TextureCacheBase: Fix infinite loop in DoPartialTextureUpdates
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@ -398,6 +398,7 @@ TextureCacheBase::DoPartialTextureUpdates(TCacheEntry* entry_to_update, u8* pale
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static_cast<u32>(dst_x) >= entry_to_update->native_width ||
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static_cast<u32>(dst_x) >= entry_to_update->native_width ||
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static_cast<u32>(dst_y) >= entry_to_update->native_height)
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static_cast<u32>(dst_y) >= entry_to_update->native_height)
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{
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{
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++iter.first;
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continue;
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continue;
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}
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}
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