Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
ecf6825a97
commit
be6a6215c9
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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<VisualStudioProject
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ProjectType="Visual C++"
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="Common"
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Name="Common"
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||||||
ProjectGUID="{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
|
ProjectGUID="{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
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RootNamespace="Common"
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RootNamespace="Common"
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|
@ -267,7 +267,7 @@
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Optimization="2"
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Optimization="2"
|
||||||
EnableIntrinsicFunctions="true"
|
EnableIntrinsicFunctions="true"
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||||||
FavorSizeOrSpeed="1"
|
FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="../../PluginSpecs"
|
AdditionalIncludeDirectories="../../PluginSpecs;..\Core\Src"
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||||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
|
|
|
@ -56,26 +56,32 @@ std::string GetLastErrorAsString()
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||||||
}
|
}
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#endif
|
#endif
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||||||
|
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||||||
bool DynamicLibrary::Load(const char* filename)
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// ------------------------------------------------------------------
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/* Loading means loading the dll with LoadLibrary() to get an instance to the dll.
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This is done when Dolphin is started to determine which dlls are good, and
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before opening the Config and Debugging windowses from Plugin.cpp and
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before opening the dll for running the emulation in Video_...cpp in Core. */
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|
// -----------------------
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|
int DynamicLibrary::Load(const char* filename)
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||||||
{
|
{
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if (!filename || strlen(filename) == 0)
|
if (!filename || strlen(filename) == 0)
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||||||
{
|
{
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LOG(MASTER_LOG, "Missing filename of dynamic library to load");
|
LOG(MASTER_LOG, "Missing filename of dynamic library to load");
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return false;
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return 0;
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}
|
}
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||||||
LOG(MASTER_LOG, "Trying to load library %s", filename);
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LOG(MASTER_LOG, "Trying to load library %s", filename);
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|
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if (IsLoaded())
|
if (IsLoaded())
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||||||
{
|
{
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LOG(MASTER_LOG, "Trying to load already loaded library %s", filename);
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LOG(MASTER_LOG, "Trying to load already loaded library %s", filename);
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return false;
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return 2;
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}
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}
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|
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#ifdef _WIN32
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#ifdef _WIN32
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library = LoadLibrary(filename);
|
library = LoadLibrary(filename);
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if (!library) {
|
if (!library) {
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LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, GetLastErrorAsString().c_str());
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LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, GetLastErrorAsString().c_str());
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return false;
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return 0;
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}
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}
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#else
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#else
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library = dlopen(filename, RTLD_NOW | RTLD_LOCAL);
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library = dlopen(filename, RTLD_NOW | RTLD_LOCAL);
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@ -90,7 +96,7 @@ bool DynamicLibrary::Load(const char* filename)
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}
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}
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#endif
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#endif
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library_file = filename;
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library_file = filename;
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return true;
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return 1;
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}
|
}
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|
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|
|
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@ -29,14 +29,12 @@ class DynamicLibrary
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public:
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public:
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|
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DynamicLibrary();
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DynamicLibrary();
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bool Load(const char* filename);
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int Load(const char* filename);
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void Unload();
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void Unload();
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void* Get(const char* funcname) const;
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void* Get(const char* funcname) const;
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|
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bool IsLoaded() const {return(library != 0);}
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bool IsLoaded() const {return(library != 0);}
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|
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private:
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private:
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std::string library_file;
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std::string library_file;
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#ifdef _WIN32
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#ifdef _WIN32
|
||||||
|
|
|
@ -15,6 +15,16 @@
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// Official SVN repository and contact information can be found at
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// Official SVN repository and contact information can be found at
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||||||
// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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|
|
||||||
|
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||||||
|
|
||||||
|
// =======================================================
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||||||
|
// File description
|
||||||
|
// -------------
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|
/* This file is a simpler version of Plugin_...cpp found in Core. This file only loads
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||||||
|
the config and debugging windowses and works with all plugins. */
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|
// =============
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|
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||||||
|
|
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#include "Plugin.h"
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#include "Plugin.h"
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|
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namespace Common
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namespace Common
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|
@ -24,7 +34,7 @@ DynamicLibrary CPlugin::m_hInstLib;
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void(__cdecl * CPlugin::m_GetDllInfo) (PLUGIN_INFO * _PluginInfo) = 0;
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void(__cdecl * CPlugin::m_GetDllInfo) (PLUGIN_INFO * _PluginInfo) = 0;
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//void(__cdecl * CPlugin::m_DllAbout) (HWND _hParent) = 0;
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//void(__cdecl * CPlugin::m_DllAbout) (HWND _hParent) = 0;
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||||||
void(__cdecl * CPlugin::m_DllConfig) (HWND _hParent) = 0;
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void(__cdecl * CPlugin::m_DllConfig) (HWND _hParent) = 0;
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||||||
void(__cdecl * CPlugin::m_DllDebugger) (HWND _hParent) = 0;
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void(__cdecl * CPlugin::m_DllDebugger) (HWND _hParent, bool Show) = 0;
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|
|
||||||
void
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void
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||||||
CPlugin::Release(void)
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CPlugin::Release(void)
|
||||||
|
@ -42,9 +52,9 @@ CPlugin::Load(const char* _szName)
|
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{
|
{
|
||||||
if (m_hInstLib.Load(_szName))
|
if (m_hInstLib.Load(_szName))
|
||||||
{
|
{
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m_GetDllInfo = (void (__cdecl*)(PLUGIN_INFO*))m_hInstLib.Get("GetDllInfo");
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m_GetDllInfo = (void (__cdecl*)(PLUGIN_INFO*)) m_hInstLib.Get("GetDllInfo");
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m_DllConfig = (void (__cdecl*)(HWND))m_hInstLib.Get("DllConfig");
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m_DllConfig = (void (__cdecl*)(HWND)) m_hInstLib.Get("DllConfig");
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m_DllDebugger = (void (__cdecl*)(HWND))m_hInstLib.Get("DllDebugger");
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m_DllDebugger = (void (__cdecl*)(HWND, bool)) m_hInstLib.Get("DllDebugger");
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return(true);
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return(true);
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}
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}
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|
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|
@ -80,11 +90,11 @@ void CPlugin::Config(HWND _hwnd)
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// }
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// }
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//}
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//}
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||||||
void CPlugin::Debug(HWND _hwnd)
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void CPlugin::Debug(HWND _hwnd, bool Show)
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{
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{
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if (m_DllDebugger != 0)
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if (m_DllDebugger != 0)
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||||||
{
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{
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m_DllDebugger(_hwnd);
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m_DllDebugger(_hwnd, Show);
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}
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}
