From bd326ace5cd750d7752748afc3efe508919fa6ea Mon Sep 17 00:00:00 2001 From: JosJuice Date: Thu, 17 Dec 2015 12:39:32 +0100 Subject: [PATCH] DolphinWX: Replace GetSelectedISO hack for multiple selections --- Source/Core/DolphinWX/GameListCtrl.cpp | 69 +++++++++++--------------- Source/Core/DolphinWX/GameListCtrl.h | 5 +- 2 files changed, 32 insertions(+), 42 deletions(-) diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp index 18b69e3f23..925bea1c4b 100644 --- a/Source/Core/DolphinWX/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/GameListCtrl.cpp @@ -921,7 +921,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event) } } -const GameListItem * CGameListCtrl::GetSelectedISO() +const GameListItem* CGameListCtrl::GetSelectedISO() const { if (m_ISOFiles.size() == 0) { @@ -935,20 +935,21 @@ const GameListItem * CGameListCtrl::GetSelectedISO() { long item = GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); if (item == wxNOT_FOUND) - { return nullptr; - } - else - { - // Here is a little workaround for multiselections: - // when > 1 item is selected, return info on the first one - // and deselect it so the next time GetSelectedISO() is called, - // the next item's info is returned - if (GetSelectedItemCount() > 1) - SetItemState(item, 0, wxLIST_STATE_SELECTED); + return m_ISOFiles[GetItemData(item)]; + } +} - return m_ISOFiles[GetItemData(item)]; - } +std::vector CGameListCtrl::GetAllSelectedISOs() const +{ + std::vector result; + long item = -1; + while (true) + { + item = GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); + if (item == wxNOT_FOUND) + return result; + result.push_back(m_ISOFiles[GetItemData(item)]); } } @@ -1032,32 +1033,15 @@ void CGameListCtrl::OnSetDefaultISO(wxCommandEvent& event) void CGameListCtrl::OnDeleteISO(wxCommandEvent& WXUNUSED (event)) { - if (GetSelectedItemCount() == 1) - { - const GameListItem* iso = GetSelectedISO(); - if (!iso) - return; - if (wxMessageBox(_("Are you sure you want to delete this file? It will be gone forever!"), - _("Warning"), wxYES_NO | wxICON_EXCLAMATION) == wxYES) - { - File::Delete(iso->GetFileName()); - Update(); - } - } - else - { - if (wxMessageBox(_("Are you sure you want to delete these files?\nThey will be gone forever!"), - _("Warning"), wxYES_NO | wxICON_EXCLAMATION) == wxYES) - { - int selected = GetSelectedItemCount(); + const wxString message = GetSelectedItemCount() == 1 ? + _("Are you sure you want to delete this file? It will be gone forever!") : + _("Are you sure you want to delete these files? They will be gone forever!"); - for (int i = 0; i < selected; i++) - { - const GameListItem* iso = GetSelectedISO(); - File::Delete(iso->GetFileName()); - } - Update(); - } + if (wxMessageBox(message, _("Warning"), wxYES_NO | wxICON_EXCLAMATION) == wxYES) + { + for (const GameListItem* iso : GetAllSelectedISOs()) + File::Delete(iso->GetFileName()); + Update(); } } @@ -1125,11 +1109,12 @@ void CGameListCtrl::CompressSelection(bool _compress) wxPD_SMOOTH ); + // These two variables are used when the progress dialog is updated m_currentItem = 0; m_numberItem = GetSelectedItemCount(); - for (u32 i = 0; i < m_numberItem; i++) + + for (const GameListItem* iso : GetAllSelectedISOs()) { - const GameListItem* iso = GetSelectedISO(); if (iso->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC && iso->GetPlatform() != DiscIO::IVolume::WII_DISC) continue; if (iso->GetBlobType() != DiscIO::BlobType::PLAIN && iso->GetBlobType() != DiscIO::BlobType::GCZ) @@ -1142,6 +1127,7 @@ void CGameListCtrl::CompressSelection(bool _compress) std::string FileName, FileExt; SplitPath(iso->GetFileName(), nullptr, &FileName, &FileExt); + // Update the file name in the progress dialog m_currentFilename = FileName; FileName.append(".gcz"); @@ -1167,6 +1153,7 @@ void CGameListCtrl::CompressSelection(bool _compress) { std::string FileName, FileExt; SplitPath(iso->GetFileName(), nullptr, &FileName, &FileExt); + // Update the file name in the progress dialog m_currentFilename = FileName; if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC) FileName.append(".iso"); @@ -1189,6 +1176,8 @@ void CGameListCtrl::CompressSelection(bool _compress) all_good &= DiscIO::DecompressBlobToFile(iso->GetFileName().c_str(), OutputFileName.c_str(), &MultiCompressCB, &progressDialog); } + + // Update the progress in the progress dialog m_currentItem++; } } diff --git a/Source/Core/DolphinWX/GameListCtrl.h b/Source/Core/DolphinWX/GameListCtrl.h index bfc376f184..bc85468d9b 100644 --- a/Source/Core/DolphinWX/GameListCtrl.h +++ b/Source/Core/DolphinWX/GameListCtrl.h @@ -36,8 +36,9 @@ public: void Update() override; void BrowseForDirectory(); - const GameListItem *GetSelectedISO(); - const GameListItem *GetISO(size_t index) const; + const GameListItem* GetISO(size_t index) const; + const GameListItem* GetSelectedISO() const; + std::vector GetAllSelectedISOs() const; static bool IsHidingItems();