Debugger: Rework temporary breakpoints
Before: 1. In theory there could be multiple, but in practice they were (manually) cleared before creating one 2. (Some of) the conditions to clear one were either to reach it, to create a new one (due to the point above), or to step. This created weird behavior: let's say you Step Over a `bl` (thus creating a temporary breakpoint on `pc+4`), and you reached a regular breakpoint inside the `bl`. The temporary one would still be there: if you resumed, the emulation would still stop there, as a sort of Step Out. But, if before resuming, you made a Step, then it wouldn't do that. 3. The breakpoint widget had no idea concept of them, and will treat them as regular breakpoints. Also, they'll be shown only when the widget is updated in some other way, leading to more confusion. 4. Because only one breakpoint could exist per address, the creation of a temporary breakpoint on a top of a regular one would delete it and inherit its properties (e.g. being log-only). This could happen, for instance, if you Stepped Over a `bl` specifically, and pc+4 had a regular breakpoint. Now there can only be one temporary breakpoint, which is automatically cleared whenever emulation is paused. So, removing some manual clearing from 1., and removing the weird behavior of 2. As it is stored in a separate variable, it won't be seen at all depending on the function used (fixing 3., and removing some checks in other places), and it won't replace a regular breakpoint, instead simply having priority (fixing 4.).
This commit is contained in:
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037de1ce92
commit
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@ -189,7 +189,6 @@ AutoStepResults CodeTrace::AutoStepping(const Core::CPUThreadGuard& guard, bool
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stop_condition = HitType::ACTIVE;
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auto& power_pc = guard.GetSystem().GetPowerPC();
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power_pc.GetBreakPoints().ClearAllTemporary();
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using clock = std::chrono::steady_clock;
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clock::time_point timeout = clock::now() + std::chrono::seconds(4);
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@ -506,7 +506,7 @@ void PPCDebugInterface::SetPC(u32 address)
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void PPCDebugInterface::RunTo(u32 address)
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{
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auto& breakpoints = m_system.GetPowerPC().GetBreakPoints();
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breakpoints.Add(address, true);
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breakpoints.SetTemporary(address);
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m_system.GetCPU().SetStepping(false);
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}
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@ -244,6 +244,8 @@ bool CPUManager::SetStateLocked(State s)
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{
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if (m_state == State::PowerDown)
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return false;
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if (s == State::Stepping)
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m_system.GetPowerPC().GetBreakPoints().ClearTemporary();
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m_state = s;
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return true;
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}
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <cstddef>
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#include <optional>
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#include <sstream>
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#include <string>
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#include <vector>
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@ -36,14 +37,17 @@ bool BreakPoints::IsBreakPointEnable(u32 address) const
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return bp != nullptr && bp->is_enabled;
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}
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bool BreakPoints::IsTempBreakPoint(u32 address) const
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const TBreakPoint* BreakPoints::GetBreakpoint(u32 address) const
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{
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return std::any_of(m_breakpoints.begin(), m_breakpoints.end(), [address](const auto& bp) {
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return bp.address == address && bp.is_temporary;
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});
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// Give priority to the temporary breakpoint (it could be in the same address of a regular
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// breakpoint that doesn't break)
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if (m_temp_breakpoint && m_temp_breakpoint->address == address)
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return &*m_temp_breakpoint;
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return GetRegularBreakpoint(address);
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}
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const TBreakPoint* BreakPoints::GetBreakpoint(u32 address) const
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const TBreakPoint* BreakPoints::GetRegularBreakpoint(u32 address) const
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{
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auto bp = std::find_if(m_breakpoints.begin(), m_breakpoints.end(),
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[address](const auto& bp_) { return bp_.address == address; });
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@ -59,21 +63,18 @@ BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const
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TBreakPointsStr bp_strings;
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for (const TBreakPoint& bp : m_breakpoints)
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{
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if (!bp.is_temporary)
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{
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std::ostringstream ss;
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ss.imbue(std::locale::classic());
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ss << fmt::format("${:08x} ", bp.address);
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if (bp.is_enabled)
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ss << "n";
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if (bp.log_on_hit)
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ss << "l";
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if (bp.break_on_hit)
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ss << "b";
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if (bp.condition)
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ss << "c " << bp.condition->GetText();
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bp_strings.emplace_back(ss.str());
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}
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std::ostringstream ss;
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ss.imbue(std::locale::classic());
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ss << fmt::format("${:08x} ", bp.address);
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if (bp.is_enabled)
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ss << "n";
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if (bp.log_on_hit)
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ss << "l";
