Remove references to Debugger.ini
This file was only used by DolphinWX. DolphinQt uses Qt.ini instead.
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b18519320c
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be1e103435
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@ -108,7 +108,6 @@
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#define WIIPAD_CONFIG "WiimoteNew.ini"
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#define GCKEYBOARD_CONFIG "GCKeyNew.ini"
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#define GFX_CONFIG "GFX.ini"
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#define DEBUGGER_CONFIG "Debugger.ini"
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#define LOGGER_CONFIG "Logger.ini"
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#define DUALSHOCKUDPCLIENT_CONFIG "DSUClient.ini"
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#define FREELOOK_CONFIG "FreeLook.ini"
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@ -154,7 +154,6 @@ static const std::map<System, std::string> system_to_name = {
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{System::GCKeyboard, "GCKeyboard"},
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{System::GFX, "Graphics"},
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{System::Logger, "Logger"},
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{System::Debugger, "Debugger"},
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{System::SYSCONF, "SYSCONF"},
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{System::DualShockUDPClient, "DualShockUDPClient"},
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{System::FreeLook, "FreeLook"},
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@ -29,7 +29,6 @@ enum class System
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GCKeyboard,
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GFX,
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Logger,
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Debugger,
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DualShockUDPClient,
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FreeLook,
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Session,
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@ -872,7 +872,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
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s_user_paths[F_WIIPADCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + WIIPAD_CONFIG;
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s_user_paths[F_GCKEYBOARDCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + GCKEYBOARD_CONFIG;
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s_user_paths[F_GFXCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + GFX_CONFIG;
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s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
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s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
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s_user_paths[F_DUALSHOCKUDPCLIENTCONFIG_IDX] =
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s_user_paths[D_CONFIG_IDX] + DUALSHOCKUDPCLIENT_CONFIG;
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@ -908,7 +907,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
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s_user_paths[F_GCKEYBOARDCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + GCKEYBOARD_CONFIG;
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s_user_paths[F_WIIPADCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + WIIPAD_CONFIG;
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s_user_paths[F_GFXCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + GFX_CONFIG;
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s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
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s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
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s_user_paths[F_DUALSHOCKUDPCLIENTCONFIG_IDX] =
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s_user_paths[D_CONFIG_IDX] + DUALSHOCKUDPCLIENT_CONFIG;
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@ -77,7 +77,6 @@ enum
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F_WIIPADCONFIG_IDX,
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F_GCKEYBOARDCONFIG_IDX,
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F_GFXCONFIG_IDX,
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F_DEBUGGERCONFIG_IDX,
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F_LOGGERCONFIG_IDX,
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F_MAINLOG_IDX,
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F_MEM1DUMP_IDX,
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@ -80,7 +80,6 @@ const std::map<Config::System, int> system_to_ini = {
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{Config::System::GCKeyboard, F_GCKEYBOARDCONFIG_IDX},
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{Config::System::GFX, F_GFXCONFIG_IDX},
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{Config::System::Logger, F_LOGGERCONFIG_IDX},
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{Config::System::Debugger, F_DEBUGGERCONFIG_IDX},
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{Config::System::DualShockUDPClient, F_DUALSHOCKUDPCLIENTCONFIG_IDX},
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{Config::System::FreeLook, F_FREELOOKCONFIG_IDX},
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{Config::System::Achievements, F_RETROACHIEVEMENTSCONFIG_IDX},
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@ -17,9 +17,8 @@ namespace ConfigLoaders
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{
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bool IsSettingSaveable(const Config::Location& config_location)
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{
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static constexpr std::array<Config::System, 4> systems_not_saveable = {
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Config::System::GCPad, Config::System::WiiPad, Config::System::GCKeyboard,
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Config::System::Debugger};
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static constexpr std::array<Config::System, 3> systems_not_saveable = {
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Config::System::GCPad, Config::System::WiiPad, Config::System::GCKeyboard};
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if (std::find(begin(systems_not_saveable), end(systems_not_saveable), config_location.system) ==
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end(systems_not_saveable))
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