box);
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main_layout->addWidget(other_box);
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main_layout->addStretch();
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setLayout(main_layout);
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}
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@ -99,6 +99,7 @@ void SoftwareRendererWidget::CreateWidgets()
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main_layout->addWidget(overlay_box);
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main_layout->addWidget(utility_box);
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main_layout->addWidget(object_range_box);
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main_layout->addStretch();
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setLayout(main_layout);
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}
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@ -74,6 +74,8 @@ void GameList::MakeListView()
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m_list->setCurrentIndex(QModelIndex());
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m_list->setContextMenuPolicy(Qt::CustomContextMenu);
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m_list->setWordWrap(false);
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m_list->verticalHeader()->setDefaultSectionSize(m_list->verticalHeader()->defaultSectionSize() *
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1.25);
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connect(m_list, &QTableView::customContextMenuRequested, this, &GameList::ShowContextMenu);
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connect(m_list->selectionModel(), &QItemSelectionModel::selectionChanged,
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@ -484,7 +486,8 @@ void GameList::OnColumnVisibilityToggled(const QString& row, bool visible)
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{tr("Platform"), GameListModel::COL_PLATFORM},
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{tr("Size"), GameListModel::COL_SIZE},
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{tr("Title"), GameListModel::COL_TITLE},
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{tr("State"), GameListModel::COL_RATING}};
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{tr("State"), GameListModel::COL_RATING},
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{tr("File Name"), GameListModel::COL_FILE_NAME}};
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m_list->setColumnHidden(rowname_to_col_index[row], !visible);
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}
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@ -101,6 +101,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
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case COL_FILE_NAME:
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if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole)
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return game->GetFileName();
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break;
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case COL_SIZE:
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if (role == Qt::DisplayRole)
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return FormatSize(game->GetFileSize());
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@ -353,7 +353,7 @@ void MainWindow::Pause()
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void MainWindow::OnStopComplete()
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{
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m_stop_requested = false;
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m_render_widget->hide();
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HideRenderWidget();
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if (m_exit_requested)
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QGuiApplication::instance()->quit();
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@ -425,7 +425,6 @@ bool MainWindow::RequestStop()
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void MainWindow::ForceStop()
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{
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BootManager::Stop();
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HideRenderWidget();
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}
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void MainWindow::Reset()
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@ -553,8 +552,8 @@ void MainWindow::ShowAudioWindow()
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void MainWindow::ShowAboutDialog()
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{
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AboutDialog* about = new AboutDialog(this);
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about->show();
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AboutDialog about{this};
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about.exec();
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}
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void MainWindow::ShowHotkeyDialog()
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@ -2,6 +2,9 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <vector>
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#include <QIcon>
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#include "Core/Core.h"
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@ -32,7 +35,6 @@ void ToolBar::OnEmulationStateChanged(Core::State state)
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{
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bool running = state != Core::State::Uninitialized;
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m_stop_action->setEnabled(running);
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m_stop_action->setVisible(running);
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m_fullscreen_action->setEnabled(running);
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m_screenshot_action->setEnabled(running);
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@ -45,36 +47,36 @@ void ToolBar::OnEmulationStateChanged(Core::State state)
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void ToolBar::MakeActions()
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{
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constexpr int button_width = 65;
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m_open_action = AddAction(this, tr("Open"), this, &ToolBar::OpenPressed);
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widgetForAction(m_open_action)->setMinimumWidth(button_width);
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m_play_action = AddAction(this, tr("Play"), this, &ToolBar::PlayPressed);
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widgetForAction(m_play_action)->setMinimumWidth(button_width);
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m_pause_action = AddAction(this, tr("Pause"), this, &ToolBar::PausePressed);
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widgetForAction(m_pause_action)->setMinimumWidth(button_width);
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m_stop_action = AddAction(this, tr("Stop"), this, &ToolBar::StopPressed);
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widgetForAction(m_stop_action)->setMinimumWidth(button_width);
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m_fullscreen_action = AddAction(this, tr("FullScr"), this, &ToolBar::FullScreenPressed);
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widgetForAction(m_fullscreen_action)->setMinimumWidth(button_width);
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m_screenshot_action = AddAction(this, tr("ScrShot"), this, &ToolBar::ScreenShotPressed);
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widgetForAction(m_screenshot_action)->setMinimumWidth(button_width);
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addSeparator();
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m_config_action = AddAction(this, tr("Config"), this, &ToolBar::SettingsPressed);
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widgetForAction(m_config_action)->setMinimumWidth(button_width);
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m_graphics_action = AddAction(this, tr("Graphics"), this, &ToolBar::GraphicsPressed);
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widgetForAction(m_graphics_action)->setMinimumWidth(button_width);
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m_controllers_action = AddAction(this, tr("Controllers"), this, &ToolBar::ControllersPressed);
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widgetForAction(m_controllers_action)->setMinimumWidth(button_width);
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m_controllers_action->setEnabled(true);
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// Ensure every button has about the same width
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std::vector<QWidget*> items;
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for (const auto& action : {m_open_action, m_play_action, m_pause_action, m_stop_action,
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m_stop_action, m_fullscreen_action, m_screenshot_action,
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m_config_action, m_graphics_action, m_controllers_action})
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{
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items.emplace_back(widgetForAction(action));
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}
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std::vector<int> widths;
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std::transform(items.begin(), items.end(), std::back_inserter(widths),
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[](QWidget* item) { return item->sizeHint().width(); });
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const int min_width = *std::max_element(widths.begin(), widths.end()) * 0.85;
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for (QWidget* widget : items)
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widget->setMinimumWidth(min_width);
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}
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void ToolBar::UpdateIcons()
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Loading…
Reference in New Issue