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if (bp.break_on_hit)
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ss << "b";
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if (bp.condition)
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ss << "c " << bp.condition->GetText();
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bp_strings.emplace_back(ss.str());
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}
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return bp_strings;
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@ -102,7 +103,6 @@ void BreakPoints::AddFromStrings(const TBreakPointsStr& bp_strings)
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std::getline(iss, condition);
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bp.condition = Expression::TryParse(condition);
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}
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bp.is_temporary = false;
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Add(std::move(bp));
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}
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}
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@ -117,12 +117,12 @@ void BreakPoints::Add(TBreakPoint bp)
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m_breakpoints.emplace_back(std::move(bp));
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}
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void BreakPoints::Add(u32 address, bool temp)
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void BreakPoints::Add(u32 address)
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{
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BreakPoints::Add(address, temp, true, false, std::nullopt);
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BreakPoints::Add(address, true, false, std::nullopt);
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}
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void BreakPoints::Add(u32 address, bool temp, bool break_on_hit, bool log_on_hit,
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void BreakPoints::Add(u32 address, bool break_on_hit, bool log_on_hit,
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std::optional<Expression> condition)
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{
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// Check for existing breakpoint, and overwrite with new info.
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@ -132,7 +132,6 @@ void BreakPoints::Add(u32 address, bool temp, bool break_on_hit, bool log_on_hit
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TBreakPoint bp; // breakpoint settings
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bp.is_enabled = true;
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bp.is_temporary = temp;
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bp.break_on_hit = break_on_hit;
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bp.log_on_hit = log_on_hit;
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bp.address = address;
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@ -151,6 +150,20 @@ void BreakPoints::Add(u32 address, bool temp, bool break_on_hit, bool log_on_hit
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m_system.GetJitInterface().InvalidateICache(address, 4, true);
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}
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void BreakPoints::SetTemporary(u32 address)
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{
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TBreakPoint bp; // breakpoint settings
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bp.is_enabled = true;
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bp.break_on_hit = true;
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bp.log_on_hit = false;
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bp.address = address;
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bp.condition = std::nullopt;
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m_temp_breakpoint.emplace(std::move(bp));
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m_system.GetJitInterface().InvalidateICache(address, 4, true);
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}
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bool BreakPoints::ToggleBreakPoint(u32 address)
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{
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if (!Remove(address))
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@ -195,22 +208,15 @@ void BreakPoints::Clear()
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}
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m_breakpoints.clear();
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ClearTemporary();
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}
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void BreakPoints::ClearAllTemporary()
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void BreakPoints::ClearTemporary()
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{
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auto bp = m_breakpoints.begin();
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while (bp != m_breakpoints.end())
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if (m_temp_breakpoint)
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{
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if (bp->is_temporary)
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{
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m_system.GetJitInterface().InvalidateICache(bp->address, 4, true);
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bp = m_breakpoints.erase(bp);
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}
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else
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{
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++bp;
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}
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m_system.GetJitInterface().InvalidateICache(m_temp_breakpoint->address, 4, true);
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m_temp_breakpoint.reset();
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}
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}
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@ -20,7 +20,6 @@ struct TBreakPoint
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{
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u32 address = 0;
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bool is_enabled = false;
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bool is_temporary = false;
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bool log_on_hit = false;
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bool break_on_hit = false;
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std::optional<Expression> condition;
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@ -68,14 +67,21 @@ public:
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bool IsAddressBreakPoint(u32 address) const;
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bool IsBreakPointEnable(u32 adresss) const;
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bool IsTempBreakPoint(u32 address) const;
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// Get the breakpoint in this address (for most purposes)
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const TBreakPoint* GetBreakpoint(u32 address) const;
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// Get the breakpoint in this address (ignore temporary breakpoint, e.g. for editing purposes)
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const TBreakPoint* GetRegularBreakpoint(u32 address) const;
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// Add BreakPoint. If one already exists on the same address, replace it.
