Merge pull request #2402 from JosJuice/internal-title
Volume: Rename GetName to GetInternalName
This commit is contained in:
commit
bdeb067597
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@ -179,7 +179,7 @@ bool SCoreStartupParameter::AutoSetup(EBootBS2 _BootBS2)
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m_strFilename.c_str());
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m_strFilename.c_str());
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return false;
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return false;
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}
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}
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m_strName = pVolume->GetName();
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m_strName = pVolume->GetInternalName();
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m_strUniqueID = pVolume->GetUniqueID();
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m_strUniqueID = pVolume->GetUniqueID();
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m_revision = pVolume->GetRevision();
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m_revision = pVolume->GetRevision();
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@ -250,7 +250,7 @@ bool SCoreStartupParameter::AutoSetup(EBootBS2 _BootBS2)
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if (pVolume)
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if (pVolume)
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{
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{
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m_strName = pVolume->GetName();
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m_strName = pVolume->GetInternalName();
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m_strUniqueID = pVolume->GetUniqueID();
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m_strUniqueID = pVolume->GetUniqueID();
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}
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}
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else
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else
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@ -76,7 +76,7 @@ public:
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual int GetRevision() const = 0;
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virtual int GetRevision() const = 0;
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virtual std::string GetName() const = 0;
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virtual std::string GetInternalName() const = 0;
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virtual std::map<ELanguage, std::string> GetNames() const = 0;
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virtual std::map<ELanguage, std::string> GetNames() const = 0;
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virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
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virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
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virtual std::string GetCompany() const { return std::string(); }
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virtual std::string GetCompany() const { return std::string(); }
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@ -182,7 +182,7 @@ std::string CVolumeDirectory::GetMakerID() const
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return "VOID";
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return "VOID";
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}
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}
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std::string CVolumeDirectory::GetName() const
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std::string CVolumeDirectory::GetInternalName() const
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{
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{
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char name[0x60];
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char name[0x60];
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if (Read(0x20, 0x60, (u8*)name, false))
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if (Read(0x20, 0x60, (u8*)name, false))
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@ -194,7 +194,7 @@ std::string CVolumeDirectory::GetName() const
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std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames() const
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std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames() const
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{
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{
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std::map<IVolume::ELanguage, std::string> names;
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std::map<IVolume::ELanguage, std::string> names;
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std::string name = GetName();
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std::string name = GetInternalName();
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if (!name.empty())
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if (!name.empty())
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names[IVolume::ELanguage::LANGUAGE_UNKNOWN] = name;
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names[IVolume::ELanguage::LANGUAGE_UNKNOWN] = name;
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return names;
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return names;
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@ -40,7 +40,7 @@ public:
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std::string GetMakerID() const override;
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std::string GetMakerID() const override;
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int GetRevision() const override { return 0; }
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int GetRevision() const override { return 0; }
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std::string GetName() const override;
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std::string GetInternalName() const override;
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std::map<IVolume::ELanguage, std::string> GetNames() const override;
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std::map<IVolume::ELanguage, std::string> GetNames() const override;
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void SetName(const std::string&);
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void SetName(const std::string&);
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@ -96,7 +96,7 @@ int CVolumeGC::GetRevision() const
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return revision;
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return revision;
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}
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}
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std::string CVolumeGC::GetName() const
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std::string CVolumeGC::GetInternalName() const
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{
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{
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char name[0x60];
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char name[0x60];
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if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)name))
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if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)name))
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@ -28,7 +28,7 @@ public:
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std::string GetUniqueID() const override;
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std::string GetUniqueID() const override;
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std::string GetMakerID() const override;
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std::string GetMakerID() const override;
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int GetRevision() const override;
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int GetRevision() const override;
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virtual std::string GetName() const override;
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virtual std::string GetInternalName() const override;