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}
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}
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} // end of namespace Common
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} // end of namespace Common
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|
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|
@ -35,7 +35,7 @@ class CPlugin
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static void Config(HWND _hwnd);
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static void Config(HWND _hwnd);
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static void About(HWND _hwnd);
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static void About(HWND _hwnd);
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static void Debug(HWND _hwnd);
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static void Debug(HWND _hwnd, bool Show);
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||||||
|
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||||||
|
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private:
|
private:
|
||||||
|
@ -44,7 +44,7 @@ class CPlugin
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|
|
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static void (__cdecl * m_GetDllInfo)(PLUGIN_INFO* _PluginInfo);
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static void (__cdecl * m_GetDllInfo)(PLUGIN_INFO* _PluginInfo);
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static void (__cdecl * m_DllConfig)(HWND _hParent);
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static void (__cdecl * m_DllConfig)(HWND _hParent);
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static void (__cdecl * m_DllDebugger)(HWND _hParent);
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static void (__cdecl * m_DllDebugger)(HWND _hParent, bool Show);
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};
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};
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} // end of namespace Common
|
} // end of namespace Common
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||||||
|
|
||||||
|
|
|
@ -152,6 +152,7 @@ bool Init(const SCoreStartupParameter _CoreParameter)
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DisplayMessage("CPU: " + cpu_info.Summarize(), 8000);
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DisplayMessage("CPU: " + cpu_info.Summarize(), 8000);
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DisplayMessage(_CoreParameter.m_strFilename, 3000);
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DisplayMessage(_CoreParameter.m_strFilename, 3000);
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//PluginVideo::DllDebugger(NULL);
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//RegisterPanicAlertHandler(PanicAlertToVideo);
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//RegisterPanicAlertHandler(PanicAlertToVideo);
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||||||
|
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||||||
|
|
|
@ -15,6 +15,7 @@
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// Official SVN repository and contact information can be found at
|
// Official SVN repository and contact information can be found at
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||||||
// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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|
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||||||
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#include "Common.h"
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#include "DynamicLibrary.h"
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#include "DynamicLibrary.h"
|
||||||
#include "Plugin_DSP.h"
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#include "Plugin_DSP.h"
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||||||
|
|
||||||
|
@ -45,6 +46,11 @@ bool IsLoaded()
|
||||||
return plugin.IsLoaded();
|
return plugin.IsLoaded();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Debug(HWND _hwnd, bool Show)
|
||||||
|
{
|
||||||
|
DllDebugger(_hwnd, Show);
|
||||||
|
}
|
||||||
|
|
||||||
void UnloadPlugin()
|
void UnloadPlugin()
|
||||||
{
|
{
|
||||||
plugin.Unload();
|
plugin.Unload();
|
||||||
|
@ -68,7 +74,9 @@ void UnloadPlugin()
|
||||||
|
|
||||||
bool LoadPlugin(const char *_Filename)
|
bool LoadPlugin(const char *_Filename)
|
||||||
{
|
{
|
||||||
if (plugin.Load(_Filename))
|
int ret = plugin.Load(_Filename); // we may have alredy loaded this to open the debugger
|
||||||
|
|
||||||
|
if (ret == 1)
|
||||||
{
|
{
|
||||||
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
|
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
|
||||||
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
|
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
|
||||||
|
@ -98,6 +106,7 @@ bool LoadPlugin(const char *_Filename)
|
||||||
(DSP_SendAIBuffer != 0) &&
|
(DSP_SendAIBuffer != 0) &&
|
||||||
(DSP_DoState != 0))
|
(DSP_DoState != 0))
|
||||||
{
|
{
|
||||||
|
//PanicAlert("return true: %i", ret);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -106,7 +115,12 @@ bool LoadPlugin(const char *_Filename)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (ret == 2)
|
||||||
|
{
|
||||||
|
//PanicAlert("return true: %i", ret);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else if (ret == 0)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -30,7 +30,7 @@ void UnloadPlugin();
|
||||||
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
|
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
|
||||||
//typedef void (__cdecl* TDllAbout)(HWND);
|
//typedef void (__cdecl* TDllAbout)(HWND);
|
||||||
typedef void (__cdecl* TDllConfig)(HWND);
|
typedef void (__cdecl* TDllConfig)(HWND);
|
||||||
typedef void (__cdecl* TDllDebugger)(HWND);
|
typedef void (__cdecl* TDllDebugger)(HWND, bool);
|
||||||
typedef void (__cdecl* TDSP_Initialize)(DSPInitialize);
|
typedef void (__cdecl* TDSP_Initialize)(DSPInitialize);
|
||||||
typedef void (__cdecl* TDSP_Shutdown)();
|
typedef void (__cdecl* TDSP_Shutdown)();
|
||||||
typedef void (__cdecl* TDSP_WriteMailBox)(BOOL _CPUMailbox, unsigned short);
|
typedef void (__cdecl* TDSP_WriteMailBox)(BOOL _CPUMailbox, unsigned short);
|
||||||
|
|
|
@ -18,6 +18,9 @@
|
||||||
#include "Common.h"
|
#include "Common.h"
|
||||||
#include "DynamicLibrary.h"
|
#include "DynamicLibrary.h"
|
||||||
#include "Plugin_Video.h"
|
#include "Plugin_Video.h"
|
||||||
|
#include "Plugin.h"
|
||||||
|
|
||||||
|
extern DynamicLibrary Common::CPlugin;
|
||||||
|
|
||||||
namespace PluginVideo
|
namespace PluginVideo
|
||||||
{
|
{
|
||||||
|
@ -40,6 +43,11 @@ TVideo_Stop Video_Stop = 0;
|
||||||
// Library Instance
|
// Library Instance
|
||||||
DynamicLibrary plugin;
|
DynamicLibrary plugin;
|
||||||
|
|
||||||
|
void Debug(HWND _hwnd, bool Show)
|
||||||
|
{
|
||||||
|
DllDebugger(_hwnd, Show);
|
||||||
|
}
|
||||||
|
|
||||||
bool IsLoaded()
|
bool IsLoaded()
|
||||||
{
|
{
|
||||||
return plugin.IsLoaded();
|
return plugin.IsLoaded();
|
||||||
|
@ -47,6 +55,8 @@ bool IsLoaded()
|
||||||
|
|
||||||
void UnloadPlugin()
|
void UnloadPlugin()
|
||||||
{
|
{
|
||||||
|
//PanicAlert("Video UnloadPlugin");
|
||||||
|
|
||||||
// set Functions to 0
|
// set Functions to 0
|
||||||
GetDllInfo = 0;
|
GetDllInfo = 0;
|
||||||
DllConfig = 0;
|
DllConfig = 0;
|
||||||
|
@ -65,7 +75,9 @@ void UnloadPlugin()
|
||||||
|
|
||||||
bool LoadPlugin(const char *_Filename)
|
bool LoadPlugin(const char *_Filename)
|
||||||
{
|
{
|
||||||
if (plugin.Load(_Filename))
|
int ret = plugin.Load(_Filename);
|
||||||
|
|
||||||
|
if (ret == 1)
|
||||||
{
|
{
|
||||||
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
|
GetDllInfo = reinterpret_cast<TGetDllInfo> (plugin.Get("GetDllInfo"));
|
||||||
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
|
DllConfig = reinterpret_cast<TDllConfig> (plugin.Get("DllConfig"));
|
||||||
|
@ -83,6 +95,7 @@ bool LoadPlugin(const char *_Filename)
|
||||||
if ((GetDllInfo != 0) &&
|
if ((GetDllInfo != 0) &&
|
||||||
//(DllAbout != 0) &&
|
//(DllAbout != 0) &&
|
||||||
(DllConfig != 0) &&
|
(DllConfig != 0) &&
|
||||||
|
(DllDebugger != 0) &&
|
||||||
(Video_Initialize != 0) &&
|
(Video_Initialize != 0) &&
|
||||||
(Video_Prepare != 0) &&
|
(Video_Prepare != 0) &&
|
||||||
(Video_Shutdown != 0) &&
|
(Video_Shutdown != 0) &&
|
||||||
|
@ -94,6 +107,7 @@ bool LoadPlugin(const char *_Filename)
|
||||||
(Video_DoState != 0) &&
|
(Video_DoState != 0) &&
|
||||||
(Video_Stop != 0))
|
(Video_Stop != 0))
|
||||||
{
|
{
|
||||||
|
//PanicAlert("return true: %i", ret);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -102,7 +116,16 @@ bool LoadPlugin(const char *_Filename)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if(ret == 2)
|
||||||
|
{
|
||||||
|
//PanicAlert("return true: %i", ret);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else if(ret == 0)
|
||||||
|
{
|
||||||
|
//PanicAlert("return false: %i", ret);
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,7 @@ void UnloadPlugin();
|
||||||
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
|
typedef void (__cdecl* TGetDllInfo)(PLUGIN_INFO*);
|
||||||
//typedef void (__cdecl* TDllAbout)(HWND);
|
//typedef void (__cdecl* TDllAbout)(HWND);
|
||||||
typedef void (__cdecl* TDllConfig)(HWND);
|
typedef void (__cdecl* TDllConfig)(HWND);
|
||||||
typedef void (__cdecl* TDllDebugger)(HWND);
|
typedef void (__cdecl* TDllDebugger)(HWND, bool);
|
||||||
typedef void (__cdecl* TVideo_Initialize)(SVideoInitialize*);
|
typedef void (__cdecl* TVideo_Initialize)(SVideoInitialize*);
|
||||||
typedef void (__cdecl* TVideo_Prepare)();
|
typedef void (__cdecl* TVideo_Prepare)();
|
||||||
typedef void (__cdecl* TVideo_Shutdown)();
|
typedef void (__cdecl* TVideo_Shutdown)();
|
||||||
|
|
|
@ -64,6 +64,8 @@
|
||||||
// and here are the classes
|
// and here are the classes
|
||||||
class CPluginInfo;
|
class CPluginInfo;
|
||||||
class CPluginManager;
|
class CPluginManager;
|
||||||
|
//extern DynamicLibrary Common::CPlugin;
|
||||||
|
//extern CPluginManager CPluginManager::m_Instance;
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include "../resources/toolbar_play.c"
|
#include "../resources/toolbar_play.c"
|
||||||
|
@ -300,16 +302,21 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
|
||||||
// possible todo: add some kind of if here to? can it fail?
|
// possible todo: add some kind of if here to? can it fail?
|
||||||
CPluginManager::GetInstance().OpenDebug(
|
CPluginManager::GetInstance().OpenDebug(
|
||||||
GetHandle(),
|
GetHandle(),
|
||||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||||
|
false, true
|
||||||
);
|
);
|
||||||
} // don't have any else, just ignore it
|
} // don't have any else, just ignore it
|
||||||
|
|
||||||
if(bVideoWindow)
|
if(bVideoWindow)
|
||||||
{
|
{
|
||||||
|
wxMessageBox(_T("Warning, automatically opening this window before a game is started \n\
|
||||||
|
may cause a crash. Todo: figure out why and fix it."), wxT("OpenGL Debugging Window"));
|
||||||
|
|
||||||
// possible todo: add some kind of if here to? can it fail?
|
// possible todo: add some kind of if here to? can it fail?
|
||||||
CPluginManager::GetInstance().OpenDebug(
|
CPluginManager::GetInstance().OpenDebug(
|
||||||
GetHandle(),
|
GetHandle(),
|
||||||
_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
|
_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
||||||
|
true, true
|
||||||
);
|
);
|
||||||
} // don't have any else, just ignore it
|
} // don't have any else, just ignore it
|
||||||
}
|
}
|
||||||
|
@ -940,12 +947,18 @@ void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
|
||||||
// TODO: add some kind of if() check here to?
|
// TODO: add some kind of if() check here to?
|
||||||
CPluginManager::GetInstance().OpenDebug(
|
CPluginManager::GetInstance().OpenDebug(
|
||||||
GetHandle(),
|
GetHandle(),
|
||||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||||
|
false, true // DSP, show
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else // hide
|
else // hide
|
||||||
{
|
{
|
||||||
// can we close the dll window from here?
|
// Close the sound dll that has an open debugger
|
||||||
|
CPluginManager::GetInstance().OpenDebug(
|
||||||
|
GetHandle(),
|
||||||
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||||
|
false, false // DSP, hide
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// ===========
|
// ===========
|
||||||
|
@ -968,12 +981,18 @@ void CCodeWindow::OnToggleVideoWindow(wxCommandEvent& event)
|
||||||
// TODO: add some kind of if() check here to?
|
// TODO: add some kind of if() check here to?
|
||||||
CPluginManager::GetInstance().OpenDebug(
|
CPluginManager::GetInstance().OpenDebug(
|
||||||
GetHandle(),
|
GetHandle(),
|
||||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
||||||
|
true, true // Video, show
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else // hide
|
else // hide
|
||||||
{
|
{
|
||||||
// can we close the dll window from here?
