More power for X360 rumble (issue 770).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2747 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -811,7 +811,10 @@ void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
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}
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else if (_uType == 1)
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{
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a = _uStrength > 2 ? 8000 : 0;
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// Put big number lower if the rumble is too strong.
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// Original value was 8000, but this was too weak for
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// parts of some games.
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a = _uStrength > 2 ? 65535 : 0;
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}
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a = int ((float)a * 0.96f);
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