Merge pull request #10708 from OatmealDome/win-user-dir
UICommon: Change default user directory location to AppData on Windows
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commit
bb64b0ee44
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@ -289,9 +289,11 @@ void SetUserDirectory(std::string custom_path)
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// -> Use GetExeDirectory()\User
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// -> Use GetExeDirectory()\User
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// 3. HKCU\Software\Dolphin Emulator\UserConfigPath exists
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// 3. HKCU\Software\Dolphin Emulator\UserConfigPath exists
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// -> Use this as the user directory path
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// -> Use this as the user directory path
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// 4. My Documents exists
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// 4. My Documents\Dolphin Emulator exists (default user folder before PR 10708)
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// -> Use My Documents\Dolphin Emulator as the User directory path
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// -> Use this as the user directory path
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// 5. Default
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// 5. AppData\Roaming exists
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// -> Use AppData\Roaming\Dolphin Emulator as the User directory path
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// 6. Default
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// -> Use GetExeDirectory()\User
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// -> Use GetExeDirectory()\User
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// Check our registry keys
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// Check our registry keys
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@ -323,22 +325,56 @@ void SetUserDirectory(std::string custom_path)
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local = local != 0 || File::Exists(File::GetExeDirectory() + DIR_SEP "portable.txt");
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local = local != 0 || File::Exists(File::GetExeDirectory() + DIR_SEP "portable.txt");
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// Get Documents path in case we need it.
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// Get AppData path in case we need it.
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// TODO: Maybe use WIL when it's available?
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// TODO: Maybe use WIL when it's available?
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PWSTR my_documents = nullptr;
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PWSTR appdata = nullptr;
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bool my_documents_found =
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bool appdata_found =
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &my_documents));
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_DEFAULT, nullptr, &appdata));
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// Attempt to check if the old User directory exists in My Documents.
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// TODO: Maybe use WIL when it's available?
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PWSTR documents = nullptr;
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bool documents_found =
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &documents));
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std::optional<std::string> old_user_folder;
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if (documents_found)
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{
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old_user_folder = TStrToUTF8(documents) + DIR_SEP "Dolphin Emulator" DIR_SEP;
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}
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if (local) // Case 1-2
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if (local) // Case 1-2
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{
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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}
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else if (configPath) // Case 3
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else if (configPath) // Case 3
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{
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user_path = TStrToUTF8(configPath.get());
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user_path = TStrToUTF8(configPath.get());
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else if (my_documents_found) // Case 4
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}
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user_path = TStrToUTF8(my_documents) + DIR_SEP "Dolphin Emulator" DIR_SEP;
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else if (old_user_folder && File::Exists(old_user_folder.value())) // Case 4
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else // Case 5
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{
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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user_path = old_user_folder.value();
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}
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else if (appdata_found) // Case 5
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{
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user_path = TStrToUTF8(appdata) + DIR_SEP "Dolphin Emulator" DIR_SEP;
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CoTaskMemFree(my_documents);
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// Set the UserConfigPath value in the registry for backwards compatibility with older Dolphin
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// builds, which will look for the default User directory in Documents. If we set this key,
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// they will use this as the User directory instead.
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// (If we're in this case, then this key doesn't exist, so it's OK to set it.)
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std::wstring wstr_path = UTF8ToWString(user_path);
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RegSetKeyValueW(HKEY_CURRENT_USER, TEXT("Software\\Dolphin Emulator"), TEXT("UserConfigPath"),
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REG_SZ, wstr_path.c_str(),
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static_cast<DWORD>((wstr_path.size() + 1) * sizeof(wchar_t)));
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}
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else // Case 6
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{
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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}
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CoTaskMemFree(appdata);
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CoTaskMemFree(documents);
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#else
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#else
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if (File::IsDirectory(ROOT_DIR DIR_SEP USERDATA_DIR))
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if (File::IsDirectory(ROOT_DIR DIR_SEP USERDATA_DIR))
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{
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{
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