|
// Close the video dll that has an open debugger
|
||||||
|
CPluginManager::GetInstance().OpenDebug(
|
||||||
|
GetHandle(),
|
||||||
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
||||||
|
true, false // Video, hide
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// ===========
|
// ===========
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
#include "Volume.h"
|
#include "Volume.h"
|
||||||
#include "VolumeCreator.h"
|
#include "VolumeCreator.h"
|
||||||
#include "Config.h"
|
#include "Config.h"
|
||||||
|
#include "ConfigMain.h"
|
||||||
#include "Core.h"
|
#include "Core.h"
|
||||||
#if !defined(OSX64)
|
#if !defined(OSX64)
|
||||||
#include "Frame.h"
|
#include "Frame.h"
|
||||||
|
@ -89,9 +90,61 @@ bool BootCore(const std::string& _rFilename)
|
||||||
std::string unique_id = StartUp.GetUniqueID();
|
std::string unique_id = StartUp.GetUniqueID();
|
||||||
if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str()))
|
if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str()))
|
||||||
{
|
{
|
||||||
|
// ------------------------------------------------
|
||||||
|
// General settings
|
||||||
|
// ----------------
|
||||||
ini.Get("Core", "UseDualCore", &StartUp.bUseDualCore, StartUp.bUseDualCore);
|
ini.Get("Core", "UseDualCore", &StartUp.bUseDualCore, StartUp.bUseDualCore);
|
||||||
ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
||||||
ini.Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
|
ini.Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
|
||||||
|
|
||||||
|
|
||||||
|
// ------------------------------------------------
|
||||||
|
// Read SYSCONF settings
|
||||||
|
// ----------------
|
||||||
|
bool bEnableProgressiveScan, bEnableWideScreen;
|
||||||
|
//bRefreshList = false;
|
||||||
|
FILE* pStream; // file handle
|
||||||
|
u8 m_SYSCONF[0x4000]; // SYSCONF file
|
||||||
|
u16 IPL_PGS = 0x17CC; // pregressive scan
|
||||||
|
u16 IPL_AR = 0x04D9; // widescreen
|
||||||
|
|
||||||
|
// Load Wii SYSCONF
|
||||||
|
pStream = NULL;
|
||||||
|
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
|
||||||
|
if (pStream != NULL)
|
||||||
|
{
|
||||||
|
fread(m_SYSCONF, 1, 0x4000, pStream);
|
||||||
|
fclose(pStream);
|
||||||
|
|
||||||
|
//wxMessageBox(wxString::Format(": %02x", m_SYSCONF[IPL_AR]));
|
||||||
|
|
||||||
|
ini.Get("Core", "EnableProgressiveScan", &bEnableProgressiveScan, (int)m_SYSCONF[IPL_PGS]);
|
||||||
|
ini.Get("Core", "EnableWideScreen", &bEnableWideScreen, (int)m_SYSCONF[IPL_AR]);
|
||||||
|
|
||||||
|
m_SYSCONF[IPL_PGS] = bEnableProgressiveScan;
|
||||||
|
m_SYSCONF[IPL_AR] = bEnableWideScreen;
|
||||||
|
|
||||||
|
//wxMessageBox(wxString::Format(": %02x", m_SYSCONF[IPL_AR]));
|
||||||
|
|
||||||
|
// Enable custom Wii SYSCONF settings by saving the file to shared2
|
||||||
|
pStream = NULL;
|
||||||
|
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
|
||||||
|
if (pStream != NULL)
|
||||||
|
{
|
||||||
|
fwrite(m_SYSCONF, 1, 0x4000, pStream);
|
||||||
|
fclose(pStream);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PanicAlert("Could not write to shared2/sys/SYSCONF");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PanicAlert("Could not write to SYSCONF");
|
||||||
|
}
|
||||||
|
// ----------------
|
||||||
}
|
}
|
||||||
#if !defined(OSX64)
|
#if !defined(OSX64)
|
||||||
if(main_frame)
|
if(main_frame)
|
||||||
|
|
|
@ -64,7 +64,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
|
||||||
|
|
||||||
// Load Wii SYSCONF
|
// Load Wii SYSCONF
|
||||||
pStream = NULL;
|
pStream = NULL;
|
||||||
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "rb");
|
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
|
||||||
if (pStream != NULL)
|
if (pStream != NULL)
|
||||||
{
|
{
|
||||||
fread(m_SYSCONF, 1, 0x4000, pStream);
|
fread(m_SYSCONF, 1, 0x4000, pStream);
|
||||||
|
@ -301,8 +301,19 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||||
{
|
{
|
||||||
Destroy();
|
Destroy();
|
||||||
|
|
||||||
// Save Wii SYSCONF
|
// Save Wii SYSCONF twice so that we can keep game specific settings for it
|
||||||
pStream = NULL;
|
pStream = NULL;
|
||||||
|
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "wb");
|
||||||
|
if (pStream != NULL)
|
||||||
|
{
|
||||||
|
fwrite(m_SYSCONF, 1, 0x4000, pStream);
|
||||||
|
fclose(pStream);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PanicAlert("Could not write to SYSCONF");
|
||||||
|
}
|
||||||
|
|
||||||
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
|
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
|
||||||
if (pStream != NULL)
|
if (pStream != NULL)
|
||||||
{
|
{
|
||||||
|
@ -311,7 +322,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PanicAlert("Could not write to Wii SYSCONF");
|
PanicAlert("Could not write to shared2/sys/SYSCONF");
|
||||||
}
|
}
|
||||||
|
|
||||||
// save the config... dolphin crashes by far to often to save the settings on closing only
|
// save the config... dolphin crashes by far to often to save the settings on closing only
|
||||||
|
|
|
@ -93,6 +93,7 @@ EVT_MENU(IDM_CONFIG_MAIN, CFrame::OnConfigMain)
|
||||||
EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
|
EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
|
||||||
EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
|
EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
|
||||||
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
|
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
|
||||||
|
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnPluginWiimote)
|
||||||
EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
|
EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
|
||||||
EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
|
EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
|
||||||
EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
|
EVT_MENU(IDM_TOGGLE_FULLSCREEN, CFrame::OnToggleFullscreen)
|
||||||
|
@ -289,6 +290,7 @@ void CFrame::PopulateToolbar(wxToolBar* toolBar)
|
||||||
toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("GFX"), m_Bitmaps[Toolbar_PluginGFX], _T("GFX settings"));
|
toolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("GFX"), m_Bitmaps[Toolbar_PluginGFX], _T("GFX settings"));
|
||||||
toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
|
toolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
|
||||||
toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("PAD"), m_Bitmaps[Toolbar_PluginPAD], _T("PAD settings"));
|
toolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("PAD"), m_Bitmaps[Toolbar_PluginPAD], _T("PAD settings"));
|
||||||
|
toolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_PluginPAD], _T("Wiimote settings"));
|
||||||
toolBar->AddSeparator();
|
toolBar->AddSeparator();
|
||||||
toolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
|
toolBar->AddTool(IDM_HELPABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
|
||||||
|
|
||||||
|
@ -480,7 +482,6 @@ void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
||||||
{
|
{
|
||||||
CPluginManager::GetInstance().OpenConfig(
|
CPluginManager::GetInstance().OpenConfig(
|
||||||
|
@ -488,7 +489,7 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
||||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin.c_str()
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin.c_str()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
void CFrame::OnPluginWiiMote(wxCommandEvent& WXUNUSED (event))
|
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
|
||||||
{
|
{
|
||||||
CPluginManager::GetInstance().OpenConfig(
|
CPluginManager::GetInstance().OpenConfig(
|
||||||
GetHandle(),
|
GetHandle(),
|
||||||
|
|
|
@ -64,7 +64,7 @@ class CFrame : public wxFrame
|
||||||
void OnPluginGFX(wxCommandEvent& event);
|
void OnPluginGFX(wxCommandEvent& event);
|
||||||
void OnPluginDSP(wxCommandEvent& event);
|
void OnPluginDSP(wxCommandEvent& event);
|
||||||
void OnPluginPAD(wxCommandEvent& event);
|
void OnPluginPAD(wxCommandEvent& event);
|
||||||
void OnPluginWiiMote(wxCommandEvent& event);
|
void OnPluginWiimote(wxCommandEvent& event);
|
||||||
void OnOpen(wxCommandEvent& event);
|
void OnOpen(wxCommandEvent& event);
|
||||||
void OnPlay(wxCommandEvent& event);
|
void OnPlay(wxCommandEvent& event);
|
||||||
void OnStop(wxCommandEvent& event);
|
void OnStop(wxCommandEvent& event);
|
||||||
|
|
|
@ -57,6 +57,7 @@ enum
|
||||||
IDM_CONFIG_GFX_PLUGIN,
|
IDM_CONFIG_GFX_PLUGIN,
|
||||||
IDM_CONFIG_DSP_PLUGIN,
|
IDM_CONFIG_DSP_PLUGIN,
|
||||||
IDM_CONFIG_PAD_PLUGIN,
|
IDM_CONFIG_PAD_PLUGIN,
|
||||||
|
IDM_CONFIG_WIIMOTE_PLUGIN,
|
||||||
IDM_TOGGLE_FULLSCREEN,
|
IDM_TOGGLE_FULLSCREEN,
|
||||||
IDM_TOGGLE_DUALCORE,
|
IDM_TOGGLE_DUALCORE,
|
||||||
IDM_TOGGLE_SKIPIDLE,
|
IDM_TOGGLE_SKIPIDLE,
|
||||||
|
|
|
@ -201,10 +201,13 @@ void CISOProperties::CreateGUIControls()
|
||||||
// GameConfig editing - Core overrides and emulation state
|
// GameConfig editing - Core overrides and emulation state
|
||||||
sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
|
sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
|
||||||
sCoreOverrides = new wxBoxSizer(wxVERTICAL);
|
sCoreOverrides = new wxBoxSizer(wxVERTICAL);
|
||||||
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings.\nThe 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
|
OverrideText = new wxStaticText(m_GameConfig, ID_OVERRIDE_TEXT, _("These settings override core Dolphin settings. The 3rd state means the game uses Dolphin's setting."), wxDefaultPosition, wxDefaultSize);
|
||||||
UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
UseDualCore = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
OptimizeQuantizers = new wxCheckBox(m_GameConfig, ID_OPTIMIZEQUANTIZERS, _("Optimize Quantizers"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
|
EnableProgressiveScan = new wxCheckBox(m_GameConfig, ID_ENABLEPROGRESSIVESCAN, _("[Wii] Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
|
EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("[Wii] Enable WideScreen"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
|
|
||||||
sEmuState = new wxBoxSizer(wxHORIZONTAL);
|
sEmuState = new wxBoxSizer(wxHORIZONTAL);
|
||||||
arrayStringFor_EmuState.Add(_("Not Set"));
|
arrayStringFor_EmuState.Add(_("Not Set"));
|
||||||
arrayStringFor_EmuState.Add(_("Broken"));
|
arrayStringFor_EmuState.Add(_("Broken"));
|
||||||
|
@ -243,6 +246,8 @@ void CISOProperties::CreateGUIControls()