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void Add(u32 address, bool temp, bool break_on_hit, bool log_on_hit,
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std::optional<Expression> condition);
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void Add(u32 address, bool temp = false);
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void Add(u32 address, bool break_on_hit, bool log_on_hit, std::optional<Expression> condition);
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void Add(u32 address);
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void Add(TBreakPoint bp);
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// Add temporary breakpoint (e.g., Step Over, Run to Here)
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// It can be on the same address of a regular breakpoint (it will have priority in this case)
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// It's cleared whenever the emulation is paused for any reason
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// (CPUManager::SetStateLocked(State::Paused))
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// TODO: Should it somehow force to resume emulation when called?
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void SetTemporary(u32 address);
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bool ToggleBreakPoint(u32 address);
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bool ToggleEnable(u32 address);
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@ -83,10 +89,11 @@ public:
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// Remove Breakpoint. Returns whether it was removed.
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bool Remove(u32 address);
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void Clear();
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void ClearAllTemporary();
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void ClearTemporary();
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private:
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TBreakPoints m_breakpoints;
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std::optional<TBreakPoint> m_temp_breakpoint;
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Core::System& m_system;
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};
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@ -270,9 +270,6 @@ void PowerPCManager::Init(CPUCore cpu_core)
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auto& memory = m_system.GetMemory();
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m_ppc_state.iCache.Init(memory);
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m_ppc_state.dCache.Init(memory);
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if (Config::Get(Config::MAIN_ENABLE_DEBUGGING))
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m_breakpoints.ClearAllTemporary();
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}
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void PowerPCManager::Reset()
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@ -1021,7 +1021,7 @@ void BranchWatchDialog::SetBreakpoints(bool break_on_hit, bool log_on_hit) const
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for (const QModelIndex& index : m_index_list_temp)
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{
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const u32 address = m_table_proxy->data(index, UserRole::ClickRole).value<u32>();
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breakpoints.Add(address, false, break_on_hit, log_on_hit, {});
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breakpoints.Add(address, break_on_hit, log_on_hit, {});
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}
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emit m_code_widget->BreakpointsChanged();
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m_code_widget->Update();
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@ -1111,11 +1111,9 @@ QMenu* BranchWatchDialog::GetTableContextMenu(const QModelIndex& index)
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for (auto& breakpoints = m_system.GetPowerPC().GetBreakPoints();
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const QModelIndex& idx : m_index_list_temp)
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{
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if (const TBreakPoint* bp =
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breakpoints.GetBreakpoint(m_table_proxy->data(idx, UserRole::ClickRole).value<u32>()))
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if (const TBreakPoint* bp = breakpoints.GetRegularBreakpoint(
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m_table_proxy->data(idx, UserRole::ClickRole).value<u32>()))
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{
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if (bp->is_temporary)
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continue;
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if (bp->break_on_hit && bp->log_on_hit)
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{
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bp_both_count += 1;
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@ -289,7 +289,7 @@ void BreakpointDialog::accept()
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return;
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}
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m_parent->AddBP(address, false, do_break, do_log, condition);
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m_parent->AddBP(address, do_break, do_log, condition);
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}
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else
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{
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@ -443,8 +443,8 @@ void BreakpointWidget::OnEditBreakpoint(u32 address, bool is_instruction_bp)
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{
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if (is_instruction_bp)
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{
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auto* dialog =
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new BreakpointDialog(this, m_system.GetPowerPC().GetBreakPoints().GetBreakpoint(address));
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auto* dialog = new BreakpointDialog(
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this, m_system.GetPowerPC().GetBreakPoints().GetRegularBreakpoint(address));
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dialog->setAttribute(Qt::WA_DeleteOnClose, true);
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SetQWidgetWindowDecorations(dialog);
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dialog->exec();
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@ -602,14 +602,13 @@ void BreakpointWidget::OnItemChanged(QTableWidgetItem* item)
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void BreakpointWidget::AddBP(u32 addr)