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std::map<ELanguage, std::string> GetNames() const override;
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std::map<ELanguage, std::string> GetNames() const override;
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std::map<ELanguage, std::string> GetDescriptions() const override;
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std::map<ELanguage, std::string> GetDescriptions() const override;
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std::string GetCompany() const override;
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std::string GetCompany() const override;
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@ -31,7 +31,7 @@ public:
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std::string GetUniqueID() const override;
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std::string GetUniqueID() const override;
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std::string GetMakerID() const override;
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std::string GetMakerID() const override;
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int GetRevision() const override;
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int GetRevision() const override;
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std::string GetName() const override { return ""; }
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std::string GetInternalName() const override { return ""; }
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std::map<IVolume::ELanguage, std::string> GetNames() const override;
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std::map<IVolume::ELanguage, std::string> GetNames() const override;
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u32 GetFSTSize() const override { return 0; }
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u32 GetFSTSize() const override { return 0; }
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std::string GetApploaderDate() const override { return ""; }
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std::string GetApploaderDate() const override { return ""; }
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@ -193,7 +193,7 @@ int CVolumeWiiCrypted::GetRevision() const
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return revision;
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return revision;
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}
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}
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std::string CVolumeWiiCrypted::GetName() const
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std::string CVolumeWiiCrypted::GetInternalName() const
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{
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{
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char name_buffer[0x60];
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char name_buffer[0x60];
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if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)&name_buffer, false))
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if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)&name_buffer, false))
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@ -31,7 +31,7 @@ public:
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std::string GetUniqueID() const override;
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std::string GetUniqueID() const override;
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std::string GetMakerID() const override;
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std::string GetMakerID() const override;
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int GetRevision() const override;
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int GetRevision() const override;
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std::string GetName() const override;
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std::string GetInternalName() const override;
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std::map<IVolume::ELanguage, std::string> GetNames() const override;
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std::map<IVolume::ELanguage, std::string> GetNames() const override;
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u32 GetFSTSize() const override;
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u32 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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std::string GetApploaderDate() const override;
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@ -133,7 +133,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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// Disk header and apploader
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// Disk header and apploader
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m_Name->SetValue(StrToWxStr(OpenISO->GetName()));
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m_InternalName->SetValue(StrToWxStr(OpenISO->GetInternalName()));
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m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID()));
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m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID()));
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switch (OpenISO->GetCountry())
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switch (OpenISO->GetCountry())
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{
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{
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@ -474,8 +474,8 @@ void CISOProperties::CreateGUIControls()
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m_CheatPage->SetSizer(sCheatPage);
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m_CheatPage->SetSizer(sCheatPage);
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wxStaticText* const m_NameText = new wxStaticText(m_Information, wxID_ANY, _("Name:"));
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wxStaticText* const m_InternalNameText = new wxStaticText(m_Information, wxID_ANY, _("Internal Name:"));
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m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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m_InternalName = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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wxStaticText* const m_GameIDText = new wxStaticText(m_Information, wxID_ANY, _("Game ID:"));
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wxStaticText* const m_GameIDText = new wxStaticText(m_Information, wxID_ANY, _("Game ID:"));
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m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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wxStaticText* const m_CountryText = new wxStaticText(m_Information, wxID_ANY, _("Country:"));
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wxStaticText* const m_CountryText = new wxStaticText(m_Information, wxID_ANY, _("Country:"));
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@ -546,19 +546,19 @@ void CISOProperties::CreateGUIControls()
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if (arrayStringFor_Lang.size() <= 1)
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if (arrayStringFor_Lang.size() <= 1)
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m_Lang->Disable();
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m_Lang->Disable();
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wxStaticText* const m_ShortText = new wxStaticText(m_Information, wxID_ANY, _("Short Name:"));
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wxStaticText* const m_NameText = new wxStaticText(m_Information, wxID_ANY, _("Name:"));
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m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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m_Name = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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wxStaticText* const m_MakerText = new wxStaticText(m_Information, wxID_ANY, _("Maker:"));
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wxStaticText* const m_MakerText = new wxStaticText(m_Information, wxID_ANY, _("Maker:"));
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m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
