From bbfa238657e46fee282b7dc28f5715d49f178450 Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Sat, 8 Aug 2015 19:50:28 +0200 Subject: [PATCH] ZeldaHLE: Document that the crashy commands are not actually crashy on light protocol, just never used. --- Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp index fba63216ed..8aef08b7c0 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp @@ -375,7 +375,11 @@ void ZeldaUCode::RunPendingCommands() case 0x07: case 0x08: case 0x09: - // Commands that crash the DAC UCode. Log and enter HALTED mode. + // Commands that crash the DAC UCode on non-light protocols. Log and + // enter HALTED mode. + // + // TODO: These are not crashes on light protocol, however I've never seen + // them used so far. NOTICE_LOG(DSPHLE, "Received a crashy command: %d", command); SetMailState(MailState::HALTED); return;