Move copy-pasted code into function.

This commit is contained in:
Jordan Woyak 2013-03-04 15:24:39 -06:00
parent 6b80e6f83c
commit bf58c70e9b
2 changed files with 18 additions and 53 deletions

View File

@ -517,7 +517,7 @@ void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
#endif #endif
} }
void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int const count) int VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const count)
{ {
m_numLoadedVertices += count; m_numLoadedVertices += count;
@ -536,7 +536,7 @@ void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int const coun
{ {
// if cull mode is none, ignore triangles and quads // if cull mode is none, ignore triangles and quads
DataSkip(count * m_VertexSize); DataSkip(count * m_VertexSize);
return; return 0;
} }
m_NativeFmt->EnableComponents(m_NativeFmt->m_components); m_NativeFmt->EnableComponents(m_NativeFmt->m_components);
@ -561,8 +561,15 @@ void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int const coun
colElements[i] = m_VtxAttr.color[i].Elements; colElements[i] = m_VtxAttr.color[i].Elements;
VertexManager::PrepareForAdditionalData(primitive, count, native_stride); VertexManager::PrepareForAdditionalData(primitive, count, native_stride);
ConvertVertices(count);
VertexManager::AddVertices(primitive, count); return count;
}
void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int const count)
{
auto const new_count = SetupRunVertices(vtx_attr_group, primitive, count);
ConvertVertices(new_count);
VertexManager::AddVertices(primitive, new_count);
} }
void VertexLoader::ConvertVertices ( int count ) void VertexLoader::ConvertVertices ( int count )
@ -585,59 +592,15 @@ void VertexLoader::ConvertVertices ( int count )
#endif #endif
} }
void VertexLoader::RunCompiledVertices(int vtx_attr_group, int primitive, int const count, u8* Data) void VertexLoader::RunCompiledVertices(int vtx_attr_group, int primitive, int const count, u8* Data)
{ {
m_numLoadedVertices += count; auto const new_count = SetupRunVertices(vtx_attr_group, primitive, count);
// Flush if our vertex format is different from the currently set.
if (g_nativeVertexFmt != NULL && g_nativeVertexFmt != m_NativeFmt)
{
// We really must flush here. It's possible that the native representations
// of the two vtx formats are the same, but we have no way to easily check that
// now.
VertexManager::Flush();
// Also move the Set() here?
}
g_nativeVertexFmt = m_NativeFmt;
if (bpmem.genMode.cullmode == 3 && primitive < 5)
{
// if cull mode is none, ignore triangles and quads
DataSkip(count * m_VertexSize);
return;
}
m_NativeFmt->EnableComponents(m_NativeFmt->m_components);
// Load position and texcoord scale factors.
m_VtxAttr.PosFrac = g_VtxAttr[vtx_attr_group].g0.PosFrac;
m_VtxAttr.texCoord[0].Frac = g_VtxAttr[vtx_attr_group].g0.Tex0Frac;
m_VtxAttr.texCoord[1].Frac = g_VtxAttr[vtx_attr_group].g1.Tex1Frac;
m_VtxAttr.texCoord[2].Frac = g_VtxAttr[vtx_attr_group].g1.Tex2Frac;
m_VtxAttr.texCoord[3].Frac = g_VtxAttr[vtx_attr_group].g1.Tex3Frac;
m_VtxAttr.texCoord[4].Frac = g_VtxAttr[vtx_attr_group].g2.Tex4Frac;
m_VtxAttr.texCoord[5].Frac = g_VtxAttr[vtx_attr_group].g2.Tex5Frac;
m_VtxAttr.texCoord[6].Frac = g_VtxAttr[vtx_attr_group].g2.Tex6Frac;
m_VtxAttr.texCoord[7].Frac = g_VtxAttr[vtx_attr_group].g2.Tex7Frac;
pVtxAttr = &m_VtxAttr;
posScale = fractionTable[m_VtxAttr.PosFrac];
if (m_NativeFmt->m_components & VB_HAS_UVALL)
for (int i = 0; i < 8; i++)
tcScale[i] = fractionTable[m_VtxAttr.texCoord[i].Frac];
for (int i = 0; i < 2; i++)
colElements[i] = m_VtxAttr.color[i].Elements;
VertexManager::PrepareForAdditionalData(primitive, count, native_stride);
memcpy_gc(VertexManager::s_pCurBufferPointer, Data, native_stride * count); memcpy_gc(VertexManager::s_pCurBufferPointer, Data, native_stride * new_count);
VertexManager::s_pCurBufferPointer += native_stride * count; VertexManager::s_pCurBufferPointer += native_stride * new_count;
DataSkip(count * m_VertexSize); DataSkip(new_count * m_VertexSize);
VertexManager::AddVertices(primitive, count); VertexManager::AddVertices(primitive, new_count);
} }
void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2) void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)

View File

@ -83,6 +83,8 @@ public:
~VertexLoader(); ~VertexLoader();
int GetVertexSize() const {return m_VertexSize;} int GetVertexSize() const {return m_VertexSize;}
int SetupRunVertices(int vtx_attr_group, int primitive, int const count);
void RunVertices(int vtx_attr_group, int primitive, int count); void RunVertices(int vtx_attr_group, int primitive, int count);
void RunCompiledVertices(int vtx_attr_group, int primitive, int count, u8* Data); void RunCompiledVertices(int vtx_attr_group, int primitive, int count, u8* Data);