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wxStaticText* const m_CommentText = new wxStaticText(m_Information, wxID_ANY, _("Comment:"));
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wxStaticText* const m_CommentText = new wxStaticText(m_Information, wxID_ANY, _("Description:"));
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m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY);
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m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY);
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wxStaticText* const m_BannerText = new wxStaticText(m_Information, wxID_ANY, _("Banner:"));
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wxStaticText* const m_BannerText = new wxStaticText(m_Information, wxID_ANY, _("Banner:"));
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m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32));
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m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32));
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// ISO Details
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// ISO Details
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wxGridBagSizer* const sISODetails = new wxGridBagSizer(0, 0);
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wxGridBagSizer* const sISODetails = new wxGridBagSizer(0, 0);
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sISODetails->Add(m_NameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sISODetails->Add(m_InternalNameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sISODetails->Add(m_Name, wxGBPosition(0, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
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sISODetails->Add(m_InternalName, wxGBPosition(0, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
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sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
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sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
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sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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@ -586,8 +586,8 @@ void CISOProperties::CreateGUIControls()
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wxGridBagSizer* const sBannerDetails = new wxGridBagSizer(0, 0);
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wxGridBagSizer* const sBannerDetails = new wxGridBagSizer(0, 0);
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sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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sBannerDetails->Add(m_ShortText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBannerDetails->Add(m_NameText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBannerDetails->Add(m_ShortName, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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sBannerDetails->Add(m_Name, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
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sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
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sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
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@ -1488,12 +1488,12 @@ void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
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void CISOProperties::ChangeBannerDetails(DiscIO::IVolume::ELanguage language)
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void CISOProperties::ChangeBannerDetails(DiscIO::IVolume::ELanguage language)
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{
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{
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wxString const shortName = StrToWxStr(OpenGameListItem->GetName(language));
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wxString const name = StrToWxStr(OpenGameListItem->GetName(language));
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wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(language));
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wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(language));
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wxString const maker = StrToWxStr(OpenGameListItem->GetCompany());
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wxString const maker = StrToWxStr(OpenGameListItem->GetCompany());
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// Updates the information shown in the window
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// Updates the information shown in the window
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m_ShortName->SetValue(shortName);
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m_Name->SetValue(name);
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m_Comment->SetValue(comment);
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m_Comment->SetValue(comment);
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m_Maker->SetValue(maker);//dev too
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m_Maker->SetValue(maker);//dev too
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@ -1501,5 +1501,5 @@ void CISOProperties::ChangeBannerDetails(DiscIO::IVolume::ELanguage language)
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SplitPath(OpenGameListItem->GetFileName(), nullptr, &filename, &extension);
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SplitPath(OpenGameListItem->GetFileName(), nullptr, &filename, &extension);
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// Also sets the window's title
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// Also sets the window's title
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SetTitle(StrToWxStr(StringFromFormat("%s%s: %s - ", filename.c_str(),
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SetTitle(StrToWxStr(StringFromFormat("%s%s: %s - ", filename.c_str(),
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extension.c_str(), OpenGameListItem->GetUniqueID().c_str())) + shortName);
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extension.c_str(), OpenGameListItem->GetUniqueID().c_str())) + name);
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}
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}
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@ -102,7 +102,7 @@ private:
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wxButton* EditCheat;
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wxButton* EditCheat;
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wxButton* RemoveCheat;
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wxButton* RemoveCheat;
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wxTextCtrl* m_Name;
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wxTextCtrl* m_InternalName;
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wxTextCtrl* m_GameID;
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wxTextCtrl* m_GameID;
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wxTextCtrl* m_Country;
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wxTextCtrl* m_Country;
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wxTextCtrl* m_MakerID;
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wxTextCtrl* m_MakerID;
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@ -113,7 +113,7 @@ private:
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wxButton* m_MD5SumCompute;
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wxButton* m_MD5SumCompute;
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wxArrayString arrayStringFor_Lang;
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wxArrayString arrayStringFor_Lang;
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wxChoice* m_Lang;
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wxChoice* m_Lang;
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wxTextCtrl* m_ShortName;
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wxTextCtrl* m_Name;
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wxTextCtrl* m_Maker;
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wxTextCtrl* m_Maker;
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wxTextCtrl* m_Comment;
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wxTextCtrl* m_Comment;
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wxStaticBitmap* m_Banner;
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wxStaticBitmap* m_Banner;
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