|
||||||
sCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
|
sCoreOverrides->Add(UseDualCore, 0, wxEXPAND|wxLEFT, 5);
|
||||||
sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
|
sCoreOverrides->Add(SkipIdle, 0, wxEXPAND|wxLEFT, 5);
|
||||||
sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
|
sCoreOverrides->Add(OptimizeQuantizers, 0, wxEXPAND|wxLEFT, 5);
|
||||||
|
sCoreOverrides->Add(EnableProgressiveScan, 0, wxEXPAND|wxLEFT, 5);
|
||||||
|
sCoreOverrides->Add(EnableWideScreen, 0, wxEXPAND|wxLEFT, 5);
|
||||||
sEmuState->AddStretchSpacer();
|
sEmuState->AddStretchSpacer();
|
||||||
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0);
|
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0);
|
||||||
sEmuState->Add(EmuState, 0, wxEXPAND|wxALL, 0);
|
sEmuState->Add(EmuState, 0, wxEXPAND|wxALL, 0);
|
||||||
|
@ -473,6 +478,16 @@ void CISOProperties::LoadGameConfig()
|
||||||
else
|
else
|
||||||
OptimizeQuantizers->Set3StateValue(wxCHK_UNDETERMINED);
|
OptimizeQuantizers->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
|
if (GameIni.Get("Core", "EnableProgressiveScan", &bTemp))
|
||||||
|
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
||||||
|
else
|
||||||
|
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
|
if (GameIni.Get("Core", "EnableWideScreen", &bTemp))
|
||||||
|
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
||||||
|
else
|
||||||
|
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
||||||
|
|
||||||
GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0);
|
GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0);
|
||||||
EmuState->SetSelection(iTemp);
|
EmuState->SetSelection(iTemp);
|
||||||
|
|
||||||
|
@ -499,6 +514,16 @@ bool CISOProperties::SaveGameConfig(std::string GameIniFile)
|
||||||
else
|
else
|
||||||
GameIni.Set("Core", "OptimizeQuantizers", OptimizeQuantizers->Get3StateValue());
|
GameIni.Set("Core", "OptimizeQuantizers", OptimizeQuantizers->Get3StateValue());
|
||||||
|
|
||||||
|
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||||
|
GameIni.DeleteKey("Core", "EnableProgressiveScan");
|
||||||
|
else
|
||||||
|
GameIni.Set("Core", "EnableProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
||||||
|
|
||||||
|
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||||
|
GameIni.DeleteKey("Core", "EnableWideScreen");
|
||||||
|
else
|
||||||
|
GameIni.Set("Core", "EnableWideScreen", EnableWideScreen->Get3StateValue());
|
||||||
|
|
||||||
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
||||||
return GameIni.Save(GameIniFile.c_str());
|
return GameIni.Save(GameIniFile.c_str());
|
||||||
|
|
||||||
|
|
|
@ -73,6 +73,8 @@ class CISOProperties : public wxDialog
|
||||||
wxCheckBox *UseDualCore;
|
wxCheckBox *UseDualCore;
|
||||||
wxCheckBox *SkipIdle;
|
wxCheckBox *SkipIdle;
|
||||||
wxCheckBox *OptimizeQuantizers;
|
wxCheckBox *OptimizeQuantizers;
|
||||||
|
wxCheckBox *EnableProgressiveScan, *EnableWideScreen; // Wii
|
||||||
|
|
||||||
wxStaticText *EmuStateText;
|
wxStaticText *EmuStateText;
|
||||||
wxArrayString arrayStringFor_EmuState;
|
wxArrayString arrayStringFor_EmuState;
|
||||||
wxChoice *EmuState;
|
wxChoice *EmuState;
|
||||||
|
@ -131,6 +133,8 @@ class CISOProperties : public wxDialog
|
||||||
ID_OVERRIDE_TEXT,
|
ID_OVERRIDE_TEXT,
|
||||||
ID_USEDUALCORE,
|
ID_USEDUALCORE,
|
||||||
ID_IDLESKIP,
|
ID_IDLESKIP,
|
||||||
|
ID_ENABLEPROGRESSIVESCAN,
|
||||||
|
ID_ENABLEWIDESCREEN,
|
||||||
ID_OPTIMIZEQUANTIZERS,
|
ID_OPTIMIZEQUANTIZERS,
|
||||||
ID_EMUSTATE_TEXT,
|
ID_EMUSTATE_TEXT,
|
||||||
ID_EMUSTATE,
|
ID_EMUSTATE,
|
||||||
|
|
|
@ -24,6 +24,28 @@
|
||||||
#include "PluginManager.h"
|
#include "PluginManager.h"
|
||||||
#include "StringUtil.h"
|
#include "StringUtil.h"
|
||||||
|
|
||||||
|
/* Why does it crash if we try to open the debugger in the same instance like this? */
|
||||||
|
namespace PluginVideo
|
||||||
|
{
|
||||||
|
extern DynamicLibrary plugin;
|
||||||
|
extern bool IsLoaded();
|
||||||
|
extern bool LoadPlugin(const char *_Filename);
|
||||||
|
extern void Debug(HWND _hwnd, bool Show);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
namespace PluginDSP
|
||||||
|
{
|
||||||
|
extern DynamicLibrary plugin;
|
||||||
|
extern bool IsLoaded();
|
||||||
|
extern bool LoadPlugin(const char *_Filename);
|
||||||
|
extern void Debug(HWND _hwnd, bool Show);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//void(__cdecl * m_DllDebugger) (HWND _hParent) = 0;
|
||||||
|
|
||||||
|
|
||||||
CPluginManager CPluginManager::m_Instance;
|
CPluginManager CPluginManager::m_Instance;
|
||||||
|
|
||||||
|
|
||||||
|
@ -35,6 +57,9 @@ CPluginManager::~CPluginManager()
|
||||||
{}
|
{}
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------
|
||||||
|
// Create list of avaliable plugins
|
||||||
|
// -------------
|
||||||
void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
|
void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
|
||||||
{
|
{
|
||||||
m_PluginInfos.clear();
|
m_PluginInfos.clear();
|
||||||
|
@ -98,24 +123,49 @@ void CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------
|
||||||
|
// Open config window. _rFilename = plugin filename ,ret = the dll slot number
|
||||||
|
// -------------
|
||||||
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
|
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
|
||||||
{
|
{
|
||||||
if (Common::CPlugin::Load(_rFilename))
|
int ret = Common::CPlugin::Load(_rFilename);
|
||||||
{
|
|
||||||
Common::CPlugin::Config((HWND)_Parent);
|
Common::CPlugin::Config((HWND)_Parent);
|
||||||
Common::CPlugin::Release();
|
Common::CPlugin::Release();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename)
|
// ----------------------------------------
|
||||||
|
// Open debugging window. Type = Video or DSP. Show = Show or hide window.
|
||||||
|
// -------------
|
||||||
|
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show)
|
||||||
{
|
{
|
||||||
if (Common::CPlugin::Load(_rFilename))
|
//int ret = 1;
|
||||||
|
//int ret = Common::CPlugin::Load(_rFilename, true);
|
||||||
|
//int ret = PluginVideo::LoadPlugin(_rFilename);
|
||||||
|
//int ret = PluginDSP::LoadPlugin(_rFilename);
|
||||||
|
|
||||||
|
if(Type)
|
||||||
{
|
{
|
||||||
Common::CPlugin::Debug((HWND)_Parent);
|
//Common::CPlugin::Debug((HWND)_Parent);
|
||||||
//Common::CPlugin::Release(); // this is only if the wx dialog is called with ShowModal()
|
if(!PluginVideo::IsLoaded()) PluginVideo::LoadPlugin(_rFilename);
|
||||||
|
PluginVideo::Debug((HWND)_Parent, Show);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if(!PluginDSP::IsLoaded()) PluginDSP::LoadPlugin(_rFilename);
|
||||||
|
PluginDSP::Debug((HWND)_Parent, Show);
|
||||||
|
}
|
||||||
|
//Common::CPlugin::Release(); // this is only if the wx dialog is called with ShowModal()
|
||||||
|
|
||||||
|
//m_DllDebugger = (void (__cdecl*)(HWND))PluginVideo::plugin.Get("DllDebugger");
|
||||||
|
//m_DllDebugger(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------
|
||||||
|
// Get dll info
|
||||||
|
// -------------
|
||||||
CPluginInfo::CPluginInfo(const char *_rFileName)
|
CPluginInfo::CPluginInfo(const char *_rFileName)
|
||||||
: m_FileName(_rFileName)
|
: m_FileName(_rFileName)
|
||||||
, m_Valid(false)
|
, m_Valid(false)
|
||||||
|
|
|
@ -42,7 +42,7 @@ public:
|
||||||
static CPluginManager& GetInstance() {return(m_Instance);}
|
static CPluginManager& GetInstance() {return(m_Instance);}
|
||||||
void ScanForPlugins(wxWindow* _wxWindow);
|
void ScanForPlugins(wxWindow* _wxWindow);
|
||||||
void OpenConfig(void* _Parent, const char *_rFilename);
|
void OpenConfig(void* _Parent, const char *_rFilename);
|
||||||
void OpenDebug(void* _Parent, const char *_rFilename);
|
void OpenDebug(void* _Parent, const char *_rFilename, bool Type, bool Show);
|
||||||
const CPluginInfos& GetPluginInfos() {return(m_PluginInfos);}
|
const CPluginInfos& GetPluginInfos() {return(m_PluginInfos);}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
@ -49,22 +49,13 @@ EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo);
|
||||||
//
|
//
|
||||||
EXPORT void CALL DllConfig(HWND _hParent);
|
EXPORT void CALL DllConfig(HWND _hParent);
|
||||||
|
|
||||||
// __________________________________________________________________________________________________
|
|
||||||
// Function: DllConfig
|
|
||||||
// Purpose: This function is optional function that is provided
|
|
||||||
// to allow the user to configure the DLL
|
|
||||||
// input: a handle to the window that calls this function
|
|
||||||
// output: none
|
|
||||||
//
|
|
||||||
EXPORT void CALL DllConfig(HWND _hParent);
|
|
||||||
|
|
||||||
// __________________________________________________________________________________________________
|
// __________________________________________________________________________________________________
|
||||||
// Function: DllDebugger
|
// Function: DllDebugger
|
||||||
// Purpose: Open the debugger
|
// Purpose: Open the debugger
|
||||||
// input: a handle to the window that calls this function
|
// input: a handle to the window that calls this function
|
||||||
// output: none
|
// output: none
|
||||||
//
|
//
|
||||||
EXPORT void CALL DllDebugger(HWND _hParent);
|
EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
|
||||||
|
|
||||||
// __________________________________________________________________________________________________
|
// __________________________________________________________________________________________________
|
||||||
// Function: DSP_Initialize
|
// Function: DSP_Initialize
|
||||||
|
|
|
@ -101,7 +101,7 @@ EXPORT void CALL DllConfig(HWND _hParent);
|
||||||
// input: a handle to the window that calls this function
|
// input: a handle to the window that calls this function
|
||||||
// output: none
|
// output: none
|
||||||
//
|
//
|
||||||
EXPORT void CALL DllDebugger(HWND _hParent);
|
EXPORT void CALL DllDebugger(HWND _hParent, bool Show);
|
||||||
|
|
||||||
// __________________________________________________________________________________________________
|
// __________________________________________________________________________________________________
|
||||||
// Function: Video_Initialize
|
// Function: Video_Initialize
|
||||||
|
|
|
@ -150,10 +150,21 @@ void CloseConsole()
|
||||||
// because then DLL_PROCESS_DETACH is called immediately after DLL_PROCESS_ATTACH.
