Make the progress dialog look better (used for e.g. shader compiling)
* Removed the Cancel button since the code doesn't react to it anyway. * Only show a window title, not the help icon (?), and disable the close button * Set the title to "Dolphin" instead of repeating the label text
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@ -1473,13 +1473,14 @@ void MainWindow::OnUpdateProgressDialog(QString title, int progress, int total)
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{
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{
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if (!m_progress_dialog)
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if (!m_progress_dialog)
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{
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{
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m_progress_dialog = new QProgressDialog(m_render_widget);
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m_progress_dialog = new QProgressDialog(m_render_widget, Qt::WindowTitleHint);
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m_progress_dialog->show();
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m_progress_dialog->show();
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m_progress_dialog->setCancelButton(nullptr);
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m_progress_dialog->setWindowTitle(tr("Dolphin"));
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}
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}
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m_progress_dialog->setValue(progress);
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m_progress_dialog->setValue(progress);
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m_progress_dialog->setLabelText(title);
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m_progress_dialog->setLabelText(title);
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m_progress_dialog->setWindowTitle(title);
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m_progress_dialog->setMaximum(total);
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m_progress_dialog->setMaximum(total);
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if (total < 0 || progress >= total)
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if (total < 0 || progress >= total)
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