Enable accurate fcmp for paper mario games

This commit is contained in:
sl1nk3.s 2009-08-24 03:52:31 +00:00
parent ce742d90fd
commit be23da8686
4 changed files with 14 additions and 1 deletions

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@ -1,10 +1,14 @@
# G8ME01 - Paper Mario
[Core]
AccurateFCMP = 1
[Speedhacks]
0x8029ccf4=600
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = -1

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@ -1,5 +1,6 @@
# G8MP01 - Paper Mario
[Core] Values set here will override the main dolphin settings.
AccurateFCMP = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.

7
R8PE01.ini Normal file
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@ -0,0 +1,7 @@
# R8PP01 - SUPER PAPER MARIO
[Core] Values set here will override the main dolphin settings.
AccurateFCMP = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

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@ -1,5 +1,6 @@
# R8PP01 - SUPER PAPER MARIO
[Core] Values set here will override the main dolphin settings.
AccurateFCMP = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.