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{
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AddBP(addr, false, true, true, {});
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AddBP(addr, true, true, {});
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}
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void BreakpointWidget::AddBP(u32 addr, bool temp, bool break_on_hit, bool log_on_hit,
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const QString& condition)
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void BreakpointWidget::AddBP(u32 addr, bool break_on_hit, bool log_on_hit, const QString& condition)
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{
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m_system.GetPowerPC().GetBreakPoints().Add(
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addr, temp, break_on_hit, log_on_hit,
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addr, break_on_hit, log_on_hit,
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!condition.isEmpty() ? Expression::TryParse(condition.toUtf8().constData()) : std::nullopt);
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emit BreakpointsChanged();
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@ -619,7 +618,7 @@ void BreakpointWidget::AddBP(u32 addr, bool temp, bool break_on_hit, bool log_on
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void BreakpointWidget::EditBreakpoint(u32 address, int edit, std::optional<QString> string)
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{
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TBreakPoint bp;
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const TBreakPoint* old_bp = m_system.GetPowerPC().GetBreakPoints().GetBreakpoint(address);
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const TBreakPoint* old_bp = m_system.GetPowerPC().GetBreakPoints().GetRegularBreakpoint(address);
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bp.is_enabled = edit == ENABLED_COLUMN ? !old_bp->is_enabled : old_bp->is_enabled;
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bp.log_on_hit = edit == LOG_COLUMN ? !old_bp->log_on_hit : old_bp->log_on_hit;
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bp.break_on_hit = edit == BREAK_COLUMN ? !old_bp->break_on_hit : old_bp->break_on_hit;
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@ -34,7 +34,7 @@ public:
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~BreakpointWidget();
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void AddBP(u32 addr);
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void AddBP(u32 addr, bool temp, bool break_on_hit, bool log_on_hit, const QString& condition);
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void AddBP(u32 addr, bool break_on_hit, bool log_on_hit, const QString& condition);
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void AddAddressMBP(u32 addr, bool on_read = true, bool on_write = true, bool do_log = true,
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bool do_break = true, const QString& condition = {});
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void AddRangedMBP(u32 from, u32 to, bool do_read = true, bool do_write = true, bool do_log = true,
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@ -382,10 +382,11 @@ void CodeViewWidget::Update(const Core::CPUThreadGuard* guard)
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if (ins == "blr")
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ins_item->setForeground(dark_theme ? QColor(0xa0FFa0) : Qt::darkGreen);
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if (debug_interface.IsBreakpoint(addr))
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const TBreakPoint* bp = power_pc.GetBreakPoints().GetRegularBreakpoint(addr);
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if (bp != nullptr)
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{
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auto icon = Resources::GetThemeIcon("debugger_breakpoint").pixmap(QSize(rowh - 2, rowh - 2));
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if (!power_pc.GetBreakPoints().IsBreakPointEnable(addr))
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if (!bp->is_enabled)
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{
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QPixmap disabled_icon(icon.size());
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disabled_icon.fill(Qt::transparent);
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@ -455,7 +455,6 @@ void CodeWidget::Step()
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auto& power_pc = m_system.GetPowerPC();
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PowerPC::CoreMode old_mode = power_pc.GetMode();
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power_pc.SetMode(PowerPC::CoreMode::Interpreter);
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power_pc.GetBreakPoints().ClearAllTemporary();
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cpu.StepOpcode(&sync_event);
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sync_event.WaitFor(std::chrono::milliseconds(20));
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power_pc.SetMode(old_mode);
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@ -482,8 +481,7 @@ void CodeWidget::StepOver()
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if (inst.LK)
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{
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auto& breakpoints = m_system.GetPowerPC().GetBreakPoints();
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breakpoints.ClearAllTemporary();
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breakpoints.Add(m_system.GetPPCState().pc + 4, true);
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breakpoints.SetTemporary(m_system.GetPPCState().pc + 4);
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cpu.SetStepping(false);
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Core::DisplayMessage(tr("Step over in progress...").toStdString(), 2000);
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}
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@ -519,12 +517,9 @@ void CodeWidget::StepOut()
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auto& power_pc = m_system.GetPowerPC();
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auto& ppc_state = power_pc.GetPPCState();
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auto& breakpoints = power_pc.GetBreakPoints();
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{
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Core::CPUThreadGuard guard(m_system);
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breakpoints.ClearAllTemporary();
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PowerPC::CoreMode old_mode = power_pc.GetMode();
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power_pc.SetMode(PowerPC::CoreMode::Interpreter);
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