Traversal: Add a read-only text for server:port with a "reset to default" button
Clicking it will set the config file back to stun.dolphin-emu.org with port 6262.
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@ -70,6 +70,10 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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trav_szr->Add(m_direct_traversal, 0, wxRIGHT);
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m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"));
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m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this);
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trav_szr->Add(m_trav_reset_btn, 0, wxCENTER | wxRIGHT);
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wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname :"));
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std::string nickname;
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@ -78,6 +82,13 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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nick_szr->Add(nick_lbl, 0, wxCENTER);
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nick_szr->Add(m_nickname_text, 0, wxALL, 5);
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std::string centralPort;
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GetTraversalPort(netplay_section, ¢ralPort);
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std::string centralServer;
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GetTraversalServer(netplay_section, ¢ralServer);
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m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal: ") + centralServer + ":" + centralPort);
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// tabs
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wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
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wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
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@ -174,6 +185,7 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
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wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
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main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT);
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main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
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main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5);
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main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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@ -342,6 +354,19 @@ void NetPlaySetupFrame::OnJoin(wxCommandEvent&)
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MakeNetPlayDiag(port, "", false);
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}
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void NetPlaySetupFrame::OnResetTraversal(wxCommandEvent& event)
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{
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IniFile inifile;
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const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
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inifile.Load(dolphin_ini);
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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netplay_section.Set("TraversalServer", (std::string) "stun.dolphin-emu.org");
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netplay_section.Set("TraversalPort", (std::string) "6262");
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inifile.Save(dolphin_ini);
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m_traversal_lbl->SetLabelText(_("Traversal: ") + "stun.dolphin-emu.org:6262");
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}
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void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
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{
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int sel = m_direct_traversal->GetSelection();
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@ -351,6 +376,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
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if (sel == 1)
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{
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m_traversal_lbl->Show();
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m_trav_reset_btn->Show();
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//Traversal
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//client tab
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{
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@ -373,6 +400,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
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}
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else
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{
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m_traversal_lbl->Hide();
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m_trav_reset_btn->Hide();
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// Direct
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// Client tab
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{
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@ -26,6 +26,7 @@ private:
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void OnHost(wxCommandEvent& event);
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void OnQuit(wxCommandEvent& event);
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void OnChoice(wxCommandEvent& event);
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void OnResetTraversal(wxCommandEvent& event);
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void MakeNetPlayDiag(int port, const std::string& game, bool is_hosting);
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@ -37,6 +38,8 @@ private:
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wxTextCtrl* m_connect_port_text;
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wxTextCtrl* m_connect_ip_text;
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wxChoice* m_direct_traversal;
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wxStaticText* m_traversal_lbl;
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wxButton* m_trav_reset_btn;
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wxListBox* m_game_lbox;
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#ifdef USE_UPNP
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