|
// because then DLL_PROCESS_DETACH is called immediately after DLL_PROCESS_ATTACH.
|
||||||
// -------------------
|
// -------------------
|
||||||
CDebugger* m_frame;
|
CDebugger* m_frame;
|
||||||
void DllDebugger(HWND _hParent)
|
void DllDebugger(HWND _hParent, bool Show)
|
||||||
{
|
{
|
||||||
|
if(m_frame && Show) // if we have created it, let us show it again
|
||||||
|
{
|
||||||
|
m_frame->Show();
|
||||||
|
}
|
||||||
|
else if(!m_frame && Show)
|
||||||
|
{
|
||||||
m_frame = new CDebugger(NULL);
|
m_frame = new CDebugger(NULL);
|
||||||
m_frame->Show();
|
m_frame->Show();
|
||||||
|
}
|
||||||
|
else if(m_frame && !Show)
|
||||||
|
{
|
||||||
|
m_frame->Hide();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// ===================
|
// ===================
|
||||||
|
|
||||||
|
|
|
@ -123,7 +123,7 @@ void DSP_DoState(unsigned char **ptr, int mode) {
|
||||||
PointerWrap p(ptr, mode);
|
PointerWrap p(ptr, mode);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DllDebugger(HWND _hParent)
|
void DllDebugger(HWND _hParent, bool Show)
|
||||||
{
|
{
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#if defined (_DEBUG) || defined (DEBUGFAST)
|
#if defined (_DEBUG) || defined (DEBUGFAST)
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
<?xml version="1.0" encoding="Windows-1252"?>
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
<VisualStudioProject
|
<VisualStudioProject
|
||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="9.00"
|
Version="9,00"
|
||||||
Name="Plugin_VideoOGL"
|
Name="Plugin_VideoOGL"
|
||||||
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
|
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
|
||||||
RootNamespace="Plugin_VideoOGL"
|
RootNamespace="Plugin_VideoOGL"
|
||||||
|
|
|
@ -45,6 +45,9 @@ void Config::Load()
|
||||||
|
|
||||||
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
|
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
|
||||||
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
|
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0);
|
||||||
|
iniFile.Get("Settings", "StretchToFit", &bStretchToFit, false);
|
||||||
|
iniFile.Get("Settings", "KeepAR", &bKeepAR, false);
|
||||||
|
iniFile.Get("Settings", "HideCursor", &bHideCursor, false);
|
||||||
|
|
||||||
iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
|
iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
|
||||||
iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
|
iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
|
||||||
|
@ -73,8 +76,7 @@ void Config::Load()
|
||||||
|
|
||||||
iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
|
iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
|
||||||
iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
|
iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0);
|
||||||
iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false);
|
|
||||||
iniFile.Get("Enhancements", "KeepAR", &bKeepAR, false);
|
|
||||||
|
|
||||||
iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
|
iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
|
||||||
}
|
}
|
||||||
|
@ -87,6 +89,9 @@ void Config::Save()
|
||||||
iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
|
iniFile.Set("Hardware", "FullscreenRes", iFSResolution);
|
||||||
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
|
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
|
||||||
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
|
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
|
||||||
|
iniFile.Set("Settings", "StretchToFit", bStretchToFit);
|
||||||
|
iniFile.Set("Settings", "KeepAR", bKeepAR);
|
||||||
|
iniFile.Set("Settings", "HideCursor", bHideCursor);
|
||||||
|
|
||||||
iniFile.Set("Settings", "ShowFPS", bShowFPS);
|
iniFile.Set("Settings", "ShowFPS", bShowFPS);
|
||||||
iniFile.Set("Settings", "OverlayStats", bOverlayStats);
|
iniFile.Set("Settings", "OverlayStats", bOverlayStats);
|
||||||
|
@ -105,8 +110,6 @@ void Config::Save()
|
||||||
|
|
||||||
iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
|
iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
|
||||||
iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
|
iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
|
||||||
iniFile.Set("Enhancements", "StretchToFit", bStretchToFit);
|
|
||||||
iniFile.Set("Enhancements", "KeepAR", bKeepAR);
|
|
||||||
|
|
||||||
iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);
|
iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);
|
||||||
|
|
||||||
|
|
|
@ -37,6 +37,7 @@ struct Config
|
||||||
char iWindowedRes[16];
|
char iWindowedRes[16];
|
||||||
bool bStretchToFit;
|
bool bStretchToFit;
|
||||||
bool bKeepAR;
|
bool bKeepAR;
|
||||||
|
bool bHideCursor;
|
||||||
|
|
||||||
// Enhancements
|
// Enhancements
|
||||||
int iMultisampleMode;
|
int iMultisampleMode;
|
||||||
|
|
|
@ -35,6 +35,7 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
||||||
EVT_CHECKBOX(ID_FORCEANISOTROPY, ConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(ID_FORCEANISOTROPY, ConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_STRETCHTOFIT, ConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(ID_STRETCHTOFIT, ConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_KEEPAR, ConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(ID_KEEPAR, ConfigDialog::GeneralSettingsChanged)
|
||||||
|
EVT_CHECKBOX(ID_HIDECURSOR, ConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_WIREFRAME, ConfigDialog::AdvancedSettingsChanged)
|
EVT_CHECKBOX(ID_WIREFRAME, ConfigDialog::AdvancedSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_SHOWFPS, ConfigDialog::AdvancedSettingsChanged)
|
EVT_CHECKBOX(ID_SHOWFPS, ConfigDialog::AdvancedSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_STATISTICS, ConfigDialog::AdvancedSettingsChanged)
|
EVT_CHECKBOX(ID_STATISTICS, ConfigDialog::AdvancedSettingsChanged)
|
||||||
|
@ -98,6 +99,8 @@ void ConfigDialog::CreateGUIControls()
|
||||||
m_StretchToFit->SetValue(g_Config.bStretchToFit);
|
m_StretchToFit->SetValue(g_Config.bStretchToFit);
|
||||||
m_KeepAR = new wxCheckBox(m_PageGeneral, ID_KEEPAR, wxT("Keep 4:3 aspect ratio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
m_KeepAR = new wxCheckBox(m_PageGeneral, ID_KEEPAR, wxT("Keep 4:3 aspect ratio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||||
m_KeepAR->SetValue(g_Config.bKeepAR);
|
m_KeepAR->SetValue(g_Config.bKeepAR);
|
||||||
|
m_HideCursor = new wxCheckBox(m_PageGeneral, ID_HIDECURSOR, wxT("Hide mouse cursor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||||
|
m_HideCursor->SetValue(g_Config.bHideCursor);
|
||||||
wxStaticText *FSText = new wxStaticText(m_PageGeneral, ID_FSTEXT, wxT("Fullscreen video mode:"), wxDefaultPosition, wxDefaultSize, 0);
|
wxStaticText *FSText = new wxStaticText(m_PageGeneral, ID_FSTEXT, wxT("Fullscreen video mode:"), wxDefaultPosition, wxDefaultSize, 0);
|
||||||
m_FullscreenCB = new wxComboBox(m_PageGeneral, ID_FULLSCREENCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, 0, wxDefaultValidator);
|
m_FullscreenCB = new wxComboBox(m_PageGeneral, ID_FULLSCREENCB, wxEmptyString, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, 0, wxDefaultValidator);
|
||||||
m_FullscreenCB->SetValue(wxString::FromAscii(g_Config.iFSResolution));
|
m_FullscreenCB->SetValue(wxString::FromAscii(g_Config.iFSResolution));
|
||||||
|
@ -119,16 +122,18 @@ void ConfigDialog::CreateGUIControls()
|
||||||
tmp<<g_Config.iMultisampleMode;
|
tmp<<g_Config.iMultisampleMode;
|
||||||
m_AliasModeCB->SetValue(tmp);
|
m_AliasModeCB->SetValue(tmp);
|
||||||
|
|
||||||
|
// Usage: The wxGBPosition() must have a column and row
|
||||||
sGeneral = new wxBoxSizer(wxVERTICAL);
|
sGeneral = new wxBoxSizer(wxVERTICAL);
|
||||||
sBasic = new wxGridBagSizer(0, 0);
|
sBasic = new wxGridBagSizer(0, 0);
|
||||||
sBasic->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
|
sBasic->Add(m_Fullscreen, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
sBasic->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
|
