do not copy pdbs to binary dir (you can use the symbol server for $(random_build), or it will be found locally if you built it yourself)

This commit is contained in:
Shawn Hoffman 2013-11-02 16:19:17 -07:00
parent dab9af43a4
commit bc45a38122
2 changed files with 10 additions and 28 deletions

View File

@ -225,11 +225,11 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<!--Copy Exe, Pdb, Data directory and DLLs which should be located in the executable directory-->
<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
<ItemGroup>
<DataDirFiles Include="$(SolutionDir)..\Data\**\*.*" />
<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll;$(ExternalsDir)SDL2-2.0.0\lib\$(PlatformName)\*.dll;$(ExternalsDir)msvcrt\$(PlatformName)\*.dll" />
<BinaryFiles Include="$(TargetPath);$(TargetDir)$(TargetName).pdb" />
<BinaryFiles Include="$(TargetPath)" />
<AllInputFiles Include="@(DataDirFiles);@(ExternalDlls);@(BinaryFiles)" />
</ItemGroup>
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(Filename)%(Extension)')">

View File

@ -22,29 +22,16 @@
<ProjectGuid>{1970D175-3DE8-4738-942A-4D98D1CDBF64}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -55,11 +42,6 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>../Core/Core/Src;../Core/Common/Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>
</PrecompiledHeader>
</ClCompile>
<Link>
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
@ -88,9 +70,9 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<!--Copy the .exe and .pdb to binary output folder-->
<!--Copy the .exe to binary output folder-->
<ItemGroup>
<SourceFiles Include="$(TargetPath);$(TargetDir)$(TargetName).pdb" />
<SourceFiles Include="$(TargetPath)" />
</ItemGroup>
<Target Name="AfterBuild" Inputs="@(SourceFiles)" Outputs="@(SourceFiles -> '$(BinaryOutputDir)%(Filename)%(Extension)')">
<Message Text="Copy: @(SourceFiles) -> $(BinaryOutputDir)" Importance="High"/>