VideoSW: Don't raise a PanicAlert because of indices
It's not panic, it may just render wrong. And this case seems to happen often.
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@ -60,12 +60,7 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
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xfmem.MatrixIndexB.Tex6MtxIdx != g_main_cp_state.matrix_index_b.Tex6MtxIdx ||
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xfmem.MatrixIndexB.Tex7MtxIdx != g_main_cp_state.matrix_index_b.Tex7MtxIdx)
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{
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WARN_LOG(VIDEO, "Matrix indices don't match");
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// Just show the assert once
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static bool showedAlert = false;
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_assert_msg_(VIDEO, showedAlert, "Matrix indices don't match");
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showedAlert = true;
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ERROR_LOG(VIDEO, "Matrix indices don't match");
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}
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m_Vertex.posMtx = xfmem.MatrixIndexA.PosNormalMtxIdx;
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