sBasic->Add(m_RenderToMainWindow, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
sBasic->Add(m_StretchToFit, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
|
sBasic->Add(m_StretchToFit, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
sBasic->Add(m_KeepAR, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
|
sBasic->Add(m_KeepAR, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
sBasic->Add(FSText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
sBasic->Add(m_HideCursor, wxGBPosition(4, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
sBasic->Add(m_FullscreenCB, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5);
|
sBasic->Add(FSText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||||
sBasic->Add(WMText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
sBasic->Add(m_FullscreenCB, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
|
||||||
sBasic->Add(m_WindowResolutionCB, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
|
sBasic->Add(WMText, wxGBPosition(6, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||||
|
sBasic->Add(m_WindowResolutionCB, wxGBPosition(6, 1), wxGBSpan(1, 1), wxALL, 5);
|
||||||
sbBasic->Add(sBasic);
|
sbBasic->Add(sBasic);
|
||||||
sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
|
sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
|
||||||
|
|
||||||
|
@ -222,6 +227,8 @@ void ConfigDialog::CreateGUIControls()
|
||||||
|
|
||||||
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
|
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||||
{
|
{
|
||||||
|
/* notice that we don't run wxEntryCleanup(); here so the dll will
|
||||||
|
still be loaded */
|
||||||
g_Config.Save();
|
g_Config.Save();
|
||||||
EndModal(0);
|
EndModal(0);
|
||||||
}
|
}
|
||||||
|
@ -272,6 +279,9 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||||
case ID_KEEPAR:
|
case ID_KEEPAR:
|
||||||
g_Config.bKeepAR = m_KeepAR->IsChecked();
|
g_Config.bKeepAR = m_KeepAR->IsChecked();
|
||||||
break;
|
break;
|
||||||
|
case ID_HIDECURSOR:
|
||||||
|
g_Config.bHideCursor = m_HideCursor->IsChecked();
|
||||||
|
break;
|
||||||
case ID_FULLSCREENCB:
|
case ID_FULLSCREENCB:
|
||||||
strcpy(g_Config.iFSResolution, m_FullscreenCB->GetValue().mb_str() );
|
strcpy(g_Config.iFSResolution, m_FullscreenCB->GetValue().mb_str() );
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -73,11 +73,13 @@ class ConfigDialog : public wxDialog
|
||||||
wxCheckBox *m_RenderToMainWindow;
|
wxCheckBox *m_RenderToMainWindow;
|
||||||
wxCheckBox *m_StretchToFit;
|
wxCheckBox *m_StretchToFit;
|
||||||
wxCheckBox *m_KeepAR;
|
wxCheckBox *m_KeepAR;
|
||||||
|
wxCheckBox *m_HideCursor;
|
||||||
wxArrayString arrayStringFor_FullscreenCB;
|
wxArrayString arrayStringFor_FullscreenCB;
|
||||||
wxComboBox *m_FullscreenCB;
|
wxComboBox *m_FullscreenCB;
|
||||||
wxArrayString arrayStringFor_WindowResolutionCB;
|
wxArrayString arrayStringFor_WindowResolutionCB;
|
||||||
wxComboBox *m_WindowResolutionCB;
|
wxComboBox *m_WindowResolutionCB;
|
||||||
wxCheckBox *m_ForceFiltering;
|
|
||||||
|
wxCheckBox *m_ForceFiltering; // advanced
|
||||||
wxCheckBox *m_ForceAnisotropy;
|
wxCheckBox *m_ForceAnisotropy;
|
||||||
wxComboBox *m_AliasModeCB;
|
wxComboBox *m_AliasModeCB;
|
||||||
wxCheckBox *m_ShowFPS;
|
wxCheckBox *m_ShowFPS;
|
||||||
|
@ -106,6 +108,7 @@ class ConfigDialog : public wxDialog
|
||||||
ID_RENDERTOMAINWINDOW,
|
ID_RENDERTOMAINWINDOW,
|
||||||
ID_STRETCHTOFIT,
|
ID_STRETCHTOFIT,
|
||||||
ID_KEEPAR,
|
ID_KEEPAR,
|
||||||
|
ID_HIDECURSOR,
|
||||||
ID_FSTEXT,
|
ID_FSTEXT,
|
||||||
ID_FULLSCREENCB,
|
ID_FULLSCREENCB,
|
||||||
ID_WMTEXT,
|
ID_WMTEXT,
|
||||||
|
|
|
@ -89,6 +89,21 @@ namespace EmuWindow
|
||||||
const TCHAR m_szClassName[] = "DolphinEmuWnd";
|
const TCHAR m_szClassName[] = "DolphinEmuWnd";
|
||||||
int g_winstyle;
|
int g_winstyle;
|
||||||
|
|
||||||
|
// ------------------------------------------
|
||||||
|
/* Invisible cursor option. In the lack of a predefined IDC_BLANK we make
|
||||||
|
an empty transparent cursor */
|
||||||
|
// ------------------
|
||||||
|
HCURSOR hCursor = NULL, hCursorBlank = NULL;
|
||||||
|
void CreateCursors(HINSTANCE hInstance)
|
||||||
|
{
|
||||||
|
BYTE ANDmaskCursor[] = { 0xff };
|
||||||
|
BYTE XORmaskCursor[] = { 0x00 };
|
||||||
|
hCursorBlank = CreateCursor(hInstance, 0,0, 1,1, ANDmaskCursor,XORmaskCursor);
|
||||||
|
|
||||||
|
hCursor = LoadCursor( NULL, IDC_ARROW );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
HWND GetWnd()
|
HWND GetWnd()
|
||||||
{
|
{
|
||||||
return m_hWnd;
|
return m_hWnd;
|
||||||
|
@ -125,6 +140,18 @@ namespace EmuWindow
|
||||||
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
|
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
/* The reason we pick up the WM_MOUSEMOVE is to be able to change this option
|
||||||
|
during gameplay. The alternative is to load one of the cursors when the plugin
|
||||||
|
is loaded and go with that. This should only produce a minimal performance hit
|
||||||
|
because SetCursor is not supposed to actually change the cursor if it's the
|
||||||
|
same as the one before. */
|
||||||
|
case WM_MOUSEMOVE:
|
||||||
|
if(g_Config.bHideCursor)
|
||||||
|
SetCursor(hCursorBlank);
|
||||||
|
else
|
||||||
|
SetCursor(hCursor);
|
||||||
|
break;
|
||||||
|
|
||||||
case WM_CLOSE:
|
case WM_CLOSE:
|
||||||
ExitProcess(0);
|
ExitProcess(0);
|
||||||
|
|
||||||
|
@ -159,7 +186,8 @@ namespace EmuWindow
|
||||||
wndClass.cbWndExtra = 0;
|
wndClass.cbWndExtra = 0;
|
||||||
wndClass.hInstance = hInstance;
|
wndClass.hInstance = hInstance;
|
||||||
wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
|
wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
|
||||||
wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
|
//wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
|
||||||
|
wndClass.hCursor = NULL; // to interfer less with SetCursor() later
|
||||||
wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
|
wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
|
||||||
wndClass.lpszMenuName = NULL;
|
wndClass.lpszMenuName = NULL;
|
||||||
wndClass.lpszClassName = m_szClassName;
|
wndClass.lpszClassName = m_szClassName;
|
||||||
|
@ -168,6 +196,8 @@ namespace EmuWindow
|
||||||
m_hInstance = hInstance;
|
m_hInstance = hInstance;
|
||||||
RegisterClassEx( &wndClass );
|
RegisterClassEx( &wndClass );
|
||||||
|
|
||||||
|
CreateCursors(m_hInstance);
|
||||||
|
|
||||||
if (parent)
|
if (parent)
|
||||||
{
|
{
|
||||||
m_hWnd = CreateWindow(m_szClassName, title,
|
m_hWnd = CreateWindow(m_szClassName, title,
|
||||||
|
@ -216,11 +246,13 @@ namespace EmuWindow
|
||||||
|
|
||||||
// gShowDebugger from main.cpp is forgotten between the Dolphin-Debugger is opened and a game is
|
// gShowDebugger from main.cpp is forgotten between the Dolphin-Debugger is opened and a game is
|
||||||
// started so we have to use an ini file setting here
|
// started so we have to use an ini file setting here
|
||||||
|
/*
|
||||||
bool bVideoWindow = false;
|
bool bVideoWindow = false;
|
||||||
IniFile ini;
|
IniFile ini;
|
||||||
ini.Load(DEBUGGER_CONFIG_FILE);
|
ini.Load(DEBUGGER_CONFIG_FILE);
|
||||||
ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
|
ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
|
||||||
if(bVideoWindow) DoDllDebugger();
|
if(bVideoWindow) DoDllDebugger();
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
|
HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
|
||||||
|
|
|
@ -54,33 +54,42 @@
|
||||||
SVideoInitialize g_VideoInitialize;
|
SVideoInitialize g_VideoInitialize;
|
||||||
#define VERSION_STRING "0.1"
|
#define VERSION_STRING "0.1"
|
||||||
|
|
||||||
// Create debugging window. We can't use Show() here as usual because then DLL_PROCESS_DETACH will
|
|
||||||
// be called immediately. And if we use ShowModal() we block the main video window from appearing.
|
/* Create debugging window. There's currently a strange crash that occurs whe a game is loaded
|
||||||
// So I've made a separate function called DoDllDebugger() that creates the window.
