- FIX RE0 GFX fifo errors :D

- This game read the CPRead pointer when the GP is processing data and after detach the fifo  and attach again an use this pointer for continue, so implement fifo.SafeCPReadPointer pointer.
- fifo.SafeCPReadPointer is updated when (FAKE_GetFifoEndPtr() - g_pVideoData) == 0) to have a pointer without GFX Commands Cut in the beginning of 32 block.
- Reset video buffer when the CPReadWriteDistance is written by the software.
- This commit is experimental please test a lot your games.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7165 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marcos Vitali 2011-02-13 15:08:37 +00:00
parent c30859dae0
commit be193088ca
3 changed files with 16 additions and 6 deletions

View File

@ -49,7 +49,7 @@ struct SCPFifoStruct
volatile u32 CPWritePointer;
volatile u32 CPReadPointer;
volatile u32 CPBreakpoint;
volatile u32 SafeCPReadPointer;
// Super Monkey Ball Adventure require this.
// Because the read&check-PEToken-loop stays in its JITed block I suppose.
// So no possiblity to ack the Token irq by the scheduler until some sort of PPC watchdog do its mess.

View File

@ -284,13 +284,19 @@ void Read16(u16& _rReturnValue, const u32 _Address)
return;
case FIFO_READ_POINTER_LO:
if (IsOnThread())
_rReturnValue = ReadLow (fifo.SafeCPReadPointer);
else
_rReturnValue = ReadLow (fifo.CPReadPointer);
// hack: CPU will always believe fifo is empty and on idle
//_rReturnValue = ReadLow (fifo.CPWritePointer);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_READ_POINTER_LO : %04x", _rReturnValue);
return;
case FIFO_READ_POINTER_HI:
_rReturnValue = ReadHigh(fifo.CPReadPointer);
if (IsOnThread())
_rReturnValue = ReadHigh (fifo.SafeCPReadPointer);
else
_rReturnValue = ReadHigh (fifo.CPReadPointer);
// hack: CPU will always believe fifo is empty and on idle
//_rReturnValue = ReadHigh(fifo.CPWritePointer);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_READ_POINTER_HI : %04x", _rReturnValue);
@ -614,8 +620,11 @@ void Write16(const u16 _Value, const u32 _Address)
{
GPFifo::ResetGatherPipe();
ResetVideoBuffer();
IncrementCheckContextId();
}else
{
ResetVideoBuffer();
}
IncrementCheckContextId();
DEBUG_LOG(COMMANDPROCESSOR,"try to write to FIFO_RW_DISTANCE_LO : %04x", _Value);
break;

View File

@ -169,7 +169,8 @@ void Fifo_EnterLoop()
Common::AtomicStore(_fifo.CPReadPointer, readPtr);
Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
if((FAKE_GetFifoEndPtr() - g_pVideoData) == 0)
Common::AtomicStore(_fifo.SafeCPReadPointer, _fifo.CPReadPointer);
CommandProcessor::SetStatus();
// This call is pretty important in DualCore mode and must be called in the FIFO Loop.