|
if the OpenGL plugin was loaded before. I'll try to fix that. Currently you may have to
|
||||||
|
clsoe the window if it has auto started, and then restart it after the dll has loaded
|
||||||
|
for the purpose of the game. At that point there is no need to use the same dll instance
|
||||||
|
as the one that is rendering the game. However, that could be done. */
|
||||||
#if defined(OSX64)
|
#if defined(OSX64)
|
||||||
void DllDebugger(HWND _hParent) { }
|
void DllDebugger(HWND _hParent) { }
|
||||||
void DoDllDebugger() { }
|
void DoDllDebugger() { }
|
||||||
#else
|
#else
|
||||||
CDebugger* m_frame;
|
CDebugger* m_frame;
|
||||||
void DllDebugger(HWND _hParent)
|
void DllDebugger(HWND _hParent, bool Show)
|
||||||
{
|
{
|
||||||
if(m_frame) // if we have created it, let us show it again
|
if(m_frame && Show) // if we have created it, let us show it again
|
||||||
{
|
{
|
||||||
m_frame->Show();
|
m_frame->Show();
|
||||||
}
|
}
|
||||||
else
|
else if(!m_frame && Show)
|
||||||
{
|
{
|
||||||
wxMessageBox(_T("The debugging window will open after you start a game."));
|
m_frame = new CDebugger(NULL);
|
||||||
|
m_frame->Show();
|
||||||
|
}
|
||||||
|
else if(m_frame && !Show)
|
||||||
|
{
|
||||||
|
m_frame->Hide();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DoDllDebugger()
|
void DoDllDebugger()
|
||||||
{
|
{
|
||||||
m_frame = new CDebugger(NULL);
|
//m_frame = new CDebugger(NULL);
|
||||||
m_frame->Show();
|
//m_frame->Show();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
|
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
|
||||||
{
|
{
|
||||||
_PluginInfo->Version = 0x0100;
|
_PluginInfo->Version = 0x0100;
|
||||||
|
@ -99,9 +108,13 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
|
||||||
void DllConfig(HWND _hParent)
|
void DllConfig(HWND _hParent)
|
||||||
{
|
{
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
wxWindow win;
|
//wxWindow win;
|
||||||
win.SetHWND(_hParent);
|
//win.SetHWND(_hParent);
|
||||||
ConfigDialog frame(&win);
|
//ConfigDialog frame(&win);
|
||||||
|
//ConfigDialog frame(NULL);
|
||||||
|
|
||||||
|
ConfigDialog *frame;
|
||||||
|
frame = new ConfigDialog(NULL);
|
||||||
|
|
||||||
DWORD iModeNum = 0;
|
DWORD iModeNum = 0;
|
||||||
DEVMODE dmi;
|
DEVMODE dmi;
|
||||||
|
@ -130,13 +143,16 @@ void DllConfig(HWND _hParent)
|
||||||
{
|
{
|
||||||
resos[i] = strBuffer;
|
resos[i] = strBuffer;
|
||||||
i++;
|
i++;
|
||||||
frame.AddFSReso(szBuffer);
|
//frame.AddFSReso(szBuffer);
|
||||||
frame.AddWindowReso(szBuffer);
|
//frame.AddWindowReso(szBuffer);
|
||||||
|
frame->AddFSReso(szBuffer);
|
||||||
|
frame->AddWindowReso(szBuffer);
|
||||||
}
|
}
|
||||||
ZeroMemory(&dmi, sizeof(dmi));
|
ZeroMemory(&dmi, sizeof(dmi));
|
||||||
}
|
}
|
||||||
frame.ShowModal();
|
//frame.ShowModal();
|
||||||
win.SetHWND(0);
|
frame->ShowModal();
|
||||||
|
//win.SetHWND(0);
|
||||||
|
|
||||||
#elif defined(__linux__)
|
#elif defined(__linux__)
|
||||||
ConfigDialog frame(NULL);
|
ConfigDialog frame(NULL);
|
||||||
|
@ -186,6 +202,15 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
|
||||||
// OpenConsole();
|
// OpenConsole();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/* Dolphin currently crashes if the dll is loaded when a game is started so we clsoe the
|
||||||
|
debugger and open it again after loading */
|
||||||
|
/*
|
||||||
|
if(m_frame)
|
||||||
|
{
|
||||||
|
m_frame->EndModal(0); wxEntryCleanup();
|
||||||
|
}//use wxUninitialize() if you don't want GUI
|
||||||
|
*/
|
||||||
|
|
||||||
frameCount = 0;
|
frameCount = 0;
|
||||||
g_VideoInitialize = *_pVideoInitialize;
|
g_VideoInitialize = *_pVideoInitialize;
|
||||||
InitLUTs();
|
InitLUTs();
|
||||||
|
|
|
@ -577,6 +577,26 @@
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Config"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\Config.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\Config.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\ConfigDlg.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\ConfigDlg.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Src\main.cpp"
|
RelativePath=".\Src\main.cpp"
|
||||||
>
|
>
|
||||||
|
|
|
@ -0,0 +1,50 @@
|
||||||
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
|
||||||
|
#include "Common.h"
|
||||||
|
#include "IniFile.h"
|
||||||
|
#include "Config.h"
|
||||||
|
|
||||||
|
Config g_Config;
|
||||||
|
|
||||||
|
Config::Config()
|
||||||
|
{
|
||||||
|
memset(this, 0, sizeof(Config));
|
||||||
|
}
|
||||||
|
|
||||||
|
void Config::Load()
|
||||||
|
{
|
||||||
|
std::string temp;
|
||||||
|
IniFile iniFile;
|
||||||
|
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||||
|
|
||||||
|
// get resolution
|
||||||
|
|
||||||
|
iniFile.Get("Settings", "SidewaysDPad", &bSidewaysDPad, 0); // Hardware
|
||||||
|
iniFile.Get("Settings", "WideScreen", &bWideScreen, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Config::Save()
|
||||||
|
{
|
||||||
|
IniFile iniFile;
|
||||||
|
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||||
|
iniFile.Set("Settings", "SidewaysDPad", bSidewaysDPad);
|
||||||
|
iniFile.Set("Settings", "WideScreen", bWideScreen);
|
||||||
|
|
||||||
|
iniFile.Save(FULL_CONFIG_DIR "Wiimote.ini");
|
||||||
|
}
|
|
@ -0,0 +1,40 @@
|
||||||
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
#ifndef _CONFIG_H
|
||||||
|
#define _CONFIG_H
|
||||||
|
|
||||||
|
#define CONF_LOG 1
|
||||||
|
#define CONF_PRIMLOG 2
|
||||||
|
#define CONF_SAVETEXTURES 4
|
||||||
|
#define CONF_SAVETARGETS 8
|
||||||
|
#define CONF_SAVESHADERS 16
|
||||||
|
|
||||||
|
struct Config
|
||||||
|
{
|
||||||
|
Config();
|
||||||
|
void Load();
|
||||||
|
void Save();
|
||||||
|
|
||||||
|
// General
|
||||||
|
bool bSidewaysDPad;
|
||||||
|
bool bWideScreen;
|
||||||
|
};
|
||||||
|
|
||||||
|
extern Config g_Config;
|
||||||
|
|
||||||
|
#endif // _CONFIG_H
|
|
@ -0,0 +1,124 @@
|
||||||
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
|
||||||
|
#include "ConfigDlg.h"
|
||||||
|
#include "Config.h"
|
||||||
|
|
||||||
|
|
||||||
|
BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
||||||
|
EVT_CLOSE(ConfigDialog::OnClose)
|
||||||
|
EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick)
|
||||||
|
EVT_BUTTON(ID_ABOUTOGL, ConfigDialog::AboutClick)
|
||||||
|
EVT_CHECKBOX(ID_SIDEWAYSDPAD, ConfigDialog::GeneralSettingsChanged)
|
||||||
|
EVT_CHECKBOX(ID_WIDESCREEN, ConfigDialog::GeneralSettingsChanged)
|
||||||
|
END_EVENT_TABLE()
|
||||||
|
|
||||||
|
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
|
||||||
|
: wxDialog(parent, id, title, position, size, style)
|
||||||
|
{
|
||||||
|
g_Config.Load();
|
||||||
|
CreateGUIControls();
|
||||||
|
}
|
||||||
|
|
||||||
|
ConfigDialog::~ConfigDialog()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigDialog::CreateGUIControls()
|
||||||
|
{
|
||||||
|
// Notebook
|
||||||
|
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
||||||
|
m_PageGeneral = new wxPanel(m_Notebook, ID_PAGEGENERAL, wxDefaultPosition, wxDefaultSize);
|
||||||
|
m_Notebook->AddPage(m_PageGeneral, wxT("General"));
|
||||||
|
|
||||||
|
// Buttons
|
||||||
|
//m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||||
|
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||||
|
|
||||||
|
// Put notebook and buttons in sizers
|
||||||
|
wxBoxSizer* sButtons;
|
||||||
|
sButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||||
|
//sButtons->Add(m_About, 0, wxALL, 5); // there is no about
|
||||||
|
sButtons->AddStretchSpacer();
|
||||||
|
sButtons->Add(m_Close, 0, wxALL, 5);
|
||||||
|
|
||||||
|
wxBoxSizer* sMain;
|
||||||
|
sMain = new wxBoxSizer(wxVERTICAL);
|
||||||
|
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
||||||
|
sMain->Add(sButtons, 0, wxEXPAND, 5);
|
||||||
|
|
||||||
|
|
||||||
|
// General
|
||||||
|
sbBasic = new wxStaticBoxSizer(wxVERTICAL, m_PageGeneral, wxT("Basic Settings"));
|
||||||
|
m_SidewaysDPad = new wxCheckBox(m_PageGeneral, ID_SIDEWAYSDPAD, wxT("Enable Sideways D-Pad"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||||
|
m_SidewaysDPad->SetValue(g_Config.bSidewaysDPad);
|
||||||
|
m_WideScreen = new wxCheckBox(m_PageGeneral, ID_WIDESCREEN, wxT("WideScreen Mode (for correct aiming)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||||
|
m_WideScreen->SetValue(g_Config.bWideScreen);
|
||||||
|
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------
|
||||||
|
// Set up sGeneral and sBasic
|
||||||
|
// Usage: The wxGBPosition() must have a column and row
|
||||||
|
// ----------------
|
||||||
|
sGeneral = new wxBoxSizer(wxVERTICAL);
|
||||||
|
sBasic = new wxGridBagSizer(0, 0);
|
||||||
|
sBasic->Add(m_SidewaysDPad, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
|
sBasic->Add(m_WideScreen, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
|
||||||
|
sbBasic->Add(sBasic);
|
||||||
|
sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
|
||||||
|
|
||||||
|
m_PageGeneral->SetSizer(sGeneral);
|
||||||
|
sGeneral->Layout();
|
||||||
|
|
||||||
|
this->SetSizer(sMain);
|
||||||
|
this->Layout();
|
||||||
|
// ----------------
|
||||||
|
|
||||||
|
|
||||||
|
Fit();
|
||||||
|
Center();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
|
||||||
|
{
|
||||||
|
g_Config.Save();
|
||||||
|
EndModal(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event))
|
||||||
|
{
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event))
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||||
|
{
|
||||||
|
switch (event.GetId())
|
||||||
|
{
|
||||||
|
case ID_SIDEWAYSDPAD:
|
||||||
|
g_Config.bSidewaysDPad = m_SidewaysDPad->IsChecked();
|
||||||
|
break;
|
||||||
|
case ID_WIDESCREEN:
|
||||||
|
g_Config.bWideScreen = m_WideScreen->IsChecked();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,84 @@
|
||||||
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
#ifndef __CONFIGDIALOG_h__
|
||||||
|
#define __CONFIGDIALOG_h__
|
||||||
|
|
||||||
|
#include <wx/wx.h>
|
||||||
|
#include <wx/dialog.h>
|
||||||
|
#include <wx/textctrl.h>
|
||||||
|
#include <wx/button.h>
|
||||||
|
#include <wx/stattext.h>
|
||||||
|
#include <wx/combobox.h>
|
||||||
|
#include <wx/checkbox.h>
|
||||||
|
#include <wx/notebook.h>
|
||||||
|
#include <wx/panel.h>
|
||||||
|
#include <wx/filepicker.h>
|
||||||
|
#include <wx/gbsizer.h>
|
||||||
|
|
||||||
|
|
||||||
|
#undef ConfigDialog_STYLE
|
||||||
|
#define ConfigDialog_STYLE wxCAPTION | wxSYSTEM_MENU | wxDIALOG_NO_PARENT | wxCLOSE_BOX
|
||||||
|
|
||||||
|
|
||||||
|
class ConfigDialog : public wxDialog
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
|
||||||
|
const wxString &title = wxT("Wii Remote Plugin Configuration"),
|
||||||
|
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||||
|
long style = ConfigDialog_STYLE);
|
||||||
|
virtual ~ConfigDialog();
|
||||||
|
void CloseClick(wxCommandEvent& event);
|
||||||
|
|
||||||
|
private:
|
||||||
|
DECLARE_EVENT_TABLE();
|
||||||
|
|
||||||
|
wxBoxSizer* sGeneral;
|
||||||
|
wxStaticBoxSizer* sbBasic;
|
||||||
|
wxGridBagSizer* sBasic;
|
||||||
|
|
||||||
|
wxButton *m_About;
|
||||||
|
wxButton *m_Close;
|
||||||
|
wxNotebook *m_Notebook;
|
||||||
|
wxPanel *m_PageGeneral;
|
||||||
|
wxPanel *m_PageAdvanced;
|
||||||
|
|
||||||
|
wxCheckBox *m_SidewaysDPad; // general settings
|
||||||
|
wxCheckBox *m_WideScreen;
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
ID_CLOSE = 1000,
|
||||||
|
ID_ABOUTOGL,
|
||||||
|
|
||||||
|
ID_NOTEBOOK,
|
||||||
|
ID_PAGEGENERAL,
|
||||||
|
ID_PAGEADVANCED,
|
||||||
|
|
||||||
|
ID_SIDEWAYSDPAD,
|
||||||
|
ID_WIDESCREEN
|
||||||
|
};
|
||||||
|
|
||||||
|
void OnClose(wxCloseEvent& event);
|
||||||
|
void CreateGUIControls();
|
||||||
|
|
||||||
|
void AboutClick(wxCommandEvent& event);
|
||||||
|
void GeneralSettingsChanged(wxCommandEvent& event);
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
|
@ -46,6 +46,12 @@ namespace WiiMoteEmu
|
||||||
#define BOTTOM 728
|
#define BOTTOM 728
|
||||||
#define SENSOR_BAR_RADIUS 200
|
#define SENSOR_BAR_RADIUS 200
|
||||||
|
|
||||||
|
#define wLEFT 332
|
||||||
|
#define wTOP 348
|
||||||
|
#define wRIGHT 693
|
||||||
|
#define wBOTTOM 625
|
||||||
|
#define wSENSOR_BAR_RADIUS 200
|
||||||
|
|
||||||
// vars
|
// vars
|
||||||
#define WIIMOTE_EEPROM_SIZE (16*1024)
|
#define WIIMOTE_EEPROM_SIZE (16*1024)
|
||||||
#define WIIMOTE_REG_SPEAKER_SIZE 10
|
#define WIIMOTE_REG_SPEAKER_SIZE 10
|
||||||
|
|
|
@ -27,6 +27,7 @@
|
||||||
#include "EmuDeclarations.h"
|
#include "EmuDeclarations.h"
|
||||||
#include "EmuDefinitions.h"
|
#include "EmuDefinitions.h"
|
||||||
#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
|
#include "Console.h" // for startConsoleWin, wprintf, GetConsoleHwnd
|
||||||
|
#include "Config.h" // for g_Config
|
||||||
|
|
||||||
extern SWiimoteInitialize g_WiimoteInitialize;
|
extern SWiimoteInitialize g_WiimoteInitialize;
|
||||||
//extern void __Log(int log, const char *format, ...);
|
//extern void __Log(int log, const char *format, ...);
|
||||||
|
@ -60,17 +61,11 @@ void FillReportInfo(wm_core& _core)
|
||||||
_core.minus = GetAsyncKeyState('M') ? 1 : 0;
|
_core.minus = GetAsyncKeyState('M') ? 1 : 0;
|
||||||
_core.home = GetAsyncKeyState('H') ? 1 : 0;
|
_core.home = GetAsyncKeyState('H') ? 1 : 0;
|
||||||
|
|
||||||
if(GetAsyncKeyState('T'))
|
|
||||||
{
|
|
||||||
wxMessageBox(wxString::Format("You turned %s sideways controls",
|
|
||||||
toggleSideWays ? "off" : "on"));
|
|
||||||
toggleSideWays = !toggleSideWays;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Sideways controls (for example for Wario Land) was not enabled automatically
|
/* Sideways controls (for example for Wario Land) was not enabled automatically
|
||||||
so I have to use this function. I'm not sure how it works on the actual Wii.
|
so I have to use this function. I'm not sure how it works on the actual Wii.
|
||||||
*/
|
*/
|
||||||
if(toggleSideWays)
|
if(g_Config.bSidewaysDPad)
|
||||||
{
|
{
|
||||||
_core.left = GetAsyncKeyState(VK_DOWN) ? 1 : 0;
|
_core.left = GetAsyncKeyState(VK_DOWN) ? 1 : 0;
|
||||||
_core.up = GetAsyncKeyState(VK_LEFT) ? 1 : 0;
|
_core.up = GetAsyncKeyState(VK_LEFT) ? 1 : 0;
|
||||||
|
@ -302,14 +297,29 @@ void FillReportAcc(wm_accel& _acc)
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
bool toggleWideScreen = false, toggleCursor = true;
|
||||||
the relative distance between between them control the calibration. These integers is
|
|
||||||
for the debugger so that we can calibrate the best values */
|
|
||||||
int Top = TOP, Left = LEFT, Right = RIGHT,
|
|
||||||
Bottom = BOTTOM, SensorBarRadius = SENSOR_BAR_RADIUS;
|
|
||||||
|
|
||||||
void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
/* DESCRIPTION: The calibration is controlled by these values, their absolute value and
|
||||||
|
the relative distance between between them control the calibration. WideScreen mode
|
||||||
|
has its own settings. */
|
||||||
|
/**/
|
||||||
|
int Top, Left, Right, Bottom, SensorBarRadius;
|
||||||
|
if(g_Config.bWideScreen)
|
||||||
|
{
|
||||||
|
Top = wTOP; Left = wLEFT; Right = wRIGHT;
|
||||||
|
Bottom = wBOTTOM; SensorBarRadius = wSENSOR_BAR_RADIUS;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Top = TOP; Left = LEFT; Right = RIGHT;
|
||||||
|
Bottom = BOTTOM; SensorBarRadius = SENSOR_BAR_RADIUS;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
memset(&_ir0, 0xFF, sizeof(wm_ir_extended));
|
memset(&_ir0, 0xFF, sizeof(wm_ir_extended));
|
||||||
memset(&_ir1, 0xFF, sizeof(wm_ir_extended));
|
memset(&_ir1, 0xFF, sizeof(wm_ir_extended));
|
||||||
|
|
||||||
|
@ -340,7 +350,7 @@ void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
||||||
// ----------------------------
|
// ----------------------------
|
||||||
// Debugging for calibration
|
// Debugging for calibration
|
||||||
// ----------
|
// ----------
|
||||||
/*
|
/**/
|
||||||
if(GetAsyncKeyState(VK_NUMPAD1))
|
if(GetAsyncKeyState(VK_NUMPAD1))
|
||||||
Right +=1;
|
Right +=1;
|
||||||
else if(GetAsyncKeyState(VK_NUMPAD2))
|
else if(GetAsyncKeyState(VK_NUMPAD2))
|
||||||
|
@ -363,11 +373,11 @@ void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
||||||
SensorBarRadius -= 1;
|
SensorBarRadius -= 1;
|
||||||
|
|
||||||
//ClearScreen();
|
//ClearScreen();
|
||||||
if(consoleDisplay == 1)
|
//if(consoleDisplay == 1)
|
||||||
wprintf("x0:%03i x1:%03i y0:%03i y1:%03i irx0:%03i y0:%03i x1:%03i y1:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
wprintf("x0:%03i x1:%03i y0:%03i y1:%03i irx0:%03i y0:%03i x1:%03i y1:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
||||||
x0, x1, y0, y1, _ir0.x, _ir0.y, _ir1.x, _ir1.y, Top, Left, Right, Bottom, SensorBarRadius
|
x0, x1, y0, y1, _ir0.x, _ir0.y, _ir1.x, _ir1.y, Top, Left, Right, Bottom, SensorBarRadius
|
||||||
);
|
);
|
||||||
*/
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -18,9 +18,11 @@
|
||||||
|
|
||||||
#if !defined(OSX64)
|
#if !defined(OSX64)
|
||||||
#include <wx/aboutdlg.h>
|
#include <wx/aboutdlg.h>
|
||||||
|
#include "ConfigDlg.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "Common.h"
|
#include "Common.h"
|
||||||
|
#include "Config.h"
|
||||||
#include "StringUtil.h"
|
#include "StringUtil.h"
|
||||||
|
|
||||||
#include "pluginspecs_wiimote.h"
|
#include "pluginspecs_wiimote.h"
|
||||||
|
@ -109,6 +111,17 @@ extern "C" void DllAbout(HWND _hParent)
|
||||||
|
|
||||||
extern "C" void DllConfig(HWND _hParent)
|
extern "C" void DllConfig(HWND _hParent)
|
||||||
{
|
{
|
||||||
|
#if defined(_WIN32)
|
||||||
|
wxWindow win;
|
||||||
|
win.SetHWND(_hParent);
|
||||||
|
ConfigDialog frame(&win);
|
||||||
|
frame.ShowModal();
|
||||||
|
win.SetHWND(0);
|
||||||
|
#elif defined(__linux__)
|
||||||
|
//TODO
|
||||||
|
#else
|
||||||
|
//TODO
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
||||||
|
@ -117,9 +130,10 @@ extern "C" void Wiimote_Initialize(SWiimoteInitialize _WiimoteInitialize)
|
||||||
|
|
||||||
g_UseRealWiiMote = WiiMoteReal::Initialize() > 0;
|
g_UseRealWiiMote = WiiMoteReal::Initialize() > 0;
|
||||||
|
|
||||||
|
|
||||||
WiiMoteEmu::Initialize();
|
WiiMoteEmu::Initialize();
|
||||||
|
|
||||||
|
g_Config.Load(); // load config settings
|
||||||
|
|
||||||
// Debugging window
|
// Debugging window
|
||||||
/*startConsoleWin(160, 30, "Wiimote"); // give room for 20 rows
|
/*startConsoleWin(160, 30, "Wiimote"); // give room for 20 rows
|
||||||
wprintf("Wiimote console opened\n");
|
wprintf("Wiimote console opened\n");
|
||||||
|
|
Loading…
Reference in New Issue